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Behind the Scenes - February


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Those who joined us at RuneFest may remember designing a boss to be fought in the Dominion Tower, and we promised to release it this year. We also promised a TzHaar rework, and a single-player creature more threatening than TzTok-Jad. Well, this month we fulfil all of those promises, and give you much more besides!

 

Dominion Tower New Boss and Improvements

 

We will be breathing some life into the designs you voted for at Runefest, giving the 'Sunfreet' some vicious battle tactics. It will be able to take off outof-sight, raining fiery death on even the most battle-hardened warriors, and it will have a claw-full of devious manoeuvres to keep you on your toes. To make sure that all members get a blast of Sunfreet, we will create two versions: one designed for players of combat level 110 and above, and another available to all, at a reduced combat level but with the same impressive attacks.

 

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We will also be making a tower-load of other improvements to the general experience. To name a few:

 

  • The Dominion Tower Item Exchange Getting more power-ups than you can use? Exchange the items you amass for XP books!
  • Goliath, swift and spellcaster gloves improvement You will be able to own multiple pairs of gloves and we'll also make them last longer. You shouldn't find yourself running to and from the Tower when you want to be fighting or finishing off a Slayer task.
  • Increased XP rates - We will also take another look at the XP rates. Although the main reason for fighting in the Tower isn't XP, we felt that the rate wasn't quite competitive enough.

Potion Flasks

 

It is a sad sight for anyone to see an empty potion vial or 12 sitting in their inventory, whether you're deep in a dungeon, or halfway round an agility course. We've all wondered if it'd be simpler to pour them all in a bucket and wade into the next encounter like a milkmaid.

 

While we don't really plan to add potion buckets to the game, we're added something far more suitable: potion flasks.

 

You will be able to mine (at level 81) a brand new resource called red sandstone. This is a non-tradable resource that is used to create 'robust glass' (another non-tradable, player-crafted resource).

 

To gain access to a robust glassmaking machine, found in the town of Oo'glog, you will need to have completed the As a First Resort quest. Potion flasks can be created from robust glass at a Crafting level of 89.

 

These completed flasks will be tradable and will hold up to 6 decanted doses of a potion of your choice, meaning you can take far more doses of potion for those long training trips and boss fights. The flask will shatter once emptied of its contents.

 

Each player will be able to mine a maximum of 50 red sandstone per day. We hope that the limited supply and high demand for these flasks will mean those who have the Crafting and Mining levels to make the new potion flasks will make a healthy profit (if you choose to sell them rather than keeping them for yourself, that is).

 

Carnival Time! Free and Members

 

Throughout many parts of the real world it's cold, wet and windy right now, with gloves and scarves aplenty. However, in other parts of the world...it's carnival season! What better way to warm up than by donning the new carnival headdress, soon to be available at an in-game toy store near you. Diango's giving them away to free players and members, so there's every reason to get down and party like its Runeday 1999. Viva El Carnivale!

 

Graphical Rework of the TzHaar

 

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Races like the TzHaar are unique to RuneScape and deserve the best of treatments when it comes to graphical reworks. So, this time round, we're graphically reworking EVERYTHING that there is to rework in the TzHaar City. Equipment (aside from the fire cape), environments, characters, monsters, minigames and quests will all get a lick of molten lava paint...and with some really rather amazing new animations.

 

And what better excuse to visit these magmatic enigmas than a brand new quest and minigame!

 

The Elder Kiln Quest

 

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The lava is cooling in the TzHaar City, and the Birthing Pools are full of TzHaar that are born without memories. The ancestral wisdom of the TzHaar is being lost, instead of passed from TzHaar to child, causing upheaval that threatens the race most opposed to change. Only an ancient power, The Elder Kiln, can offer an answer but it has not been visited by the TzHaar since the world was formed. Reveal the secrets behind TokKul, and engage with a storyline that satisfies both the lore and combat-craving players among us.

 

This new master level quest will have requirements of 75 Magic, 60 Agility and 41 Mining, and will require some refined combat abilities to reach a conclusion where you'll face multiple creatures of around combat level 300. There are no other quest prerequisites, so anyone with the relevant stats can join the fight.

 

Rewards for completing the quest will include XP, a new ring that increases combat damage when engaging in sport (combat) with the creatures of the TzHaar City, and a brand new title. Last, but by no means least...you will gain access to the Fight Kiln minigame.

 

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The Fight Kiln Minigame

 

In our most challenging minigame yet, you'll be asked to sacrifice your fire cape once before even stepping through the door! But who needs a fire cape when there's a new +8 strength cape waiting on the other side? In this very, very high-level sequel to the Fight Caves, you'll be fighting waves of increasingly difficult monsters intent on showing you how tough the new 'TokHaar' really are. How would you feel about fighting two Jads...at the same time? This double team against some of the toughest bosses in the game will be nothing compared to what awaits in the final wave. You'll just have to wait and see what resides beneath that bubbling, molten rock...

 

Players with any combat stats lower than 90 will find progress almost impossible, and you'll need all the overloads, curses, potion flasks, mega food and top-end combat gear you can muster.

 

Early Bird Bonus

 

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To encourage you to give our new updates a go, we will be offering a pretty handy skill boost to those of you who master the content within two weeks of launch. Get double XP rewards for completing the quest, and another 70,000 XP if you reach wave 30 of the Fight Kiln within this two week Early Bird period.

 

We really want people to engage with our best and most up-to-date content as soon as it's launched, so now there's an incentive to do so. Look out for more Early Bird bonuses in the future!

 

Have fun!

 

Mod Mark

RuneScape's Lead Designer

 

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don't like the bonus you get from completing content in two weeks, I don't want to be pushed in doing content I do not yet want to do.

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Two jads at the same time, and then even boss harder than that?, well I guess the cape will be rare to see, good month overall, potion thing is kinda nice, 6 dose overload trips anyone?

 

Tbf it does not ACTUALLY say we will fight duo jad. It's just using it as an example to say "how hard do you think x would be?...because y is harder than that"

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Everything looks good this month. From the sounds of it, you only need to sacrifice one fire cape for unlimited access to the kiln which sounds fair.

 

Potion flasks sound pretty awesome if a little overpowered. Hi 6 dose overloads and Sara brews.

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Two jads at the same time, and then even boss harder than that?, well I guess the cape will be rare to see, good month overall, potion thing is kinda nice, 6 dose overload trips anyone?

 

Tbf it does not ACTUALLY say we will fight duo jad. It's just using it as an example to say "how hard do you think x would be?...because y is harder than that"

I could have missed that, read through kinda fast, but still, sounds absurd.

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Two jads at the same time, and then even boss harder than that?, well I guess the cape will be rare to see, good month overall, potion thing is kinda nice, 6 dose overload trips anyone?

 

Tbf it does not ACTUALLY say we will fight duo jad. It's just using it as an example to say "how hard do you think x would be?...because y is harder than that"

I think you might be wrong, Sy.

 

"How would you feel about fighting two Jads...at the same time? This double team against some of the toughest bosses in the game will be nothing compared to what awaits in the final wave." Sounds to me like fighting dual Jads is the second last wave of the minigame.

 

The new areas in the video look great. I can't wait to hear about what's actually there.

 

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I've always said that the worst bit (read most boring and dreary) about fight caves is the ridiculously easy but incredibly time consuming waves vefore the jad fight. I'm very dissapointed that this new minigame replicates this. Also a bit worried that you will ONLY be able to defeat this boss with the top end gear of which 99.999% of the RuneScape population just cannot afford. I don't even have 1 firecape though so it's not like i'll ever see this minigame anyway.

 

Free full torva pl0x...

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"We don't want players to be able to buy their way to success in RuneScape. If we let players start doing this, it devalues RuneScape for others. We feel your status in real-life shouldn't affect your ability to be successful in RuneScape" Jagex 01/04/01 - 02/03/12

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My, this month looks quite good. It will be some time before I have my own fire cape and I doubt I will touch the new one. Dominion Tower changes and the quest are what I am looking for the most (even if the volcano will be lagtopia for awhile). I assume the title is either our Jal-Yt- Mej/Xil/Ket or something new.

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Two jads at the same time, and then even boss harder than that?, well I guess the cape will be rare to see, good month overall, potion thing is kinda nice, 6 dose overload trips anyone?

 

Tbf it does not ACTUALLY say we will fight duo jad. It's just using it as an example to say "how hard do you think x would be?...because y is harder than that"

I could have missed that, read through kinda fast, but still, sounds absurd.

 

Two jads at the same time, and then even boss harder than that?, well I guess the cape will be rare to see, good month overall, potion thing is kinda nice, 6 dose overload trips anyone?

 

Tbf it does not ACTUALLY say we will fight duo jad. It's just using it as an example to say "how hard do you think x would be?...because y is harder than that"

I think you might be wrong, Sy.

 

"How would you feel about fighting two Jads...at the same time? This double team against some of the toughest bosses in the game will be nothing compared to what awaits in the final wave." Sounds to me like fighting dual Jads is the second last wave of the minigame.

 

The new areas in the video look great. I can't wait to hear about what's actually there.

 

I think its wording Jagex may nerf later as it is a vague clause in the sentence that can be read either way, which always causes issues with jagex news posts!

You can read it as you'll face 2 jads to really test you and THEN still have to face something harder; but equally it can read do you think two jads would be hard? Because this boss is gonna be harder than that.

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Operation Gold Sparkles :: Chompy Kills ::  Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA Rewards

Dragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue

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don't like the bonus you get from completing content in two weeks, I don't want to be pushed in doing content I do not yet want to do.

 

Not much of a fan of this either. Even if I could get Members, I wouldn't have access to Overloads, so I would be at a stark disadvantage.

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don't like the bonus you get from completing content in two weeks, I don't want to be pushed in doing content I do not yet want to do.

 

Not much of a fan of this either. Even if I could get Members, I wouldn't have access to Overloads, so I would be at a stark disadvantage.

 

Trying to fight two Jads might be unrealistic if they use separate attacks. I am wondering if the new boss will have a higher level than Nex and be the second monster to touch the four-digit level.

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I've always said that the worst bit (read most boring and dreary) about fight caves is the ridiculously easy but incredibly time consuming waves vefore the jad fight. I'm very dissapointed that this new minigame replicates this. Also a bit worried that you will ONLY be able to defeat this boss with the top end gear of which 99.999% of the RuneScape population just cannot afford. I don't even have 1 firecape though so it's not like i'll ever see this minigame anyway.

 

Free full torva pl0x...

 

I was thinking this as well. By all means make the boss super hard but don't make it inaccessible to people that have more than adequate stats but not the billions you need for Torva/Pernix/Virtus.

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If you don't need to sacrifice a fire cape every time I'd love to be one of the first low defence accounts with one of those new capes.

It sounds like you'll only have to sacrifice a fire cape once to gain permanent access to the minigame. Of course, you'll have to complete the new quest first.

 

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THE place for all free players to connect, hang out and talk about how awesome it is to be F2P.

So, Kaida is the real version of every fictional science-badass? That explains a lot, actually...

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I am ecstatic. These updates sound absolutely thrilling. I'm shocked with the new Red Sandstone update though. With fellstalk and morchella mushrooms, I thought this would have been the new trend for high-level content. But this should be pretty interesting and a lot of money for people. I hope to god you can bank the sandstone though. It'd be nice to mine it up and stock up with battlestaves for crafting training.

 

Though I guess I'm no longer waiting to train crafting on BXPW...I've GOT to get within potting range for dat shizniz.

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If you don't need to sacrifice a fire cape every time I'd love to be one of the first low defence accounts with one of those new capes.

 

In our most challenging minigame yet, you'll be asked to sacrifice your fire cape once

 

Once before stepping through the door; not once and then you can step through the door as many times as you wish.

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99 farm easy

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:shock: Clarification on ambiguous wording before content release? It's a February miracle! :lol:

 

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THE place for all free players to connect, hang out and talk about how awesome it is to be F2P.

So, Kaida is the real version of every fictional science-badass? That explains a lot, actually...

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If you don't need to sacrifice a fire cape every time I'd love to be one of the first low defence accounts with one of those new capes.

 

In our most challenging minigame yet, you'll be asked to sacrifice your fire cape once

 

Once before stepping through the door; not once and then you can step through the door as many times as you wish.

 

Edit: Nvm

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