Tansuo Posted April 18, 2013 Share Posted April 18, 2013 Yeah Warband FC is slowly dying. Should you follow the rules in Warband PK, its a far better set up. The only time I've failed to get 75/75 from using Warband PK is when I've arrived late to a Warband and [bleep]ed it up for myself, or being pkd when I've looted a wand. | | | A Blog to Bathtubs for BeginnersQuest Cape | 99 Defence Achieved 11-Jul-2011 17:41 | 99 Prayer 11-Jul-2012 | 99 Constitution 02-Aug-201299 Attack 31/10/2012 | 99 Dungeoneering 31/10/2012 | 99 Strength 31/10/2012 | 99 Magic 2/12/201299 Range 16/12/2012 | 99 Herblore 25/12/2012 | 99 Summoning 4/1/2013 | 99 Firemaking 6/3/201399 Farming 10/4/2013 | 99 Slayer 11/7/2013 | 99 Fletching 21/8/2013 | 99 Smithing 22/8/2013 99 Crafting 19/12/2013 | 99 Cooking 15/1/2014 | 99 Agility 25/1/2014 | 99 Thieving 01/02/201499 Construction 21/04/2014 | 99 Woodcutting 04/03/2014 | 99 Fishing 17/04/2014 | 99 Mining 23/07/201599 Divination 27/07/2015 | 99 Runecrafting 20/08/2015 | 99 Hunter 20/08/2015 | Maxed 20/08/2015 Link to comment Share on other sites More sharing options...
Gullible Posted April 18, 2013 Share Posted April 18, 2013 I notice a lot of the time there's these people not from warband pk who purposely ruin the beam, it makes it faster and all but not everyone has the hp to lose :/ Link to comment Share on other sites More sharing options...
Emaxganis Posted April 18, 2013 Share Posted April 18, 2013 The only problem with Warband PK is joining the FC .. and staying there! :P Rule #14 - Don't argue with trolls, it means they win. Link to comment Share on other sites More sharing options...
Fallstar Posted April 18, 2013 Share Posted April 18, 2013 Best thing to do is hop as soon as the next world is called, as when everyone else hops you have a good chance of rejoining the fc. Asmodean <3 Link to comment Share on other sites More sharing options...
Emaxganis Posted April 18, 2013 Share Posted April 18, 2013 Best thing to do is hop as soon as the next world is called, as when everyone else hops you have a good chance of rejoining the fc.I know, the problem is when all the ranks hop 3 minutes before the warband start and you get kicked :P Rule #14 - Don't argue with trolls, it means they win. Link to comment Share on other sites More sharing options...
PolarBearBlue Posted April 18, 2013 Share Posted April 18, 2013 I notice a lot of the time there's these people not from warband pk who purposely ruin the beam, it makes it faster and all but not everyone has the hp to lose :/Both chats do such, because let's face it, people are [bleeps] inside and outside the wild. "Goals dont have a deadline." -xxxgod quoting Lady Shahdie [slayer "Essentials"][click pic for main blog][click quote for mini blog][Worthwhile Auras] Link to comment Share on other sites More sharing options...
V O R K Posted April 18, 2013 Share Posted April 18, 2013 warband pk is pretty fun :) Sway all day, Butterfly flaps all the way! ✿ ♥‿♥) Link to comment Share on other sites More sharing options...
Gullible Posted April 19, 2013 Share Posted April 19, 2013 What's annoying now is they don't let you hop worlds after looting, you hop they kick if they see. So then you have to run from that world and the pkers just stand south of camp picking off those running. Link to comment Share on other sites More sharing options...
strilmus Posted April 19, 2013 Share Posted April 19, 2013 I'm starting to think the groups are just luring people to their doom for profit. Link to comment Share on other sites More sharing options...
Estoc Posted April 19, 2013 Share Posted April 19, 2013 What's annoying now is they don't let you hop worlds after looting, you hop they kick if they see. So then you have to run from that world and the pkers just stand south of camp picking off those running. 1:52 Nobody retreats. 2 From the empty days of hope, deny the darknessFollow my voice, we'll run far away from hereIf only to hide, to escape this lifeAnd live forever, forever in the sun Link to comment Share on other sites More sharing options...
PolarBearBlue Posted April 19, 2013 Share Posted April 19, 2013 What's annoying now is they don't let you hop worlds after looting, you hop they kick if they see. So then you have to run from that world and the pkers just stand south of camp picking off those running. 1:52http://www.youtube.com/watch?v=8yOBCGwMpeo Nobody retreats strategically withdraws. Fixed it.But in all seriousness, that's a big reason to keep me from PK. I will fight if I have to, but I know I'm very bad at PvP, so I'd have a hard time defending myself. Like I said earlier, when FC has their [bleep] together, they defend a world better than PK. Problem is, that comes only once in a blue moon. I know of a really good pker who helps out the chat but I can't tell you the last time she or FC's owner has led a antipk squad. So PK gets the better of us if there is only 2 active worlds. However, PK can only get to 2 active worlds. "Goals dont have a deadline." -xxxgod quoting Lady Shahdie [slayer "Essentials"][click pic for main blog][click quote for mini blog][Worthwhile Auras] Link to comment Share on other sites More sharing options...
brunokiller Posted April 19, 2013 Share Posted April 19, 2013 What's annoying now is they don't let you hop worlds after looting, you hop they kick if they see. So then you have to run from that world and the pkers just stand south of camp picking off those running. Then don't run south? My blog Link to comment Share on other sites More sharing options...
PolarBearBlue Posted April 19, 2013 Share Posted April 19, 2013 What's annoying now is they don't let you hop worlds after looting, you hop they kick if they see. So then you have to run from that world and the pkers just stand south of camp picking off those running. Then don't run south? I don't think he meant literally south where you can run in any other direction and be home free. They circle the camp and pick specific chock points where they can get the so called lucky. So the corp cave, around where the sword of edicts is located, around the Daemonheim entrance to name a few. But eventually you have to head south to get out. "Goals dont have a deadline." -xxxgod quoting Lady Shahdie [slayer "Essentials"][click pic for main blog][click quote for mini blog][Worthwhile Auras] Link to comment Share on other sites More sharing options...
Sy_Accursed Posted April 19, 2013 Share Posted April 19, 2013 What's annoying now is they don't let you hop worlds after looting, you hop they kick if they see. So then you have to run from that world and the pkers just stand south of camp picking off those running. Then don't run south? I don't think he meant literally south where you can run in any other direction and be home free. They circle the camp and pick specific chock points where they can get the so called lucky. So the corp cave, around where the sword of edicts is located, around the Daemonheim entrance to name a few. But eventually you have to head south to get out. Not true.Run to Ghorrock head through to ritual site take the boat around to fremmy area then make your way down. Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
PolarBearBlue Posted April 19, 2013 Share Posted April 19, 2013 Derp, I totally forgot about that area. Still a P2P noob. "Goals dont have a deadline." -xxxgod quoting Lady Shahdie [slayer "Essentials"][click pic for main blog][click quote for mini blog][Worthwhile Auras] Link to comment Share on other sites More sharing options...
Estoc Posted April 19, 2013 Share Posted April 19, 2013 What's annoying now is they don't let you hop worlds after looting, you hop they kick if they see. So then you have to run from that world and the pkers just stand south of camp picking off those running. Then don't run south? I don't think he meant literally south where you can run in any other direction and be home free. They circle the camp and pick specific chock points where they can get the so called lucky. So the corp cave, around where the sword of edicts is located, around the Daemonheim entrance to name a few. But eventually you have to head south to get out. Not true.Run to Ghorrock head through to ritual site take the boat around to fremmy area then make your way down. King Black dragon lair is also outside wild and has a teleport to Edgeville. From the empty days of hope, deny the darknessFollow my voice, we'll run far away from hereIf only to hide, to escape this lifeAnd live forever, forever in the sun Link to comment Share on other sites More sharing options...
Quyneax Posted April 19, 2013 Share Posted April 19, 2013 You can also hide in the spirit plane if you bring Jennica's ring with you. 1 Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions 99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011) 99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012) 99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012) 99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013) 99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013) Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace 30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted Link to comment Share on other sites More sharing options...
PolarBearBlue Posted April 19, 2013 Share Posted April 19, 2013 What's annoying now is they don't let you hop worlds after looting, you hop they kick if they see. So then you have to run from that world and the pkers just stand south of camp picking off those running. Then don't run south? I don't think he meant literally south where you can run in any other direction and be home free. They circle the camp and pick specific chock points where they can get the so called lucky. So the corp cave, around where the sword of edicts is located, around the Daemonheim entrance to name a few. But eventually you have to head south to get out. Not true.Run to Ghorrock head through to ritual site take the boat around to fremmy area then make your way down. King Black dragon lair is also outside wild and has a teleport to Edgeville. If you run to KBD lair, you won't be tele'd to Edgeville when you try leave. I actually tired that. "Goals dont have a deadline." -xxxgod quoting Lady Shahdie [slayer "Essentials"][click pic for main blog][click quote for mini blog][Worthwhile Auras] Link to comment Share on other sites More sharing options...
Alg Posted April 19, 2013 Share Posted April 19, 2013 If you run to KBD lair, you won't be tele'd to Edgeville when you try leave. I actually tired that.Pretty sure you can tele normally from inside, though. I painted some stuff and put it on tumblr Link to comment Share on other sites More sharing options...
Emaxganis Posted April 19, 2013 Share Posted April 19, 2013 You cant tele with warband supplies in your inv. Rule #14 - Don't argue with trolls, it means they win. Link to comment Share on other sites More sharing options...
PolarBearBlue Posted April 19, 2013 Share Posted April 19, 2013 Having supplies prevents you from using teleports (unless you are in 20 wilderness on a F2P world). Even if you get into KBD, you can't go anywhere unless you leave back out to wilderness or die. EDIT: Dang Ninja I will however, try Jennica's ring. Might be worth using for escaping. "Goals dont have a deadline." -xxxgod quoting Lady Shahdie [slayer "Essentials"][click pic for main blog][click quote for mini blog][Worthwhile Auras] Link to comment Share on other sites More sharing options...
Aiel Posted April 19, 2013 Share Posted April 19, 2013 also try leprechaun to vinesweeper DK drops (solo/LS): 66 hatchets, 14 archer rings, 13 berserker rings, 17 warrior rings, 12 seerculls, 13 mud staves, 7 seers ringsQBD drops: 1 kite, 2 visages, 4 dragonbone kits, 3 effigies, lots of crossbow partsCR vs. CLS threads always turn into discussions about penis size....It's not called a Compensation Longsword for nothing.I've sent a 12k combat mission to have Aiel assassinated (poor bastard isn't even Pincers-tier difficulty). Link to comment Share on other sites More sharing options...
PolarBearBlue Posted April 19, 2013 Share Posted April 19, 2013 also try leprechaun to vinesweeperAdded to my list of things to try at Warbands. Got anymore? EDIT: Just tried 2 warbands. Teleporting to vinesweeper works, however; Jennica's ring does not.[hide][/hide] "Goals dont have a deadline." -xxxgod quoting Lady Shahdie [slayer "Essentials"][click pic for main blog][click quote for mini blog][Worthwhile Auras] Link to comment Share on other sites More sharing options...
Sylpheed Posted April 20, 2013 Share Posted April 20, 2013 Someone explain to me as I haven't really done Warbands that much. Why doesn't Warband PK allow world hopping? Link to comment Share on other sites More sharing options...
Gullible Posted April 20, 2013 Share Posted April 20, 2013 The FC is overpacked, if you world hop while a wanband is active they assume you don't need to be in FC and kick you so others can join. Also I'm guessing they want everyone to stay at the warband camp for whatever reason. Link to comment Share on other sites More sharing options...
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