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is snapdragon farming good money?

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is it profitable/worth doing?

and would i use supercompost on each patch or pay the farmer dude at the patch?


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Snapdragons are good to farm, yes. Not sure if they're the absolute best, but they are profitable and worth doing. You should always use either supercompost or the lunar spell Fertile Soil when farming, especially with herbs, since you can't pay the farmer to protect them, and also, they have a higher yield if you use super compost/fertile soil (both have the same effect, but I find fertile soil to be much easier). :thumbup:


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thanks alot, never done farming runs before!


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Go Chicago Bears!

 

"Look, if you had one shot, or one opportunity

To seize everything you ever wanted-One moment

Would you capture it or just let it slip?"

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In that case, I suggest that you use lunar spellbook to farm on, since you have access to teleports which are very close to most of the farming patches, as well as Fertile Soil spell.

 

If you have 70 farming and 74* hunting, you should head down to Herblore habitat and get some Juju Farming potions, since these have a chance at giving you double herbs each time you harvest them, for about 5 minutes per dose.

 

*You can use hunting potions or the pool in Oo'Glog to boost your hunt level.

 

Also, after completing the Love Story quest, you can gain access to Trollheim teleport tabs, which are very useful for farming runs. You can also unlock the teleport to trollheim patch spell after doing lots of Livid farm.

 

Magic secateurs, from the Fairy Tale quests, are worth using as well, since they also increase yield.

 

Personally, I farm torstols with farming juju potions, and this is the route I go from the herb patches.

 

Start at Trollheim (since it's the farthest from a teleport location without the patch teleport), cabbage ring to Port Sarim, Ectophial to Port Phasmatys, fishing guild tele to north ardougne patch*, catherby teleport to the catherby patch, and lastly, Juju mask teleport to Herblore habitat.

 

*This can also be replaced with the North Ardougne teleport from livid farm, a skills necklace teleport to the fishing guild, a combat bracelet teleport to the ranged guild, or a Farming patch teleport via the ardougne cloak 3 or 4.

 

Herblore Habitat guide


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no but ranarrs are


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no but ranarrs are

 

I do snapdragons every day, and I average about 100k profit per run.

 

They are a LOT better than ranarrs due to the increased farming experience.

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I do snapdragons every day, and I average about 100k profit per run.

 

They are a LOT better than ranarrs due to the increased farming experience.

 

I farmed 2.3k snapdragon seeds from 97-99 farm and at today's prices, they average 170k profit/run. Juju + scroll of life, but no remote farm.


Working on max and completionist capes.

2435/2475

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They are a LOT better than ranarrs due to the increased farming experience.

 

Just my two cents, but you would have to value your farming experience at ridiculously high amounts to have that be a determining factor. Most people primarily do herbs for profit, since the xp you get is so little per pick. You're lucky to even hit 5k exp/patch.

 

4.9k/herb to a 7k seed for ranarrs

6.8k/herb to a 31k seed for snapdragons


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They are a LOT better than ranarrs due to the increased farming experience.

 

Just my two cents, but you would have to value your farming experience at ridiculously high amounts to have that be a determining factor. Most people primarily do herbs for profit, since the xp you get is so little per pick. You're lucky to even hit 5k exp/patch.

 

4.9k/herb to a 7k seed for ranarrs

6.8k/herb to a 31k seed for snapdragons

 

Roughly, snapdragons are 2600 more xp and 21k less profit per run.


Working on max and completionist capes.

2435/2475

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Although if you have the scroll of life, you do receive more cash back when you retrieve a seed. That technically raises the profit for snapdragons. (unless you already factored that in)

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