Jump to content

Welcome to Rune Tips, the first ever RuneScape help site. We aim to offer skill guides, quest guides, maps, calculators, informative databases, tips, and much more to help you get the most from the Massive Online Adventure Game, RuneScape, by Jagex Ltd © 2009.

Report Ad

Welcome to Forum.Tip.It
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
Photo

Economy after the Bot nuke


  • Please log in to reply
38 replies to this topic

#21
Jordyy
[ Display Name History ]

Jordyy

    Goblin Armour

  • Members
  • 106 posts
  • Gender:Not Telling
  • Location:All Over The UK
  • Joined:27 July 2011
  • RuneScape Status:P2P
The markets are already seeing signs of declining in the items that had shot up. Nature rune rose to 278 gp each and are now declining. I sold some snape grass via ge 500 each yesterday and they've a ge price of 912 each, Ranarr are also falling. Many high-end farm seeds are lowering. But there are many herbs still rising, so it is very difficult to predict what to buy still. Are we also experiencing arteficial demand? I know I was using that when I bought my nats and P ess. Made about 40M from those without any intention of using. Made about 10M off of seed payments, but lost some money on the actual seeds. Which all in all probably puts me about no better than I was before. Ahah, well maybe slightly better considering I got 2 farm levels.

380th to 200,000,000 Cook.

#22
Hedgehog
[ Display Name History ]

Hedgehog

    ???

  • Monster Hunting Team Leader
  • 7,789 posts
  • Gender:Not Telling
  • Joined:18 November 2006
  • RuneScape Status:Retired



like most things in runescape, the rich get richer. Also a little info - the combat system isnt totally random

When i box staked i got scammed couple times. Wonder if that's what you mean it's not "total random".


nope I mean that theres other hidden mechanics like PID out there that only a few people have realized.

The actual dice rolls involved in combat are random. However, things like PID, kiting, attack styles, etc. can be abused to shift the odds in your favor.

#23
Ring_World
[ Display Name History ]

Ring_World

    Dragon Slayer

  • Members
  • 5,506 posts
  • Gender:Male
  • Joined:13 October 2007
  • RuneScape Status:Retired




like most things in runescape, the rich get richer. Also a little info - the combat system isnt totally random

When i box staked i got scammed couple times. Wonder if that's what you mean it's not "total random".


nope I mean that theres other hidden mechanics like PID out there that only a few people have realized.

The actual dice rolls involved in combat are random. However, things like PID, kiting, attack styles, etc. can be abused to shift the odds in your favor.


Nope its not random :lol: theres just more to it then you realize. Theres a reason some players win boxes 60-70% of the time and others lose more often, and its not luck of the draw.

#24
essiw
[ Display Name History ]

essiw

    Retired Crew

  • Members
  • 2,800 posts
  • Gender:Male
  • Location:Netherlands
  • Joined:15 November 2005
  • RuneScape Status:P2P
  • RSN:essiw
  • RSN '07:essiw





like most things in runescape, the rich get richer. Also a little info - the combat system isnt totally random

When i box staked i got scammed couple times. Wonder if that's what you mean it's not "total random".


nope I mean that theres other hidden mechanics like PID out there that only a few people have realized.

The actual dice rolls involved in combat are random. However, things like PID, kiting, attack styles, etc. can be abused to shift the odds in your favor.


Nope its not random :lol: theres just more to it then you realize. Theres a reason some players win boxes 60-70% of the time and others lose more often, and its not luck of the draw.

On computers making something completely random is nearly impossible for big systems, there is always some sort of algorithm which has small loopholes in it, if you know those loopholes and know how to use them to your advantage you could do that indeed, but I doubt it would be as much as 60-70%.

Retired item crew
I would like to be credited as essiw at the website update & corrections forum. Thanks!
If you want to add me in game, add "essiw".

#25
Hedgehog
[ Display Name History ]

Hedgehog

    ???

  • Monster Hunting Team Leader
  • 7,789 posts
  • Gender:Not Telling
  • Joined:18 November 2006
  • RuneScape Status:Retired
As far as I know, there aren't any significant holes in the rs algorithm. I'd love to be proved wrong though.

#26
Platinum_Myr
[ Display Name History ]

Platinum_Myr

    Moss Giant Whipper

  • Members
  • 2,604 posts
  • Gender:Male
  • Location:Oregon, United States
  • Joined:1 May 2006
  • RuneScape Status:P2P
  • RSN:Serena Sedai
  • RSN2:Fyora Serena
  • Clan:The Knighted Angels

On computers making something completely random is nearly impossible for big systems, there is always some sort of algorithm which has small loopholes in it, if you know those loopholes and know how to use them to your advantage you could do that indeed, but I doubt it would be as much as 60-70%.


While it is true that computer algorithms are not technically random, there are algorithms which are known as statistically strong, or cryptographically strong. These algorithms are more processor intensive, and generate pseudo random numbers which are good enough for statistical applications or for generating cryptographic codes. However, I doubt Runescape uses these.

The type of number generator used by Runescape is probably not as strong. But the differences and the ability to predict these things would not lead to such a massive increase. Unless there is a hole in the way that they determine random numbers (in otherwords unless there is a method to view the string of random numbers and use that to get a sequence of "high" random numbers there is not really a way to manipulate the system.

If runescape had an issue like this, it would lead to a much larger than 10% increase in win ratio.

There are other explanations to why some people win more often at boxing.

Serena_Sedai.png
Maxed since Sunday, January 9th, 2014
Completionist since Wednesday, June 4th, 2014


#27
gspbeetle
[ Display Name History ]

gspbeetle

    Varrock Guard

  • Members
  • 1,363 posts
  • Gender:Not Telling
  • Location:noobsquad at spookspring.com ^^"
  • Joined:12 July 2004
  • RuneScape Status:P2P
  • RSN:ChenGMT
  • RSN2:son of 911
  • Clan:RuneHK

Graahking is +1m/h again (I've heard), that's what makes me happy :P

But the price of buyables... *facepalms*


Happy? With everything inflated by 70-100%, you are not any better off as you were.

#28
NukeMarine
[ Display Name History ]

NukeMarine

    Varrock Guard

  • Members
  • 1,300 posts
  • Gender:Male
  • Location:Japan
  • Joined:2 November 2005
  • RuneScape Status:P2P
  • RSN:Nukemarine


Graahking is +1m/h again (I've heard), that's what makes me happy :P

But the price of buyables... *facepalms*


Happy? With everything inflated by 70-100%, you are not any better off as you were.

But it's not everything. Assuming you can get rid of major bot influences, you're left with prices dictated by the emotions of players. Sooner or later, the amount of people driven with the emotion to get a quick 99 will decrease, along with the demand for materials needed for that quick 99.

As long as the economy is the balanced trade of what people consider an hour of their time is worth compared to the amount of time that went into the ability to utilize that hour mixed with desire of the end product then I'm cool with high prices of some items versus low prices of others.

nukemarine.png

Learn how to Learn Japanese on your own - Nukemarine's Suggested Guide for Beginners in Japanese
Stop Forgetting Stuff for College and Life - Anki - a program which makes remembering things easy
Reach Elite Fitness - CrossFit


#29
hatebringer
[ Display Name History ]

hatebringer

    Hobgoblin Killer

  • Members
  • 1,555 posts
  • Gender:Male
  • Location:Somewhere
  • Joined:19 January 2007
  • RuneScape Status:P2P
  • RSN:Rage Forever
Dragon bones are dropping a bit too but I honestly have went chaos tunnel drags a few times since I dnt like buying my own bones and have seen many worlds with 100-115cb players with names as random letter strings killing drags. They also act bot like as they usually kill only the 2 spawns nearest the portals and will stop attacking far drags when one of the 2 spawns respawns. Also all are inrespossive to me so bots? Also wearing very similar outfits to old bots (granite/rune chain legs whip and shield no cape or helm etc.)
99 Fletching 99 Attack 99 Constitution 99 Cooking 99 Strength
Gamertag: H8tebringer

Posted Image

#30
Tim
[ Display Name History ]

Tim

    Eternal Session of Sound

  • Members
  • 8,848 posts
  • Gender:Male
  • Location:Australia
  • Joined:12 November 2006
  • RSN '07:Derplander

Graahking is +1m/h again (I've heard), that's what makes me happy :P

But the price of buyables... *facepalms*


As in Nat RC'ing with Graahks? (and since its you I assume x2 Nats also)

Popoto.~<3


#31
Blyaunte
[ Display Name History ]

Blyaunte

    Demon Vanquisher

  • Members
  • 2,051 posts
  • Gender:Female
  • Location:Catherby
  • Joined:16 January 2006
  • RuneScape Status:P2P
  • RSN:Blyaunte



Graahking is +1m/h again (I've heard), that's what makes me happy :P

But the price of buyables... *facepalms*


Happy? With everything inflated by 70-100%, you are not any better off as you were.

But it's not everything. Assuming you can get rid of major bot influences, you're left with prices dictated by the emotions of players. Sooner or later, the amount of people driven with the emotion to get a quick 99 will decrease, along with the demand for materials needed for that quick 99.

As long as the economy is the balanced trade of what people consider an hour of their time is worth compared to the amount of time that went into the ability to utilize that hour mixed with desire of the end product then I'm cool with high prices of some items versus low prices of others.


Interesting -- so you're positing that the trend "to get 99" is what drove people to use bots -- and now that bots have been mostly eliminated, the trend to get 99 will peeter out somewhat and gradually decline over time?

I am not disagreeing with you, by the way, I am merely re-stating this for clarification. Please correct me, if you think I am putting words in your mouth.

All this said, I will be most interested to see if you're correct in this analysis. How long, do you think, before we see this trend really take effect in the community?

I wonder, also, what effect this is going to have on the community, in terms of its psyche, in the long run?

:unsure:

nyuseg.png


#32
Vezon Dash
[ Display Name History ]

Vezon Dash

    Black Knight Trainer

  • Members
  • 3,276 posts
  • Gender:Not Telling
  • Joined:12 December 2008
  • RuneScape Status:None
Just look at 99 ranged. I almost bought 99 (chins) for 35m a few months ago. (I got 95 prayer instead), but look now. 99 ranged is close to 4x that amount. Less and less people would pay that much for 99 ranged due to the price increase.

#33
Kirschen
[ Display Name History ]

Kirschen

    Varrock Guard

  • Members
  • 1,446 posts
  • Gender:Not Telling
  • Location:Elsewhere.
  • Joined:3 September 2011
  • RuneScape Status:Retired
  • RSN:Kirschen
It didn't matter how good the economy is because my method of money-making could be summed up in two simple words: dumb luck.

As for habit changing, I haven't changed my gameplay habits one bit since the nuke nor do I plan on it in the future. As for player habits, I am going on a wild guess the focus will shift towards money more since skills will cost more.

#34
Vezon Dash
[ Display Name History ]

Vezon Dash

    Black Knight Trainer

  • Members
  • 3,276 posts
  • Gender:Not Telling
  • Joined:12 December 2008
  • RuneScape Status:None
The good thing is though, making money (legitimately) will be easier too.

#35
Arcley
[ Display Name History ]

Arcley

    Goblin Armour

  • Members
  • 106 posts
  • Gender:Not Telling
  • Joined:11 June 2005
  • RuneScape Status:P2P
For 99% of the players rising prices shouldn't change anything. Things cost more? You earn equally much more just by doing the same things you always did.

The minority with maxed stats who could make money in ways that weren't bottable (thus the income wasn't devalued like almost everything in the game), will find it harder to buy everything to 99. This is good too for the overall balance of the game.

#36
Piu
[ Display Name History ]

Piu

    Dark Wizard Robe

  • Members
  • 840 posts
  • Gender:Not Telling
  • Location:New York
  • Joined:26 November 2007
  • RSN:Piu
  • Clan:EoE





like most things in runescape, the rich get richer. Also a little info - the combat system isnt totally random

When i box staked i got scammed couple times. Wonder if that's what you mean it's not "total random".


nope I mean that theres other hidden mechanics like PID out there that only a few people have realized.

The actual dice rolls involved in combat are random. However, things like PID, kiting, attack styles, etc. can be abused to shift the odds in your favor.


Nope its not random :lol: theres just more to it then you realize. Theres a reason some players win boxes 60-70% of the time and others lose more often, and its not luck of the draw.


Not to mention that there's a 'glitch' from a semi-recent quest that helps boosts your stats in boxing stakes (although effects are miniscule). Add that to PID, and some other stuff that I may not know off, staking is just as bad as dicing it.
Posted Image
Posted Image

"We don't want players to be able to buy their way to success in RuneScape. If we let players start doing this, it devalues RuneScape for others. We feel your status in real-life shouldn't affect your ability to be successful in RuneScape" Jagex 01/04/01 - 02/03/12

#37
NukeMarine
[ Display Name History ]

NukeMarine

    Varrock Guard

  • Members
  • 1,300 posts
  • Gender:Male
  • Location:Japan
  • Joined:2 November 2005
  • RuneScape Status:P2P
  • RSN:Nukemarine


But it's not everything. Assuming you can get rid of major bot influences, you're left with prices dictated by the emotions of players. Sooner or later, the amount of people driven with the emotion to get a quick 99 will decrease, along with the demand for materials needed for that quick 99.

As long as the economy is the balanced trade of what people consider an hour of their time is worth compared to the amount of time that went into the ability to utilize that hour mixed with desire of the end product then I'm cool with high prices of some items versus low prices of others.


Interesting -- so you're positing that the trend "to get 99" is what drove people to use bots -- and now that bots have been mostly eliminated, the trend to get 99 will peeter out somewhat and gradually decline over time?

I am not disagreeing with you, by the way, I am merely re-stating this for clarification. Please correct me, if you think I am putting words in your mouth.

All this said, I will be most interested to see if you're correct in this analysis. How long, do you think, before we see this trend really take effect in the community?

I wonder, also, what effect this is going to have on the community, in terms of its psyche, in the long run?

:unsure:

Kind of sort of if you squint and look at it sideways I guess? It was more that since the items were cheap enough (due to botting that dump lots of items for easy gp to sell), and there were non grinding methods of getting gp (flipping, dicing, 76k'ing, RWT) to buy those cheap items. Problem was, if you tried any non-grinding method to get gp you'd just could not keep up with bots to gather enough gp to matter.

My point about players buying 99's was more of a "You know, I have the gp and the items aren't that much in perspective, why not buy the material to get 99". Now, I'm sure some then botted to level their account with these cheap items but that was secondary. The main point was that grinding was not a money making method to get gp to get 99's. It's still not that great now, however grinding is now a money maker so people may instead opt for a lower goal which is still achievable with what gp they can grind out. Someone that builds hunter to 92 at the chins (instead of Jadinkos) or yews (instead of ivy) can likely have an income to keep up with leveling crafting to 92 using battlestaffs and fire orbs. I don't think anyone can grind their way to keep up with herblore and prayer, but is that a bad thing considering the combat advantage those skills now give?

Looking at that ramble of a paragraph, I guess I could say that now people will be willing to level on skills that get gp rich items instead of the faster methods that don't produce much. That's something that'd be stupid to try pre-bot nuke as you'd be leveling slower with no other benefit.

nukemarine.png

Learn how to Learn Japanese on your own - Nukemarine's Suggested Guide for Beginners in Japanese
Stop Forgetting Stuff for College and Life - Anki - a program which makes remembering things easy
Reach Elite Fitness - CrossFit


#38
Vezon Dash
[ Display Name History ]

Vezon Dash

    Black Knight Trainer

  • Members
  • 3,276 posts
  • Gender:Not Telling
  • Joined:12 December 2008
  • RuneScape Status:None
I will still opt for the expensive/fast method.

#39
Blyaunte
[ Display Name History ]

Blyaunte

    Demon Vanquisher

  • Members
  • 2,051 posts
  • Gender:Female
  • Location:Catherby
  • Joined:16 January 2006
  • RuneScape Status:P2P
  • RSN:Blyaunte



But it's not everything. Assuming you can get rid of major bot influences, you're left with prices dictated by the emotions of players. Sooner or later, the amount of people driven with the emotion to get a quick 99 will decrease, along with the demand for materials needed for that quick 99.

As long as the economy is the balanced trade of what people consider an hour of their time is worth compared to the amount of time that went into the ability to utilize that hour mixed with desire of the end product then I'm cool with high prices of some items versus low prices of others.


Interesting -- so you're positing that the trend "to get 99" is what drove people to use bots -- and now that bots have been mostly eliminated, the trend to get 99 will peeter out somewhat and gradually decline over time?

I am not disagreeing with you, by the way, I am merely re-stating this for clarification. Please correct me, if you think I am putting words in your mouth.

All this said, I will be most interested to see if you're correct in this analysis. How long, do you think, before we see this trend really take effect in the community?

I wonder, also, what effect this is going to have on the community, in terms of its psyche, in the long run?

:unsure:

Kind of sort of if you squint and look at it sideways I guess? It was more that since the items were cheap enough (due to botting that dump lots of items for easy gp to sell), and there were non grinding methods of getting gp (flipping, dicing, 76k'ing, RWT) to buy those cheap items. Problem was, if you tried any non-grinding method to get gp you'd just could not keep up with bots to gather enough gp to matter.

My point about players buying 99's was more of a "You know, I have the gp and the items aren't that much in perspective, why not buy the material to get 99". Now, I'm sure some then botted to level their account with these cheap items but that was secondary. The main point was that grinding was not a money making method to get gp to get 99's. It's still not that great now, however grinding is now a money maker so people may instead opt for a lower goal which is still achievable with what gp they can grind out. Someone that builds hunter to 92 at the chins (instead of Jadinkos) or yews (instead of ivy) can likely have an income to keep up with leveling crafting to 92 using battlestaffs and fire orbs. I don't think anyone can grind their way to keep up with herblore and prayer, but is that a bad thing considering the combat advantage those skills now give?

Looking at that ramble of a paragraph, I guess I could say that now people will be willing to level on skills that get gp rich items instead of the faster methods that don't produce much. That's something that'd be stupid to try pre-bot nuke as you'd be leveling slower with no other benefit.


Ok, so I was putting words in your mouth -- or at least extrapolating beyond a point from where you thought of taking it.

Still, I cannot help but wonder what the future may hold for the 99 skiller. Will there be as many players, in the future, so hell-bent upon getting those skill capes anymore? Are their days numbered, so to speak? Will we be seeing as many people so keen to spend the cash to buy their 99 skills?

… and yes, I do realize that, what with resources being worth more, and therefore with people being able to skill AND earn at the same time, the end result of skilling to 99 is such that, while it may “cost more” in the long run, you’re not any more likely to come out further behind now, than you did during the age of bots, the question remains: will so many players consider the “price tag” of a “buyable 99” so daunting, that they will no longer be willing to spend such sums on those skills?

If yes, then does the game continue pretty much on the way it was heading, unabated?

If no, then what will erstwhile be the over-all affect on the game environment, and the community, at large?

:unsure:

nyuseg.png





0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users