Urza285 Posted June 9, 2012 Share Posted June 9, 2012 Inb4 all players will receive one hotbar line upon release. For those who want more hotbar lines, you will be able to unlock them through hotbar tickets in the Squeal of Fortune.Watatroll... I am doubtful. I'm not trolling in the slightest and wouldn't be surprised if they somehow incorporated microtransactions into the hotbar.I think you are, not that i'm calling you out for beig a 'bad' troll, but everyone trolls jagex. It's pretty much a community ritual done at any point of an update. Whether its a teaser, playing the update for the first time, playing it after its been patched/nerfed/revamped there is always someone trolling jagex. It goes hand in hand with jagex's inability to meet players expectations with a reasonable track record. Lately also there's been these SoF-based trollings and it's kind of annoying to see them and I'm thinking that's why I choose to respond. Maxed [February 14, 2012] | Completionist [October 25, 2012] | Trimmed Completionist [in Progress]Visit my Blog! Link to comment Share on other sites More sharing options...
Patr1ck Posted June 9, 2012 Share Posted June 9, 2012 Judging by that combat ui, it appears the combat levels will go past 138 with this update. Also sorry for the cropping, it's too damn late and I cba. Link to comment Share on other sites More sharing options...
Patr1ck Posted June 9, 2012 Share Posted June 9, 2012 In Jagex's new page describing the upcoming combat update, Combat HQ, they released several pages of explanations of new effects and systems. On the Buffs and Weaknesses page there is an image of a new combat UI with key player information. Judging from the numbers above each player, I believe it is fairly safe to assume that this is the combat level. Discuss. Link to comment Share on other sites More sharing options...
Hedgehog Posted June 9, 2012 Share Posted June 9, 2012 It could just be for testing purposes. Link to comment Share on other sites More sharing options...
Ned Posted June 9, 2012 Share Posted June 9, 2012 As I said earlier, they might just be rebalancing combat level calculation without adding any skills or increasing caps. But something new would be cool, it's a possibility I suppose :) Want to help the Tip.It Crew? Visit the Website Updates & Corrections forum! Link to comment Share on other sites More sharing options...
Patr1ck Posted June 9, 2012 Share Posted June 9, 2012 Possible, but what would they be testing with a combat level over the maximum currently? I am leaning more towards they planted that there as a hint, something that they have done before with various updates. They could as well just be fixing the glitched calculation of combat level where the instance of 96 prayer+99 summoning get you level 138; however if that's the approach they take to fixing it, that is just lazy as I don't see any limitations to just re-scaling the whole level calculation. Link to comment Share on other sites More sharing options...
Flareboy64 Posted June 9, 2012 Share Posted June 9, 2012 It could just be for testing purposes.It's quite the coincidence that it would be 1 level higher than the max combat currently though, would it not? Maybe JaGex did that purposely to cause a speculation within the community and they're just playing a sick joke :ohnoes: [hide]99 Strength 99 Fletching 99 Range 99 Hitpoints 99 Attack99 Dungeoneering <3 99 Magic 99 Smithing 99 Herblore 99 ThevingSlayer Drops: 14 whips, 22 D boots, 27 Granite Mauls, 42 Effigies, 5 Dark Bows. What would be cool is if Drakan and his minions kill all the sig heroes in the quest except Raptor who is wrecking. You and him team up and cave in some vampyre heads. He becomes a total bro in future quests and in a GM quest he receives a fatal injury and his last dying words to you are "Brofist, mang"[/hide] Link to comment Share on other sites More sharing options...
Ambler Posted June 9, 2012 Share Posted June 9, 2012 I really would hate the cape tobe 139, it just doesn't look right. :wall:140 would be a nice cap. Mainly because even numbers tend to look better. :lol: Or is it just me... ^^My blog of EoC PvM, lols and Therapy.^^My livestream- Currently: Offline :(Offical Harpy Therapist of the Mad[hide=Lewtations]Barrows drops: Dharok's helm x2, Guthan's helm, Ahrim's top, Hood and skirt, Torag's hammers, Karils skirt, Karil's top, Torag's helm, Verac's skirt, Verac's Flail, Dharok's Platebody.Dag kings drops: Lost count! :wall:4k+ Glacors, 7 Ragefires, 4 Steadfasts, 4 Glaivens, 400+ shards![/hide] Link to comment Share on other sites More sharing options...
Patr1ck Posted June 9, 2012 Share Posted June 9, 2012 With the increasing emphasis on boosted life points Jagex seems to be taking, it is also possible that we could see an increase in constitution level. I really would hate the cape tobe 139, it just doesn't look right. 140 would be a nice cap. Mainly because even numbers tend to look better. Or is it just me... Nope, it irk's me too. 9 is just an odd number in my opinion. Link to comment Share on other sites More sharing options...
Hedgehog Posted June 9, 2012 Share Posted June 9, 2012 With the increasing emphasis on boosted life points Jagex seems to be taking, it is also possible that we could see an increase in constitution level. I really would hate the cape tobe 139, it just doesn't look right. 140 would be a nice cap. Mainly because even numbers tend to look better. Or is it just me... Nope, it irk's me too. 9 is just an odd number in my opinion.9 is, in fact, an odd number :P I still think it was done for testing purposes, but that doesn't necessarily rule out the other suggestions. Link to comment Share on other sites More sharing options...
Fire_God Posted June 9, 2012 Share Posted June 9, 2012 Well, we know that Punch-bag has like 10000+ lifepoints from one of the videos they posted. I'm no expert on combat levels but couldn't 1000 constitution, 1 attack, 1 strength, etc. make combat level 139? Trying is just the first step in failure. Link to comment Share on other sites More sharing options...
Patr1ck Posted June 9, 2012 Share Posted June 9, 2012 Well, we know that Punch-bag has like 10000+ lifepoints from one of the videos they posted. I'm no expert on combat levels but couldn't 1000 constitution, 1 attack, 1 strength, etc. make combat level 139? I haven't looked at the combat level calculation in detail, but I believe regardless of other stats, combat level increases by 1 for every increase of 4 constitution levels. Link to comment Share on other sites More sharing options...
Omnitec Posted June 9, 2012 Share Posted June 9, 2012 Not sure if I'm pulling this out of the air or not, but I think I heard on a youtube video/read somewhere that combat levels would be changed reflecting on the gear that a player wears at the time of combat? Can't remember where I heard it though :( Link to comment Share on other sites More sharing options...
Sorator Posted June 9, 2012 Share Posted June 9, 2012 An increase to Constitution is possible... very, very possible.... I try not to care that 9 looks weird as a cap, since skills are capped at level 99. >.< Obtained quest cape and base 92 before obtaining any 99s! Currently finishing out my 99s with the (long-distant) goal of comp cape. Link to comment Share on other sites More sharing options...
Sir_Squab Posted June 9, 2012 Share Posted June 9, 2012 They mentioned something about redoing the combat formula. 99 mage/def = 99 range/def = 99 melees/def. I think. Also doing things like being able to view combat potential - active prayers, potions, etc. I believe they mentioned they want to get rid of pures - that is, balance the combat formulas so people can't take advantage of it to make pures. I doubt it'll be 139, but I'm sure they'll re-balance the combat formula, and as a result have a different level cap. Squab unleashes Megiddo! Completed all quests and hard diaries. 75+ Skiller. (At one point.) 2000+ total. 99 Magic.[spoiler=The rest of my sig. You know you wanna see it.]my difinition of noob is i dont like u, either u are better then me or u are worst them meBuying spins make you a bad person...don't do it. It's like buying nukes for North Korea.Well if it bothers you that the game is more fun now, then you can go cry in a corner. :shame:your article was the equivalent of a circumcized porcupineThe only thing wrong with it is the lack of a percentage for when you need to stroke it. Poignant Purple to Lokie's Ravishing Red and Alg's Brilliant Blue. Link to comment Share on other sites More sharing options...
Sy_Accursed Posted June 9, 2012 Share Posted June 9, 2012 It's not a testing thing as some suggested. If you watch the most recent BTS video they mention combat level displays and say 'hmm it kind looks like an 8, you'll hear more about that soon' (paraphrasing) so pretty darn obvious it's a real combat level to do with the currently unannounced new formula (they confirmed on forums there is a new one, so kinda inevitable that max would change). And as Sir Squab mentioned there has been some vague mentions of making mage, range and melee combat levels match (opposed to range and mage capping out a few levels lower) which again would mean it has changed the formula enough to give a new max. Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
@Dan3HitU Posted June 9, 2012 Share Posted June 9, 2012 Not sure if I'm pulling this out of the air or not, but I think I heard on a youtube video/read somewhere that combat levels would be changed reflecting on the gear that a player wears at the time of combat? Can't remember where I heard it though :(I've heard that too (I think it was a rumour I heard though, not a video), I've also heard there will be no such thing as "combat levels" outside of combat-zones (meaning they won't appear, it'll just be the persons username). I have no idea.Personally, I'd like them to completely revamp it, I mean, it's totally unfair really the way you can "over power" at certain combat levels. Maybe they'll do-away with attack/defence/strength levels (they only work when not wearing weapons/armours) and your overall level will be determined in what weapon/armour you have, which means you technically could be level 3 (1 att, def, str) but have the best gear, giving you a "visible" higher combat level, I think that'd be quite interesting. Or, armour reflects your defence level, the higher it is, the better the armour becomes, same with attack, hopefully this would stop people having low-defence and low-attack. [-- DYNAMIC SIGNATURES FOR RUNESCAPE 3 & OLDSCHOOL 2007 RUNESCAPE --] Link to comment Share on other sites More sharing options...
Powerfrog Posted June 9, 2012 Share Posted June 9, 2012 Definitely not for testing purposes as the jmods hinted and joked about it. I'm guessing it's just something to do with the new combat level formula, i can't see any new combat skill that would give only 1 level. (Although with overloads now usable in the wildy, that may effect cb level?) Link to comment Share on other sites More sharing options...
Den Posted June 9, 2012 Share Posted June 9, 2012 Inb4 all players will receive one hotbar line upon release. For those who want more hotbar lines, you will be able to unlock them through hotbar tickets in the Squeal of Fortune.Watatroll...I am doubtful.I'm not trolling in the slightest and wouldn't be surprised if they somehow incorporated microtransactions into the hotbar.I think you are, not that i'm calling you out for beig a 'bad' troll, but everyone trolls jagex. It's pretty much a community ritual done at any point of an update. Whether its a teaser, playing the update for the first time, playing it after its been patched/nerfed/revamped there is always someone trolling jagex. It goes hand in hand with jagex's inability to meet players expectations with a reasonable track record. Lately also there's been these SoF-based trollings and it's kind of annoying to see them and I'm thinking that's why I choose to respond.1. They already tried adding combat junk to the SoF. Developers said no.[hide=Picture][/hide] 2. You see the little number on the right side. Would be so easy for them to just add microtransactions to further unlock more.[hide=Picture][/hide] 3. I was originally going to say they would just straight up sell the hotbar tabs, but Jagex never sell ingame benefits. They sell people a chance at ingame benefits. I honestly believe they would pull a stunt as low as to sell hotbar tabs. The marketing team might have been told off on combat abilities, but I wouldn't put it past them to find a different way of sneaking themselves into the 'Biggest update ever'. Why wouldn't they take advantage of an opportunity like that. Loads will be trying out the combat rework, both beta and when it goes live. ........::::: Rainy's YouTube Channel - Rainy's Twitter - Rainy's Facebook - Rainy's DeviantArt - Rainy's Tumblr - Rainy's Tip.It Profile :::::......... Link to comment Share on other sites More sharing options...
Piu Posted June 9, 2012 Share Posted June 9, 2012 Combat levels ¯¯¯¯¯¯¯¯¯¯¯ Combat level is still based on your stat levels, but the calculation itself has been changed. We have not announced the new formula for combat levels yet. 296-297-213-63761736 EDIT: Yup. :D [hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide]Never gonna give you up.[/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide]"We don't want players to be able to buy their way to success in RuneScape. If we let players start doing this, it devalues RuneScape for others. We feel your status in real-life shouldn't affect your ability to be successful in RuneScape" Jagex 01/04/01 - 02/03/12 Link to comment Share on other sites More sharing options...
999134 Posted June 9, 2012 Share Posted June 9, 2012 Combat levels ¯¯¯¯¯¯¯¯¯¯¯ Combat level is still based on your stat levels, but the calculation itself has been changed. We have not announced the new formula for combat levels yet. 296-297-213-63761736 EDIT: Yup. :Dthey never "announced" the old ones, people just worked them out... Check it out, huge amount of effort has gone into this massive mod![hide=old sig][/hide] Link to comment Share on other sites More sharing options...
Mdeoxys Posted June 9, 2012 Share Posted June 9, 2012 I've been working on 138 cmb for so long now, and when I'm almost there they decide to change/adjust it. *facedesk* Proud (retired) Tip.it Times Editor! Tip.it Times Archives TET event forum Link to comment Share on other sites More sharing options...
J35u5_M4 Posted June 9, 2012 Share Posted June 9, 2012 *Sigh* Here we go again... They already said that they are changing the combat level formula to reflect more of the characters' DPS, but no skills are being added/changed Link to comment Share on other sites More sharing options...
Sy_Accursed Posted June 9, 2012 Share Posted June 9, 2012 Combat levels ¯¯¯¯¯¯¯¯¯¯¯ Combat level is still based on your stat levels, but the calculation itself has been changed. We have not announced the new formula for combat levels yet. 296-297-213-63761736 EDIT: Yup. :Dthey never "announced" the old ones, people just worked them out... I'm fairly sure they did announced the combat level formula somewhere in the fansite admin only type areas of their service/forums, crewbies have referenced such things.Certainly they never gave out many of the formulas we use, but the combat level one they have. Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
@Dan3HitU Posted June 9, 2012 Share Posted June 9, 2012 Well, if all combat stats where raised to 100 (including Prayer) but not including Summoning as that's a multi-skill (combat and non-combat) your Combat Level would be 139.75 I believe. But as they're changing the combat formulation, I doubt what I said will happen. [-- DYNAMIC SIGNATURES FOR RUNESCAPE 3 & OLDSCHOOL 2007 RUNESCAPE --] Link to comment Share on other sites More sharing options...
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