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Icefiends/Slayer XP nerfed to the ground


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#21
Ammako
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I'm pretty sure that going from your logic, every other method of gaining exp let you get a free 99/200M ranged.

Because cannoning to 99/200M exp would require you buy the cannonballs, and using Steel titan for 99/200M exp would require you to buy all the supplies for 99 Summoning + enough time slaying to gather the charms.

#22
Pirkka
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Why do I hear about 'em being good XP only now?
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#23
Calm Koala
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Why do I hear about 'em being good XP only now?


Cuz we wanted that place to ourselves :P

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#24
homer205
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It was also mentioned a few times in the 200m thread.

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#25
X3EN
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Looks like they want all >100 level monsters to have low HP (and thus give low XP), but have extremely high def/evasion rates (prime example: 170 Double Agent, which requires nonexistent tier magic equipment to have a >50% hit rate). It's a trend. Look at metal dragons, for example: they were great slay tasks, but now were nerfed to be 2 hit and give shit XP and require even more attention.

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#26
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That's stupid design =s

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#27
V O R K
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In almost ten years of scaping I have probably missed every good EXP out there, lol.
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#28
JerryJackson
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Maybe if Jagex did something about bots...

#29
Fallstar
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In semi related news, jagex nearly halved the slayer xp from most slayer tasks. People aren't sure if it's intentional or not yet, but either way, yet another example of Jagex leaving something alone for a few months, letting people train significantly faster, and then nerfing it.

I'm beginning to think there's a Jmod out there who makes each skill really easy to train, then nerfs it when he's done. Only half joking.

In the list of training methods that have been left for months or years before being nerfed, we now have:

Effigies
Flash powder factory
Runespan
Barraging/Chinning @ Ape Atoll
Slaying with cannon/titan
Icefiends
& now slayer in general.

Ah yes, "game balance", we have dismissed that claim.

Asmodean <3


#30
jayc3399
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In semi related news, jagex nearly halved the slayer xp from most slayer tasks. People aren't sure if it's intentional or not yet, but either way, yet another example of Jagex leaving something alone for a few months, letting people train significantly faster, and then nerfing it.

I'm beginning to think there's a Jmod out there who makes each skill really easy to train, then nerfs it when he's done. Only half joking.

In the list of training methods that have been left for months or years before being nerfed, we now have:

Effigies
Flash powder factory
Runespan
Slaying with cannon/titan
Icefiends
& now slayer in general.

Ah yes, "game balance", we have dismissed that claim.


Halving the xp rates would put it below pre eoc numbers, do you have any numbers to back this up?

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#31
Fallstar
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In semi related news, jagex nearly halved the slayer xp from most slayer tasks. People aren't sure if it's intentional or not yet, but either way, yet another example of Jagex leaving something alone for a few months, letting people train significantly faster, and then nerfing it.

I'm beginning to think there's a Jmod out there who makes each skill really easy to train, then nerfs it when he's done. Only half joking.

In the list of training methods that have been left for months or years before being nerfed, we now have:

Effigies
Flash powder factory
Runespan
Slaying with cannon/titan
Icefiends
& now slayer in general.

Ah yes, "game balance", we have dismissed that claim.


Halving the xp rates would put it below pre eoc numbers, do you have any numbers to back this up?


Go and kill a slayer creature, and you will get around half the slayer xp from it that you would have done yesterday.

Not sure about lower levelled tasks, but most Kuradal tasks have had this happen. E.g.

Steel dragons; 389 -> 200 xp
Ganodermic beasts; 629 -> 305 xp
Mithril dragons; 880 xp -> 305 xp

Kalphite King also had the slayer xp halved.

Asmodean <3


#32
jayc3399
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In semi related news, jagex nearly halved the slayer xp from most slayer tasks. People aren't sure if it's intentional or not yet, but either way, yet another example of Jagex leaving something alone for a few months, letting people train significantly faster, and then nerfing it.

I'm beginning to think there's a Jmod out there who makes each skill really easy to train, then nerfs it when he's done. Only half joking.

In the list of training methods that have been left for months or years before being nerfed, we now have:

Effigies
Flash powder factory
Runespan
Slaying with cannon/titan
Icefiends
& now slayer in general.

Ah yes, "game balance", we have dismissed that claim.


Halving the xp rates would put it below pre eoc numbers, do you have any numbers to back this up?


Go and kill a slayer creature, and you will get just over half the slayer xp from it that you would have done yesterday.

So steels are now ~190 xp? and abby specs will be ~ 40xp each?

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#33
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Read above edit, steels are now 200 ea, not sure about spectres.

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#34
V O R K
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Is this true or a troll/hoax
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#35
Fallstar
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It's true, check Quick find code: QFC: 15-16-252-64443733

More creatures:

Grifolaroos; 340.5 -> 255.5
Black demons, unchanged actually; still 120.2
Waterfiend, also unchanged; 170
Blue dragons, 98.5 -> 75.5
Dark beasts, unchanged; 154

Asmodean <3


#36
jayc3399
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It's true, check Quick find code: 15-16-252-64443733

More creatures:

Grifolaroos; 340.5 -> 255.5
Black demons, unchanged actually; still 120.2
Waterfiend, also unchanged; 170
Blue dragons, 98.5 -> 75.5
Dark beasts, unchanged; 154


Black demons were 98.5 when i did them a few days ago, greaters where 120.

I'd assume they felt some tasks were too high and brought them back. I did steels >waterfiends>steels in an hour the other day, picking up all the loot and I got ~58k xp.

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#37
Fallstar
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Yeah they've made the good tasks worse, but they've left what used to be good tasks pre EoC like Mutated velds with terrible xp rates, and they've left cannon/titan being no where near as effective as they were pre eoc, with the end result that slayer is now in even more of a mess than it was.

Asmodean <3


#38
jayc3399
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Yeah they've made the good tasks worse, but they've left what used to be good tasks pre EoC like Mutated velds with terrible xp rates, and they've left cannon/titan being no where near as effective as they were pre eoc, with the end result that slayer is now in even more of a mess than it was.

Mhmm, I agree it needed some balancing but other things aren't that bad. Most tasks I can do in ~20 minutes or less, aside from things like 100 steels. Even things like Mutated velds I've switched to regular because they are just that fast. If you give up looting, as i have 99 summoning I'm not overly concerned about charms, before this nerf I could easily hit 70 - 80k an hour without using a titan or cannon.

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#39
Scherzo
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I noticed slayer being a lot slower when I did a few tasks today. Seems like I was right.


I like the thought of slayer being a pretty slow skill though, so in my opinion, this could be a good move, even if it'll put me back quite a few hours to get 99.

#40
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Nerfscape is lame.
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