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Big Chinchompa D&D Guide

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Table of Contents

 

 

1.0 Introduction

 

2.0 The Plutonial Chinchompa

 

3.0 "Location Location Location"

 

4.0 Portals

 

5.0 Inside the Big Chinchompa D&D

 

6.0 The Hunter XP and Level

 

7.0 Rewards and Competence Points

 

 

 

 

Introduction

 

The new Big Chinchompa D&D for the Hunter skill was a recent update made by Jagex in 8/28/12. This Hunter update was anticipated byplayers all over runescape who had at least some interest in the Hunter skill.Players from all over Runescape can help Nyriki make the giant creature go to sleep. This Distraction and Diversion game includes a plush-like Plutonial Chinchompa trapped in a pit-like cage and players collect moths within in the area to feed it to the Chinchompa to make it go to sleep.

 

The point of the D&D is to help Nyriki, a gnome who desires to hunt big game, capture these rare giant beasts. Now, the weakness of a giant fluffy Plutonial Chinchompa is of course the soporith moths. The soporith moths come in different colors and all a player needs to do is to catch these moths and feed them to the Plutonial Chinchompa. Feeding the Plutonial Chinchompa with soporith moths will cause it to take a nap and that's it! You have done your part to help Nyriki and the game ends.

 

 

The Plutonial Chinchompa

 

The Plutonial Chinchompa is a giant grey chinchompa whose weakness are the different colored moths that can be caught by players. There are REQUIRED Hunter levels ( Ranging from Level 1-91 ) to participate in this event making this a Distractions and Diversion game for Hunters all around Runescape, beginner or professional! Don't get caught up with the cuteness of the Giant Chinchompa though! Remember, your task is to help make the creature fall asleep!

 

 

"Location Location Location"

 

 

 

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Nyriki will appear in different Hunter areas all over Runescape. The easiest way to find him would be to use the Orange Portal in Mieliki's shop.

Mieliki's shop is located on the South East part of The Gnome Tree Stronghold. The Orange Portal will lead you to where Nyriki is currently Hunting. The Orange portal, however, has a limit use of 3 per day. This limit use resets the same time that the Squeal of Fortune resets at 1 AM GMT- 0.

 

 

Portals

 

 

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There are a total of 6 Portals: 5 Green Portals and 1 Orange Portal.

 

 

•The Orange Portal

As mentioned awhile ago the Orange portal will lead you to where Nyriki is hunting and that is also where you can start this D&D.

 

 

• The Green Portals are as follows:

- Pawya

- Polar Kebbit

- Grenwall

- Red Chinchompa

- Swamp Lizards

 

These portals will lead to a "private" Hunter spot for each specific creature. You can "invite" your friends to these Hunter spots, so basically there could be anyone there. You need "Tickets" in order to be able to catch these Hunter creatures.

 

Please note that the creatures will take some time to respawn the moment you step into that portal. Give it a good 10 seconds and the Hunted will be there to spawn.

 

 

1 Ticket = 1 Catch

¤ This is the limit set. You NEED 1 Ticket to be able to do 1 catch.

 

 

 

Inside the Big Chinchompa D&D

 

theplutonial.jpg

 

In the game you are required to catch moths and Nyriki will provide you with the jar that you'll use to store the moths in.

 

• Once entered the hole, pick a Protea flower from the South East side of the game.

- The Protea flower (when wielded) will help you attract moths better. When standing near another player while wielding this flower you can help them attract the moths a lot more! blk.gif

 

• The game ends in 20 minutes OR when you put the Plutonial Chinchompa to sleep. And then you will be rewarded with "competence points."

 

¤ • ¤ There is a 40 MINUTE WAIT after each game ¤ • ¤

 

• Players can use the NPC Contact spell ( Magic Level 67 ) to contact Meiliki and find out when and where the next game is going to start.

 

• Players can obtain Strange Rocks from this D&D.

Credit to: Angry Assuie

 

• Players can obtain Spin Tickets from this D&D

 

• You do not get XP when catching a Moth. Instead the XP is rewarded when you RELEASE the moth(s) into the Cage where the Plutonial Chinchompa is. The XP varies and depends on what moths you have in your jar the moment you release them into the Cage.

 

• There is a meter that will appear on the left side of your screen letting you know how close or how far you are at making the Plutonial Chinchompa sleep.

 

• MOTH JAR:

There is also a picture of the Moth Jar on the top left corner of your screen. This lets you know how many moths and which kinds you have stored in your jar. The limit of how many moths you can have in your jar is 15 at a time. After 15 you must release your moths into the cage.

 

GAME LIMITE PER DAY: The D&D event can be played only TWICE A DAY until the game resets again at 1 AM GMT-0. Simliar reset time as the Squeal of Fortune.

 

 

 

The Hunter XP and Level

 

You do not get XP when catching a Moth. Instead the XP is rewarded when you RELEASE the moth(s) into the Cage where the Plutonial Chinchompas. The XP varies and depends on what moths you have in your jar the moment you release them into the Cage. Players can also trade their "competence points" for Hunter XP, but be aware the trade is 1:1 ratio.

 

Here are the Required Hunter Level for each Moth:

 

 

• Black Soporith Moth: Level 91 Hunter

 

• Grey Soporith Moth: Level 78 Hunter

 

• Purple Soporith Moth: Level 65 Hunter

 

• Blue Soporith Moth: Level 52 Hunter

 

• Green Soporith Moth: Level 39 Hunter

 

• Yellow Soporith Moth: Level 26 Hunter

 

• Orange Moth: Level 13 Hunter

 

• Red Moth: Level 1 Hunter

 

 

Here is the information regarding how much XP and Points you get per Moth when you RELEASE them into the cage for the Plutonial Chinchompa to eat!•

 

• Black Soporith Moth: 450 XP [ 21 Points ]

 

• Grey Soporith Moth: 400 XP [ 18 Points ]

 

• Purple Soporith Moth: 320 XP [ 15 Points ]

 

• Blue Soporith Moth: 300 XP [12 Points ]

 

• Green Soporith Moth: 250 XP [ 8 Points ]

 

• Yellow Soporith Moth: 150 XP [ 5 Points ]

 

• Orange Moth: 50 XP [ 2 Points ]

 

• Red Moth: 15 XP [1 Point ]

 

 

Rewards and Competence Points

 

Competence Points are awarded after each game. You can exchhange your competence points for Rewards by talking to Nyriki or by going to Mieliki's shop.

 

Here is a list of the featured rewards:

 

• Protea Flower

- 1 Point

 

• Swamp Toad

- 24 Points

 

• Flax

- 2 points

 

• Swamp Tar

- 8 Points

 

• 5 Hunter XP

- 1 Point

Changes has been made, it used to be 1 XP per 1 Point.

 

¤ Swamp Lizard Quota Ticket (Lvl 29)

- 4 Points each

 

¤ Red Chinchompa Quota Ticket (Lvl 63)

- 6 Points each

 

¤ Pawya Quota Ticket (Lvl 66)

- 8 Points each

 

¤ Polar Kebbit Quota Ticket (Lvl 70)

- 15 Points each

 

¤ Grenwall Quota Ticket (Lvl 77)

- 10 Points each

 

Remember that you need 1 Ticket to catch 1 creature in any of the "private" Hunter spots. Also keep in mind that these spots are not very "private," other players may enter if they wish to and can share that spot with you.

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Thanks for this. I started exploring the D&D yesterday, and I have to say that I really enjoy it.

 

I don't really see the point in Protea Flowers being rewards, as you can take so many from the game, but I guess it fills a reward slot. I had been saving my tickets, as I was unsure how they worked. Your guide cleared that up for me.

 

I don't suppose dropping Protea Flowers on the ground does anything to attract the moths?

 

Also, have you found anything in regards to a maximum ticket limit?


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I don't suppose dropping Protea Flowers on the ground does anything to attract the moths?

 

Also, have you found anything in regards to a maximum ticket limit?

 

 

I haven't really tried dropping Protea flowers on the ground myself, but I do think the Protea only works when wielded. I still have to find out if having Protea flowers in your inventory helps as well.

 

I still have yet to get enough points to find out about the ticket limit, I'm stocking in my points at the moment.

 

I'm also at the point where I should try and find out what are the possible points per game.

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Looks great, bonus for not being another video guide. I'll certainly give this D&D a try sometime now. Keep up the good work.

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Requiescat in pace, Shiva "Anarith" Kumar.
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Thankies Il Ganodermo.

I'll try to get more reasearch done with the D&D when I get home today.

 

Edit: Also, I would like to know what people think about the D&D. I'm really curious as to how it is to other people. Thanks in advance.

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A+++ guide thank you. Very nice putting it together already.

 

Also, just found this out, you can get Shattered Heart rocks from the minigame, for those that are interesting.


 

[bleep] OFF HOW ARE U SO [bleep]ING LUCKY U PIECE OF [bleep]ING SHIT [bleep] [bleep] [wagon] MUNCHER

 

 

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Thanks Angry Aussie for taking the time to read the guide.

And also for the information regarding the Shattered Heart rocks :smile:

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It is probably of little interest or relevance to people, but I can also confirm that Hunter Pendants DO give bonus experience in the DnD.


 

[bleep] OFF HOW ARE U SO [bleep]ING LUCKY U PIECE OF [bleep]ING SHIT [bleep] [bleep] [wagon] MUNCHER

 

 

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Thankies Angry Aussie :) confirmed information is information that'll answer someone's question sometime heheh so thankies for it.

 

I think I'm almost ready to proof read the guide again and then get rid of the WIP in the title. This took so long because I was busy trainign Slayer.

 

Edit:

 

Just finished a game and got 1,143 points. It could have been better but I kept accidentally clicking on the red/yewllow/orange moths as I rely on their shadows to spot them quicker. Anyways, I think this is my best so far

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Wearing the ring of visibility allows you to catch only purple, grey and black moths.

 

My last two visits have produced maximum points of 1500 and on average (I'm level 92 Hunter) over 5k xp per pouch when you empty into the Big Chins den. This also applies to picking branch's.

 

I am assuming that you only see the 3 highest level moths depending upon your level.

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Thankies for that information aaron5140! I'll have it added up there soon! :)

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Thankies for that information aaron5140! I'll have it added up there soon! :)

Sorry the imformation i provided is incorrect...haven't played the Hunater mini game for a while....apparently

Jagex changed the way the game plays so that the higher your level only the highest moths will appear...sorry for getting everyones hopes up.

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Thankies for that information aaron5140! I'll have it added up there soon! :)

Sorry the imformation i provided is incorrect...haven't played the Hunater mini game for a while....apparently

Jagex changed the way the game plays so that the higher your level only the highest moths will appear...sorry for getting everyones hopes up.

 

All moths appear at all all levels, but your three highest level moths will appear 80% of the time. 95% of the time it will be the moths you can catch.

 

Good guide. However, I think you should add that checking shaking trees produces any moth that you can collect, most being your highest three moths. I also think you should add exp rates. At 70 hunter I can confirm that you can earn between 20K to 23k exp a game if you have a hunter level below 78 but above 65. For 80+ players I hear they earn 40k a game. Also, I hear that if you catch Grenwell Polar Kebbits in the private hunting ground you can earn 70k-76k a hour (assuming you have the tickets for it, provided by Link Olaran). I say this to say that it appears one can exclusively train hunter by this D&D if they are a casual player, hate hunter in general, or can not do herblore habitat yet. All this come from the HYT chat but if you like I can see how much I earn doing Polar Kebbits in 20 mins, as I might have enough tickets. Lastly, you might wanna change the wording on game times. You mention a 40 minute wait but I think it might be better to say that each game start on the hour every hour and only last for 20 minutes. People might get the idea that at 2:30 another game start at 3:10, when in fact the game is half way done. Otherwise good guide. :D

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"Goals dont have a deadline." -xxxgod quoting Lady Shahdie

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I'm really off to a busy few weeks since I'm trying to do some improvements regarding my clan in RS and at the same time write some paperwork; so i'm gonna put a lot more effort into that which means I can't really have the time to get into some more research about the D&D. Appologies is that's an inconvenience to anyone at the moment.

 

 

aaron,

Absolutely no problem ;) Thankies forcorrecting ahaha

 

PolarBearBlue,

I'll totally take those into effect with the Guide thankies for the post and input it help :)

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Has there been any updates for this D&D? I haven't been on for awhile

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Moved to the Archive of Wisdom :). Solid guide, nice collection of small tips (strange rocks, spin tickets etc.).


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Thanks a lot for this guide, I absolutely hate hunting and this D&D twice a day will make the skill much more bearable.

 

cheers!


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Ohh my.. :shock: Been awile since I logged into RS and here lol

 

Thankies for the move btw c:

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