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2007 - Old School RuneScape... You Vote! - [It's Here!]


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  1. 1. Will You Vote for 2007 Runescape?

    • Yes
      33
    • No
      30
    • I'm F2P
      8
  2. 2. Will you play on 2007 Servers?

    • Yes
      37
    • No
      27
    • I'm F2p, so no
      4
    • I'm F2P, but would subscribe
      4


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Be the better person, and vote for what you think is right. Don't let anyone else pressure you, feed you any other information, or persuade you. Listen to yourself and trust your own vote.

Wait, are you being reasonable? On this thread?

:shock:

 

Well, someone had to be... :P

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I'd be willing to pay $5 for a membership to 07 scape, but [bleep] if I'm going to pay $15 for it. My own opinion is that Jagex had every intention to provide tier 3 or higher, but now that the poll has failed to produce the numbers they were expecting they will be forced to either lose out on a lot of potential profit from people who won't pay the ridiculous $15 or somehow allow more votes to be taken (ie. old subscribed accounts can now vote, or f2p accounts with x total level can vote).

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I'd be willing to pay $5 for a membership to 07 scape, but [bleep] if I'm going to pay $15 for it. My own opinion is that Jagex had every intention to provide tier 3 or higher, but now that the poll has failed to produce the numbers they were expecting they will be forced to either lose out on a lot of potential profit from people who won't pay the ridiculous $15 or somehow allow more votes to be taken (ie. old subscribed accounts can now vote, or f2p accounts with x total level can vote).

I somewhat expect Jagex to come out with an announcement like that this week. Very few people will be willing to pay over $20 a month to access a game from 2007.

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I'd be willing to pay $5 for a membership to 07 scape, but [bleep] if I'm going to pay $15 for it. My own opinion is that Jagex had every intention to provide tier 3 or higher, but now that the poll has failed to produce the numbers they were expecting they will be forced to either lose out on a lot of potential profit from people who won't pay the ridiculous $15 or somehow allow more votes to be taken (ie. old subscribed accounts can now vote, or f2p accounts with x total level can vote).

I somewhat expect Jagex to come out with an announcement like that this week. Very few people will be willing to pay over $20 a month to access a game from 2007.

 

First, to PoorLepRecon's point, why wouldn't you want to pony up the cash? When you voted in the poll, you knew going into it that, if the numbers couldn't be reached, then you'd have 2007scape but at a high premium. It's like saying you want the nostalgia filter, but don't want to pay the costs of bringing it back - one who thinks like that can't have their cake and eat it too.

 

Next, to ItsASpork's point, why would Jagex reverse their stance on this? They knew what they were saying when the poll came out, and my gut feeling says that they wanted to see just how vocal this group of players - that claimed that they'd want 2007scape - were, just to see if the numbers they were quoting off could really materialize.

 

Just because it's slowing down/isn't projected to reach whatever mark doesn't mean one can start looking for outs. Even if the number misses the [self] desired mark by 1 person before 1 March, Jagex should stick by their plan and execute - whether this means an additional $5 on members, or $20 for the whole kit'n'caboodle.

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If jagex is actually planning to implement the new servers strictly using the poll as a guideline than they are as short sighted as ever.

 

I've played this game from 2001 all the way up to a month after eoc, paying membership on multiple accounts. I've seen the game shape and change and been apart of turning it into what some of you so much enjoy to this day. I stopped playing because the runescape I logged into was no longer a runescape I enjoyed.

 

I personally am willing to pay 20+ a month to play these new servers, however, if jagex doesn't release them as a minimum of 5 extra I won't bother coming back to play them. Charging anymore than that will be a cash grab because they would be bringing back a game with no chance at sustainability.

 

There is a decent sized community that wants to see this happen, however, new blood is the lifeline of this industry and without it being cheap for new people to try out 07scape, the game has a short life expectancy. IMO even the eoc community should be in support of these servers returning at a decent price, even if they aren't profitable from the get go they have the potential to bring back many old members. Income generated will go to the live game not 07scape.... Give those of us who shaped the game you are still in love with a chance to rebuild a new runescape with a game engine we enjoy more for both of our benefits.

 

All of this animosity towards the separate groups is sickening, a sustainable 07scape is more money for the live game. Jagex is a business, if they operate at a loss for a few months they will scrap the project or raise the price to compensate... Simple as that. This poll is nothing more than an attention grabber, if they really plan their business models based on some random poll I'd be much more worried about runescapes future.

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id feel better if there was a counter vote. if you could vote no it would seem way more legitimate. at this point you are only giving voice to a vocal minority i would expect.

 

~~~legoman187~~~

 

I can understand their reason for not having one. The question is would you play, so the only response they need to care about are the people who say yes. They aren't gauging which opinion has the majority vote, they simply want to know how many people are interested in playing on the server. They have the easiest way to gauge, because people who are not interested should simply not vote. It's a system of "not interested until proven otherwise."

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There's a rumor going around that voting will open to free players in the last few days of the poll.

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00100000011000010110111001100100001000000111011101101000011000010111010000100000

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There's a rumor going around that voting will open to free players in the last few days of the poll.

I've also seen mention of jagex adding an ingame voting option for people who play via client and don't see the frontpage that often.

 

 

@makato

 

I'm willing to pay a reasonable amount.

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I'd be willing to pay $5 for a membership to 07 scape, but [bleep] if I'm going to pay $15 for it. My own opinion is that Jagex had every intention to provide tier 3 or higher, but now that the poll has failed to produce the numbers they were expecting they will be forced to either lose out on a lot of potential profit from people who won't pay the ridiculous $15 or somehow allow more votes to be taken (ie. old subscribed accounts can now vote, or f2p accounts with x total level can vote).

I somewhat expect Jagex to come out with an announcement like that this week. Very few people will be willing to pay over $20 a month to access a game from 2007.

 

First, to PoorLepRecon's point, why wouldn't you want to pony up the cash? When you voted in the poll, you knew going into it that, if the numbers couldn't be reached, then you'd have 2007scape but at a high premium. It's like saying you want the nostalgia filter, but don't want to pay the costs of bringing it back - one who thinks like that can't have their cake and eat it too.

 

Next, to ItsASpork's point, why would Jagex reverse their stance on this? They knew what they were saying when the poll came out, and my gut feeling says that they wanted to see just how vocal this group of players - that claimed that they'd want 2007scape - were, just to see if the numbers they were quoting off could really materialize.

 

Just because it's slowing down/isn't projected to reach whatever mark doesn't mean one can start looking for outs. Even if the number misses the [self] desired mark by 1 person before 1 March, Jagex should stick by their plan and execute - whether this means an additional $5 on members, or $20 for the whole kit'n'caboodle.

 

Because it makes no sense to trash what could be a fun and potentially profitable project because of some arbitrary targets. And to your point aimed at lep, there is no way I could justify spending $20 a month on any game, especially not a 5.5 year old one. I'll happily play if it's free, and might consider it if it was $5 a month, but an additional $15 is outrageous.

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I'd be willing to pay $5 for a membership to 07 scape, but [bleep] if I'm going to pay $15 for it. My own opinion is that Jagex had every intention to provide tier 3 or higher, but now that the poll has failed to produce the numbers they were expecting they will be forced to either lose out on a lot of potential profit from people who won't pay the ridiculous $15 or somehow allow more votes to be taken (ie. old subscribed accounts can now vote, or f2p accounts with x total level can vote).

I somewhat expect Jagex to come out with an announcement like that this week. Very few people will be willing to pay over $20 a month to access a game from 2007.

 

First, to PoorLepRecon's point, why wouldn't you want to pony up the cash? When you voted in the poll, you knew going into it that, if the numbers couldn't be reached, then you'd have 2007scape but at a high premium. It's like saying you want the nostalgia filter, but don't want to pay the costs of bringing it back - one who thinks like that can't have their cake and eat it too.

 

Next, to ItsASpork's point, why would Jagex reverse their stance on this? They knew what they were saying when the poll came out, and my gut feeling says that they wanted to see just how vocal this group of players - that claimed that they'd want 2007scape - were, just to see if the numbers they were quoting off could really materialize.

 

Just because it's slowing down/isn't projected to reach whatever mark doesn't mean one can start looking for outs. Even if the number misses the [self] desired mark by 1 person before 1 March, Jagex should stick by their plan and execute - whether this means an additional $5 on members, or $20 for the whole kit'n'caboodle.

 

Because it makes no sense to trash what could be a fun and potentially profitable project because of some arbitrary targets. And to your point aimed at lep, there is no way I could justify spending $20 a month on any game, especially not a 5.5 year old one. I'll happily play if it's free, and might consider it if it was $5 a month, but an additional $15 is outrageous.

Doesn't change the facts that people knew what they were potentially signing up to before the poll even went live, Jagex stated clearly the higher premium to recoup costs if there wasn't enough interest in the new servers, as there clearly isn't at this moment. People should be prepared to pay an extra $15 a month if the 250k target is never reached and be happy, as that is the cost Jagex have pre-determined if required to avoid these new nostalgia-servers not be a cash drain on themselves. Making the new serves free to play or lower premium without the amount of interest would be a terrible business move to please a very small vocal minority, which they were doing anyway with the news of 2007 servers returning.

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I'd be willing to pay $5 for a membership to 07 scape, but [bleep] if I'm going to pay $15 for it. My own opinion is that Jagex had every intention to provide tier 3 or higher, but now that the poll has failed to produce the numbers they were expecting they will be forced to either lose out on a lot of potential profit from people who won't pay the ridiculous $15 or somehow allow more votes to be taken (ie. old subscribed accounts can now vote, or f2p accounts with x total level can vote).

I somewhat expect Jagex to come out with an announcement like that this week. Very few people will be willing to pay over $20 a month to access a game from 2007.

 

First, to PoorLepRecon's point, why wouldn't you want to pony up the cash? When you voted in the poll, you knew going into it that, if the numbers couldn't be reached, then you'd have 2007scape but at a high premium. It's like saying you want the nostalgia filter, but don't want to pay the costs of bringing it back - one who thinks like that can't have their cake and eat it too.

 

Next, to ItsASpork's point, why would Jagex reverse their stance on this? They knew what they were saying when the poll came out, and my gut feeling says that they wanted to see just how vocal this group of players - that claimed that they'd want 2007scape - were, just to see if the numbers they were quoting off could really materialize.

 

Just because it's slowing down/isn't projected to reach whatever mark doesn't mean one can start looking for outs. Even if the number misses the [self] desired mark by 1 person before 1 March, Jagex should stick by their plan and execute - whether this means an additional $5 on members, or $20 for the whole kit'n'caboodle.

 

Because it makes no sense to trash what could be a fun and potentially profitable project because of some arbitrary targets. And to your point aimed at lep, there is no way I could justify spending $20 a month on any game, especially not a 5.5 year old one. I'll happily play if it's free, and might consider it if it was $5 a month, but an additional $15 is outrageous.

Doesn't change the facts that people knew what they were potentially signing up to before the poll even went live, Jagex stated clearly the higher premium to recoup costs if there wasn't enough interest in the new servers, as there clearly isn't at this moment. People should be prepared to pay an extra $15 a month if the 250k target is never reached and be happy, as that is the cost Jagex have pre-determined if required to avoid these new nostalgia-servers not be a cash drain on themselves. Making the new serves free to play or lower premium without the amount of interest would be a terrible business move to please a very small vocal minority, which they were doing anyway with the news of 2007 servers returning.

 

That's a poorly thought through argument. 07servers have the potential to be much more than just nostalgia, it has the potential to be a much smaller, yet profitable and growing independent game that generates money for the live game. However, that outcome is only possible if the cost is low enough to entice new players to try out the servers. Someone who's never played 07rs isn't going to pay 15 bucks a month for something they aren't even sure they'll like.

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That's a poorly thought through argument. 07servers have the potential to be much more than just nostalgia, it has the potential to be a much smaller, yet profitable and growing independent game that generates money for the live game. However, that outcome is only possible if the cost is low enough to entice new players to try out the servers. Someone who's never played 07rs isn't going to pay 15 bucks a month for something they aren't even sure they'll like.

 

It's not poorly thought out. Jagex set the bar, the price, and the terms - if the players don't rise to the cause and meet those targets, then they're essentially lying in the bed that they made for themselves. They know more about their financial situation than we ever would, so if they feel $15/mo is what it takes to have these servers, then that's what it takes, period.

 

It really doesn't matter if one preaches about how awesome or good 2007scape was, or how it would be a waste if they had to pay more than three times the amount of membership to get into it. The messengers of 2007scape need to get out more to spread the word and accept that, if they miss their target, then they'll have to pay a premium to get back into the game.

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[spoiler=minimized quotes for space save.]

I'd be willing to pay $5 for a membership to 07 scape, but [bleep] if I'm going to pay $15 for it. My own opinion is that Jagex had every intention to provide tier 3 or higher, but now that the poll has failed to produce the numbers they were expecting they will be forced to either lose out on a lot of potential profit from people who won't pay the ridiculous $15 or somehow allow more votes to be taken (ie. old subscribed accounts can now vote, or f2p accounts with x total level can vote).

I somewhat expect Jagex to come out with an announcement like that this week. Very few people will be willing to pay over $20 a month to access a game from 2007.

 

First, to PoorLepRecon's point, why wouldn't you want to pony up the cash? When you voted in the poll, you knew going into it that, if the numbers couldn't be reached, then you'd have 2007scape but at a high premium. It's like saying you want the nostalgia filter, but don't want to pay the costs of bringing it back - one who thinks like that can't have their cake and eat it too.

 

Next, to ItsASpork's point, why would Jagex reverse their stance on this? They knew what they were saying when the poll came out, and my gut feeling says that they wanted to see just how vocal this group of players - that claimed that they'd want 2007scape - were, just to see if the numbers they were quoting off could really materialize.

 

Just because it's slowing down/isn't projected to reach whatever mark doesn't mean one can start looking for outs. Even if the number misses the [self] desired mark by 1 person before 1 March, Jagex should stick by their plan and execute - whether this means an additional $5 on members, or $20 for the whole kit'n'caboodle.

 

Because it makes no sense to trash what could be a fun and potentially profitable project because of some arbitrary targets. And to your point aimed at lep, there is no way I could justify spending $20 a month on any game, especially not a 5.5 year old one. I'll happily play if it's free, and might consider it if it was $5 a month, but an additional $15 is outrageous.

Doesn't change the facts that people knew what they were potentially signing up to before the poll even went live, Jagex stated clearly the higher premium to recoup costs if there wasn't enough interest in the new servers, as there clearly isn't at this moment. People should be prepared to pay an extra $15 a month if the 250k target is never reached and be happy, as that is the cost Jagex have pre-determined if required to avoid these new nostalgia-servers not be a cash drain on themselves. Making the new serves free to play or lower premium without the amount of interest would be a terrible business move to please a very small vocal minority, which they were doing anyway with the news of 2007 servers returning.

 

 

That's a poorly thought through argument. 07servers have the potential to be much more than just nostalgia, it has the potential to be a much smaller, yet profitable and growing independent game that generates money for the live game. However, that outcome is only possible if the cost is low enough to entice new players to try out the servers. Someone who's never played 07rs isn't going to pay 15 bucks a month for something they aren't even sure they'll like.

as far as I'm concerned 07 servers have little to no potential to be sustainable for long period of time to generate cash for the main game. People will log in see that there expectations =/= the nostalgia they felt for 07 servers and quit after a few weeks/months at most. I've said it before bringing back 5.5 year old code to make so called 'old school' servers will be nothing like the game used to be, the game still had major flaws in 07 but everyone with rose tinted glasses on seems to forget that. the community made 2007 great, no matter how much obsolete coding you bring back with change the fact that the community has moved on or adapted to change.

If you want an accurate prediction for these new servers look at RSC, it's mostly barren and overrun with bots now. Yet still costs Jagex 3 extra servers to maintain. The difference being RSC is actually a different game and hence a true legacy/'old school' server, unlike 07 servers.

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So here's my question to all you 07 fanboys out there: after you get your 07 servers and they take it live for you -- then what?

 

Do they simply reset the game at that level and leave it? No changes made ever, other than some basic anti-bot measures (yeah right) and some glitch fixes? Leave the game, as it was as of August 10, 2007?

 

Or do you want them to make changes and improvements to it? If so, how is it to be determined as to what changes are to be made?

 

How should they be implemented?

 

Will it only be the changes and improvements that the "majority" of fanboys want?

 

What happens if they make a change and then a rather vocal minority goes guano-crazy and starts riots over it? Then what?

 

Should they undo the change? Or maybe you'd prefer they make ANOTHER server for that change only?

 

Honestly, I don't see this thing as being very well thought through. :rolleyes:

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Since the point of bringing back 2007 servers was to feed nostalgia and allow players to play on a snapshot of RuneScape in August 2007, I'd argue that no changes should be implemented at all to preserve the full experience. The only change I would appreciate being implemented would be anti-bot measures (BotWatch), as they do not directly/obviously affect your experience as opposed to say interface or make-x updates.

 

Of course I can see them adding in more usuability features anyway, much like they've done with RSC.

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Doesn't change the facts that people knew what they were potentially signing up to before the poll even went live, Jagex stated clearly the higher premium to recoup costs if there wasn't enough interest in the new servers, as there clearly isn't at this moment. People should be prepared to pay an extra $15 a month if the 250k target is never reached and be happy, as that is the cost Jagex have pre-determined if required to avoid these new nostalgia-servers not be a cash drain on themselves. Making the new serves free to play or lower premium without the amount of interest would be a terrible business move to please a very small vocal minority, which they were doing anyway with the news of 2007 servers returning.

Going by that logic, anyone who is interested in it but doesn't/cant pay an extra $15 for it would be waiting for the vote to get to 250k. So that's a poor way of looking at it.

 

I doubt the targets are arbitrary. They will be designed so that at each level of interest, and hence estimated income, the planned changes become economically viable.

 

Say there are only 50k people willing to pay an extra $15 per month, right now the vote is over 150k, and if all of those who voted are willing to pay an extra $5, then it would be in Jagex's best interest to make it only cost an extra $5. Obviously that would be a huge assumption to say that those figures are correct, but I'm using the example to say that the option at 250K will get Jagex more money than option 50K, even if no one else votes.

 

And being economically viable? Jagex are definitely going to profit from this. People don't realise how cheap this option is, the content is already developed, it only requires a small team to get it ready for current systems and basically set it up, other than that there's only really server costs which aren't that expensive and will easily be covered by membership fees.

 

Look at all the time, money and resources Jagex spent working on games and content that never saw the light of day. This is a very small risk and very small investment which has pretty much already guaranteed profit for Jagex.

 

And I can't see 07scape lasting too long if it doesn't make the 250k votes (if Jagex are planning to stay to their word). Runescape membership is already $10 for me, this extra "$15" will probably end up being over $20 in AUD. So for me it will likely cost about $30 a month. As much as I want to play and pay to play 07scape, there is no way I'm gonna hang around for longer than a few months at $30 per month.

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Bly, your desperate use of the word fanboy is adorable and all, but ad homenims and projection do nothing to aid your case. :roll: You're no better than the prepubescent children who go out of their way to cry fanboy at anyone with a different taste in video game consoles. It's rather sophomoric and makes you seem insufferable.

 

Anyway, I wouldn't like to see any additional changes to the game. I just want the original game, critical maintenance, a functioning report system, and a $5 additional charge. That's all I want. I won't go berserk if they add a "new" quest or something, but I can't see anyone getting mad unless they add the GE/godwars or remove PKing/free trade/duel arena again.

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But what if a vocal minority wants changes made? Or if they don't want the ease of use features added? What happens then? How is it to be determined that such changes are or are not to be made?

 

There's always someone - there's always a group - who will say, "Ya know, it'd be better if it had 'X' ..."

 

And when they don't get it, they throw a hissy over it.

 

How do you propose this be handled?

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The fact remains Jagex know what they're talking about financially anyway. How else would they manage to maintain an MMO for over 10 years otherwise, I highly doubt they just pulled $15 a month figure out of there asses, if they say the new servers will cost membership +$15 a month for under 250k players it must be an accurate cost that Jagex have worked out.

The old coding maybe there in the old back-up but it's not that simple to make it into a viable game ready to play. Jagex will need to hire staff to maintain the servers, make it possible for the old code to be supported by the current platform runescape runs on etc.

As to the updates, the only updates 07 servers should get are critical bug fixes etc. No new gameplay features, interface changes, new quests etc. as soon as Jagex start actively updating 07 servers with content they will no longer be 'old school'/legacy servers.

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[spoiler=minimized quotes for space save.]

I'd be willing to pay $5 for a membership to 07 scape, but [bleep] if I'm going to pay $15 for it. My own opinion is that Jagex had every intention to provide tier 3 or higher, but now that the poll has failed to produce the numbers they were expecting they will be forced to either lose out on a lot of potential profit from people who won't pay the ridiculous $15 or somehow allow more votes to be taken (ie. old subscribed accounts can now vote, or f2p accounts with x total level can vote).

I somewhat expect Jagex to come out with an announcement like that this week. Very few people will be willing to pay over $20 a month to access a game from 2007.

 

First, to PoorLepRecon's point, why wouldn't you want to pony up the cash? When you voted in the poll, you knew going into it that, if the numbers couldn't be reached, then you'd have 2007scape but at a high premium. It's like saying you want the nostalgia filter, but don't want to pay the costs of bringing it back - one who thinks like that can't have their cake and eat it too.

 

Next, to ItsASpork's point, why would Jagex reverse their stance on this? They knew what they were saying when the poll came out, and my gut feeling says that they wanted to see just how vocal this group of players - that claimed that they'd want 2007scape - were, just to see if the numbers they were quoting off could really materialize.

 

Just because it's slowing down/isn't projected to reach whatever mark doesn't mean one can start looking for outs. Even if the number misses the [self] desired mark by 1 person before 1 March, Jagex should stick by their plan and execute - whether this means an additional $5 on members, or $20 for the whole kit'n'caboodle.

 

Because it makes no sense to trash what could be a fun and potentially profitable project because of some arbitrary targets. And to your point aimed at lep, there is no way I could justify spending $20 a month on any game, especially not a 5.5 year old one. I'll happily play if it's free, and might consider it if it was $5 a month, but an additional $15 is outrageous.

Doesn't change the facts that people knew what they were potentially signing up to before the poll even went live, Jagex stated clearly the higher premium to recoup costs if there wasn't enough interest in the new servers, as there clearly isn't at this moment. People should be prepared to pay an extra $15 a month if the 250k target is never reached and be happy, as that is the cost Jagex have pre-determined if required to avoid these new nostalgia-servers not be a cash drain on themselves. Making the new serves free to play or lower premium without the amount of interest would be a terrible business move to please a very small vocal minority, which they were doing anyway with the news of 2007 servers returning.

 

 

That's a poorly thought through argument. 07servers have the potential to be much more than just nostalgia, it has the potential to be a much smaller, yet profitable and growing independent game that generates money for the live game. However, that outcome is only possible if the cost is low enough to entice new players to try out the servers. Someone who's never played 07rs isn't going to pay 15 bucks a month for something they aren't even sure they'll like.

as far as I'm concerned 07 servers have little to no potential to be sustainable for long period of time to generate cash for the main game. People will log in see that there expectations =/= the nostalgia they felt for 07 servers and quit after a few weeks/months at most. I've said it before bringing back 5.5 year old code to make so called 'old school' servers will be nothing like the game used to be, the game still had major flaws in 07 but everyone with rose tinted glasses on seems to forget that. the community made 2007 great, no matter how much obsolete coding you bring back with change the fact that the community has moved on or adapted to change.

If you want an accurate prediction for these new servers look at RSC, it's mostly barren and overrun with bots now. Yet still costs Jagex 3 extra servers to maintain. The difference being RSC is actually a different game and hence a true legacy/'old school' server, unlike 07 servers.

 

Jagex killed Rsc servers by making them closed just like they will kill 07 potential by making it too expensive to get off the ground. If you can't see the potential in a runescape reset to zero with a combat system that was extremely popular because it was before all of the overpowered weapons then you either haven't been apart of this game long or haven't paid attention to its evolution.

 

The combat engine alone is enough to draw many old pkers back, as well as, those who pked right up to eoc. Also with everything reset it has a draw to those who want to start a new game and economy but it only has that draw if it comes with a reasonable cost.

 

There are many like me who have left the game that would be willing to return at a reasonable cost, but that number will dwindle severely as it gets more expensive, not so much because we aren't willing to pay it but because we are old enough now to know that the game reset to zero that costs 20 dollars a month has no potential of getting off the ground. If runescape cost 10 bucks a month right from the start, it would most likely not even exist today. Because a new game can't muster a supporting network of players when it costs that much before the players even get a chance to become emotionally invested in the games survival.

 

The community had no draw to me in 07, I prefer the community of 02 tbh.... But the gameplay of 07 has enough draw to me personally to come back.

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I've...I've just got to know. What makes anyone here think that this sort of thing would be cheap and easy to maintain?

 

A little real world experience: My company is preparing to release some software that was in development for two weeks. Two weeks for a development team of twelve people at $30/hr (industry standard) for 336 hours is about $120K. That doesn't count any quality assurance effort, product management, requirements gathering, or any intermediate releases/technical support during that time related to the release.

 

As a general rule of thumb, a developer costs $65K. At $15/mo/player, you'd pay for that developer's yearly salary with 4,333 players. Want more developers? Multiply the base number of the developer's salary by the number of players you need. At a modest level, you'd need ~13,000 players paying $15/mo to pay for 3 developers for an entire year.

 

This says nothing of quality assurance - they make slightly less than a developer, but it's still north of $57K. With a team of 3 developers and 2 quality assurance staff, that'd be about $206,400. At $15/mo, that's ~14,000 players.

 

Then you have the unforeseen costs - customer support, technical upkeep, and ensuring that the code can run on Java 7 since Java 6 isn't supported anymore, as well as server and bandwidth costs. Also, where is all of this data going to live? Which SAN would they want to invest in? Some of the really good ones can be pricey - $5,000 to start, $40,000 on the high end - and if there's a service contract, well you're handing over easily another $100,000 or more to ensure that your data integrity remains.

 

I haven't even started talking about the geolocated servers to reduce lag. Where would they go? Which countries would charge them an arm and a leg for the bandwidth?

 

These are just the prices that are off the top of my head for a project. The only people that could appreciate the other costs besides "resurrecting some old code and slapping it on a server" would be the ones that are in the industry. My numbers for the SAN may be a bit off, since I've not been able to price one of those for about 4 years, but thinking of those other costs is pretty serious.

 

So I'm just curious.

 

Why does everyone seem to think that this is inexpensive?

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Linux User/Enthusiast Full-Stack Software Engineer | Stack Overflow Member | GIMP User
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...Alright, the Elf City update lured me back to RS over a year ago.

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