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Quick question about dung


myd0nut
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Generally all doors that you do not need to open to find the boss are regarded as bonus. I've never been P2P so I'm not sure about times, but 7 minutes doesn't sound too bad.

"Fight for what you believe in, and believe in what you're fighting for." Can games be art?

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Generally all doors that you do not need to open to find the boss are regarded as bonus. I've never been P2P so I'm not sure about times, but 7 minutes doesn't sound too bad.

How does one determine a bonus door? To me, any door could be the boss door, right?

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Oh, wicked, bad, naughty, evil Zoot!

Oh, she is a naughty person, and she must pay the penalty!

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Generally all doors that you do not need to open to find the boss are regarded as bonus. I've never been P2P so I'm not sure about times, but 7 minutes doesn't sound too bad.

How does one determine a bonus door? To me, any door could be the boss door, right?

I guess its a bonus door because its not required if you can't open it. Every door or room should be opened but if its beyond your skills i guess its bonus. At least thats my understanding of it now.

 

And 2-4 minutes? Did god himself set that time lol. I guess i'll have to get better at gating or at least learn what to gate.

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If you get 7 min by not boosting for skill doors, it is still ok, but not too great.

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Really? Cause as I recall it was you who was the one cussing me at base. Also, re-read what you just said: one 15 second delay (which is an exaggeration to begin with) ruins floor times? You are beyond ridiculous.

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Generally all doors that you do not need to open to find the boss are regarded as bonus. I've never been P2P so I'm not sure about times, but 7 minutes doesn't sound too bad.

How does one determine a bonus door? To me, any door could be the boss door, right?

Well, a few clues:

First, if you have guide mode on, you can just check the map.

Second, if you find the boss, any doors after that are bonus.

Third, if you need to use a skill boost to open a door, it's bonus.

Edit: Fourth, any door you can't open at all is bonus.

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

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I have a suspicion (unproved and unchecked) that guide mode gives heavy (hidden) penalties (not just the -x% that shows up in guide mode). In any case, I would recommend against it since it requires checking the map after opening literally every door (which becomes increasingly tedious if multiple creatures are attacking you as you try to look).

 

As Quyneax mentioned, bonus doors are found by the method of trial and error-you may inadvertently open bonus doors by accident on the way to the boss, but once you find the boss you know any remaining ones are a bonus.

 

I'm not sure where 2-4 minutes came from (a hat, with a bunny?), but just last night I did many small floors under four minutes with a 5:5 group.

"Fight for what you believe in, and believe in what you're fighting for." Can games be art?

---

 

 

cWCZMZO.png

l1M6sfb.png

My blog here if you want to check out my Times articles and other writings! I always appreciate comments/feedback.

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I avg solo smalls around 3-3:30, meds 8:30-9

in a team you can avg faster

 

Yes, but you also know a ton about pathing and iirc hold the DGS record for fastest med.. what do you think is a respectable time for someone sub 100 with a fairly decent knowledge of dungeoneering?

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Generally all doors that you do not need to open to find the boss are regarded as bonus. I've never been P2P so I'm not sure about times, but 7 minutes doesn't sound too bad.

How does one determine a bonus door? To me, any door could be the boss door, right?

Well, a few clues:

First, if you have guide mode on, you can just check the map.

Second, if you find the boss, any doors after that are bonus.

Third, if you need to use a skill boost to open a door, it's bonus.

 

Doesn't guide mode sap your xp though?

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Oh, wicked, bad, naughty, evil Zoot!

Oh, she is a naughty person, and she must pay the penalty!

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It does, and it's not worth it for xp since you should aim to open all doors anyway. But for example when you're hunting a certain tier 11 item you can do 5:5 smalls with guide mode on to get to the boss (= drop) faster.

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

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It does, and it's not worth it for xp since you should aim to open all doors anyway. But for example when you're hunting a certain tier 11 item you can do 5:5 smalls with guide mode on to get to the boss (= drop) faster.

 

Ok that makes sense. Thanks.

slobdf.jpg

Oh, wicked, bad, naughty, evil Zoot!

Oh, she is a naughty person, and she must pay the penalty!

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I avg solo smalls around 3-3:30, meds 8:30-9

in a team you can avg faster

 

Yes, but you also know a ton about pathing and iirc hold the DGS record for fastest med.. what do you think is a respectable time for someone sub 100 with a fairly decent knowledge of dungeoneering?

Just meant it as "this is about the best you could possibly average"

I would expect the avg dgs recruit to avg ~15 min meds and 6 min smalls

7 mins is a perfectly respectable small time, especially being 58 dg.

 

Consider reading these guides to improve:

http://forum.tip.it/topic/303761-dungeoneering-speed-floor-strategy-other-stuff/

http://forum.tip.it/topic/305397-dg-guide-puzzles/

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Well after a few days of solo i think i got the trick. Just averaged a few 12 minute meds, when before it would take me around 25 minutes. All it really takes is knowing what to gate and how to approach things. I was also wondering if soloing is doable if you have faster times. I tried world 77.... everything everyone has said is right. I've also tried clan Fc, but those are also a joke as no one is in the mood to help out. Either way i'm still happy i manged to lower my times.

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