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Ambler

2007 - Old School RuneScape... You Vote! - [It's Here!]

  

  1. 1. Will You Vote for 2007 Runescape?

    • Yes
      33
    • No
      30
    • I'm F2P
      8
  2. 2. Will you play on 2007 Servers?

    • Yes
      37
    • No
      27
    • I'm F2p, so no
      4
    • I'm F2P, but would subscribe
      4


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While the poll here shows everyone is against 2007scape, Runescape.com will certainly show at least 500k votes starting tomorrow.

 

You'll be very lucky to have 500k votes by the end of this, let's not get ridiculous in here.

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While the poll here shows everyone is against 2007scape, Runescape.com will certainly show at least 500k votes starting tomorrow.

 

A problem with a poll here is alot of people are for EoC. I noticed a slight downfall in activity here since EoC release. This could be a reason why the poll here has that sort of impact, because of the pre-eoc combat people left.

[/hide]

People just don't realize that RS was never supposed to have something like EoC. It's out of its limits. RS is a web browser game and we like it just how it is. If we wanted a real bad ass combat system we would all play WoW.

 

RS was never meant to rile people up as much as this either.

Also, stop classing us all with 'we'. Not everyone is so blinded by nostalgia as you, unable to see that the changes needed to be made.

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99 Attack 31/10/2012 | 99 Dungeoneering 31/10/2012 | 99 Strength 31/10/2012 | 99 Magic 2/12/2012

99 Range 16/12/2012 | 99 Herblore 25/12/2012 | 99 Summoning 4/1/2013 | 99 Firemaking 6/3/2013

99 Farming 10/4/2013 | 99 Slayer 11/7/2013 | 99 Fletching 21/8/2013  |  99 Smithing 22/8/2013 

99 Crafting 19/12/2013  |  99 Cooking 15/1/2014  |  99 Agility 25/1/2014  |  99 Thieving 01/02/2014

99 Construction 21/04/2014  |  99 Woodcutting 04/03/2014  |  99 Fishing 17/04/2014  |  99 Mining 23/07/2015

99 Divination 27/07/2015  |  99 Runecrafting 20/08/2015  |  99 Hunter 20/08/2015  | Maxed 20/08/2015

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Remember back in 2006 when we had the Falador massacre and everybody went nuts? That's the kind of feeling that you don't get with 2013 Runescape. Jagex are terrified of making a mistake, and that mentality has cost them their game.

Errr ... so you actually want a buggy game where game-breaking oversights can have massive impacts on the economy or result in the loss of all your items?

 

[hide]Surprise, it's still around![/hide]

 

No, what I want is for Jagex to stop being so goddam safe with everything. Just like when you go out to drive your car to the grocery store, you're taking the chance that you'll be hit by another car and killed, but the benefits of that car trip outweigh the risks.

 

Jagex, they are terrified of that car trip. In fact, they don't even own a car. Jagex is like the grandma who's locked herself in her own house, removed all the furniture, sanded down all sharp corners, tied herself to the only remaining chair, and calls her son every couple of days to personally deliver her some cold, bland chicken broth that he spoonfeeds her with his own hands (because she could choke on the spoon).

 

Jagex used to take risks. And risks come with losses (glitches), I realize. Sometimes even huge, game changing glitches. But those glitches are rare. They don't happen all that often. The benefits outweigh the risks. Nowadays, Jagex only releases updates that appeal to the lowest common demoninator, AKA children.

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Ice barrage will be expensive as [bleep] again. Not sure if I want to get 99 range/mage/defense for a 3rd time lol

this will definatly hurt me, since I'll have to mage less.

Ancient combos will come back if its an exact capture of 07 though, since this will be miles earlier than the ice burst exploit.

 

There's still alching i guess....ugh


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EoC was not the right direction for RuneScape simply because the mass mess it made. And the content it killed.

The same argument could be made about the return of free trade and the wild. It opened the floodgates for the onslaught of bots we suffered for months afterwards which basically caused the bottom to fall out of the economy, killed any form of resource gathering skills, ruined community interaction in the G.E. and banks, and caused a lot of people to quit. All that from an update people begged for.

 

Just remember: be careful what you wish for, you just might get it.


 

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THE place for all free players to connect, hang out and talk about how awesome it is to be F2P.

So, Kaida is the real version of every fictional science-badass? That explains a lot, actually...

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Remember back in 2006 when we had the Falador massacre and everybody went nuts? That's the kind of feeling that you don't get with 2013 Runescape. Jagex are terrified of making a mistake, and that mentality has cost them their game.

Errr ... so you actually want a buggy game where game-breaking oversights can have massive impacts on the economy or result in the loss of all your items?

 

[hide]Surprise, it's still around![/hide]

[/hide]

No, what I want is for Jagex to stop being so goddam safe with everything. Just like when you go out to drive your car to the grocery store, you're taking the chance that you'll be hit by another car and killed, but the benefits of that car trip outweigh the risks.

 

Jagex, they are terrified of that car trip. In fact, they don't even own a car. Jagex is like the grandma who's locked herself in her own house, removed all the furniture, sanded down all sharp corners, tied herself to the only remaining chair, and calls her son every couple of days to personally deliver her some cold, bland chicken broth that he spoonfeeds her with his own hands (because she could choke on the spoon).

 

Jagex used to take risks. And risks come with losses (glitches), I realize. Sometimes even huge, game changing glitches. But those glitches are rare. They don't happen all that often. The benefits outweigh the risks. Nowadays, they lock themselves in their office and only release updates that appeal to the lowest common demoninator, AKA children who Jagex thinks they have to protect with their children-like themes.

 

Implementing EoC was the biggest risk they have ever taken. With it have come some huge glitches.

And lo and behold, it's turned out to be possibly the best risk they've ever taken.


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A Blog to Bathtubs for Beginners
Quest Cape | 99 Defence Achieved 11-Jul-2011 17:41 | 99 Prayer 11-Jul-2012 | 99 Constitution 02-Aug-2012

99 Attack 31/10/2012 | 99 Dungeoneering 31/10/2012 | 99 Strength 31/10/2012 | 99 Magic 2/12/2012

99 Range 16/12/2012 | 99 Herblore 25/12/2012 | 99 Summoning 4/1/2013 | 99 Firemaking 6/3/2013

99 Farming 10/4/2013 | 99 Slayer 11/7/2013 | 99 Fletching 21/8/2013  |  99 Smithing 22/8/2013 

99 Crafting 19/12/2013  |  99 Cooking 15/1/2014  |  99 Agility 25/1/2014  |  99 Thieving 01/02/2014

99 Construction 21/04/2014  |  99 Woodcutting 04/03/2014  |  99 Fishing 17/04/2014  |  99 Mining 23/07/2015

99 Divination 27/07/2015  |  99 Runecrafting 20/08/2015  |  99 Hunter 20/08/2015  | Maxed 20/08/2015

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Remember back in 2006 when we had the Falador massacre and everybody went nuts? That's the kind of feeling that you don't get with 2013 Runescape. Jagex are terrified of making a mistake, and that mentality has cost them their game.

Errr ... so you actually want a buggy game where game-breaking oversights can have massive impacts on the economy or result in the loss of all your items?

 

[hide]Surprise, it's still around![/hide]

[/hide]

No, what I want is for Jagex to stop being so goddam safe with everything. Just like when you go out to drive your car to the grocery store, you're taking the chance that you'll be hit by another car and killed, but the benefits of that car trip outweigh the risks.

 

Jagex, they are terrified of that car trip. In fact, they don't even own a car. Jagex is like the grandma who's locked herself in her own house, removed all the furniture, sanded down all sharp corners, tied herself to the only remaining chair, and calls her son every couple of days to personally deliver her some cold, bland chicken broth that he spoonfeeds her with his own hands (because she could choke on the spoon).

 

Jagex used to take risks. And risks come with losses (glitches), I realize. Sometimes even huge, game changing glitches. But those glitches are rare. They don't happen all that often. The benefits outweigh the risks. Nowadays, they lock themselves in their office and only release updates that appeal to the lowest common demoninator, AKA children who Jagex thinks they have to protect with their children-like themes.

 

Implementing EoC was the biggest risk they have ever taken. With it have come some huge glitches.

And lo and behold, it's turned out to be possibly the best risk they've ever taken.

 

EoC was a risk? No. I disagree completely. I didn't let Jagex sell me that crap.

 

The EoC model was the WoW model. It wasn't a risk, it was an update that was based off a very, very well-tested model. Jagex opted to adopt the strategy of every other MMO developer ever- make your game more like WoW. There was no risk involved. EoC was not unique in any respect, it was WoW with a different name.

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Remember back in 2006 when we had the Falador massacre and everybody went nuts? That's the kind of feeling that you don't get with 2013 Runescape. Jagex are terrified of making a mistake, and that mentality has cost them their game.

Errr ... so you actually want a buggy game where game-breaking oversights can have massive impacts on the economy or result in the loss of all your items?

 

[hide]Surprise, it's still around![/hide]

[/hide]

No, what I want is for Jagex to stop being so goddam safe with everything. Just like when you go out to drive your car to the grocery store, you're taking the chance that you'll be hit by another car and killed, but the benefits of that car trip outweigh the risks.

 

Jagex, they are terrified of that car trip. In fact, they don't even own a car. Jagex is like the grandma who's locked herself in her own house, removed all the furniture, sanded down all sharp corners, tied herself to the only remaining chair, and calls her son every couple of days to personally deliver her some cold, bland chicken broth that he spoonfeeds her with his own hands (because she could choke on the spoon).

 

Jagex used to take risks. And risks come with losses (glitches), I realize. Sometimes even huge, game changing glitches. But those glitches are rare. They don't happen all that often. The benefits outweigh the risks. Nowadays, they lock themselves in their office and only release updates that appeal to the lowest common demoninator, AKA children who Jagex thinks they have to protect with their children-like themes.

 

Implementing EoC was the biggest risk they have ever taken. With it have come some huge glitches.

And lo and behold, it's turned out to be possibly the best risk they've ever taken.

 

EoC was a risk? No. I disagree completely. I didn't let Jagex sell me that crap.

 

The EoC model was the WoW model. It wasn't a risk, it was an update that was based off a very, very well-tested model. Jagex opted to adopt the strategy of every other MMO developer ever- make your game more like WoW. There was no risk involved. EoC was not unique in any respect, it was WoW with a different name.

 

The fact that the EoC "model" was well-tested is irrelevant. It's a huge game-changer to RS, which makes it a risk.

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Remember back in 2006 when we had the Falador massacre and everybody went nuts? That's the kind of feeling that you don't get with 2013 Runescape. Jagex are terrified of making a mistake, and that mentality has cost them their game.

Errr ... so you actually want a buggy game where game-breaking oversights can have massive impacts on the economy or result in the loss of all your items?

 

[hide]Surprise, it's still around![/hide]

[/hide]

No, what I want is for Jagex to stop being so goddam safe with everything. Just like when you go out to drive your car to the grocery store, you're taking the chance that you'll be hit by another car and killed, but the benefits of that car trip outweigh the risks.

 

Jagex, they are terrified of that car trip. In fact, they don't even own a car. Jagex is like the grandma who's locked herself in her own house, removed all the furniture, sanded down all sharp corners, tied herself to the only remaining chair, and calls her son every couple of days to personally deliver her some cold, bland chicken broth that he spoonfeeds her with his own hands (because she could choke on the spoon).

 

Jagex used to take risks. And risks come with losses (glitches), I realize. Sometimes even huge, game changing glitches. But those glitches are rare. They don't happen all that often. The benefits outweigh the risks. Nowadays, they lock themselves in their office and only release updates that appeal to the lowest common demoninator, AKA children who Jagex thinks they have to protect with their children-like themes.

 

Implementing EoC was the biggest risk they have ever taken. With it have come some huge glitches.

And lo and behold, it's turned out to be possibly the best risk they've ever taken.

 

I believe the squeal of fortune was the best risk they've taken

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No, what I want is for Jagex to stop being so goddam safe with everything. Just like when you go out to drive your car to the grocery store, you're taking the chance that you'll be hit by another car and killed, but the benefits of that car trip outweigh the risks.

 

Jagex, they are terrified of that car trip. In fact, they don't even own a car. Jagex is like the grandma who's locked herself in her own house, removed all the furniture, sanded down all sharp corners, tied herself to the only remaining chair, and calls her son every couple of days to personally deliver her some cold, bland chicken broth that he spoonfeeds her with his own hands (because she could choke on the spoon).

 

Jagex used to take risks. And risks come with losses (glitches), I realize. Sometimes even huge, game changing glitches. But those glitches are rare. They don't happen all that often. The benefits outweigh the risks. Nowadays, Jagex only releases updates that appeal to the lowest common demoninator, AKA children.

 

Oh please, do tell us examples of these "risks" Jagex took before 07 that didn't have resemblence or comparisson to post 07. I'd LOVE to hear them.

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Remember back in 2006 when we had the Falador massacre and everybody went nuts? That's the kind of feeling that you don't get with 2013 Runescape. Jagex are terrified of making a mistake, and that mentality has cost them their game.

Errr ... so you actually want a buggy game where game-breaking oversights can have massive impacts on the economy or result in the loss of all your items?

 

[hide]Surprise, it's still around![/hide]

[/hide]

No, what I want is for Jagex to stop being so goddam safe with everything. Just like when you go out to drive your car to the grocery store, you're taking the chance that you'll be hit by another car and killed, but the benefits of that car trip outweigh the risks.

 

Jagex, they are terrified of that car trip. In fact, they don't even own a car. Jagex is like the grandma who's locked herself in her own house, removed all the furniture, sanded down all sharp corners, tied herself to the only remaining chair, and calls her son every couple of days to personally deliver her some cold, bland chicken broth that he spoonfeeds her with his own hands (because she could choke on the spoon).

 

Jagex used to take risks. And risks come with losses (glitches), I realize. Sometimes even huge, game changing glitches. But those glitches are rare. They don't happen all that often. The benefits outweigh the risks. Nowadays, they lock themselves in their office and only release updates that appeal to the lowest common demoninator, AKA children who Jagex thinks they have to protect with their children-like themes.

 

Implementing EoC was the biggest risk they have ever taken. With it have come some huge glitches.

And lo and behold, it's turned out to be possibly the best risk they've ever taken.

 

EoC was a risk? No. I disagree completely. I didn't let Jagex sell me that crap.

 

The EoC model was the WoW model. It wasn't a risk, it was an update that was based off a very, very well-tested model. Jagex opted to adopt the strategy of every other MMO developer ever- make your game more like WoW. There was no risk involved. EoC was not unique in any respect, it was WoW with a different name.

 

The fact that the EoC "model" was well-tested is irrelevant. It's a huge game-changer to RS, which makes it a risk.

 

And I still don't understand how it was a risk.

 

Just because it was a game-changer doesn't mean its a risk.

 

The fact that the WoW model is very well-tested is in fact relevant: it saves Jagex from biting their nails over whether EoC would catch on. They knew it would. Exactly what risk was involved in EoC?

 

And I know your answer: because the Runescape playerbase was used to oldschool combat. EoC was a risk because those players might potentially leave the game- and you're right. Many did. But the community doesn't matter to Jagex, they've proved that time and time again. So long as the number of players stays about the same, Jagex are happy. Just look what Jagex did with Ace of Spades - they killed off the old community so much the old community splintered and made their own website, forum, and game. Jagex aren't developers anymore - they bow to the will of their investors. And their investors want as much money as they can get with little to no risk. EoC was WoW repackaged. Dumbed down, bland, button-mashing, WoW combat that MMO players have seen time and time and time again.

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[hide]

Remember back in 2006 when we had the Falador massacre and everybody went nuts? That's the kind of feeling that you don't get with 2013 Runescape. Jagex are terrified of making a mistake, and that mentality has cost them their game.

Errr ... so you actually want a buggy game where game-breaking oversights can have massive impacts on the economy or result in the loss of all your items?

 

[hide]Surprise, it's still around![/hide]

[/hide]

No, what I want is for Jagex to stop being so goddam safe with everything. Just like when you go out to drive your car to the grocery store, you're taking the chance that you'll be hit by another car and killed, but the benefits of that car trip outweigh the risks.

 

Jagex, they are terrified of that car trip. In fact, they don't even own a car. Jagex is like the grandma who's locked herself in her own house, removed all the furniture, sanded down all sharp corners, tied herself to the only remaining chair, and calls her son every couple of days to personally deliver her some cold, bland chicken broth that he spoonfeeds her with his own hands (because she could choke on the spoon).

 

Jagex used to take risks. And risks come with losses (glitches), I realize. Sometimes even huge, game changing glitches. But those glitches are rare. They don't happen all that often. The benefits outweigh the risks. Nowadays, they lock themselves in their office and only release updates that appeal to the lowest common demoninator, AKA children who Jagex thinks they have to protect with their children-like themes.

 

Implementing EoC was the biggest risk they have ever taken. With it have come some huge glitches.

And lo and behold, it's turned out to be possibly the best risk they've ever taken.

[/hide]

EoC was a risk? No. I disagree completely. I didn't let Jagex sell me that crap.

 

The EoC model was the WoW model. It wasn't a risk, it was an update that was based off a very, very well-tested model. Jagex opted to adopt the strategy of every other MMO developer ever- make your game more like WoW. There was no risk involved. EoC was not unique in any respect, it was WoW with a different name.

 

How can you say EoC wasn't a risk, when it set about to completely change every combat aspect of the game? How when released, it clearly wasn't ready?

It was nothing near a "very, very well tested model".

Everyone needs to drop this crap about WoW. It's getting more and more tiresome and completely irrelevant. If you obsess so much about the mechanics of WoW, then walk away from MMO's altogether and go outside.

 

[hide=]
[hide]

Remember back in 2006 when we had the Falador massacre and everybody went nuts? That's the kind of feeling that you don't get with 2013 Runescape. Jagex are terrified of making a mistake, and that mentality has cost them their game.

Errr ... so you actually want a buggy game where game-breaking oversights can have massive impacts on the economy or result in the loss of all your items?

 

[hide]Surprise, it's still around![/hide]

[/hide]

No, what I want is for Jagex to stop being so goddam safe with everything. Just like when you go out to drive your car to the grocery store, you're taking the chance that you'll be hit by another car and killed, but the benefits of that car trip outweigh the risks.

 

Jagex, they are terrified of that car trip. In fact, they don't even own a car. Jagex is like the grandma who's locked herself in her own house, removed all the furniture, sanded down all sharp corners, tied herself to the only remaining chair, and calls her son every couple of days to personally deliver her some cold, bland chicken broth that he spoonfeeds her with his own hands (because she could choke on the spoon).

 

Jagex used to take risks. And risks come with losses (glitches), I realize. Sometimes even huge, game changing glitches. But those glitches are rare. They don't happen all that often. The benefits outweigh the risks. Nowadays, they lock themselves in their office and only release updates that appeal to the lowest common demoninator, AKA children who Jagex thinks they have to protect with their children-like themes.

 

Implementing EoC was the biggest risk they have ever taken. With it have come some huge glitches.

And lo and behold, it's turned out to be possibly the best risk they've ever taken.

[/hide]

 

I believe the squeal of fortune was the best risk they've taken

 

No Squeal of Fortune was no risk. They knew what they were doing and the reaction it would face.


xcsx7c.png | 3gliP.jpg | 51y5tv.png  |  8mO5K.jpg

A Blog to Bathtubs for Beginners
Quest Cape | 99 Defence Achieved 11-Jul-2011 17:41 | 99 Prayer 11-Jul-2012 | 99 Constitution 02-Aug-2012

99 Attack 31/10/2012 | 99 Dungeoneering 31/10/2012 | 99 Strength 31/10/2012 | 99 Magic 2/12/2012

99 Range 16/12/2012 | 99 Herblore 25/12/2012 | 99 Summoning 4/1/2013 | 99 Firemaking 6/3/2013

99 Farming 10/4/2013 | 99 Slayer 11/7/2013 | 99 Fletching 21/8/2013  |  99 Smithing 22/8/2013 

99 Crafting 19/12/2013  |  99 Cooking 15/1/2014  |  99 Agility 25/1/2014  |  99 Thieving 01/02/2014

99 Construction 21/04/2014  |  99 Woodcutting 04/03/2014  |  99 Fishing 17/04/2014  |  99 Mining 23/07/2015

99 Divination 27/07/2015  |  99 Runecrafting 20/08/2015  |  99 Hunter 20/08/2015  | Maxed 20/08/2015

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We all know EOC is based on well tested formulas employed by other MMOs, that's not where the risk comes in. The risk to implimenting EOC was alienating and driving away the long term players which at this point in RS's life, is the majority. They're simply not getting enough new players.

So potentially reach into a more modern market at the chance of driving away long term players. Sounds like a risk to me.

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And you're using only a few datapoints to show that 2008 was the reason they fell. With only two datapoints there, what's to say it didn't continue to climb and fall at some other point over the period?

Correction: He's using a two data points within a month of each other to imply causation with an event that happened 48 months ago. To say it's an intellectual scandal to pass those statistics off with that strong of a conclusion would be a massive understatement.

 

You are my hero. <3

I haven't played the game in 3+ years and I'm voting yes.

 

Generation Y praises the current Runescape as a vast improvement, I don't see the appeal. I quit this game because I saw Runescape becoming far too "dressed up" (as fallstar beautifully puts it), kiddish, and commercialized.

 

I may sound like a cranky old geyser, but I truly believe 2006scape was the best scape. 2007 is a nice deal, and is about the time Jagex starting losing their touch with reality, but it's still an early enough date to enjoy the oldschool foundations of Runescape.

 

2013 Runescape has got neat graphics... whoopdi [bleep]in do? I'd trade in graphics for gameplay any day.

 

So I guess every update that happened after 2007 does not count as gameplay. Those 65 quest, 4+ new bosses, 2 new skills don't mean much.

 

In my opinion, yes.

 

Jagex very much changed their outlook on Runescape around the year 2007. At that time Runescape became less of the player's game and more of the company's game. Quests were dull, unexciting, bland. Most of the bosses are just Jagex trying to outdo their old bosses. Notice how Jagex are terrified of releasing a new boss that doesn't topple the old bosses? That's the kind of mindset that destroyed the game. Sure, there were some great updates, but 98% of the gameplay updates from 2007-present are really, truly... just ... plain... bad. They lost their touch. They lost their game.

 

I'm not going to sit here and try to cherry pick the good things in 2013 Runescape, because that's dishonest. 2013 Runescape is overwhelmingly bad. 2013 Runescape is being updated by a company that favors censorship, despises criticism, and generally shits on its player base (arguably even more than Blizzard!). I don't know, it feels like Runescape is like a Micheal Bay movie. The advertisements for the movie will tell you its unique, it's great, it's heroic, it's patriotic, it's the best movie of the year. And people fall for it because that message is drilled into their head. But then you watch the movie and see how terrible it is. On the outside, it's really great looking, nice and shiny- the action scenes are great. But when you examine the underlying themes, plot, etc. of the movie you see that the movie is nothing but a gold-plated turd. People only see the gold plating, but if you really examine Runescape for what it is today, it is just another carbon copy of every other MMO ever made. It's crap. It's unoriginal. Everything in the game is so goddam boring.

 

Remember back in 2006 when we had the Falador massacre and everybody went nuts? That's the kind of feeling that you don't get with 2013 Runescape. Jagex are terrified of making a mistake, and that mentality has cost them their game. I feel like Jagex is some over protective parent wrapping everything in bubble wrap. Legos? You could stub your toe! Bubble wrap. Toy sword? You could stab yourself! Bubble wrap. Math homework? Your poor little brain will get fried! Bubble wrap. Friends? Friends will make you do drugs! Bubble wrap. Shoes? You might trip over your shoelaces! Bubble wrap. Don't worry honey, daddy Jagex will take care of you.

[/hide]

 

Well, to each his own. But I really think saying 98% of the updates to Runescape is really overreaching when you've been inactive for more than 3 years. It takes more than 1 day to come back and actually get a feel for what has changed. No, not every update from 2007 until now was good, but to have a dislike 98% of the update means you really should just drop the game. At the point that you feel nothing they produce is any good then it's perhaps your taste that have changed. That is why I don't suppose 2007 Runescape. It was here, it went, and the game changed but I still enjoyed it even with the changes. Yet things could have went better, but I do enjoy the new skills and a group of other updates. Yet, I don't expect to play forever, and while bringing 2007 back will bring in those old players and those who quit because of EoC, it won't allow them to experience anything new that comes from leaving Runescape. You say Jagex is too scared to make a mistake or try something new, they did. That was EoC. They attempted to fix a broken combat system and complete with other companies in their industry. This is the result. We are having this conversation.

 

No one wants to admit it but some players did return shortly after EoC. We went from 120k players online at a time to 60k when EoC came to 80 - 90k players. Either some of them returned, or some of them are new. The game didn't suffer as bad as people thought. They're were cries that RS would fall in months but while players who quit waited to see it happen. I think RS would have recovered, and it did. But instead of going forward Jagex decided to do this. This, bringing back 2007, is an example of an overprotected parent. This is them showing they are afraid of moving forward and leave this game grow up.

 

Nonetheless, if a 2007 RS is want players want, so be it. All who want it will vote yes on the petition. Me not voting is not out of spite. It's like politics, it's a policy I don't agree with so I don't feel the need to vote. I have no problem if others want it, because really don't have to play it and this is less serious than politics. But let them voice their yes, and I will voice my no. The future is yet to be seen and I'll be waiting to see it come to pass.

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Let's stop talking about the EoC as one big change. Yes, it was released in one go, but it is not at all indivisible.

 

For example, the action bar is almost universally appreciated, though it can do with improvement.

Equalizing dps across all classes (sort of, anyway) is also popular.

Making magic and ranged cheaper is also popular.

The graphics are also popular.

 

Then there are a bunch of things that maybe aren't too popular or that people don't really care about, such as the new armour system with massive lp boosts, the way most equipment has no damage/accuracy bonus, critical hits, abilities etc..

 

Personally I feel the old strength vs. attack bonus system should've been rolled out to magic/ranged as well (but with more significant attack differences like DG), there should've been lp boosts roughly proportional to Nex equipment, soak should've been reversed (affecting low hits more than high hits) to counter the advantage of fast weapons with high strength bonusus, spells and bolts shouldn't be 100% of the damage, weapon speeds should've been increased (7 tick 2hs? 9 tick dark bows? no thanks), then you can add dual wield etc. no problem.

 

Right now I'm so used to abilities that I think some generic ability system could also been done - abilities like slice/piercing shot/wrack are basically the same, just like the DoT basics (combust, dismember, frag shot), the stun basics (backhand, kick, bash, binding shot, impact - only mage stun deals damage), the big hit ults (meteor, incendiary, overpower, omnipower), the dps boost ults (meta form, berserker), the DoT + hit ults (deadshot, massacre), the AoE tresholds (bombard, whirlwind, detonate). *cough* maybe that's enough listing. Anyway, point is, would be fine with classless abilities which are restricted by weapon type (2h, 1h, range or not etc.).

 

But all those things I'd rather have than the current, there are still a lot of parts of the EoC that are nice and worth having.

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You have to realize that these new 2007 servers will be at least 10x more popular than 06scape was.

 

If you're a member, please just "vote" for this. There's no good reason not to.


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You have to realize that these new 2007 servers will be at least 10x more popular than 06scape was, and it was rather popular.

 

If you're a member, please just "vote" for this. There's no good reason not to.

 

Opinionscape.

 

There is only one reason to vote: that is if you want 2007 Servers. Trying to guilt trip everyone else is just stupid.


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You have to realize that these new 2007 servers will be at least 10x more popular than 06scape was.

 

If you're a member, please just "vote" for this. There's no good reason not to.

 

Yes please vote for this. While you may not want to play it, many others do. It can't hurt you to vote for it.

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You have to realize that these new 2007 servers will be at least 10x more popular than 06scape was.

 

If you're a member, please just "vote" for this. There's no good reason not to.

 

Yes please vote for this. While you may not want to play it, many others do. It can't hurt you to vote for it.

 

Most of the EOC Players are scared that if the poll hits 500k+ then jagex would take EOC's budget and put it to 2007 which is not the case, the more votes the poll gets the more likely it is for the game to get its' own developing and support team so EOC could go on full throttle, otherwise they would just half-ass both games. They'll realize eventually, probly after the poll is closed tho lul

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First of all: This is surely a hot topic, 20 posts for a topic that was started two days ago...Impressive.

There's a lot of people here expressing that "There's no good reason not to vote. That's just to destroy for us who wants 2007Scape. It won't affect you guys who likes EoC and play the modern version." Now, this is just pure wrong. I won't vote for this. I want the resources to go towards the main game. I want Jagex to move Runescape forwards instead of backwards. Certainly these servers will be popular for some time, but not for long, I believe. This since what many people want back is not actually the game with all its feautures, but the 2007Scape community. Which sadly won't come back just because Jagex restores a backup from 2007.

This won't get my vote. Call me a destroyer if you so wish, but this is my opinion. And unless someone comes up with some really good reason, it won't change.


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You have to realize that these new 2007 servers will be at least 10x more popular than 06scape was.

 

If you're a member, please just "vote" for this. There's no good reason not to.

You have to realize that these new 2007 servers will be at least 10x more popular than 06scape was.

 

If you're a member, please just "vote" for this. There's no good reason not to.

 

Yes please vote for this. While you may not want to play it, many others do. It can't hurt you to vote for it.

 

Would people, for the love of [bleep], stop trying to pass this as an argument or a reasoning for people who are either against, or apathetic towards the idea, to vote for it?

This is not the intention of the vote. It is to GAUGE INTEREST. I AM NOT INTERESTED. OTHERS WHO AREN'T GOING TO VOTE, AREN'T INTERESTED.

 

It's only going to hurt you in the long run to have so many disingenuous votes.

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Yeah people trying to tell people to vote even if they do not want it because it won't "harm our game" need to stop it.

 

The whole purpose of the vote is to gauge how many ACTUALLY SERIOUSLY WANT to play 07scape servers - if you have no intention or desire to play it you should NOT vote for it just to inflate numbers to allow those who do want it to get it cheaper and placate them.


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First of all: This is surely a hot topic, 20 posts for a topic that was started two days ago...Impressive.

There's a lot of people here expressing that "There's no good reason not to vote. That's just to destroy for us who wants 2007Scape. It won't affect you guys who likes EoC and play the modern version." Now, this is just pure wrong. I won't vote for this. I want the resources to go towards the main game. I want Jagex to move Runescape forwards instead of backwards. Certainly these servers will be popular for some time, but not for long, I believe. This since what many people want back is not actually the game with all its feautures, but the 2007Scape community. Which sadly won't come back just because Jagex restores a backup from 2007.

This won't get my vote. Call me a destroyer if you so wish, but this is my opinion. And unless someone comes up with some really good reason, it won't change.

 

that's totally fine bro, but we will keep supporting EOC anyway because there's a chance we might one day go back and afterall, EOC or 2007scape, we are one community and should be lookin out for eachother. Don't forget that every single voter will have paid a month of membership fee directly to EOC's budget just for a chance to play the game they enjoy.

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I have an desire to play '07Scape, yet I will not vote! This is due that I know, I wouldn't be able to stand starting over from scratch while I achieved a lot in the current game. (Eg 90 base, working on maxing and there are 2 new skills coming out this year!)


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I really can't understand the people who say you should vote even if you aren't interested. There is actually alot to lose, which is a potential split in the community, which would be good for neither. Lets face it- in 2007 the game wasn't significantly better than it is now, if at all. The reason we look back at it fondly is the community, and no matter what, jagex can not bring that back. 2013 community in 2007 scape is just a terrible idea.

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