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Posted 14 September 2012 - 12:23 AM
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But I am pretty confident that for weapons that as hard to get as Dragon Claws, they will update it to compensate for the loss of its Special attack (or in fact just let them keep it). But then again, the old Jagex did make old weapons redundant without possibly realising (Dragon Long, Dragon 2h, Dragon Spear, Dragon Mace, Dragon Battleaxe, and in some ways Dragon Scimitar also).
If they were to make changes they'd say they are making, I wouldn't minding seeing different weapons with the same special attack having a slightly effect for each individual weapon, and balanced for different scenarios (I don't know, maybe an extra hit up to 50% weapon damage for Claws, 5 seconds of defence debuff for daggers). That way, they can still retain the uniqueness of each weapon without making each weapon rely solely on its special attack (well, relying less).
6,924th to 30 hunting, 13,394th to 30 summoning, 52,993rd to 30 Divination
Kiln Record (Post-EoC): W 25 - L 0, 14 Uncut Onyx, 8 Jad hits received (Best record: Two in the same kiln)
Obby set renewed post update #2: 0
QBD drops: 21 crossbow parts, 3 Visages, 1 Kites, 2 Kits
Max Port Score  Achieved: 27th April 2013 (World 2nd)
Farmyard Rampage ranking: 12th, 50,000 Kills.
Dragon Pickaxe Drops: 1 (Times after I first entered Battlefield: 2h)
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