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Og Blog: Upcoming Changes to the EoC


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#21
Ginger_Warrior
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Doesn't the increased critical hit chance for claws make it better than dual wield CLS? If so, what was the point in EoC, which in general terms was an attempt to make DPS uniform across a whole tier?

The fact dragon claws are more expensive is an irrelevance, certain weapons have always cost more than their same-leveled counterparts. You can't make an update because you feel sorry for dragon claw owners who lost a lot of money. That's not rational decision making at all.

#22
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This promotes elitism, doesn't it?
Forcing you to get better gear (which 98% of active RS still can't afford, even though probably 50% DO have the stats for it (PS: Percentages totally pulled from my own ass)) for bosses whose drops will be less desirable?

Whatever happened to the mantra that inspired EoC in the first place? "We don't want to force people to use Overloads and/or Turmoil to be able to boss", only to then force Nex sets onto people.

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#23
Quyneax
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I believe ports armour was confirmed to get a set effect too?
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#24
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It is.

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#25
aerendil
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But port sets will take a very very long time to become available to the public... whereas nex sets.... grrrrrrrrrrr
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#26
Druvovic
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It's nice to hear that armour will get str-bonus again. Should also make high-level bosses such as nex worth doing again.

#27
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Food prices won't increase by much either. The fundamental problem with food prices has been that people have to cook hundreds of thousands of fish to get the maximum cooking level. Imagine that on a scale of thousands of RuneScape players simultaneously training cooking, and you have a constant reservoir consisting of millions of cooked fish whose XP value has been totally depleted and therefore royally dumped on the Grand Exchange ready for whoever makes the highest price.

Their role in healing has never been much of a factor.

#28
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Thing is, they said they are buffing bosses, so you will need nex sets to nex.... once again, que mad
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#29
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Jagex can flip runescape prices with one sentence. I dont got cash for nex armour and I don't like to sell/buy tons of items after every update.I stoped care about economy and prices long time ago.

I would love to see level-range areas and bosses in future.

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#30
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What i really hate about this is it is a 180 degree turn from the "equality" line they've been following... We had it so that everything was pretty equal, and there was no gap between rich and poor.. once again however there is a gap between rich and poor... the rich will get richer, and the poor will get poorer.
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#31
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Thing is, they said they are buffing bosses, so you will need nex sets to nex.... once again, que mad

Add to that the irony of the Kalphite King update:

"We're releasing a brand new boss monster into the game. It will drop level 90 equipment, but don't despair because lower equipment, let's say level 80, will do the job just fine. Oh, by the way, those monsters in the God Wars Dungeon that drop level 80 and level 70 gear? We're changing them, so you'll be needing level 80 and level 70 gear to do those respectively."

It's totally inconsistent, and it's exactly those inconsistencies which lead to pre-EoC combat being the crock of excrement it was.

#32
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Gf me doing the range slayer dungeon with any kind of success. What I liked was being able to go to new slayer monsters (Gano, jadinko) in barrows-tier armor and still do reasonably well. Sounds like I'll be needing arma, if not pernix to do that, and I do not have the money for that.

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#33
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EOC was supposed to make combat more about skill than gear.
And only 2 months later.... about face.

So is the end game for runescape going to be easy meaningless skills/levels and ridiculous gear checks ala WOW/Diablo3?

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#34
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EOC was supposed to make combat more about skill than gear.
And only 2 months later.... about face.

So is the end game for runescape going to be easy meaningless skills/levels and ridiculous gear checks ala WOW/Diablo3?


Eoc has been about gear from the very beginning. The most skill involved in Runescape was gear switching, and that was heavily penalized from the start.

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#35
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While I do really like set effects, dragon claws do NOT need buffing. They had their time, and they're still the best slash weapon at tier 60 which is something. They need to be filling out the gaps in the chaotic tier (spear or 2h or wand or ANYTHING BUT THIS) instead of making the cls useless again.

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#36
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It's nice to hear that armour will get str-bonus again. Should also make high-level bosses such as nex worth doing again.

actually, it kind of goes against everything the eoc was trying to do

i guess jagex wants their money back and is willing to assume the position once more

way to show solidarity, maybe i should start whining on rsof more because i guess it's a lobbyist state now

about food: the main thing that's been really killing food is soul split, and maybe familiars. the reason why is that they don't take up inventory space. food will always be limited in utility based on inventory space, and nothing can be done to change this without increasing food carrying capacity. this will not save sharks or rocktails, because bots will always keep the prices at a certain level.

the abilities are just going to be more useless, and make it so that everybody will need soul split or healing familiars to come close to competing with everybody else. shields have become less viable as a result unless their other abilities are equalized in utility and rely less on exact prediction.

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#37
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While I do really like set effects, dragon claws do NOT need buffing. They had their time, and they're still the best slash weapon at tier 60 which is something. They need to be filling out the gaps in the chaotic tier (spear or 2h or wand or ANYTHING BUT THIS) instead of making the cls useless again.


But cls was already useless due to being worse in dual wield than whip and ee

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#38
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frankly i think dragon claws and chaotic claws should stay separate. there is nothing in lore, or logic, that should dictate their use being necessary in tandem with a material that is already strong enough to form shields and mauls. if the opposite is true, all of the gear should require lower gear so we can effectively screw over the "middle class" like we do now

no more dragging up gwd to the higher tiers....make higher level content for those tiers! kalphite king is coming already...

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#39
aerendil
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sorry what are dual wield weapons?


dual wield was outdated the moment it was released, because almost all abilities arnt adapted for dual wield.... i'll stick to my maul, royal crossbow and chaotic staff
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#40
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i think they're attempting to push dual more with the update, but it's hard to say because they always act like they got more than they really have

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