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Buff and Debuff UI Timers


RSBDavid

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Buff and Debuff UI Timers

 

Welcome to my suggestion of adding buff and debuff timers to the user interface (UI). In this suggestion I will define what a buff/debuff is, explain what and why we should have timers, and then provide a poorly photoshoped example of what Jagex can do as well as provide suggestions.

 

Buff: Any effect applied to the player with the intent of improving stats or gameplay which will expire or degrade overtime.

Example: Anti-fire potions, normal/super/extreme potions, overloads, brew defense boost, etc.

 

Debuff: Any effect applied to the player with the intent or side effect of reducing stats or hinder normal gameplay.

Examples: Poison, Disease, Overload damage (which can be considered a buff basedon scenario), damage-over-time(DoT) damage from abilities(EoC), being frozen, being stunned, etc.

 

Timer: Used to show remaining time on a buff/debuff

 

The reason I would like to see a timer added onto the UI instead of waiting for the chatbox to provide a warning when something is set to expire is for efficiency and simplicity. It is a known process that people are less impatient when they know when something is going to happen, whether it be waiting in line for something or just waiting for something to happen. I feel on-screen timersfor buffs and debuffs would take away the annoyance of waiting for potions to run out and wasting time.

 

Example:

0Ec2h.png

 

As you can see, I added the potion icon (random potions I had) and the remaining time (randomized) on the bottom left portion of the UI. It is out of the way of most important tasks in game and it is easy to read.

 

An alternate idea is to have a round or square icon which contains the potion or an icon which represents the buff/debuff, and fills the circle as the time counts down with a transparent black layer, sort of like with ability timers in EoC.

 

Another HUD display option would be on the top right below the exp counters. It would have a similar display style (icon followed by value) and would be easy to implement.

 

The last idea is simply have a buff/debuff interface icon which displays a list of the current buffs/debuffs and the remaining time when you hover over it with your cursor.

 

The interface would be togglable via the graphics settings so those who like the current UI can still have it the way it is.

  • Like 1

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[software Engineer] -

[Ability Bar Suggestion] - [Gaming Enthusiast]

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I don't see any holes with this suggestion, and elements like this are overdue for being shown to players. Heck, I need a way to know how soon my Bonfire HP Boost is going to give out on me. Definite Support!!! :thumbsup:

 

 

~Mr. D. V. "Not often that I add my support to things..." Devnull

tifuserbar-dsavi_x4.jpg and normally with a cool mind.

(Warning: This user can be VERY confusing to some people... And talks in 3rd person for the timebeing due to how insane they are... Sometimes even to themself.)

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This is a brilliant idea. Will be handy nearly everywhere, GWD, Nex.. you name it..
ftfy! :ugeek:

 

~D. V. "Spelling mistakes... Ugh..." Devnull

  • Like 1

tifuserbar-dsavi_x4.jpg and normally with a cool mind.

(Warning: This user can be VERY confusing to some people... And talks in 3rd person for the timebeing due to how insane they are... Sometimes even to themself.)

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