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Rinc3Wind

The Pincers

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So I only have 5% left till I enter the Pincers :)

 

My main goal once in the Pincers is to finish collecting the scrolls for the Death Lotus and Seasinger sets and then collect the goods to make them all (Starting with Tetsu).

 

I believe I'm ready because I have all the jade upgrades for my ship, all 10k captains, 5C5M6SF, 4JoD, 2 Jade Merch. and 3 Sea witches. All them are either level 7-9.

 

So once I get into the Pincer, what should I focus on doing first? And what should I plan on doing as well? I got nearly 15k jade, 70k chimes and small amounts of the other resources on me currently as well.

 

 

Also, are any of the totem upgrades worth it?

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The first thing you should prioritise is the rudder upgrade. Not too sure on the rest, as I then got all of my crew then upgraded the ship.

Pretty sure there was a faster way of doing it :)

 

The optimal setup for crew looks to be; 5 of each basic unit, 3 Jod, 3 merchants 4 and oxhead and horseface.


Glacors Drops - 33 shards.

Armadyl Drops - 1 Chestplate. 1 Hilt. 2 gloves . 2 Skirts.

Tdc.png

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Early on in the Pincers, scrolls will be very tough and steel would be a better thing to get. You probably won't have enough laquer or chi to make the relevant armours, so it's recommended to leave scrolls until after you (almost) have the resources.

 

You should go for some crew and the rudder upgrade first, ignore building upgrades for now, totems are nice but hardly useful, especially since you're gathering steel at first. As TDC said, 5 of each basic, 3 JoD, 3 merchant, 4 oxhead is the best all-round crew. Depending on ones focus (scrolls/trade goods) another merchant or no merchants is best, but you want both.


Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

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Early on in the Pincers, scrolls will be very tough and steel would be a better thing to get. You probably won't have enough laquer or chi to make the relevant armours, so it's recommended to leave scrolls until after you (almost) have the resources.

 

You should go for some crew and the rudder upgrade first, ignore building upgrades for now, totems are nice but hardly useful, especially since you're gathering steel at first. As TDC said, 5 of each basic, 3 JoD, 3 merchant, 4 oxhead is the best all-round crew. Depending on ones focus (scrolls/trade goods) another merchant or no merchants is best, but you want both.

 

Okay, I guess I got it. Thanks!

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