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Bouwzie

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I used to be in favor of GWD.. but you all bring up a very good point. In such a case, I'm now against it.

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Runescape player since 2005
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Voted yes to everything except the Grimy/Unids. I like how the Unids look :P

 

Voted yes to F2P Pk. I like to skill. People PK'ing F2P-style means more demand for PK-related stuff (food, weapons, low-level pots). More demand = more options and opportunities for me to make money :P

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Also worth noting that the GWD update made pking more exclusive and elitist - you needed to have a 50m sword to compete. Same with the D Claws and Curses updates. Part of the allure of 07scape is that if you get your stats and buy some gear for a few hundred k you can pk just as well as the dude with 200m in the bank.

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Also worth noting that the GWD update made pking more exclusive and elitist - you needed to have a 50m sword to compete. Same with the D Claws and Curses updates. Part of the allure of 07scape is that if you get your stats and buy some gear for a few hundred k you can pk just as well as the dude with 200m in the bank.

It removes the ambition to earn money to get the very best gear, as that takes a few hours at green drags at the moment. I think the real problem at the moment is Protect Item and the lack of "high risk" worlds, an AGS would be bad for the game because as you say almost everyone would use one and nothing else, if there were high risk worlds to use you wouldn't get people risking AGS's in typical fights, and rich high tier players would have the option to do so.

 

I am very much against curses and claws being introduced into the game. I really must stress how people are vastly over stating the power of the godswords, they're nowhere near comparable with dragon claws.

 

 

Just food for thought...

 

Practical edge PK setups in 07:

  1. Whip/Scimitar + DDS or Gmaul
  2. Dharoks + DDS or Gmaul
  3. Range (Diamond/Dragon bolts only)
  4. Range (Knives/shortbow with Dragon bolts KO)
  5. Range (Knives/shortbow with Gmaul or DDS KO)

Not a lot of options.

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I don't quite understand how GWD items negatively effect the game, it introduces some high tier expensive PVP weapons. This is GOOD! The current best PVP tool in the game by far is the DDS, a 30-60k weapon. You also have dharoks in a field of it's own.

If your idea of PVP is to wait for somebody to kill somebody and then cast ice blitz followed by ags spec, then of course god wars is a great thing for PVP.

PVP went in the shitter after godwars, and all pvp videos were nothing but lurers and rushers.

No skill pkers basically.

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I don't quite understand how GWD items negatively effect the game, it introduces some high tier expensive PVP weapons. This is GOOD! The current best PVP tool in the game by far is the DDS, a 30-60k weapon. You also have dharoks in a field of it's own.

If your idea of PVP is to wait for somebody to kill somebody and then cast ice blitz followed by ags spec, then of course god wars is a great thing for PVP.

PVP went in the shitter after godwars, and all pvp videos were nothing but lurers and rushers.

No skill pkers basically.

 

Yeah because it's great now with the type of people that do ags rushing doing the same damn thing with granite mauls and/or dharoks. You can change the items but you'll never change the players. I won't even go into how granite maul rushing is much more effective at killing an unsuspecting opponent than AGS, or how 99% of players used AGS as +1 item for regular low risk rune fights as an alternative to the DDS, adding much needed variety and not being over powered at all.

 

Runescape isn't a game of skill, it's a game of chance with some memorization and alertness required.

 

"Mage gear Ice blitz switch to dharoks- double gmaul spec" rushing, with all 4 hits landing instantly, is probably the most skilled thing you could do in the game, ironically.

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It removes the ambition to earn money to get the very best gear, as that takes a few hours at green drags at the moment.

 

That's your problem; not my problem, not Jagex's problem. Runescape's fun lies in the journey, not the destination. If you want extra grind time go for 99 all or make a new account or something. It's your responsibility to set up goals and incentives for yourself.

 

I think the real problem at the moment is Protect Item and the lack of "high risk" worlds, an AGS would be bad for the game because as you say almost everyone would use one and nothing else, if there were high risk worlds to use you wouldn't get people risking AGS's in typical fights, and rich high tier players would have the option to do so.

 

Rich high tier players still have the option to use barrows armor instead of rune. The biggest flaw of the 07scape era of PK'ing was that Jagex had gone crazy w/ the str-boosting untradable armors. I ultimately quit PK'ing because everybody's gear consisted of:

 

Neitz or penance helm (untradable)

Str ammy (worthless)

Fighter torso (untradable)

Rune legs (worthless)

DDS (worthless)

Whip/scimmy (protected)

Climbers (worthless)

Barrows gloves (untradable)

Fire cape (untradable)

Recoil ring (destroyed/worthless)

 

Add in the fact that if you're going to be maging, they quit bringing d'hides and msbs and would just run/tele and call you a "farcaster," while you waste more and more money on expensive barrages.

 

I am very much against curses and claws being introduced into the game. I really must stress how people are vastly over stating the power of the godswords, they're nowhere near comparable with dragon claws.

 

AGS are in the same boat as claws, except claws can be nullified by any PK'er with half a brain (i.e. uses phoenix necklaces).

 

Just food for thought...

 

Practical edge PK setups in 07:

  1. Whip/Scimitar + DDS or Gmaul
     
  2. Dharoks + DDS or Gmaul
     
  3. Range (Diamond/Dragon bolts only)
     
  4. Range (Knives/shortbow with Dragon bolts KO)
     
  5. Range (Knives/shortbow with Gmaul or DDS KO)

Not a lot of options.

 

Edgeville's a pretty bad place to PK. It's got the most unskilled cowards of any region in the wilderness. You forgot to include void, dark bow, ancients, etc. There were plenty of ways to PK in 07. It's just that the majority chose to PK with the "occam's razor" build which sucked for people like me who fought expensively.

 

 

To be clear, I'm not necessarily against the release of AGS; I'm against the release of GWD. If they could put the AGS in clue scrolls or something that'd be cool. In other words, don't make incredibly over-priced/useful items easy to farm. Like I said, GWD was like the Pest Control of 2007-2008 except for moneymaking instead of combat XP. Why make money in any other way when GWD completely outclasses all of its alternatives. Why grind to 91 rc/85 slayer when you can make more money by killing weak bosses w/ your low lvl friends in welfare gear? I mean hell, farming aviansies was 1M/hour; a massive increase from the previous method of nat rc'ing at ~300k/hr.

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Prices are dictated by players. Your point would be valid if Graardor dropped 1m nature runes.

 

The main reasons GWD is good money is that you can't bot it, and you must be fairly high tier to do it efficiently. The usefulness of the items played a large part but just look at ZGS prices to see usefulness wasn't the only aspect driving prices. If jagex work on their anti-bot stuff like has been rumored, it's possible nat running would be better money than GWD, as most people would enjoy LEGIT GWD over LEGIT nat running for any extended period of time and thus the supply of both would change drastically.

 

Whips only fell in value because 85 slayer became less uncommon and millions of unneeded whips entered the game as the supply was way higher than demand. Plus demons were given a side-loot of ashes meaning if whips didn't fall demons would be TOO good money.

 

I agree there is too much untradable armour used in PVP. (Small point: Bandos plate is tradable and replaces the torso FYI, wealthy players often value it less than the torso too, so would be risking it in the same situations.)

 

Edgeville is the best place for simple melee fights, edge essentially means no protection prayers, no hybrids, and tele is expected. Player made rules that are not always followed.

 

I didn't mention mage as the only practical use of mage in Edge is to infuriate melee characters with ice barrage, as otherwise you lack the KO power and defense to stand a serious chance. I didn't mention void or dark bow as both are used by rushers that don't perceive even having a chance of dieing, nobody risks void for an actual fight, and doing so would would be impractical.

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Neitz or penance helm (untradable)

 

If they could put the AGS in clue scrolls or something that'd be cool. In other words, don't make incredibly over-priced/useful items easy to farm. Like I said, GWD was like the Pest Control of 2007-2008 except for moneymaking instead of combat XP. Why make money in any other way when GWD completely outclasses all of its alternatives.

 

Easy to farm?

In 2007?

You kidding?

 

We don't have

Curses, summoning, chaotics, claws, overloads.

We have whips and Barrows. Unless you're 10 manning it, GWD is far from "easy to farm" in 2007 servers.

And right now there's almost NO REASON to kill ANY BOSS other than DK(rex)

 

The GWD was a great update for PvM, it was the drops from GWD that started making it easy to do.

 

Has the right click report option always been there?

In 07?

It's there now? No it hasn't always (I haven't logged in today)

An old player from 2004-2011. I'm back for the 2007 servers, let's see how long this lasts.

My account's display name used to be Sir Izenhime

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Prices are dictated by players. Your point would be valid if Graardor dropped 1m nature runes.

 

It's irrelevant why the prices are so high. All that matters is that they were high.

 

The main reasons GWD is good money is that you can't bot it, and you must be fairly high tier to do it efficiently. The usefulness of the items played a large part but just look at ZGS prices to see usefulness wasn't the only aspect driving prices. If jagex work on their anti-bot stuff like has been rumored, it's possible nat running would be better money than GWD, as most people would enjoy LEGIT GWD over LEGIT nat running for any extended period of time and thus the supply of both would change drastically.

 

It's not even the bosses that blew nats out of the water. Aviansies were 1m/hr with shitty stats since they basically had a 100% addy bar drop.

 

 

Neitz or penance helm (untradable)

 

If they could put the AGS in clue scrolls or something that'd be cool. In other words, don't make incredibly over-priced/useful items easy to farm. Like I said, GWD was like the Pest Control of 2007-2008 except for moneymaking instead of combat XP. Why make money in any other way when GWD completely outclasses all of its alternatives.

 

Easy to farm?

In 2007?

You kidding?

 

We don't have

Curses, summoning, chaotics, claws, overloads.

We have whips and Barrows. Unless you're 10 manning it, GWD is far from "easy to farm" in 2007 servers.

And right now there's almost NO REASON to kill ANY BOSS other than DK(rex)

 

The GWD was a great update for PvM, it was the drops from GWD that started making it easy to do.

 

Has the right click report option always been there?

In 07?

It's there now? No it hasn't always (I haven't logged in today)

 

I started GWD w/ 45 def and 80ish range. It was easy as [bleep] to kill Kree for 30M hilt splits. Did it w/o summoning too.

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The price of items should never be a concern over their being in the game or not, as stated earlier the prices are decided by the players.

 

If GWD becomes 3 times as much money as crafting nature runes is, stop running nature runes, do GWD, with time Natures or something else will become better money as the supply of the GWD items will be very high from everyone doing it. This is how the economy works, and from a gameplay perspective, it forces variety to remain efficient, which is cool.

 

Of the two activities, natures are the one with the biggest problems. They can be bought in stores for a set price the market price often comes close to, so they'll always have an upper limit. Not to mention "running" allows level 1's to make as much as level 99's at the cost of experience that clearly doesn't matter, as they're making the money regardless. AND competition doesn't hurt efficiency, it doesn't matter how many people on your world are making nature runes, you'll not be hindered, you won't have to beat anyone.

 

Nature rune crafting is an awfully boring thing to be the best money maker in the game anyway, it's the kind of thing that makes players stop enjoying the game. It's probably legitimately bad for your mental health to get 99 rc.

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The price of items should never be a concern over their being in the game or not, as stated earlier the prices are decided by the players.

 

If GWD becomes 3 times as much money as crafting nature runes is, stop running nature runes, do GWD, with time Natures or something else will become better money as the supply of the GWD items will be very high from everyone doing it. This is how the economy works, and from a gameplay perspective, it forces variety to remain efficient, which is cool.

 

That's how the economy should work, but that's not how it actually works. PvM has been the only way to "legitimately" earn money ever since GWD was released. The only variety is picking which monster you want to kill for 100 hours to pay for better gear that'll let you kill monsters quicker for the next 100 hours to pay for the next piece of shiny new equipment that's just out of your reach.

 

I predict that if for whatever reason GWD was reintroduced to 07scape, a few months down the road players would find something new to complain about. "I've already got every hilt and full armadyl and bandos! I'm bored of GWD! It's too crowded/competitive! Reintroduce corp! I need you to give me something to work towards! I need something new to show how much better I am than everyone!"

 

And so they keep reintroducing content which eventually gets boring because players can't appreciate 07scape for what it is: something that shouldn't ever have major content updates.

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But without the updates, the

I need you to give me something to work towards! I need something new to show how much better I am than everyone!"
comes sooner.

An old player from 2004-2011. I'm back for the 2007 servers, let's see how long this lasts.

My account's display name used to be Sir Izenhime

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Stupid Should Hurt

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We won't have anywhere near the amount of people we have now playing 07 in a year if nothing is added to keep interest

 

Go to EOC for that :P

Go to Classic if you don't want updates

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An old player from 2004-2011. I'm back for the 2007 servers, let's see how long this lasts.

My account's display name used to be Sir Izenhime

signature_zpse31b54ec.png

 

vinyl_djpon3.png

Stupid Should Hurt

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We won't have anywhere near the amount of people we have now playing 07 in a year if nothing is added to keep interest

 

I'd prefer Jagex to actually wait a year and track figures before implementing content changes on the whim of the doomsayers w/ short attention spans. If the game dies as a result of a lack of updates, I'm completely OK with that. No need to artificially prolong the inevitable and corrupt its novelty.

 

Go to EOC for that :P

Go to Classic if you don't want updates

 

Now you're just being silly.

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Short attention span? Are you kidding?

How long would it take you to get all the quests in the game done? A few months if you actually try

How many times would you be willing to kill the KQ before you got bored? (personally, I hate her altogether...so 0 for me)

Or the KBD...DKs... what other bosses are there for High combat players to fight?

 

This has little to do with people's attention span, there simply isn't enough to do.

 

If the game dies due to a lack of updates, jagex will loose money.

And I doubt they're Okay with that.

 

Eventually Runescape as a whole will die, no need to prolong the inevitable, they should just shut down the site.

 

Personally, I don't see these servers as a "Novelty". I see them as a second chance to make a game people will play again.

To be honest, I think Jagex does too.

 

I'm not being silly. Jagex actually has a SEPARATE team of developers for the 07 servers right now. And these was told to us that they would be there during the vote to bring these servers back.

An old player from 2004-2011. I'm back for the 2007 servers, let's see how long this lasts.

My account's display name used to be Sir Izenhime

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Stupid Should Hurt

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I get the feeling that you guys are disenchanted with both EOC and 07 and somehow want to have your cake and eat it too when it comes to both games' content >_>

 

Yes this is exactly what I want, who wouldn't?

 

It's been made very clear that this server won't be an exact replica of old 07, and content will be changed or added, why? Because 07 was pretty crappy in it's own ways and runescape has had some great updates hidden under all the garbage ones, take off the nostalgia glasses and this will be clear.

 

I see this as Jagex doing exactly as you described, the best of both worlds, taking what was good and leaving out what was bad, to the point that "07" is just "Good RS" and EOC is, well, yeah. This involves some big changes such as the grand exchange and new bosses. (But not necessarily new *better* weapons such as chaotics)

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