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14-Feb-2012 - TzHaar Quest, Minigame and Graphical Rework


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#41
Vezon Dash
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I don't really see the big deal about the effigy thing.

People stopped training skills legitimately once effigies came out. Now they are butthurt that they don't have an easy way out of training skills.

#42
Alg
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I don't really see the big deal about the effigy thing.

People stopped training skills legitimately once effigies came out. Now they are butthurt that they don't have an easy way out.

Because the alternative is Runecrafting.

#43
Vezon Dash
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I don't really see the big deal about the effigy thing.

People stopped training skills legitimately once effigies came out. Now they are butthurt that they don't have an easy way out.

Because the alternative is Runecrafting.

You could take the "Vezon Fenrak Approach" to skilling. "If you don't like the skill, don't train it."

#44
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It is now inefficient to slay at all if you do not have 97 in all effigy skills.
Think about this, l0l cya.
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#45
The_Fray
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I don't really see the big deal about the effigy thing.

People stopped training skills legitimately once effigies came out. Now they are butthurt that they don't have an easy way out of training skills.

No... It's Jagex's fault for making the game function this way. It makes absolutely no sense that I now have to go find someone with the required skills to open my effigies. This is a stupid update.

#46
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So now you'll have to use an effigy immediately after you get one?


Yes, apparently it makes sense to force you to leave a dangerous area with high-levelled, agressive monsters, to complete an effigy (Meaning you've got to have all of the levels, or else leave, before you may obtain another within a decent time.

It makes zero sense. Force people to find a safe area...Where's the bonus in that?

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#47
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It is now inefficient to slay at all if you do not have 97 in all effigy skills.
Think about this, l0l cya.


Don't really need that though.

Can always boost effigies :)

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#48
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I was just thinking to myself yesterday, "I wonder what the game would be like if effigies were never created. Ever since ancient effigies, nobody bother training certain skills, they just use effigies instead." Well, now I get to find out, more or less. Now people actually have to train their skills to train their skills (crazy, I know) so perhaps we'll see some changes in prices. Especially runes, seeing as runecrafting was the most popular effigyscaping skill.
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#49
Vezon Dash
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I don't really see the big deal about the effigy thing.

People stopped training skills legitimately once effigies came out. Now they are butthurt that they don't have an easy way out of training skills.

No... It's Jagex's fault for making the game function this way. It makes absolutely no sense that I now have to go find someone with the required skills to open my effigies. This is a stupid update.

I put the blame on Jagex for creating Effigies in the first place. I am disappoint about the update too, but all I see is Jagex fixing a mistake they made long ago.

#50
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I was just thinking to myself yesterday, "I wonder what the game would be like if effigies were never created. Ever since ancient effigies, nobody bother training certain skills, they just use effigies instead." Well, now I get to find out, more or less. Now people actually have to train their skills to train their skills (crazy, I know) so perhaps we'll see some changes in prices. Especially runes, seeing as runecrafting was the most popular effigyscaping skill.


Sure, I see what you mean Cheefoo. That's something that should have been realised days after they were released. Not over a year later. There's pictures & videos of Jmods visiting maxed players while they are hunting effigies. Did it suddenly click "Oh lets nerf it".

RIP Michaelangelopolous


#51
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Beyond retarded is an understatement regarding the effigy update

Its already rare enough and its also a good incentive for people to level the skills to use the effigies (I have no skills above 91 except for combat)

Did Blizzard's team of 'brainless' developers infect Jagex?

#52
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It is now inefficient to slay at all if you do not have 97 in all effigy skills.
Think about this, l0l cya.


Don't really need that though.

Can always boost effigies :)

DON'T GET ANY IDEAS JAGEX

it is still absolutely retarded, jagex has no idea how much of a game changer this is.
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#53
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I would say this update would've been good until I read the part about the effigies, which left a really terrible taste in my mouth. Last week, the Patch Notes were amazing enough to where they overshadowed the main update. It's happened again with a side update, except it wasn't the good kind of update.

Bleugh.

#54
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I don't really see the big deal about the effigy thing.

People stopped training skills legitimately once effigies came out. Now they are butthurt that they don't have an easy way out.

Because the alternative is Runecrafting.

You could take the "Vezon Fenrak Approach" to skilling. "If you don't like the skill, don't train it."

Ever since effigies, the game has been about maxing more than anything. It shortened the time to max by only a little, comparable to for example urns, penance horn, penguins etc. all put to together. That is a lot for one update, but not game-breaking. The main thing is you can max out with combat now (mostly) and skillers feel left out. Imagine you could only get effigies from fishing rocktails, cutting ivy etc.. Would all the people who would then be 'effigyscapers' be happy if they got basically removed?

Jagex is just stupid. They didn't consider the implications of adding effigies and now, over a year later, they feel the game has become too much about them. Instead of just buffing non-effigy xp rates and/or lowering effigy xp, they come up with this solution, which completely ruins the 'saving' and 'opening yourself' aspect of effigies.
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#55
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I don't really see the big deal about the effigy thing.

People stopped training skills legitimately once effigies came out. Now they are butthurt that they don't have an easy way out of training skills.

No... It's Jagex's fault for making the game function this way. It makes absolutely no sense that I now have to go find someone with the required skills to open my effigies. This is a stupid update.

I put the blame on Jagex for creating Effigies in the first place. I am disappoint about the update too, but all I see is Jagex fixing a mistake they made long ago.


Except it doesn't fix that. People will still use effigies, they will just spare skills like slayer for after their 97 effigy skills. So it just makes more troublesome, without solving anything.

#56
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This:

People stopped training skills legitimately once effigies came out. Now they are butthurt that they don't have an easy way out of training skills.


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#57
Vezon Dash
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I don't really see the big deal about the effigy thing.

People stopped training skills legitimately once effigies came out. Now they are butthurt that they don't have an easy way out of training skills.

No... It's Jagex's fault for making the game function this way. It makes absolutely no sense that I now have to go find someone with the required skills to open my effigies. This is a stupid update.

I put the blame on Jagex for creating Effigies in the first place. I am disappoint about the update too, but all I see is Jagex fixing a mistake they made long ago.


Except it doesn't fix that. People will still use effigies, they will just spare skills like slayer for after their 97 effigy skills. So it just makes more troublesome, without solving anything.

You have heard the phrase "Don't fix what isn't broken" right? Effigies were pretty broken, and they were fixed.

#58
Matt258
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Effigy nerf is horrible. It completely ruins the game as it has existed for the past year or more and puts maxing out of reach for a very large number of people going for max.

Indeed ^ :(

Well 5 at a time will just use them up as I get them. To bad didn't get to save up like 400+ :(

Will do the Quest though for the Early Bird Special. Caw :thumbup:

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#59
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I was just thinking to myself yesterday, "I wonder what the game would be like if effigies were never created. Ever since ancient effigies, nobody bother training certain skills, they just use effigies instead." Well, now I get to find out, more or less. Now people actually have to train their skills to train their skills (crazy, I know) so perhaps we'll see some changes in prices. Especially runes, seeing as runecrafting was the most popular effigyscaping skill.


Sure, I see what you mean Cheefoo. That's something that should have been realised days after they were released. Not over a year later. There's pictures & videos of Jmods visiting maxed players while they are hunting effigies. Did it suddenly click "Oh lets nerf it".


Yeah, it was incredibly stupid for them to just suddenly nerf effigies like that. But I suppose it's better late than never, right? They really could have handled this better...
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#60
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All they had to do to rebalance the game is double the drop rate of current effigy rates and make the absolute fastest you could earn an effigy would be 1 per 2 hours, which would make it far inferior to training the actual skill.

I have probably invested the most time out of anyone in the entire game regarding effigies to allow the community to use that information to their benefit.

This just feels like a giant kick in the balls.
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