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Mod MMG on RuneScape Micro-Payments


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What mod mmg said is "we know that directly selling gold, XP or even accounts...However, we simply won’t do it"

 

To the few people arguing over direct/indirect the last two pages, all you're doing is arguing over definitons really. The bottem line is they ARE selling gold, exp, and items. They are definitelly selling items directly, arguing over whether or not they are selling xp directly is a moot point. All semantics aside, Jagex is selling xp.

 

Regarding mod mmgs quote, because I know someone will surely say "omfg see mod mmgs not a liar you're all wrong l0l", it does not matter if the word direct or indirect is in there. Mod Mmg comes off as, arguably, a liar, and surely two-faced (saying one thing (we don't sell exp directly) and doing another (selling xp)). And I'd like to point out, he stated that and the very next day the method to buy xp is half off (or double for the same price, whatever).

 

Basically everyone seems to agree Jagex is selling exp, you're arguing over whether the loophole, so to speak, can be considered direct or indirect. Which is pointless really.

 

You are taking only parts of the quote and that's the issue. The full quote *has* to include that he is talking about directly selling xp as opposed to the SoF, and they won't do that, and they AREN'T atm. I am not talking about whether this actually makes a difference. My point stands that he is not a liar (in this case). MMG was as open and admitting as he could honestly be, I don't see how people are still complaining about this.

 

If he said "We aren't directly selling XP", I could understand arguing about it. But that quote was not about whether or not they sell xp, so you cannot call him a liar on that.

 

Are you serious right now? I took the parts of the quote that were relevant. You're arguing that if jagex sold xp directly it would not be on the sof, and therefore my post is invalid?

 

The full statement was

"we know that directly selling gold, XP or even accounts would generate between 10 to 15 times more revenue than Squeal or Solomon’s Store generates combined. However, we simply won’t do it, because we don’t believe it’s the right thing for the long-term health of the game."

 

Meaning if jagex sold xp, gold, or accounts directly without going through the loops of sof, it would generate much more profit. He does not deny that you can buy xp on the sof, he actually bascially admits it by saying "if we sold xp directly" implying that yes, we sell xp now but you need to spin for it.

 

I don't know why I am getting into that anyway, as you are really missing my point. I. Do. Not. Care. if jagex is selling it directly or not, meaning 10usd for x exp, or 10 usd for x spins. Bottem line is you can buy exp from sof, therefore Jagex sells exp for rl cash. Period. And players buy this exp daily. How this effects my game experience is another discussion.

 

edit- for the record, I also never called him a liar. I said you could argue he is one, which I won't because I don't see that going far.

I am not a skiller, but i do some skills.

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The above post was added as I was typing this and clearly answers some of my questions.

 

You can abuse the truth to the point of being effectively misleading, without actually saying something that is false. He said that directly selling xp or gold would ruin the integrity of the game, and that Jagex just won't do it. I am contending that there is no different between the SoF and selling xp at the average rate. They have the same impact. If you disagree with this I would like to have a reasoned argument laid out that explains how it is different. But while MMG is completely true in what he says, it comes across to me as two-faced because he wants to differentiate between the two..

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If one person has enough money to buy a 99, does that ruin the game for the rest of the playerbase?

Aside from making my time spent feel wasted to an extent, no. You could argue that more high levels = more competition at higher-end content like Bossing. That would then have an effect on the rest of the playerbase.

 

What I'm trying to get at with all this is the same as Myr. Mod MMG's post comes across as "Jagex don't believe in selling gold, xp or accounts because it's bad for the game." when they are selling XP through SoF at predictable rates. I never understood why it being directly selling xp or not was brought up. It's still selling xp. Being a metagamer who looks into the SoF rates shouldn't make a difference either. All I did was log my SoF loot the same way as monster drops and I have gotten a fairly accurate average.

 

Jagex are selling xp, whether Mod MMG believes so or not.

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If one person has enough money to buy a 99, does that ruin the game for the rest of the playerbase?

Aside from making my time spent feel wasted to an extent, no. You could argue that more high levels = more competition at higher-end content like Bossing. That would then have an effect on the rest of the playerbase.

 

What I'm trying to get at with all this is the same as Myr. Mod MMG's post comes across as "Jagex don't believe in selling gold, xp or accounts because it's bad for the game." when they are selling XP through SoF at predictable rates. I never understood why it being directly selling xp or not was brought up. It's still selling xp. Being a metagamer who looks into the SoF rates shouldn't make a difference either. All I did was log my SoF loot the same way as monster drops and I have gotten a fairly accurate average.

 

Jagex are selling xp, whether Mod MMG believes so or not.

He specifically stated that they are not directly selling xp, which in truth, they are not, and that is the point of contention. However, this doesn't mean that they are not somehow selling gold. He skirted the complaints of lying by adding that one word.

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He specifically stated that they are not directly selling xp, which in truth, they are not, and that is the point of contention. However, this doesn't mean that they are not somehow selling gold. He skirted the complaints of lying by adding that one word.

That's only a technicality, though. Sure, they aren't directly selling XP or GP, but they are selling prizes that pay out XP/GP at a rate that's predictable enough that they might as well be.

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To put the nail in the coffin for this mod mmg nonsense, take a look at rscript top slayer gains for the weekend. Everyone in top 10 for past 24 hours bought the exp on sof, and many are buying max spins for multiple days. And those only are the worst offender in one skill.

I am not a skiller, but i do some skills.

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To put the nail in the coffin for this mod mmg nonsense, take a look at rscript top slayer gains for the weekend. Everyone in top 10 for past 24 hours bought the exp on sof, and many are buying max spins for multiple days. And those only are the worst offender in one skill.

Not exactly surprising when slayer is the slowest skill in the game.

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He specifically stated that they are not directly selling xp, which in truth, they are not, and that is the point of contention. However, this doesn't mean that they are not somehow selling gold. He skirted the complaints of lying by adding that one word.

That's only a technicality, though. Sure, they aren't directly selling XP or GP, but they are selling prizes that pay out XP/GP at a rate that's predictable enough that they might as well be.

Precisely my point. You can buy XP/GP in RS now, even though not directly.

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He specifically stated that they are not directly selling xp, which in truth, they are not, and that is the point of contention. However, this doesn't mean that they are not somehow selling gold. He skirted the complaints of lying by adding that one word.

That's only a technicality, though. Sure, they aren't directly selling XP or GP, but they are selling prizes that pay out XP/GP at a rate that's predictable enough that they might as well be.

Precisely my point. You can buy XP/GP in RS now, even though not directly.

You're not going to convince him so you might as well stop. There are people that thought the 1/10,000 chance of a dragon chain drop from a dust devil meant a guaranteed drop every kill which destroyed the only reason for killing the Kalphite Queen. If they can't grasp the "indirect" system with a drop table (or win table) is set up so that $200 will get you around 330 xp lamps, going back and forth on one word ain't going to do it.

 

Same as you can't convince people that guys with 200 hours of free time a month to spend on a computer game are more noble than guys that spend $2000 a month on the same game. They lack the ability see that there's disposable time and disposable income and both are equatable.

 

Bottom line as I see it, SoF is selling xp and gp. SoF is selling xp and gp at a lousy price. That lousy price is important because it keeps it from unbalancing the game. The number of people that can afford the price it takes to get millions of XP will be too low to impact the game for the majority of players. Only thing hurting the game big time is bots. Those things can afford to spend 700 hours a month playing. Imagine that's a minimum wage job, that'd be $4200/month just being done by a program.

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This week, you should notice a significant reduction in gold farmer spam. -Mod MMG

----------------------------------------------------------------------------------

 

Soooooooooooo did anyone notice? I didn't.

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This week, you should notice a significant reduction in gold farmer spam. -Mod MMG

----------------------------------------------------------------------------------

 

Soooooooooooo did anyone notice? I didn't.

 

I actually did. I visited the GE on world 1 a few times, and saw quite few (compared to normal) gold farming advertising bots. That were working, that is. They were still there, but they didn't say anything. Small steps in the right direction.

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This week, you should notice a significant reduction in gold farmer spam. -Mod MMG

----------------------------------------------------------------------------------

 

Soooooooooooo did anyone notice? I didn't.

 

I'm still getting the 3-at-a-time spambot PM bombings but I'm seeing maybe half the people at the GE spamming. The pm spambots are a majority so I kind of wish they'd get rid of them first...but I understand how hard it is to make their filters adapt to every scenario for them. At least the GE spammers seem to use the same junk all the time.

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Okay, I have to admit, there really are a bit less bots spamming.

Hopped over 10 worlds and only had to report 4 spammers which all belonged to the same farming company.

The question is however, if they were identified as farmers, why weren't the accounts banned and still hanged around there doing nothing? Yep, sounds like a pmod work.

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The question is however, if they were identified as farmers, why weren't the accounts banned and still hanged around there doing nothing? Yep, sounds like a pmod work.

Or just a system that mutes the bots automatically.

I thought that at one point they implemented an auto-mute system, but because people abused it by tricking others into saying specific keywords, it was removed.

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The question is however, if they were identified as farmers, why weren't the accounts banned and still hanged around there doing nothing? Yep, sounds like a pmod work.

Or just a system that mutes the bots automatically.

I thought that at one point they implemented an auto-mute system, but because people abused it by tricking others into saying specific keywords, it was removed.

It wasn't removed afaik. That's why autotalkers use that unreadable gibberish.

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I don't know if they got rid of it. They might have just worked on it enough that it wasn't as easy to manipulate/we haven't figured out the new conditions to automatically be muted

 

But it also seems to be fairly horrible at muting bots. (Obviously the gibberish is the reason)

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I'm still sort of compartmentalizing the whole SoF/Solomon's stuff, but that Java/HTML5 comparison is pretty striking. I'm still looking forward to seeing Runescape's technical side grow; I remember having my mind blown back in 2001 when I found out Runescape was all Java. (Those were the young and naive days, I tell ya. :cool:)

 

The stance on bots finally comes out swinging, too; was just on and the U.S. West Coast servers are all down to ~80 players each. Hilariously, a good 25% were cutting yews. :razz:

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I'm still sort of compartmentalizing the whole SoF/Solomon's stuff, but that Java/HTML5 comparison is pretty striking. I'm still looking forward to seeing Runescape's technical side grow; I remember having my mind blown back in 2001 when I found out Runescape was all Java. (Those were the young and naive days, I tell ya. :cool:)

 

The stance on bots finally comes out swinging, too; was just on and the U.S. West Coast servers are all down to ~80 players each. Hilariously, a good 25% were cutting yews. :razz:

 

Wat?

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I'm still sort of compartmentalizing the whole SoF/Solomon's stuff, but that Java/HTML5 comparison is pretty striking. I'm still looking forward to seeing Runescape's technical side grow; I remember having my mind blown back in 2001 when I found out Runescape was all Java. (Those were the young and naive days, I tell ya. :cool:)

 

The stance on bots finally comes out swinging, too; was just on and the U.S. West Coast servers are all down to ~80 players each. Hilariously, a good 25% were cutting yews. :razz:

 

Wat?

She probably logged in when the server was getting back on after they were ddosed earlier today.

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Yes, on Friday (?) there were 60-70 players on a majority of the servers shortly after they had the update. My friend was muted for trying to say the name of a gold-selling website sarcastically, but that was several months ago.

"Fight for what you believe in, and believe in what you're fighting for." Can games be art?

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