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So on the subject of age of empires: the conquerors, I've figured out an interesting map to play, a 1000 population diplo map of Europe (there are others as well, but Europe is the most interesting). Sure, it would have some rts mechanics, but it would be a lot like Hegemony in terms of the conniving alliances and backstabbing and such. I have a link for a copy of the game, if you'd like (credit goes to Archi), which I can PM to you.

 

It's an easy game to learn and the games are relatively short, so it's not a big commitment, and I think it would be fun to try it out in the tavern. Since I doubt that we have any veterans of the game here, it would be more dependant on making deals and alliances, which is the main draw here I think.

Master of your domain? I am Lord of the manor, Queen of the castle, King of the county!

 

Former moderator of the original Dungeoneering

Former moderator of Ye Olde Hegemony

Moderator of the remake of Dungeoneering

Former Empress of the Lichten Empire (Hegemony)

Former President of the United States (Hegemony)

Former Emporer of Imperial Japan (Hegemony)

Czarina Catherine of Imperial Russia (Hegemony

 

 

The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile.

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Runescape has never been innately 'fun'. It's why a lot of the userbase is young; those with imagination can make any game interesting, and Runescape once put more or less all the developmental effort into making the game a thing of wonder and expansiveness.

 

I'm pretty sure the development team has been replaced by a marketing team by now.

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10:53 PM - retech9691: I feel the need
10:53 PM - retech9691: To include many chasms in my story arc
10:53 PM - Resistance: You mean plotholes?

 

Remember, Remember, the 4th of November

RIP Dawngate ;-;

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First:

Debating between starting a new game of either Tibia, HnH or something else... Anyone want to join me?

Why not resume playing RuneScape

 

Suggestions are fine. But after I said 'No, I don't want to play RS' what compels you to continue arguing that RS it a good choice for me to play?

 

Second:

everything is tightly compartmentalised so its hard to feel you are playing a game...more a series of games.

You get a wide, open plot and you start building your house.

 

I make a general comment about the game, highlighting why I don't want to play.

You make a specific comment, addressing an issue that doesn't exist. Amazingly the size of the plot isn't the issue at all, but rather that there is a box around the plot which stops it being part of the world.

 

You then proceed to make semantic arguments, attacking on a line which nobody, bar you, is approaching on.

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Well I knew you wouldn't agree. I know how you hate facing facts.

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Welp. On the subject of minecraft, archi, i slightly agree with you. But i mostly just work around the problems or glitches. So no wirres.

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Youtube account: Earthgragonsage; currently uploading not an effing thing.

[hide=Memorable Crossroads Quotes.]

Reigan: NO MOOSE CAN SAVE US NOW; ...Had that been taken out of context, it would have been comical... Right now, it's terrifying.

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RS doesn't really have huge open spaces to set up a house and such...

Something tells me you never tried Construction, as that is exactly how that skill works: You get a wide, open plot and you start building your house.

Manipulating the appearance of things with incomplete data sure works wonders, doesn't it?

 

 

Runescape has never been innately 'fun'. It's why a lot of the userbase is young; those with imagination can make any game interesting, and Runescape once put more or less all the developmental effort into making the game a thing of wonder and expansiveness.

 

I'm pretty sure the development team has been replaced by a marketing team by now.

Actually, Runescape pretty much tops the list when it comes to immersive storytelling. If you play the game for its gameplay, you're bound to be disappointed. But if you pay attention to the story behind the quests and go searching for gags, it'll blow your mind.

Some MMOs may have a history dating back up to a century, but Runescape has millenia of political and religious strife, lost, rearisen and hidden empires, technology both new and old lying around where you'd least expect it. RuneScape isn't intended to be seen as a game, it's an experience, a whole world, readable for anyone that has the patience to look for it.

 

Also JaGEx is a master of clever easter eggs. Such as in the newest quest, if you use an abyssal whip or feather on the girl after tying her up, you get the message "Runescape isn't that kind of fantasy game."

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RS doesn't really have huge open spaces to set up a house and such...

Something tells me you never tried Construction, as that is exactly how that skill works: You get a wide, open plot and you start building your house.

Manipulating the appearance of things with incomplete data sure works wonders, doesn't it?

RS does not have huge open spaces, it has large boxes.

My interpretation of 'Huge Open Spaces' is evidently at odds with your definition, and given that you ignored what I actually said, I find it safer to keep the actual words I use to an absolute minimum, lest you become even more confused...Since out of the five or six defintions I give you, you disregard all sense of crosschecking and take the one definition which gives creedence to your argument. Doing so once would not be an issue, but you make arguments out of disregarding the intended meaning in favour of a meaning which no one else considers to be made.

Aside from anything else, out of the 4-5 people actually involved in this conversation there is no one I would consider so indisposed of short term memory as to forget what I actually typed...though I should have expected one person to be incapable of realising that I was EMPHASISING, as opposed to suggesting you were some sort of idiot...[insert disparaging comment here]

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Well I knew you wouldn't agree. I know how you hate facing facts.

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You gave me one description and a baseless claim. And with your description conflicting with your actual definition, that means it is not me who is at fault for a "lack of crosschecking". You are merely digging yourself into a trench with your words, then blaming me for the fact that there's a wall of dirt in front of you.

Look, I'm no wizard when it comes to reading between the lines, but when such becomes as necessity because the lines themselves contradict the intended meaning, then you have only yourself to blame. Now I suggest that instead of telling me that I keep reading you wrong, that you instead work on making your formulation work in synchronization with the message it is supposed to convey, rather than against it as it currently does.

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Strange how two different people explained to you what I meant, using the same information you had...

In addition to me explaining it to you...

 

I am also somewhat at a loss as to this 'Trench'...After asking for people to join me in a world such as Tibia or HnH, neither of which bear anything but superficial resembalances to Runescape, you posted that I should play Runescape.

I stated that I did not wish to play Runescape as I was

Looking for a 'new world' feel of game

I also highlighted that:

everything is tightly compartmentalised so its hard to feel you are playing a game...more a series of games.

I also said:

RS doesn't really have huge open spaces to set up a house and such

 

Of which you noticed only one of those points, and then questioned my knowledge of Construction.

 

I then pointed out that:

Construction: Assemble a house from several prepackaged modules. Then make several thousand flatpack chairs, then install a dungeon and forget about your house.

 

To which you suggested that I could build the house from scratch.

 

Mask then explained:

The skill doesn't really pay off until the 70-80 range, at which point you've sunk 5-10 million into training alone.

Which is striking at the heart of the matter...That is that it doesn't pay off till level 70-80(When you install a dungeon), and requires a long training period before it pays off (Several Thousand Flatpack chairs), not to mention to 5-10 million in training (Which runs counter to the "New World" feel, especially if you don't have 5-10 million lying around).

 

Mask and yourself continued a short debate, highlighting to point that there are multiple paths to level 70. I feel it is significantly justified to correct my earlier post.

You, having been defeated on this point or because you had recieved satisfaction, or simply because you did not dane to respond to it, moved on to a different part of the statement, highlighting the semantic point that:

It's not prepackaged if you make the stuff yourself.

 

I pointed out that this was a purely semantic point, somewhat annoyed that you were persisting in an entirely unproductive series of statements.

 

However you took exception to this:

You're making Construction out to be a lazy [bleep]fest, well of course it's gonna be if you take the lazy solutions. Just because there are alternatives to make things easier doesn't mean its necessarily too easy. Making a house in Runescape is just as much and the same kind of work as it is in HnH as long as you do it yourself.

 

On a very superficial level HnH and Runescape have a vaguely similar mechanism for building houses:

1) You use planks, which are acquired through the chopping down of trees.

 

Thats pretty much it on similarities...unless RS has hatched roofing that you can build. (I did Construction when it came out and plowed a mil into getting to level 40 or so)

The differences are myriad, however. From RS costing money per month to play, to Construction costing money to level up, to the role in which the houses play in the game, to the fact that a house might take an hour or so to build in HnH, and functions centrally to the game, whereas RS houses are supplementary to the game - an optional extra.

 

There was also a fundermental misapprehension that I was talking about Construction as though it did not require any real effort, which I posted to correct later on.

 

Before that both Mask and Retech explained to you the fact that there were differences between HnH and RS. Mask doing so in a somewhat elegant way, and Retech doing so in a more direct manner.

However, you disagreed with one, or both, of these points:

Something tells me you've never really bothered to try it out.

Yes, in the kitchen, workshop and costume room it's going to be pretty similar due to some stuff being better than others, but in the dining room, bedroom, games room, quest hall, skill hall, etc. it's your choice what stuff to add where, not to mention the chapel where you can mix and match stuff from whatever god/ancient-hero-made-cat you want. In the end there's more freedom than there is in HnH.

Seeming to dismiss Retech, or Mask, as being ignorant of how Construction works...Which of course does not lend itself to a constructive conversation...Dismissing two/three people's opinion on the basis that you doubt their credentials.

In the other paragraph, which I assume was aimed at Mask, though it could be Retech, you highlight that you can customise things within the house to better suit your play style. This is a perfectly reasonable assertion to make, however the degree of customisation is, relatively to the ideal of a "New World Feel", exceedingly low.

I then return to say:

Grinding is hardly a lazy thing...just a boring thing.

On top of that there is no benefit, or even mildly interesting thing related to construction. You go into a 'room'(or portal) and then you play the construction game, then you come out and go to the farming 'room'(or patch) and then play the farming game.

Its just a series of games, with no real interaction between them...Except to make/spend money/items to advance within them.

 

And as brilliant as changing the colour of your altar, or other very minor, asthetic, changes, its not like you can show off your house in any meaningful way...you might as well just be playing a single player game, like Minecraft...

In the first statement I state that I think Grinding is Boring, and not lazy. Correcting the misapprehension that you had, as detailed above.

I then reiterate what I had originally stated, that RS is a series of smaller games and not a true game in and of itself. I add that the abilities given through Construction are fairly mediocratic. Here I am mildly incorrect in objective terms as I state their are no benefits, whereas there are. However in the subjective terminology of the "New World Feel" there are no benefits or mildly interesting things related to construction.

In the final two lines I highlight, again, that the world is largely disconnected from itself, with things being compartmentalised, and thus playing as a largely single player game within a multiplayer game.

 

You then go on to detail the potential benefits of owning a house. Retech replies. I reply, stating my low opinion of the benefits you state, and reiterating the argument so far, in much simplified language.

You then state:

If you want a frontier game, then say so. Don't claim the game lacks features it most definitely has.

The first phrase highlights your ignorance of the content and context of the discussion, the second point, as above, I would agree that, objectively, you have a point, but subjectively you are simply showing your ignorance of the content and context...again.

 

Retech made an unrelated post, and Nex chipped in with some 'I have grown up and things look smaller' comments.

I reply, having got fed up with circular arguments with the emphasis correctly displayed, given that I am preaching to one obstinate person, and an audience that, through their posts, have already displayed that they understand the emphasis, and that I am trying to cook dinner and assist Dad, I take a shortcut to this rather long winded, argument winning, but ultimately unreadable, time consuming and largely inconsequential post.

You respond, highlight that and ignoring the rest of the post, and responding to Nex's post with the tenacity of a schoolchild, awed by their favoured video game...or a fanboy, to condense that.

I then respond, again, pressed for time and increasingly irrate that the shortcut hasn't worked at all (In truth I rarely think anything, even this, will actually work because talking works only over a long period of time, with the individual messages being processed by the mind over the course of days, and colouring the perceptions a person has, until they slowly begin to sympathise with that view...Alternatively they outright reject it, or hold the view in contempt...etc.), and that I am now being accused to attempting to bolster a failing argument by misquoting/lifting quotes out of context.

Then you respond, claiming that it not your fault for a failure to comprehend my argument in the way which I envisaged. Now, had there been a general consensus that my argument did not make sense, or that you interpretation of my argument was the commonly held one, then I would conceed a measure of defeat.

Further, if it had occured that during my analysis of the discussion it occurred that I had made a series of mistakes which could, feasibly, lead you to an incorrect hypthosis, then I should strive to rectify that.

However, there are four things which lead me to believe that this is not the case and it is a case of you not reading the lines...let alone not reading between them.

1) General Consensus supports my interpretation of my argument.

2) Your posts typically tackle only one aspect of a multifaceted statement, however when such a statement is reiterated you tackle a different aspect of it.

3) You stated that I should ask for a "Frontier Game" when I had already asked for a "New World Feel". The Frontier typically means, either, the Americas (The New World) or the Frontier between Civilisation and Savagery, and the New World typically means "The Land which Civilisation has not yet touched", which is another phrase for "The Land where Savagery Reigns". The only other feasible explaination is that I am looking for a 'New Map' feel, which, through a leap of logic, could be extended to mean 'A wide open space', which could be taken as a simple reiteration of "Huge open space". However it would require far more effort to link one to the other.

4) On a very fundermental level I asked "Does anyone want to join me in a game?" and when you suggested something which I did not wish to play I stated so. Had you been following the trend of the discussion then that would have been your que to cease the discussion, not to engage in an argument to convince me that I do not know my own mind.

 

 

 

As an aside I would highlight that the spoken and written language have a rather high degree of ambiguity contained within them, and it should follow that two statements should contain some 'contradictory' interpretations to provide exclusion criteria, and thus indentify the common meaning.

Reference: http://en.wikipedia.org/wiki/Venn_diagram

For instance:

"It was dark."

Contains an ambiguity about the actual level of the light. Dark can mean anything that isn't light, which could easily include anything from the pitch black of being underground, to an hour or two before the sun goes down and it becomes slightly difficult to read.

 

Compare with:

"It was dark. It was night."

Night implies that the darkness is not the Pitch Black of being underground, and nor is it evening dark of being tricky to see. However it still encompasses the broad spectrum between those two points, and if someone said that they could still read, even though it was dark, then does that mean it is evening dark? Conversely if someone said that they could not see their hand in front of their face then does that mean it is pitch black?

 

Language has, of course, evolved to give us "It was a dark night." or "It was so dark, that night, that I could not see my hand in front of my face." rather than long strings of simple sentences which describe individual facets. However when we are dealing with things that have not been dealt with for the past several thousand years, such as what sort of computer game is desired, we are forced to resort to simpler sentences, allegory or metaphor, and tolerate a much higher degree of ambiguity. As such it requires a greater effort on behalf of the reader to take several somewhat dispassionate ideas, see the similarities, rather than the differences, and attempt a degree of understanding.

For instance I used the words "Tibia", "HnH", "New World" and "Open spaces to set up houses". All of which contain a lot of ambiguity in and of themselves, but there are few words (the majority of them being scientific in nature) which lack high degrees of ambiguity.

 

Tibia uses a system by which houses are rented from the server itself, but if you own a house then you can display your items and such within freely.

HnH uses a system where by houses are erected at no fee, but you can build around outside of your houses, displaying your prosperity.

New World implies an environment in which there is an element of risk, but also many hands pulling together to achieve something great.

Open Spaces to set up houses implies a desire not to be constrained by petty restrictions, and a general desire to build the house/s.

 

Clearly there are contradictions between them, and degrees of compromise will be tolerated because it is rare to find the perfect game.

 

Runescape fall down on most of those requirements...the only one that it really could concievably pass on would be the 'New World' definition, since there could, conceivably, be a group working together in something that wasn't house building...Or through a narrow definition of petty restrictions.

 

Minecraft passes the final requirement, and embodies elements of the third requirement, since there is an element of risk, and if I were to find a server/people to play a server with, who shared my desires then it would probably be a satisfactory game to play.

 

Tibia only really passes on one point, though I find it rather enjoyable, while HnH passes three, but is crewed by people who destroy rather than create, not one of the requirements, but something that makes the game unenjoyable...for me anyway...Kinda like playing a game with an in built, and random, "You have crashed" screen.

 

At anyrate, I ended up playing X3...not exactly what I was looking for, but is still better than any other alternative I could find.

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Well I knew you wouldn't agree. I know how you hate facing facts.

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If I may, briefly, speak on a tangent; as always, I am impressed by your ability to maintain a coherent and well-thought-out point throughout such a long post, on such a largely trivial and bothersome matter.

 

Oh, right, we're only supposed to 'like' posts now.

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10:53 PM - retech9691: I feel the need
10:53 PM - retech9691: To include many chasms in my story arc
10:53 PM - Resistance: You mean plotholes?

 

Remember, Remember, the 4th of November

RIP Dawngate ;-;

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Debating between starting a new game of either Tibia, HnH or something else... Anyone want to join me?

Initial question.

 

Not much one for retro MMOs. Why not resume playing RuneScape or start a SMP server on Minecraft?

Initial suggestions.

 

Looking for a 'new world' feel of game. RS doesn't really have huge open spaces to set up a house and such...everything is tightly compartmentalised so its hard to feel you are playing a game...more a series of games.

And I tried that server Earth mentioned...I find it hard to enjoy minecraft. Its fine up to a certain point, then you get a silly glitch and everything goes down the pan.

Stating preference for an ambiguous trait, followed by incorrect statement and baseless statement.

Stating that you do not want to play Minecraft.

 

Something tells me you never tried Construction, as that is exactly how that skill works: You get a wide, open plot and you start building your house.

Contradicting your incorrect statement.

 

Construction: Assemble a house from several prepackaged modules. Then make several thousand flatpack chairs, then install a dungeon and forget about your house.

Statement based on optional methods of performing what was claimed to not exist.

 

You know you can choose to build everything from scratch down to chopping logs for the planks, mining metals for the nails and limestone for the bricks as well as spinning yak hair for the ropes. I even think you can weave wool for the cloth. So the only things you have to buy are the paintings, rooms, marble and gold leaves.

Statement describing an other option of performing said thing.

 

Construction: Assemble a house from several prepackaged modules. Then make several thousand [boring and practically worthless objects], then install a dungeon and forget about your house.

Repetition of statement with half of implication of the optional method removed.

 

It's not prepackaged if you make the stuff yourself.

Explanation on how taking the other option nullifies another aspect of the statement.

 

I am going to semantify you into playing RS, because Semantics are equal to enjoyment.

Stating discontent at the manner of conversing.

 

I'm just saying. You're making Construction out to be a lazy [bleep]fest, well of course it's gonna be if you take the lazy solutions. Just because there are alternatives to make things easier doesn't mean its necessarily too easy. Making a house in Runescape is just as much and the same kind of work as it is in HnH as long as you do it yourself.

Statement through another manner of conversing, explaining previous points.

 

That's not what he means. You choose the room and its orientation, then you build furniture in the hotspot. Repeat until you're out of money or things to build. The end result is that most of your rooms will look more or less the same as those of other players your level. That's just how the skill works; It's not a matter of training methods, it's a matter of game mechanics.

Mather, construction in Runescape is not terribly creative. There's basically only one option for each hotspot.

Partially correct statements.

 

Something tells me you've never really bothered to try it out.

 

Yes, in the kitchen, workshop and costume room it's going to be pretty similar due to some stuff being better than others, but in the dining room, bedroom, games room, quest hall, skill hall, etc. it's your choice what stuff to add where, not to mention the chapel where you can mix and match stuff from whatever god/ancient-hero-made-cat you want. In the end there's more freedom than there is in HnH.

Statement of discreditation.

 

Statement correcting previous statements.

 

I'm just saying. You're making Construction out to be a lazy [bleep]fest, well of course it's gonna be if you take the lazy solutions

 

Grinding is hardly a lazy thing...just a boring thing.

On top of that there is no benefit, or even mildly interesting thing related to construction. You go into a 'room'(or portal) and then you play the construction game, then you come out and go to the farming 'room'(or patch) and then play the farming game.

Its just a series of games, with no real interaction between them...Except to make/spend money/items to advance within them.

 

 

And as brilliant as changing the colour of your altar, or other very minor, asthetic, changes, its not like you can show off your house in any meaningful way...you might as well just be playing a single player game, like Minecraft...

Unnecessary statement.

False statement.

Opinionated false statement.

 

 

Opinionated statement.

 

You can choose to direct portals towards different towns, you can use your altar to more efficiently train prayer, you can use your lectern to prepare spell tabs, you can use your kitchen to train cooking for free, you can use your workshop to repair degradable stuff. Really, just because you don't pay attention to the different functions doesn't mean they're not there.

Statement defying previous false statements.

 

Ah, so your point is, I should do construction because I am looking for a game with construction in, and that if I did construction then I could do things that were not construction?

Makes a great deal of sense....

 

Anyway;

Portals: So I need to teleport to my house, to use the portals for free teleporting...That seems efficent....

Lecturn: Handy, now I can create tele tabs back to my home for my free teleporting...

Kitchen: I can grind Cooking, of thankful heavens.

Workshop: My capacity to slaughter the chickens to make food will be much improved now that I can repair my degradable armour...

 

 

I really am at a loss as to how your argument actually links into mine.

"I want play a game focused on building a frontier settlement"

"Play RS, you can build a house"

"Nah, I want to play a game with a frontier spirit"

"But you can make tele tabs if you play RS"

Expression of disbelief at the obvious.

 

 

Discreditation of game features.

 

 

Discreditation of argument:

"Stating preferred sort of game (first mention of the word frontier)."

"Initial suggestion, now out of context and twisted."

"Previously unused statement (second mention of the word frontier)."

"Fact contrieved from a prior statement."

 

If you want a frontier game, then say so. Don't claim the game lacks features it most definitely has.

Statement of acceptance and discontent.

 

 

Maybe you can see it now, where it, unlike in your summary, is unmanipulated and each post has been drawn down to its most basic explanation.

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followed by incorrect statement and baseless statement.

Except the statement is true and has a base.

Runescape does not have huge open spaces for building houses and such.

Runescape does have mid sized, closed, sections for build a house.

 

Ergo your entire debate is based on your own manipulation of an ambigious statement which you chose to take an incorrect view on. After several attempts, by Mask, Myself and Retech, to correct your incorrect view, you presented the same view again and again.

 

Somewhat similar to the discussion:

"I was watching a bird from my window when it began swallowing a worm"

"I think that is derogatory and disgusting!"

"Bird Watching is a long standing hobby..."

"No it is terrible and wicked"

"Just so you know I am talking about Magpies"

"No, you were talking about women, and now are digging a trench with your words."

 

So please, stop embaressing yourself in a futile hope to convince people of an incorrect view for no reason other than you wanting to be right.

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Well I knew you wouldn't agree. I know how you hate facing facts.

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Right now you're the one embarrassing yourself, as not only are you now trying to explain away the fact that you claimed to say something by saying what you initially said was similar, but you also [bleep]ed up by denying that the construction area is huge and open. The construction area's size is level dependent, so after a certain level it can definitely be called huge (no, that is not lvl 80, at high levels it is actually excessively huge, my lvl is somewhere around 45, and my property is bigger than I could ever have use for), and it is empty and flat before you start building, hence open.

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Aww, I didn't get the chance to say "Mather, just shut the [bleep] up for once"

 

Oooh

 

We need a dislike button too

10:53 PM - retech9691: I feel the need
10:53 PM - retech9691: To include many chasms in my story arc
10:53 PM - Resistance: You mean plotholes?

 

Remember, Remember, the 4th of November

RIP Dawngate ;-;

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This topic is moving too fast for me to like every post.

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Master of your domain? I am Lord of the manor, Queen of the castle, King of the county!

 

Former moderator of the original Dungeoneering

Former moderator of Ye Olde Hegemony

Moderator of the remake of Dungeoneering

Former Empress of the Lichten Empire (Hegemony)

Former President of the United States (Hegemony)

Former Emporer of Imperial Japan (Hegemony)

Czarina Catherine of Imperial Russia (Hegemony

 

 

The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile.

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Heh. Man it feels good to have acess to a computer again. Anyways. Arch, I like minecraft because it's actually quite entertaining. I have fun designing buildings underground. I even plan to renovate a Ravine and an abandoned Mineshaft complex underneath my house on the server I'm on into big project rooms.

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[hide=Memorable Crossroads Quotes.]

Reigan: NO MOOSE CAN SAVE US NOW; ...Had that been taken out of context, it would have been comical... Right now, it's terrifying.

[/hide]

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An introductory course to the fandom of Avatar: The Legend of Korra:

http://www.youtube.com/watch?v=IRyVZWlaJsc

http://www.youtube.com/watch?v=fnRvHnHruH8&feature=related

http://www.youtube.com/watch?v=QsC_wwYJe-Y&feature=related

 

I must say I'm rather more impressed with them than the general youtube-fanbase from The Legend of Aang.

10:53 PM - retech9691: I feel the need
10:53 PM - retech9691: To include many chasms in my story arc
10:53 PM - Resistance: You mean plotholes?

 

Remember, Remember, the 4th of November

RIP Dawngate ;-;

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10:53 PM - retech9691: I feel the need
10:53 PM - retech9691: To include many chasms in my story arc
10:53 PM - Resistance: You mean plotholes?

 

Remember, Remember, the 4th of November

RIP Dawngate ;-;

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It was called The Last Airbender in the whole world, dude, someone's just been [bleep]ing with Wikipedia.

 

Ahhhh... my brain is flipping out just because I watched a shitstorm take place. I've entered a shock state without even moving my ass from the couch and my body is shaking like a hyperactive [bleep]ing chihuahua.

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It was called The Last Airbender in the whole world, dude, someone's just been [bleep]ing with Wikipedia.

 

Ahhhh... my brain is flipping out just because I watched a shitstorm take place. I've entered a shock state without even moving my ass from the couch and my body is shaking like a hyperactive [bleep]ing chihuahua.

It's also called the Legend of Aang. I've heard the name almost since I first started reading about it online. I assume you watch it pirated on torrent downloads or what-have-you, which would explain why you only know the more common name.

 

You're not right just because you lack knowledge to the contrary.

 

Personally, I prefer The Legend of Aang, more so now given its fit with the title of the new series and lack of titular association with the M. Night Slamajam film.

 

Shitstorm, you say?

 

Is that what the Norwegians are calling it now?

10:53 PM - retech9691: I feel the need
10:53 PM - retech9691: To include many chasms in my story arc
10:53 PM - Resistance: You mean plotholes?

 

Remember, Remember, the 4th of November

RIP Dawngate ;-;

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I've watched Avatar: The Last Airbender, on TV, on Netflix, etc; And not once have I ever heard it referred to as the Legend of Aang. Even by the fandom. O_o

"Don't get in my face, don't invade my space. I'll put you in your place.

I'll only tell you once, I'll never tell you twice. This is me being nice." ~Porcelain and the Tramps

 

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