Syd Posted February 16, 2013 Share Posted February 16, 2013 I know there is already a place for losing items, but I just feel this whole issue wouldn't have happened if the game was designed better. We were duoing Nex with Rohan when serverlag dc'ed us both out (obviously this leads to dying). Well, we tend to die quite alot at Nex so I just run to bank and grab my ancient ceremonial and frozen key to head back there. Just while I am running past the ancient mages before Nex lair server lag disconnects us both out again. Meaning I died just outside the Nex door with my frozen key and ancient robes, with no way to get back in to claim them. And no real reason either now that my gravestone at the Nex room would be out of reach anyways. And yeah, I lost my superior tetsu helm while at it. Apparently it's less important than spirit cape for example. So goddamn annoyed and pissed.Why the hell it wasn't enough that we just collect the key once and maybe leave it to the lock or something? Why do we have to carry one around every time we want in? This was just waiting for happen. Yes yes, I could've selected which items to save incase of death before going in to Nex room, but little did I realise it would end like this... I bet you there is nothing more frustrating than losing your items without a chance to have prevented it.. Good fight, back to grinding 40 plates from ports.. Link to comment Share on other sites More sharing options...
Licert Posted February 17, 2013 Share Posted February 17, 2013 R.I.P. stop pming me plz Link to comment Share on other sites More sharing options...
Tansuo Posted February 17, 2013 Share Posted February 17, 2013 R.I.P. 10/10 most unhelpful post ever. It sucks I know, dying at Nex is a pain in the arse. Had a friend die in the pre bank room last night due to lag. Luckily he kept the key.Completely agree on the key issue - it's just stupid now. | | | A Blog to Bathtubs for BeginnersQuest Cape | 99 Defence Achieved 11-Jul-2011 17:41 | 99 Prayer 11-Jul-2012 | 99 Constitution 02-Aug-201299 Attack 31/10/2012 | 99 Dungeoneering 31/10/2012 | 99 Strength 31/10/2012 | 99 Magic 2/12/201299 Range 16/12/2012 | 99 Herblore 25/12/2012 | 99 Summoning 4/1/2013 | 99 Firemaking 6/3/201399 Farming 10/4/2013 | 99 Slayer 11/7/2013 | 99 Fletching 21/8/2013 | 99 Smithing 22/8/2013 99 Crafting 19/12/2013 | 99 Cooking 15/1/2014 | 99 Agility 25/1/2014 | 99 Thieving 01/02/201499 Construction 21/04/2014 | 99 Woodcutting 04/03/2014 | 99 Fishing 17/04/2014 | 99 Mining 23/07/201599 Divination 27/07/2015 | 99 Runecrafting 20/08/2015 | 99 Hunter 20/08/2015 | Maxed 20/08/2015 Link to comment Share on other sites More sharing options...
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