Jump to content

Quick though for a new skill: Multi-tasking


Recommended Posts

I was trying to come up with a new skill, and the best thing I could come up with was multi-tasking, it's hard to come up with a new one because it's either already there in a different form or would make an already overpowered game even more overpowered..


So I was thinking, this skill would encourage people to train multiple skills at once, what I was thinking was something like you gain XP each time you gain XP in two or more different skills in a give time, say 10-20 seconds or something... For instance, if you were training melee and using a cannon, or mining and superheating, or fletching and alching...


Rewards would be the ability to "multi-task" quicker, for instance... Say you're mining and superheating, the higher multi-tasking level you have, once you perform the combination once, each time after you would either mine and superheat quicker, or possible have a temporary increase in both skills, such as +3 magic level and +3 mining level, or even gain more XP in magic and mining whilst doing both...


Just a thought, it's probably a horrible idea, but coming up with a new skill is difficult... So i don't know.. Input and discussion welcome..

Link to comment
Share on other sites

I think multi-tasking is reward enough in and of itself that it doesn't require further incentive to encourage it.

Link to comment
Share on other sites

I'm afraid I agree with the above poster - I can't see this serving much purpose as a skill.

"Imagine yourself surrounded by the most horrible cripples and maniacs it is possible to conceive, and you may understand a little of my feelings with these grotesque caricatures of humanity about me."

- H.G. Wells, The Island of Doctor Moreau

Link to comment
Share on other sites

That's by far not the worst idea for a system, but I don't think a skill is really the optimal way to reward multi-tasking. Nice concept though.

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

Link to comment
Share on other sites

not to mention jagex hates emergent gameplay (which most multi-tasking is).

DK drops (solo/LS): 66 hatchets, 14 archer rings, 13 berserker rings, 17 warrior rings, 12 seerculls, 13 mud staves, 7 seers rings

QBD drops: 1 kite, 2 visages, 4 dragonbone kits, 3 effigies, lots of crossbow parts

CR vs. CLS threads always turn into discussions about penis size.
It's not called a Compensation Longsword for nothing.

I've sent a 12k combat mission to have Aiel assassinated (poor bastard isn't even Pincers-tier difficulty).



Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Create New...

Important Information

By using this site, you agree to our Terms of Use.