Jump to content

I really want to jump back in.


Bows

Recommended Posts

I really want to get into RuneScape again. I don't care about bots or what-have-you, I just want to play the game. However, when I log in I can't seem to find anything to do! Help. :(

 

Take a look at my stats and offer me some advice on things I could potentially do to rekindle my long-lost passion for this game that I miss so dearly.

Link to comment
Share on other sites

Do something different everytime you log in. Ever tried mobilising armies? It's actually kind of fun.

93/99 Fishing --- 22/74 Summoning

I'll achieve my goals, even if I have to crawl towards them.

Always accepting donations of living minerals, fishing urns, granite crab pouches, etc.

[hide=Thanks to]Silvermist82, Byzantus, Eka-iridium, emers8529, Octarine, A Local Guy, ezeeipancake, and Thor ls Here[/hide]

Link to comment
Share on other sites

Lol Mobilising Armies? Are you trying to get him to quit again?

 

If you enjoy any of the actual minigames, I would cycle through the ones you can get Hybrid armor from. Landing a crushing victory in Castle Wars usually leaves me feeling motivated.

If you're more for achievements, there is the task system. You could try to complete all of them, working toward the ones you don't have the stats for in order of lowest levels needed to highest.

2dgucz6.png

Link to comment
Share on other sites

:P Just wanted to suggest something that's unique. I liked it.

93/99 Fishing --- 22/74 Summoning

I'll achieve my goals, even if I have to crawl towards them.

Always accepting donations of living minerals, fishing urns, granite crab pouches, etc.

[hide=Thanks to]Silvermist82, Byzantus, Eka-iridium, emers8529, Octarine, A Local Guy, ezeeipancake, and Thor ls Here[/hide]

Link to comment
Share on other sites

If you're more for achievements, there is the task system. You could try to complete all of them, working toward the ones you don't have the stats for in order of lowest levels needed to highest.

That's a great idea, thanks.

 

Start dungeoneering, it got me hooked back onto rs from february until july when other commitments popped up and I enjoyed it immensely :P.

I've never really been a fan of Dungeoneering. I can see why it would be fun, all my friends enjoy it, I just don't see it that way.

Link to comment
Share on other sites

Yeow, Bows! No wonder you lost interest! You're in need of the following...

 

  • 70 Prayer
    (Trust me, you want Grave Blessings!)
  • 70+ Crafting
    (It is worth unlocking Diamond Amulets. You can then craft and enchant to make Power Amulets, a worthwhile combat tool.)
  • 78 RuneCrafting
    (Earth Runes here...There's a Varrock Task to go with it.)
  • 55+ Dungeoneering
    (I may dislike Dungeoneering, but I'm also aiming for a few handy Reward Items that I'm finding I may not be able to do without.)

...which will take care of a lot of your current issues with jumping back in. |^_^|

 

~Mr. D. V. "Get those done and you'll feel a lot better..." Devnull

tifuserbar-dsavi_x4.jpg and normally with a cool mind.

(Warning: This user can be VERY confusing to some people... And talks in 3rd person for the timebeing due to how insane they are... Sometimes even to themself.)

Link to comment
Share on other sites

Yeow, Bows! No wonder you lost interest! You're in need of the following...

 

  • 70 Prayer
    (Trust me, you want Grave Blessings!)
  • 70+ Crafting
    (It is worth unlocking Diamond Amulets. You can then craft and enchant to make Power Amulets, a worthwhile combat tool.)
  • 78 RuneCrafting
    (Earth Runes here...There's a Varrock Task to go with it.)
  • 55+ Dungeoneering
    (I may dislike Dungeoneering, but I'm also aiming for a few handy Reward Items that I'm finding I may not be able to do without.)

...which will take care of a lot of your current issues with jumping back in. |^_^|

 

~Mr. D. V. "Get those done and you'll feel a lot better..." Devnull

Grave blessings are really unimportant compared to piety, which is unlocked at the same level.

Glories are better than powers, both of which can easily be purchased on the grand exchange.

Link to comment
Share on other sites

[*]70+ Crafting

(It is worth unlocking Diamond Amulets. You can then craft and enchant to make Power Amulets, a worthwhile combat tool.)

 

Omg, that sounds like it will be so helpful to my combat endeavors. Thanks for idea! I know, I know, it wasn't intended for me, but I just couldn't help but recognize quality advice. :).

 

(btw, I like how you formatted your post so nicely - you usually don't find posts as substantive as yours written so proffessionally).

Link to comment
Share on other sites

Yeow, Bows! No wonder you lost interest! You're in need of the following...

 

  • 70 Prayer
    (Trust me, you want Grave Blessings!)
  • 70+ Crafting
    (It is worth unlocking Diamond Amulets. You can then craft and enchant to make Power Amulets, a worthwhile combat tool.)
  • 78 RuneCrafting
    (Earth Runes here...There's a Varrock Task to go with it.)
  • 55+ Dungeoneering
    (I may dislike Dungeoneering, but I'm also aiming for a few handy Reward Items that I'm finding I may not be able to do without.)

...which will take care of a lot of your current issues with jumping back in. |^_^|

 

~Mr. D. V. "Get those done and you'll feel a lot better..." Devnull

Those are only useful for f2p-ers and not really to p2p-ers.

Grave blessings are not that much used except for friends at bossing maybe.

No-one things power ammys are good in p2p

78 runecrafting is not something most people get motivation from, it takes to long and is boring for most people.

Dungeoneering is ok, but 55 seems to low to be getting much rewards.

 

Do all the quests you like, the minigames you want to complete (I suggest the updated temple trekking), tasks etc.

http://sign.tip.it/1/2/79/260/essiw.png

Retired item crew

I would like to be credited as essiw at the website update & corrections forum. Thanks!

Link to comment
Share on other sites

Looks like these two need the following said to them:

Glories are better than powers, both of which can easily be purchased on the grand exchange.
Those are only useful for f2p-ers and not really to p2p-ers.

<<<snip>>>

No-one things power ammys are good in p2p

For those of you dissing the Level 70 Crafting, and Power Amulets, those are just a mere small step on the way to someone making their own Glory Amulets. But unless you head past there, you won't get on your way, regardless of whether they're useless or not! Plus, what you earn from selling off unwanted Power Amulets lends to heading for making your own Glory Amulets. Which, might I remind you that being able to make your own Glory Amulets enables self-sufficiency, instead of having to go to the G.E. for your combat equipment! :ugeek:

 

~Mr. D. V. "You still have to go that way on Crafting, duh!!!" Devnull

tifuserbar-dsavi_x4.jpg and normally with a cool mind.

(Warning: This user can be VERY confusing to some people... And talks in 3rd person for the timebeing due to how insane they are... Sometimes even to themself.)

Link to comment
Share on other sites

Looks like these two need the following said to them:

Glories are better than powers, both of which can easily be purchased on the grand exchange.
Those are only useful for f2p-ers and not really to p2p-ers.

<<<snip>>>

No-one things power ammys are good in p2p

For those of you dissing the Level 70 Crafting, and Power Amulets, those are just a mere small step on the way to someone making their own Glory Amulets. But unless you head past there, you won't get on your way, regardless of whether they're useless or not! Plus, what you earn from selling off unwanted Power Amulets lends to heading for making your own Glory Amulets. Which, might I remind you that being able to make your own Glory Amulets enables self-sufficiency, instead of having to go to the G.E. for your combat equipment! :ugeek:

 

~Mr. D. V. "You still have to go that way on Crafting, duh!!!" Devnull

 

What about buying it on the grand exchange??????

 

orite i forgot, 70 crafting > 1 law 3 airs 1 fire/ring of wealth/walking there and paying 40k

Link to comment
Share on other sites

Looks like these two need the following said to them:

Glories are better than powers, both of which can easily be purchased on the grand exchange.
Those are only useful for f2p-ers and not really to p2p-ers.

<<<snip>>>

No-one things power ammys are good in p2p

For those of you dissing the Level 70 Crafting, and Power Amulets, those are just a mere small step on the way to someone making their own Glory Amulets. But unless you head past there, you won't get on your way, regardless of whether they're useless or not! Plus, what you earn from selling off unwanted Power Amulets lends to heading for making your own Glory Amulets. Which, might I remind you that being able to make your own Glory Amulets enables self-sufficiency, instead of having to go to the G.E. for your combat equipment! :ugeek:

 

~Mr. D. V. "You still have to go that way on Crafting, duh!!!" Devnull

Self-sufficiency is bad.

Plus no one uses powers after like 80 cb.

Plus no one uses glories ater like 100 cb.

No more trolling.

Link to comment
Share on other sites

The actual reason for getting 70 crafting is so you can do The Void Stares Back, which requires 70 crafting. Then, get 76 crafting so you can do Ritual of the Mahjarrat.

 

Basically, you should do quests! They're the point of the game, anyway. Not doing quests would be like playing Sonic the Hedgehog and going "I've been hanging around exploring the first level for a couple hours now. I really want to play the game, but I can't think of anything else to do!"

Link to comment
Share on other sites

Self-sufficiency is bad.

Plus no one uses powers after like 80 cb.

Plus no one uses glories ater like 100 cb.

No more trolling.

First off, dude, I ain't trolling. In fact, I think you missed a boat-load of logic that should be considered. :ugeek:

 

Why, you're dense enough to ask, instead of already being enlightened? Self-Sufficiency can be a very good thing. Look at it this way... Would you rather to have the ability to gain gp easily and save some too, or would you rather have to pay through the nose? For me at least, that's a no-brainer, as the self-sufficient, gp-gaining, and therefore gp-saving path would be the one that I would choose any day. Sure, that doesn't mean I can speak for Bows on this, but I would rather towards showing that keeping one's options open and unlocking stuff that can be done is a very good thing to do. :thumbsup:

 

And BTW, Power Ammys are still used in F2P because we don't have all that fancy P2P junk. Bows could easily make a ton of Diamond Power Amulets in some super-efficient P2P spot, come to F2P, and then sell them. Result? Bows walks off with a [bleep]-load of gp, and F2P PK'ers squabble over who is going to have the most of them. A bit mercenary, but hey, it pays the costs! :twisted:

 

As for Glory Ammys, Bows can just as easily make some after attaining the levels to make, sell them to sub-100-cb P2P'ers, and also walk off with a nice mint there. Put simply, even if high-level combatants don't use them, there's still the option of taking advantage of the lower-leveled ones and gaining gp for moving along with further goals, if not save a ton as well. ;)

 

Hedgehog, I bet right about now, you wish you had thought of all of this. Unluckily, you tried to call me something I'm not, and acted very short-sighted. So, pardon me while I walk off with this extra, logic-loaded victory under my belt. Especially since if Bows couldn't sell what they made for any reason, they could still High-Alchemy it. Which reminds me, Bows would also enjoy all those extra levels and extra exp they would be racking up during all of this, for various reasons stated in earlier posts on this thread by myself and others. :D

 

~Mr. D. V. "Did you REALLY have to make me resort to a logic-filled text wall, and go 'RS Nerd' on you?!?" Devnull

tifuserbar-dsavi_x4.jpg and normally with a cool mind.

(Warning: This user can be VERY confusing to some people... And talks in 3rd person for the timebeing due to how insane they are... Sometimes even to themself.)

Link to comment
Share on other sites

Self-sufficiency is bad.

Plus no one uses powers after like 80 cb.

Plus no one uses glories ater like 100 cb.

No more trolling.

First off, dude, I ain't trolling. In fact, I think you missed a boat-load of logic that should be considered. :ugeek:

 

Why, you're dense enough to ask, instead of already being enlightened? Self-Sufficiency can be a very good thing. Look at it this way... Would you rather to have the ability to gain gp easily and save some too, or would you rather have to pay through the nose? For me at least, that's a no-brainer, as the self-sufficient, gp-gaining, and therefore gp-saving path would be the one that I would choose any day. Sure, that doesn't mean I can speak for Bows on this, but I would rather towards showing that keeping one's options open and unlocking stuff that can be done is a very good thing to do. :thumbsup:

 

And BTW, Power Ammys are still used in F2P because we don't have all that fancy P2P junk. Bows could easily make a ton of Diamond Power Amulets in some super-efficient P2P spot, come to F2P, and then sell them. Result? Bows walks off with a [bleep]-load of gp, and F2P PK'ers squabble over who is going to have the most of them. A bit mercenary, but hey, it pays the costs! :twisted:

 

As for Glory Ammys, Bows can just as easily make some after attaining the levels to make, sell them to sub-100-cb P2P'ers, and also walk off with a nice mint there. Put simply, even if high-level combatants don't use them, there's still the option of taking advantage of the lower-leveled ones and gaining gp for moving along with further goals, if not save a ton as well. ;)

 

Hedgehog, I bet right about now, you wish you had thought of all of this. Unluckily, you tried to call me something I'm not, and acted very short-sighted. So, pardon me while I walk off with this extra, logic-loaded victory under my belt. Especially since if Bows couldn't sell what they made for any reason, they could still High-Alchemy it. Which reminds me, Bows would also enjoy all those extra levels and extra exp they would be racking up during all of this, for various reasons stated in earlier posts on this thread by myself and others. :D

 

~Mr. D. V. "Did you REALLY have to make me resort to a logic-filled text wall, and go 'RS Nerd' on you?!?" Devnull

 

No...just no. There was no logic in anything you posted unless you assume the person you're writing to is a DIY account. Which bows isn't. Killing level three men in edgeville will make more gp/hr than making power ammy's which by the way sell for less than their ingredients meaning you're advice is crap. You're basically telling him to level useless skills in an inefficient way to make less money than he would have killing the lowest level combat mobs in game.

 

/fedmytrollfortheday.

Trolling by giving good advice since April 2011.

 

The Blog - Currently Cleaning Herbs

 

Bladewing.png

Link to comment
Share on other sites

The component costs for power and glory amulets come to more than the amount you'd earn from selling them on the Grand Exchange.

 

And no, high level alchemy returns even less than that figure.

 

There are also better GP/XP methods for crafting out there compared to diamond or dragonstone amulets. Battlestaves, for one, fit that bill.

 

Ultimately, you have to recognise that in this game, skilling tends to not return a profit. You raise your skill levels for the sake of XP, quests, or a personal goal. It is almost never the case that you raise them for GP.

 

@OP : The Task List would be a fun thing to look at, as it's a form of progressive achievement, in a sense. Quests too, I know you're the type who'll enjoy them ;)

 

EDIT : Tieszen summarised my post, basically.

6Ij0n.jpg

In real life MMO you don't get 99 smithing by making endless bronze daggers.

Link to comment
Share on other sites

The component costs for power and glory amulets come to more than the amount you'd earn from selling them on the Grand Exchange.

 

And no, high level alchemy returns even less than that figure.

 

There are also better GP/XP methods for crafting out there compared to diamond or dragonstone amulets. Battlestaves, for one, fit that bill.

 

Ultimately, you have to recognise that in this game, skilling tends to not return a profit. You raise your skill levels for the sake of XP, quests, or a personal goal. It is almost never the case that you raise them for GP.

 

@OP : The Task List would be a fun thing to look at, as it's a form of progressive achievement, in a sense. Quests too, I know you're the type who'll enjoy them ;)

 

EDIT : Tieszen summarised my post, basically.

 

Figured after lurking for a month since being a regular poster this guy was worth coming out of hiding to yell at.

 

On topic : task systems, quests and dg are all good. Otherwise I'd say pick a skill to work on per hour and switch it up every hour if burnout is an issue. If burnout isn't an issue pick a skill to work on a day.

Trolling by giving good advice since April 2011.

 

The Blog - Currently Cleaning Herbs

 

Bladewing.png

Link to comment
Share on other sites

Strange rocks = lifesaver when raising multiple skills.

 

But yeah, do whatever you find enjoyable in runescape. Whether it be monster hunting, skilling, questing, or doing random mini games; just find something that you'll enjoy. Just try something. If you don't like it, move on to something else. There are a lot of things to do so try to check them all out til you got one you just love. :)

A reflection is just a distorted reality held by glass and your mind.

 

optimizedbrokenmirrorpn.jpg

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.