NukeMarine Posted September 28, 2012 Share Posted September 28, 2012 **The only thing I ask is no one use the excuse "I don't want to have to level to 120" as a reason for Jagex not to change the cap. You never have to do anything in this game.** Now we have 5% skill outfits, challenges, 10% auras, SoF lamps, etc. Leveling is getting fast. Every year the trend is for a skill to become faster and cheaper to train. This year's updates have brought about even faster ways to level skills. Runecrafting has become more an AFK skill. Special events gave members over 1 million in bonus XP on top of Gielinor games which brought about enormous xp for Agility. The Evolution of Combat will likely speed up combat training (unless balanced prior to release). Challenges are offering methods for free and bonus XP to all skills. On top of that, there's the free XP from penguins, JoaT, Troll Defense, etc. on top of the free (or purchased) spins. Even before this year, 99's grace the top scores of every skill while max skill totals are the top twenty. Only XP, a majority coming from faster to train skills, seperate the players. Those that bothered to balance their leveling in all skills punished of sorts since a maxed player with 200 million xp in one skill places higher than another with 23 million xp in 18 different skills (math may be off a bit). Alright, nothing new here. It's been talked about before and will again. Still, there seems to be some recent fast leveling updates come down the pipe even for guys like me that don't play that much a day. Even the casual player can reasonably obtain multiple 99s it seems. The multiple hour a day player would have no problem. With that in mind, I'm wondering what are the legitimate reasons either for or against for raising the skill cap of all skills to 120 or higher. Here's some of mine for the idea. - Skills are leveling faster than ever and will get faster. This spreads out that time required. - Every 7 levels require twice as much xp, so a 120 would add about 8x as much time to max out.- Allows for a better determination of a player's committment to the game.- 99 capes will still remain in the game, there can even be a 120 cape.- Level 120 caps don't have to be released all at once. For example, it could be 1 skill a month over 2 years.- The top 20 will display those that try to balance their skill leveling over all skills.- 2.5 billion XP minimum would be needed for a max player.- Greater freedom for higher level content without it being "end game" content.- More longetivity in the game life. Learn how to Learn Japanese on your own - Nukemarine's Suggested Guide for Beginners in JapaneseStop Forgetting Stuff for College and Life - Anki - a program which makes remembering things easyReach Elite Fitness - CrossFit Link to comment Share on other sites More sharing options...
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