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28-Feb-2012 - Squeal of Fortune


Saradomin_Mage
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Was strolling W2 looking for people with the new things with game filter off. :)

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Had to log off after some [bleep]tard followed me, first begging for things, then telling everyone I was doing a drop party... :rolleyes:

Also had negative FPS due to all the dragon dycers or some such shit. It was pretty bad.

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TL;DR: This update was a waste of development resources, and does nothing to encourage/entice players to become serious Members.

 

Except there was something very exciting to come out of this update which most people are not noticing, the customizable interface. The fact that we now have the ability to move and personalize parts of our workspace (albeit a small, only occasionally existent part) is promising. I think that part of this update was really to see how well the customizations worked on a large scale before investing too much development on redoing the whole UI. This is a small, simple pilot test for their new technology. They could not have done it with existing parts of the UI or fear a major rewrite anyways. The easiest way would have been test it out on something new, something small. I see it as Jagex bribing us with in game goodies to test their new toy before they spend too much time on something that fails horribly.

 

TL;DR: This update was not a waste of development resources

Trying is just the first step in failure.

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TL;DR: This update was a waste of development resources, and does nothing to encourage/entice players to become serious Members.

 

Except there was something very exciting to come out of this update which most people are not noticing, the customizable interface. The fact that we now have the ability to move and personalize parts of our workspace (albeit a small, only occasionally existent part) is promising. I think that part of this update was really to see how well the customizations worked on a large scale before investing too much development on redoing the whole UI. This is a small, simple pilot test for their new technology. They could not have done it with existing parts of the UI or fear a major rewrite anyways. The easiest way would have been test it out on something new, something small. I see it as Jagex bribing us with in game goodies to test their new toy before they spend too much time on something that fails horribly.

 

TL;DR: This update was not a waste of development resources

don't most companies release stuff like that, consistently and reliably without pilots? :P

Jagex'd :D

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Lol, good for your ego to have 90k people get that message.

 

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Is it everyone on every world or just on the world you are on?

 

 

So has anyone heard, are we going to be seeing 300 of these every time a quest comes out and people have to do it to maintain their cape?

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Took me a bit longer to sit down and digest what the update really was today. I'd write a longer spiel on it, but I don't have the inclination to yet.

 

TL;DR: This update was a waste of development resources, and does nothing to encourage/entice players to become serious Members.

 

The amount of time to develop or place this code in could have been better spent working on updates that would truly get players interested in the game again. A new look on what content the game has, and what should be revamped would have been a more welcome update than this - what looks like it was thrown together in three hours. Even more problematic - if Jagex decides to "nerf" this update, and make it so the lucky items have a degradation period, then the update will become absolutely worthless; the rarity of the item coupled with the duration of the item won't be of any benefit to anyone. It doesn't really affect the market (except for panickers), since the item is still rare. But it doesn't include the risk of losing equipment fighting the NPC to collect it, which doesn't balance it properly enough in my opinion.

 

Aside from that, it is wildly removed from canon. A random goblin with a magical random wheel with these epic lucky items just appears out of nowhere and gives you a chance at winning stuff...the [bleep] is that? Why is this relevant to RuneScape? Why not just add them to the Loyalty Shop? I mean, as much as I dislike the Loyalty Program, you could add the tats, horns, katana, or whatever the heck you wanted to toss in there to it. That is actually something that has a chance of retaining Membership, and it would appropriately display the value of these cosmetic items.

 

The true salt in the wound is the chance to get Members' items, and then forcing the player to either keep the epic item with Members, or discard it. This part pisses me off the most - it's like saying you'll give away 12 batches of ice cream for free, but the extra awesome batches are only for long-time paying customers. If you're going to do it half-assed, it's not worth doing at all!

 

Overall, Jagex doesn't accomplish a damn thing with this update. They want to get more Members, but they're only listening to short-term gimmicks and ploys, instead of building on a rich mountain of existing lore and content. My hope is that they fire whomever is pitching this crap to them, as well as whomever is forcing them to develop this, and get back to making RuneScape a more engaging game to play.

MEANWHILE AT JAGEX HQ: how can we blackmail the 8999 remaining non bot f2p's into p2p! QUICK REMOVE F2P ALTOGETHER.

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Lol, good for your ego to have 90k people get that message.

 

2CJvh.png

Is it everyone on every world or just on the world you are on?

 

 

So has anyone heard, are we going to be seeing 300 of these every time a quest comes out and people have to do it to maintain their cape?

Well if there's any sense to the notification, it would only send a notification of acquisition upon paying the 5m gp or whatever it is to initially obtain the cape. Technically you're not being "awarded" the cape everytime you complete the updated requirements on it, you're just unlocking it again.

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Imagine a F2P get a Divine or AGS:

"Suscribe to claim".

 

Don't Suscribe, and you loose a big item...

 

Another "We want more money" idea by Jagex.

 

Few updates ago they said effigies are overpowered, not there is medium and huge xp lamps.

 

 

First off: Yes. They want more money. They killed half a population of bots that were paying membership. I would be too. Why fault them for keeping funds being generated so the game survives longer?

 

And the huge xp lamp is just as rare as the items, and the medium lamps, as far as I can tell, don't give you a choice of the skill that they affect. Therefore, they are far, far less powerful then Effigies are/were.

 

Wouldn't it be better to make good content to keep people playing rather then something like this?

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Imagine a F2P get a Divine or AGS:

"Suscribe to claim".

 

Don't Suscribe, and you loose a big item...

 

Another "We want more money" idea by Jagex.

 

Few updates ago they said effigies are overpowered, not there is medium and huge xp lamps.

 

 

First off: Yes. They want more money. They killed half a population of bots that were paying membership. I would be too. Why fault them for keeping funds being generated so the game survives longer?

 

And the huge xp lamp is just as rare as the items, and the medium lamps, as far as I can tell, don't give you a choice of the skill that they affect. Therefore, they are far, far less powerful then Effigies are/were.

 

Wouldn't it be better to make good content to keep people playing rather then something like this?

you'd think right?

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Imagine a F2P get a Divine or AGS:

"Suscribe to claim".

 

Don't Suscribe, and you loose a big item...

 

Another "We want more money" idea by Jagex.

 

Few updates ago they said effigies are overpowered, not there is medium and huge xp lamps.

 

 

First off: Yes. They want more money. They killed half a population of bots that were paying membership. I would be too. Why fault them for keeping funds being generated so the game survives longer?

 

And the huge xp lamp is just as rare as the items, and the medium lamps, as far as I can tell, don't give you a choice of the skill that they affect. Therefore, they are far, far less powerful then Effigies are/were.

 

Wouldn't it be better to make good content to keep people playing rather then something like this?

 

"Good" is subjective. This content is 'good' to anyone who enjoys random drops and to those who won't ever have a chance to, say, own a divine on their own. Aka the 'average' player. Not all 'good' content is massive and complex and shiny as hell.

 

Besides, the way the fansite and forum-going part of the Runescape community is, there is no such thing as a 'good' update. It's been like that for literal years and that will never change.

 

Overall, it's my opinion that this update was, in fact, good. It added a 'lottery' system to the game that allows the non-elite a chance to get something from an elite sector of the equipment pool, and it added an ascetic option for those that don't care about gear. It even has Exp for skillers that don't care about either. It was also a feature-test update.

 

Of course, the same people who bash a company that has kept a game going for... 11? 12? one of those 2... That many years... As not knowing what they're doing are going to continue doing so. I mean, they've been doing it for years. No reason to stop now, right?

The challenge of a mistake is not to avoid it. The challenge of a mistake is dealing with the outcome.

 

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Proud of who I am and what I am.

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Wouldn't it be better to make good content to keep people playing rather then something like this?

you'd think right?

I hate to be 'that guy', but are people really complaining that there isn't any good content after the other three weeks' updates were a handful of much-needed fixes + high level crafting/mining perk, a new quest and high level combat game, and another pack with much-needed fixes to another mid/high level minigame? :-|

 

I mean, I can understand this kind of thing after the effigy fix, but this is an update where Jagex is literally handing out free stuff.

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Wouldn't it be better to make good content to keep people playing rather then something like this?

you'd think right?

I hate to be 'that guy', but are people really complaining that there isn't any good content after the other three weeks' updates were a handful of much-needed fixes + high level crafting/mining perk, a new quest and high level combat game, and another pack with much-needed fixes to another mid/high level minigame? :-|

 

I mean, I can understand this kind of thing after the effigy fix, but this is an update where Jagex is literally handing out free stuff.

 

Ahah! yes, but when is handing out free stuff ever a good thing? Barring the effigy nerf, the past few months in other news section and patch notes have really been very good.

Working on max and completionist capes.

2435/2475

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Just got 2 medium lamps on my nooblet. Used on lvl 1 RC = 125 xp. Used on lvl 2 RC = 137-138 xp (the "flying counter" said 138, the text in chatbox said 137)

 

On main I got a whopping 50gp and addy xbow :P

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Ty Jeppoz for making it. Thx to the Pup for finding it after it got lost :D And thx to Kill_Life and Turtle for the ava.

 

Stoltenberg, 22/7-11: "We will retaliate with more democracy" In remembrance of Oslo/Utøya. May we never forget, nor be pulled down to the level of the beast

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Just a question if you win a divine, but do not subscribe, does it count as a discard?

 

Edit: Or can you save it and subscribe at a later date and still pick it up?

 

You have to subscribe right then and there to receive it.

 

i believe that memebr item stays there until you have either discarded or subscribed...as my med lamp was still available to claim in f2p after wheel got reseted...so most likely you can save it for later use but i try that later with some noob account that receives any member item,

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Just got 2 medium lamps on my nooblet. Used on lvl 1 RC = 125 xp. Used on lvl 2 RC = 137-138 xp (the "flying counter" said 138, the text in chatbox said 137)

 

On main I got a whopping 50gp and addy xbow :P

 

That just means the lvl 2 gave 137.x xp

Chat display rounds down to 137

As does xp counters.

So you obviously had enough decimal points of xp already for it to form a whole extra xp.

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I dont like the new wheel thing. D claws and a zgs were 2 of the big prizes on my spins. No one needs to be getting items like that for free. Especially noobs who with like 600k banks and 600B egos. Kill monsters, get the drops yourself, or work up money to buy better gear. Don't win it in a lottery from jagex and create new items from nothing.

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I dont like the new wheel thing. D claws and a zgs were 2 of the big prizes on my spins. No one needs to be getting items like that for free. Especially noobs who with like 600k banks and 600B egos. Kill monsters, get the drops yourself, or work up money to buy better gear. Don't win it in a lottery from jagex and create new items from nothing.

 

This would be the exact reason why you don;t win the item you win a 'lucky' version.

It highlights that you did not earn it the normal way.

 

Plus all these items are in the rare slots, lots of people have seen them on their spins but almost no-one has actually got them so far, it's not like everyone's gonna get full bandos with an SGS just by playing the wheel for a week.

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Operation Gold Sparkles :: Chompy Kills ::  Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA Rewards

Dragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue

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I dont like the new wheel thing. D claws and a zgs were 2 of the big prizes on my spins. No one needs to be getting items like that for free. Especially noobs who with like 600k banks and 600B egos. Kill monsters, get the drops yourself, or work up money to buy better gear. Don't win it in a lottery from jagex and create new items from nothing.

 

This would be the exact reason why you don;t win the item you win a 'lucky' version.

It highlights that you did not earn it the normal way.

 

Plus all these items are in the rare slots, lots of people have seen them on their spins but almost no-one has actually got them so far, it's not like everyone's gonna get full bandos with an SGS just by playing the wheel for a week.

People are criticizing the idea behind the update rather the possibility of this being a viable method to obtain items. The whole point is, the best items in the game should not be available like this.

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I don't see any issue with there being a super rare chance of getting a top-end item from a game of luck; I mean we all know Jagex aren't afraid to put long odds on things. I mean heck look at D chain from BA only heard of that being achieved 2 or 3 times in all these years.

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Operation Gold Sparkles :: Chompy Kills ::  Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA Rewards

Dragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue

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I dont like the new wheel thing. D claws and a zgs were 2 of the big prizes on my spins. No one needs to be getting items like that for free. Especially noobs who with like 600k banks and 600B egos. Kill monsters, get the drops yourself, or work up money to buy better gear. Don't win it in a lottery from jagex and create new items from nothing.

 

This would be the exact reason why you don;t win the item you win a 'lucky' version.

It highlights that you did not earn it the normal way.

 

Plus all these items are in the rare slots, lots of people have seen them on their spins but almost no-one has actually got them so far, it's not like everyone's gonna get full bandos with an SGS just by playing the wheel for a week.

People are criticizing the idea behind the update rather the possibility of this being a viable method to obtain items. The whole point is, the best items in the game should not be available like this.

 

 

Exactly, untradable lucky items, or regular ones, getting handed high end items for free shouldnt be happening. I don't care whether you can wield it or not. And runescape has quite a lot of accounts. Even current member accounts. So even at a .001% of getting a lucky item, thats still like 20-30 members every day getting untradable godswords, claws, divines, elys, and other things that are far too valuable to give away.

 

IMO, make it all those lamps for xp, with maybe one slot for 50k or 100k cash. Don't give people untradable divines or any other gear like that.

 

If anything, I'ts almost a slap in the face sometimes. I would rather even a small lamp then be given an untradable zgs.

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So is this update classified as a disaster yet?

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I dont like the new wheel thing. D claws and a zgs were 2 of the big prizes on my spins. No one needs to be getting items like that for free. Especially noobs who with like 600k banks and 600B egos. Kill monsters, get the drops yourself, or work up money to buy better gear. Don't win it in a lottery from jagex and create new items from nothing.

 

This would be the exact reason why you don;t win the item you win a 'lucky' version.

It highlights that you did not earn it the normal way.

 

Plus all these items are in the rare slots, lots of people have seen them on their spins but almost no-one has actually got them so far, it's not like everyone's gonna get full bandos with an SGS just by playing the wheel for a week.

People are criticizing the idea behind the update rather the possibility of this being a viable method to obtain items. The whole point is, the best items in the game should not be available like this.

As opposed to being hoarding by the 1% and most players will never see... nah this is cool.

Add phats and other stupid rwt shit.

Nevertheless, it will get me to log in more often.

Exclusive Legacy Mode Player

 

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He just successfully trolled you with "courtesy" and managed to get a reaction out of you. Lol

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