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Sylpheed

14th Jan - Kalphite King

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Same, Sy, and I think it's quite amusing that people think that for something to be analogous it has to follow an exact form. Teaching children how to write analogies like that is going to confuse them more than just explaining simple sentence structure, telling them what an analogy is, and then letting them fill the gaps through trial and error. Teaching kids how to write like that is like teaching them to ride a bike by showing them a diagram... #cosit'sananalogyyouseewhatIdidtherecosIwastalkingaboutthemandthenIusedonehahingeniousohnoIjusthavetoomuchtimeonmyhandsrightnowalsothisthreadisgoingabitOTalsomuggithatwasjustadeliberatelyalienatingformatofwritingananologyusewordsnexttimepleaseyesIknowthisisquitedifficulttoreadtoobutthat'skindoftheanalogyI'mmakingbywritingitthiswayalthoughwhilethismakesitdifficultyoursmadeitfullyimpossibleforthosethathadn'tlearntthatspecificarbitrarysetofrulesokifyougotthisfarhaveacookieIthinkI'mjustgoingtopresspostnow

 

Can I have a Cookie now? (Didn't actually read the whole thing, skimmed to the end letting the important bits jump out at me)

 

Unspam: Are there any bosses that are crush-weak? If so then drygore maces may be the most expensive of the weapons.

 

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Unspam: To answer your question: http://services.rune...64109504,goto,2

 

- Abyssal Leech

- Cave Bug

- Cockatrice

- Corpse Archer

- Corpse Spider

- Cyclops (Warrior's Guild - Lvl 82 [blue])

- Deadly Red Spider

- Dust Devil

- Elf Warrior (Ranged)

- Fever Spider

- Giant Spider

- Gnome

- Harpie Bug Swarm

- Ice Spider

- Jelly

- Jungle Spider

- Killerwatt

- King Scorpion

- Living Rock Striker

- Locust Ranger

- Molanisk

- Nechryael

- Poison Spider

- Scabaras Locust

- Scorpion

- Sergeant Grimspike

- Shadow Spider

- Spider

- Thug

 

Other than Sergeant Grimspike and Nechryaels there doesn't seem to be a single useful monster on that list... And I somehow doubt people are going to be bringing maul switches for Grim...

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How little jagex continues to learn from their own mistakes continues not to amaze me... When KQ was released, she seemed like the hardest boss ever, only to soon be found easily soloable(and that was 2004 soloable, with MSB/dhide and rune throwaxes). One person even got 90-99 ranging there. Now they release the KK, and basically make all the same mistakes.

 

Oh, and don't even get me started on the so called evolution of combat, when a person having spent a few hours examining it will tell you all about how flawed the designs for it are. It's just atrocious that they can't even figure out how to level DPS for 2h and dual weapons.


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Oh, and don't even get me started on the so called evolution of combat, when a person having spent a few hours examining it will tell you all about how flawed the designs for it are. It's just atrocious that they can't even figure out how to level DPS for 2h and dual weapons.

And I can spend a couple of seconds examining the old combat system and tell you its major flaws.

 

Let's not open this can of worms in a thread about the KK.


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Surprised he never did his one hit ko attack.

I'm sure someone at Jagex is kicking themselves for how short time it took before it was solo'd.

Either way. Kudos.


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He didn't turn green once?


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Just went and tried to see if they made it so he won't 1 hit you solo. 3 hits in and he 1 hit me solo.


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If only to hide, to escape this life
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Just went and tried to see if they made it so he won't 1 hit you solo. 3 hits in and he 1 hit me solo.

 

Honestly would not be surprised if they made an exception in the code for woox, since they already made an exception for bug abusing PoP for him.

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You make it sound like running through a few level 87 monsters is hard which it really shouldn't be at your level.

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No surprises that Woox was the first. As for Jagex making exceptions in the code, I doubt that very much. I expect this is more luck that anything; I can't imagine how many times he died doing this until just one lucky kill comes along in which he doesn't get 1 hit ko'ed.

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This isn't possible anymore I believe, as in the patch notes they said they changed the ways the attack of KK would occur.

 

Also I read that he said between 20-30 attemps.


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This isn't possible anymore I believe, as in the patch notes they said they changed the ways the attack of KK would occur.

 

Also I read that he said between 20-30 attemps.

If he was manipulating the attack order so that the KK would never use the 1-hit KO attack, does that mean the kill was really "legit"? I'm not sure where to draw the line.

The video is pretty amazing regardless. I laughed rather spastically when I saw he didn't have a shield equipped or in inventory.


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Imo any method which is not consistent is not making a boss 'soloable' in the metagame sense. If you can solo a boss one in twenty attempts (and die every other attempt), then that's a fair balance imo.


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"Some changes to the Kalphite Kings behaviour have been made to prevent manipulation of his attack cycle in order to avoid more powerful attacks."

In other words One-hit Ko attack.

Yeah, I smell Bug Abuse...


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Proud owner of the following skillcapes: Defence, Hitpoints, Strength, Attack, Magic, Summoning, Ranged, Slayer, Prayer and Herblore.

I drift in and out, trying some update that interests me.

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I'm pretty behind on Woox16 lore, but when was the last time he legitimately did something amazing like soloing an "unsoloable" boss? Corp? Seems like he's not all that good, merely he has an understanding with Jagex where he exploits some coding error to accomplish supposedly amazing feats, then they all congratulate him and play it up like he's some kind of rs celebrity.


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Follow my voice, we'll run far away from here

If only to hide, to escape this life
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The problem I have with most accomplishments of Woox16 is that is greys the line between what is and is not bug abuse. For example, his Nex solo exploited movement mechanics and meant he took very little damage. Obviously this was a bug, which got patched very soon after, but Jagex played it up like he was a big hero. Similarly with the rerolls exploit for POP.

 

This makes it harder to define what bug abuse really is, as it might just be a legal exploit which you should keep quiet about to avoid it getting patched. Indeed, it may even encourage seeking out bugs to exploit for profit, because if you are famous enough Jagex will reward you with fame and glory rather than a reset or ban.

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He found bugs. If someone was doing my job for me I'd probably be pretty damn friendly towards him too.

 

Jagex should invite him to dinner sometime. Maybe nice seafood and a glass of wine.

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He found bugs. If someone was doing my job for me I'd probably be pretty damn friendly towards him too.

 

Jagex should invite him to dinner sometime. Maybe nice seafood and a glass of wine.

 

Most people who "find" bugs get bans or other harsh penalties. Why should Woox16 be any different? Because he told MMG that he was pretty or something?

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He found bugs. If someone was doing my job for me I'd probably be pretty damn friendly towards him too.

 

Jagex should invite him to dinner sometime. Maybe nice seafood and a glass of wine.

 

Most people who "find" bugs get bans or other harsh penalties. Why should Woox16 be any different? Because he told MMG that he was pretty or something?

Maybe because he's consistently finding bugs in new content, and not spamming a single bug for say 200mil construct xp or massive amounts of money.

But as with anything to do with Jagex..I doubt even they know in all honestly.


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He finds bugs through an in-depth knowledge of RS mechanics, and reports it to Jagex, that's why they're ok with him doing it. I don't know why people seem to think that he should be able to accomplish his feats using the same methods that we fail with, in fact I'm pretty sure doing the same thing over and over expecting a different result is one of the definitions of insanity. Without finding ingenious ways around the system, he wouldn't be able to do what he does, but did other people find out how to do it first? No, not even the people who made the system. So he clearly has a talent, and that's what's being celebrated.


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He finds bugs through an in-depth knowledge of RS mechanics, and reports it to Jagex, that's why they're ok with him doing it. I don't know why people seem to think that he should be able to accomplish his feats using the same methods that we fail with, in fact I'm pretty sure doing the same thing over and over expecting a different result is one of the definitions of insanity. Without finding ingenious ways around the system, he wouldn't be able to do what he does, but did other people find out how to do it first? No, not even the people who made the system. So he clearly has a talent, and that's what's being celebrated.

 

They're not celebrating him for being a bug busting hero, they're celebrating him for being the best monster killer.

 

 

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wow, you indeed have mad skills =) i wish you'd come to visit us so we could watch you nail him live! maybe next boss ; ) - paul m

 

 

That isn't praise for being a good game tester, it's praise for "having mad skills" and accomplishing feats.


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If only to hide, to escape this life
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You're all assuming he abused a bug. Something not going how jagex intended and something being bug abuse are very very different things.


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The point is that he's not an especially good fighter like everyone makes him out to be, he's just good at finding exploits. Call it what you want, but making nex run around the room while he sits in a corner and takes no damage is not skill, it's merely knowledge of how the game works which anyone can accomplish. However, he actively seeks such exploits out, and since they are patched so fast, nobody gets a chance.


From the empty days of hope, deny the darkness
Follow my voice, we'll run far away from here

If only to hide, to escape this life
And live forever, forever in the sun

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No he's good at playing the game by its parameters... Just as good as you guys are good at whining. Anyone else would safe spot, dance, push, etc. a boss because its withi the games parameters. The obvious difference here is woox was testing the random chance to see how long it took to get a solo kill without the one shot KO move. That was done and over with now that they fixed things.

 

Give the guy credit not based solely on his feats, but his wits too. Jagex has honestly never made a full fledged boss that required real teamwork up until the fix they made.




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He's using a stun move to prevent the one-hit green thing from occurring (or at least people who've watched the video tell me that :P).

 

At least, it's not purely random luck.


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You're all assuming he abused a bug. Something not going how jagex intended and something being bug abuse are very very different things.

 

No their not.

 

The KK attacks were not meant to be able to be manipulated to avoid specific ones happening.

The fact they were is therefore a bug.

To manipulate them is therefore bug abuse.

 

If Jagex doesn't intend something to work a certain way and then it does it is by definition a bug, especially when it is subsequently fixed. The act of it needing to be fixed indicates it was broken.

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