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The Evolution of Combat: BETA discussion


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#1641
Saradomin_Mage
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Spot the discrepancies.
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Honestly I give up trying to get any useful information out of the stupid equipment interface, the % chance values all seem to be incorrect in one way or another.

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In real life MMO you don't get 99 smithing by making endless bronze daggers.


#1642
Golvellius
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What discrepancies?
What do the percents mean? Amount of damage reduction? Chance to get hit?
Anyhow, try putting on one piece of armor at a time and see what happens.

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#1643
Saradomin_Mage
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The percents are supposed to be chances of defending against an offence 1000 attack of that combat type.
It's just really weird that despite all the pieces of armour being classed as "Melee", they seem to contribute different amounts of their armour value to the total effective defence, which is reflected in the percents.

Either that or there's something wrong with the calculator, which also claimed I had a 100% hit-chance against White Knights (actually closer to 60% on testing).

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In real life MMO you don't get 99 smithing by making endless bronze daggers.


#1644
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Some NPC reworks, I see Graardor obv, and ice/waterfiends, some other stuff too

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#1645
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The percents are supposed to be chances of defending against an offence 1000 attack of that combat type.
It's just really weird that despite all the pieces of armour being classed as "Melee", they seem to contribute different amounts of their armour value to the total effective defence, which is reflected in the percents.

I've come to the conclusion that the equip screen just doesn't work. A few days ago if you had a crit bonus above 4% or so, equipping a weapon would lower it.

#1646
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The percents are supposed to be chances of defending against an offence 1000 attack of that combat type.
It's just really weird that despite all the pieces of armour being classed as "Melee", they seem to contribute different amounts of their armour value to the total effective defence, which is reflected in the percents.

I've come to the conclusion that the equip screen just doesn't work. A few days ago if you had a crit bonus above 4% or so, equipping a weapon would lower it.

Still happens with Ranged crit as far as I know, had a ranging amulet and archer ring (i) for 7.9% crit, put on Zaryte bow and had none :(

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In real life MMO you don't get 99 smithing by making endless bronze daggers.


#1647
Tres
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is druidic really so powerful for level 4 skillers?
i tested that full bronze without shield give 136 armor and 140 health while full druidic give 1600 armor and 3244 health.....at level 4 its great help for questing and such...god robes didnt seem to give anything so they not much worth to use.

though price difference between those is alot too but still...

#1648
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Graardor looks like a giant now moreso that some kind of ogre-like breed. I hope they make some greater discrepancies between ourges and ogres because it looks rather grey in terms of racial differences. Also where did you find those pictures?



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#1649
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Graardor looks like a giant now moreso that some kind of ogre-like breed. I hope they make some greater discrepancies between ourges and ogres because it looks rather grey in terms of racial differences. Also where did you find those pictures?

Giants have much more human-like proportions, ogres are much rounder/fatter and with shorter legs, ourgs are (based on the one model we have, e.g. Graardor) more like ogres but with flat stomachs.
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#1650
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So glad they've acknowledged this. It's pretty much my only major gripe with it so far.

#1651
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I'll miss the old Graador. :sad:

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#1652
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How I understood it: Ourgs are a refined forms of ogres, being stronger and more intelligent.

That new Graardor model suits that description pretty nicely.

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#1653
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The equipment screen is completely useless right now. The information it tells us is either a) wrong, or b) right, and that means that equipment values are broken

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#1654
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3600 armor in rune armor 3520 in torva armor? What?

#1655
muggiwhplar
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3600 armor in rune armor 3520 in torva armor? What?


The shield's adding the armor

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#1656
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Aside from the RSOF and ingame I read most other fansites threads on the topic for external/different feedback and know they have threads 80+ pages long with feedback and impressions that we can work on.

Hi Chris L.

#1657
Freewalk
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ruined the game tbh .-.
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#1658
Platinum_Myr
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ruined the game tbh .-.


It hasn't even released yet. We have no idea if this will be how it turns out, or if any issues you may have are resolved. It would be better to post feedback about what you didn't like, so that they can understand and change it :)

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#1659
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Could someone post weapon damage from rune thrownaxe and javelins? Thanks.

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#1660
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After messing around on the beta during the weekend I was allowed to I'm not so stoked about this update anymore. I went to try out some slayer as it's really the only thing I enjoy anymore the kills well unless you button mashed abilities were so much slower compared to the live version and on top of that I was only getting 9xp/gargoyle. I know these rates aren't set in stone but unless they get a major overhaul on how xp is handled through out the game they're in for a very rude awakening when this goes live.
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