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Unknown_Warrior

18-March-2013: Dealing with games of chance

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They shouldve made it so you can CHOOSE which emote options you wanted but good update all around

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Xil's should not be this hard to hit with Dualwield Chaotics.

Jesus.


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Dragon Drops : 5 Dragon Medium Helmets, 3 Dragon Claws, 3 Dragon platelegs, 2 Dragon plateskirts, 2 Dragon Hatchets, 2 Dragon Spears, 7 pairs of Dragon Boots, 1 Dragon pickaxe, 10 Dragon defenders, 3 Dragon 2h swords, 1 Dragon armour Slice, 1 Dragon armour Lump, 1 Dragon chainbody, 1 Dragon kiteshield, 1 Dragon hasta, 1 Dragon ward, 25 Dragon knives pairs
The Warrior's Blog , Herblore Habitat - Efficient and profitable

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Xil's should not be this hard to hit with Dualwield Chaotics.

Jesus.

The Cauldron enemies in general are a lot more powerful than they were at the release. Even the Tokhaar Hur are dangerous :ohnoes:

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On the upside, Mod Osborne confirmed that the TokHaar are one of the twelve Elder Artefacts, so maybe if you hang out with them enough you'll become a god.

 

Source?

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re: Momentum- more convenient for bots as well as legitimate players. I really do hope the HTML5 switch brings better bot-busting capability.

 

re: Brink of Extinction and Fight Cauldron: it is impossible for me to be a teenager with twitchy fingers. I don't care how easy it was for certain people, I couldn't do it, and can't do it (yet), and rather resent that Jagex has made questing so bossing-dependent lately.

 

re: Player-run gambling: I understand probability well enough. Humans are emotional creatures, however, and it just can't be a level playing field with users directly involved. I'm glad Jagex's stance is clearer. I have no sympathy for hosts and find any claims of fair play highly dubious. Even in real life... the house always wins in the end. Moreover, the house is Jagex, not players. Players are not the ultimate hosts, Jagex is. Players are guests. That is how I see it, anyways. The guest/host relationship is a strong concept for me. If they don't like it, they are free to create their own independent game. The hosts have spoken, the guests can either be gracious to their hosts, or go home.

 

re: other patches/updates: Diango is even more loveable now. I will probably exhaust my heartbreak pendant first before leaving the Val's stuff to him.

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On the upside, Mod Osborne confirmed that the TokHaar are one of the twelve Elder Artefacts, so maybe if you hang out with them enough you'll become a god.

 

Source?

[qfc]14-15-954-64665117[/qfc]

 

Fourth page, fourth post.

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Anyone wanna play Rat Pits :')

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I have to say, this is one of the better updates that has been done lately - even most of this forum users agree and that is a tough thing to accomplish for Jagex.

 

in related news - I am way more excited about being able to fix my POP armour whenever the [bleep] I please - awesomeness!


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just posted in recent updates:

 

The fix is currently making its way down the inter-tubes to the servers and will be live in a few minutes.

 

I hot-fixed the issue with seeing other players inventories in Demonheim last night so you can't currently look in other players inventories. With the next game update (don't know when that will be exactly) this will be changed so you can once again look in other players inventories, but you will not be able to see any coloured flowers they have in there.

 

@mod rathe

 

 

 

 

 

oh well the implented coin of balance, back to IRC/private channels. It's boring in the kindergarden.


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just posted in recent updates:

 

The fix is currently making its way down the inter-tubes to the servers and will be live in a few minutes.

 

I hot-fixed the issue with seeing other players inventories in Demonheim last night so you can't currently look in other players inventories. With the next game update (don't know when that will be exactly) this will be changed so you can once again look in other players inventories, but you will not be able to see any coloured flowers they have in there.

 

@mod rathe

 

 

 

 

 

oh well the implented coin of balance, back to IRC/private channels. It's boring in the kindergarden.

 

On the contrary, reporting people for advertising gambling clans can be a very good time.

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Is that directed to me? If so, have fun being banned for false reporting.


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Huh.. you could take flowers into dungeoneering?

 

Edit: Didn't realise you could use ring of kinship to view other teammates inventories on daemonheim peninsula outside of a dungeon until today.


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Is that directed to me? If so, have fun being banned for false reporting.

 

I thought you were calling RuneScape kindergarten, in which case I disagree with your conclusion that it is boring.


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You are debating my opinion?

 

Congratulations. Ofcourse you are not bored.


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Guest Smelly Paws

I'm glad they specified player-run games of chance. There's nothing wrong with gambling; people willing to take the risk should benefit from the spoils (hi duel arena). Glad to see scamming taken care of, sorry to see the gambling aspect gone.

 

They need to implement an instant and secure gambling method. Somewhere where two players put GP into some sort of pot, the winner is decided in seconds, and the winner gets the reward. Make it fast like staking used to be.

 

A staking option with unlimited adrenaline would be nice. Lol.

 

There's everything wrong with gambling if it's not within the context of the game. There's no reason for gambling to be part of this type of game. If you really want to gamble why not just go to a site that has.....gambling on it?

 

I agree that forum mods should have an opinion but if that opinion is against gaming morals in general then you should keep that opinion to yourself. Gambling addiction is a problem in general and a game of this type doesn't need to either start people in that direction or exacerbate the problem. I do not play an adventure game to gamble, I want to play a fantasy game.

 

Inb4 posters with no responsibility for children do the usual mocking 'think of the children' routine.

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I'm glad they specified player-run games of chance. There's nothing wrong with gambling; people willing to take the risk should benefit from the spoils (hi duel arena). Glad to see scamming taken care of, sorry to see the gambling aspect gone.

 

They need to implement an instant and secure gambling method. Somewhere where two players put GP into some sort of pot, the winner is decided in seconds, and the winner gets the reward. Make it fast like staking used to be.

 

A staking option with unlimited adrenaline would be nice. Lol.

 

There's everything wrong with gambling if it's not within the context of the game. There's no reason for gambling to be part of this type of game. If you really want to gamble why not just go to a site that has.....gambling on it?

 

I agree that forum mods should have an opinion but if that opinion is against gaming morals in general then you should keep that opinion to yourself. Gambling addiction is a problem in general and a game of this type doesn't need to either start people in that direction or exacerbate the problem. I do not play an adventure game to gamble, I want to play a fantasy game.

 

Inb4 posters with no responsibility for children do the usual mocking 'think of the children' routine.

 

But gambling has pretty much always been part of RS - the duel arena is a form of gambling and always has been. Gamble rewards at BA. Rat Pits. And I'm sure theres more I'm forgetting. Heck one could even argue monster hunting and questing without a guide are forms of gambling - you are gambling your gear, resources and time against victory and/or valuable loot, even pking is a branch of gambling.

 

There's nothing wrong with gambling being in RS at all, it's always been there. The only problem is the unregulated often RWT and scam linked player-player gambling.


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You are debating my opinion?

 

Congratulations. Ofcourse you are not bored.

 

Let's debate my boredom. Or we could go and throw rocks at a dumpster.


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I'm glad they specified player-run games of chance. There's nothing wrong with gambling; people willing to take the risk should benefit from the spoils (hi duel arena). Glad to see scamming taken care of, sorry to see the gambling aspect gone.

 

They need to implement an instant and secure gambling method. Somewhere where two players put GP into some sort of pot, the winner is decided in seconds, and the winner gets the reward. Make it fast like staking used to be.

 

A staking option with unlimited adrenaline would be nice. Lol.

 

There's everything wrong with gambling if it's not within the context of the game. There's no reason for gambling to be part of this type of game. If you really want to gamble why not just go to a site that has.....gambling on it?

 

I agree that forum mods should have an opinion but if that opinion is against gaming morals in general then you should keep that opinion to yourself. Gambling addiction is a problem in general and a game of this type doesn't need to either start people in that direction or exacerbate the problem. I do not play an adventure game to gamble, I want to play a fantasy game.

 

Inb4 posters with no responsibility for children do the usual mocking 'think of the children' routine.

 

But gambling has pretty much always been part of RS - the duel arena is a form of gambling and always has been. Gamble rewards at BA. Rat Pits. And I'm sure theres more I'm forgetting. Heck one could even argue monster hunting and questing without a guide are forms of gambling - you are gambling your gear, resources and time against victory and/or valuable loot, even pking is a branch of gambling.

 

There's nothing wrong with gambling being in RS at all, it's always been there. The only problem is the unregulated often RWT and scam linked player-player gambling.

 

Arena deathmatches for a prize are relevant to the fantasy genre and history both. Some random guy growing a flower and taking bets on the color is not.


From the empty days of hope, deny the darkness
Follow my voice, we'll run far away from here

If only to hide, to escape this life
And live forever, forever in the sun

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Arena deathmatches for a prize are relevant to the fantasy genre and history both. Some random guy growing a flower and taking bets on the color is not.

 

I am fairly certain that historically there have been informal methods of gambling between individuals. If we are talking about Medieval times, then the elite probably had ostentatious bets as well. Also, the point remains: the charge levied against Flowers was not that they were somehow inconsistent with the Fantasy genre, but rather that they were a particularly disruptive form of gambling with a host of other issues.

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Arena deathmatches for a prize are relevant to the fantasy genre and history both. Some random guy growing a flower and taking bets on the color is not.

 

I am fairly certain that historically there have been informal methods of gambling between individuals. If we are talking about Medieval times, then the elite probably had ostentatious bets as well. Also, the point remains: the charge levied against Flowers was not that they were somehow inconsistent with the Fantasy genre, but rather that they were a particularly disruptive form of gambling with a host of other issues.

I'm pointing out that although duel arena includes gambling, that does not mean that we need slot machines in banks or lottery tickets sold at general stores. Some things just don't make sense in Runescape, flower games being an example.


From the empty days of hope, deny the darkness
Follow my voice, we'll run far away from here

If only to hide, to escape this life
And live forever, forever in the sun

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The difference between Staking and Rat Pits being that the chances of winning are 50%. It's as likely to make you very rich, very poor or just wind up with as much money as you started.

Flower gambling, however, ran on casino chances; 55:45 or more (often 60:40), guaranteeing profit in the long run.


Unknown_Warrior.jpegIgGCP.png

Dragon Drops : 5 Dragon Medium Helmets, 3 Dragon Claws, 3 Dragon platelegs, 2 Dragon plateskirts, 2 Dragon Hatchets, 2 Dragon Spears, 7 pairs of Dragon Boots, 1 Dragon pickaxe, 10 Dragon defenders, 3 Dragon 2h swords, 1 Dragon armour Slice, 1 Dragon armour Lump, 1 Dragon chainbody, 1 Dragon kiteshield, 1 Dragon hasta, 1 Dragon ward, 25 Dragon knives pairs
The Warrior's Blog , Herblore Habitat - Efficient and profitable

[hide=Stats and logs]






The_Warrior.png
.:Adventurer's Log:.

[/hide]

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There are still random elements to the game, that are still public and still readily available to players.

 

Wonder how long it'll take for Jagex to change that.


99 dungeoneering achieved, thanks to everyone that celebrated with me!

 

♪♪ Don't interrupt me as I struggle to complete this thought
Have some respect for someone more forgetful than yourself ♪♪

♪♪ And I'm not done
And I won't be till my head falls off ♪♪

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