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Training Dungeoneering


Leoo
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So as followed by my previously topic, Dungeonsweepers seem to have gone extremely meta-game and I lack in requirements in order to join. I'm just wondering as new methods of training are constantly being explored, what's the best way to go training Dungeoneering from level 65? Since there is double experience, I want to take the opportunity to try gain a few levels. I heard World 117 is extremely is very bad in terms of looking for teams, any alternatives perhaps? . Any tips will be grateful!

 

Thanks in advance!

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At lower levels, it is very difficult to work on dg outside of 117, unless you have found a decent clan or have a group of friends willing to work through it with you (or failing those, patience for long, slow, solo xp).

 

[bleep] OFF HOW ARE U SO [bleep]ING LUCKY U PIECE OF [bleep]ING SHIT [bleep] [bleep] [wagon] MUNCHER

 

 

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At lower levels, it is very difficult to work on dg outside of 117, unless you have found a decent clan or have a group of friends willing to work through it with you (or failing those, patience for long, slow, solo xp).

 

What level does training become more easier in terms of finding better teams?

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At lower levels, it is very difficult to work on dg outside of 117, unless you have found a decent clan or have a group of friends willing to work through it with you (or failing those, patience for long, slow, solo xp).

 

What level does training become more easier in terms of finding better teams?

 

85 if you're lucky, 90 is probably a safer bet.

 

Also maxed CB, high skills, and proven competency will lower the level you need.

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At lower levels, it is very difficult to work on dg outside of 117, unless you have found a decent clan or have a group of friends willing to work through it with you (or failing those, patience for long, slow, solo xp).

 

What level does training become more easier in terms of finding better teams?

 

85 if you're lucky, 90 is probably a safer bet.

 

Also maxed CB, high skills, and proven competency will lower the level you need.

To add to this: w77 requires ~100 and 130+ combat to get into most teams, part of the teams will also take 90+ and lower combats, and it helps if you know keyers. w67 won't take people below 105-110 or so.

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

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