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16-Apr-13 Duel Arena: Go Forth and Duel


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#21
Saradomin_Mage
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Did the POP portal orb get this new look after the update? Didn't notice it before. Something to do with HTML5?

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#22
Quyneax
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I hope hex got buffed to shortbow damage again, but it's sad to see there is no special effect (at least I presume they would have mentioned one).

Sometimes people mention random things like this and it is always the same person and no-one else seems to have any idea wtf is meant to be wrong.
So what exactly is 'broken' on mage prayers?

Everybody knows what's wrong with them, or at least anyone who keeps up with these things >.>. Latin mentions these things because he knows and cares a lot about magic, and because he's been one of the first people to note the bug and report it. Naturally he's going to be upset that Jagex manages to ignore the issues that affect class balance the most, and he's not the only one. The whole Duel Arena update is completely trivial compared to 10% dps loss for magic as a whole. In fact every single update since this bug was added is trivial in comparison. It's not very good for Jagex' record that they never ever manage to fix these bugs in time - magic (leech) curses were broken for ages pre-EoC as well. Any caring player would be upset about this, not complaining that people mention it. We need to spread the word a bit, or nothing will get done.
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#23
Saradomin_Mage
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I hope hex got buffed to shortbow damage again, but it's sad to see there is no special effect (at least I presume they would have mentioned one).

It apparently got something like a 259 damage boost, which according to the RSOF puts ssb still out ahead (though it's better than slb now).

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In real life MMO you don't get 99 smithing by making endless bronze daggers.


#24
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!!!!! This is HUGE - "

  • Quercus will now tell players when the next Warband will be spawned.
Just realized that this is probably the best update from this, can't wait.


Mixed feelings. Now I don't have to camp Warband FC and panic run to a camp when called...But that also means pkers know when a camp is active. A lot more pkers. This opens up more organization on both sides of the coin. May my increased deaths be glorious. :D

But at least they fixed that dragonfire arrow glitch. Heard a lot of skillers having trouble from level 4 pkers who abuse that like crazy.

As for duel arena, while I don't really duel, I love shiny new things. I may drop by and see just how nice of a graphical update this is.
29386_s.gif
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#25
Jon Arcane
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Did the POP portal orb get this new look after the update? Didn't notice it before. Something to do with HTML5?

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The water at Player Owned Ports at the very least has also been improved. Looks really nice :)

Edit - Or maybe the lighting, but the water is looking bluer!

#26
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worst Solomon's general store update ever

#27
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worst Solomon's general store update ever

I agree... Could have put more into it.



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#28
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So I logged out for an update to a broken system ripe with bug abusers to transfer more money than I've ever seen in what a certain percentage of the time jagex is confident is RWT?

*searches for dislike button*

At least there's no EE nerf yet and I can keep working on slayer because they haven't messed with the monsters defenses again.


not sure what the first comment is about >.<


fix on defensive abilities ftw, really screwed me round at nex :)

and quercus fix is also awesome, should make warbanding way easier.
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#29
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the air elemental outfit has a bad case of lazy boob.

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#30
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I hope hex got buffed to shortbow damage again, but it's sad to see there is no special effect (at least I presume they would have mentioned one).


Sometimes people mention random things like this and it is always the same person and no-one else seems to have any idea wtf is meant to be wrong.
So what exactly is 'broken' on mage prayers?

Everybody knows what's wrong with them, or at least anyone who keeps up with these things >.>. Latin mentions these things because he knows and cares a lot about magic, and because he's been one of the first people to note the bug and report it. Naturally he's going to be upset that Jagex manages to ignore the issues that affect class balance the most, and he's not the only one. The whole Duel Arena update is completely trivial compared to 10% dps loss for magic as a whole. In fact every single update since this bug was added is trivial in comparison. It's not very good for Jagex' record that they never ever manage to fix these bugs in time - magic (leech) curses were broken for ages pre-EoC as well. Any caring player would be upset about this, not complaining that people mention it. We need to spread the word a bit, or nothing will get done.


I was not complaining that people mentioned it; only that the only person I've ever seen mention it is Latin and I've never seen anyone actually say what is wrong with it. I mean I read near everything here and I skim RSOF from time to time and literally not seen a whisper of this other than Latin mentioning it.

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#31
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Scrimshaws now deactivate themselves correctly if you die with one equipped and active.

:thumbsup:^9001.

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#32
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Scrimshaws now deactivate themselves correctly if you die with one equipped and active.

:thumbsup:^9001.


Meh. I want a degrade on use mechanic (like armour). I cbf using scrimshaws if I have to manually activate and deactivate them (with the very real risk of forgetting to do either).

#33
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Scrimshaws now deactivate themselves correctly if you die with one equipped and active.

:thumbsup:^9001.


Meh. I want a degrade on use mechanic (like armour). I cbf using scrimshaws if I have to manually activate and deactivate them (with the very real risk of forgetting to do either).

Yeah, true. It's more annoying when you die at Nex or whatever, takes 5 minutes to get back and you normally forget it's active... :wall:

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#34
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I hope hex got buffed to shortbow damage again, but it's sad to see there is no special effect (at least I presume they would have mentioned one).


Sometimes people mention random things like this and it is always the same person and no-one else seems to have any idea wtf is meant to be wrong.
So what exactly is 'broken' on mage prayers?

Everybody knows what's wrong with them, or at least anyone who keeps up with these things >.>. Latin mentions these things because he knows and cares a lot about magic, and because he's been one of the first people to note the bug and report it. Naturally he's going to be upset that Jagex manages to ignore the issues that affect class balance the most, and he's not the only one. The whole Duel Arena update is completely trivial compared to 10% dps loss for magic as a whole. In fact every single update since this bug was added is trivial in comparison. It's not very good for Jagex' record that they never ever manage to fix these bugs in time - magic (leech) curses were broken for ages pre-EoC as well. Any caring player would be upset about this, not complaining that people mention it. We need to spread the word a bit, or nothing will get done.


I was not complaining that people mentioned it; only that the only person I've ever seen mention it is Latin and I've never seen anyone actually say what is wrong with it. I mean I read near everything here and I skim RSOF from time to time and literally not seen a whisper of this other than Latin mentioning it.


I'm not the only one. Here, plenty of threads of people complaining about it.

299-300-406-64860090

15-16-67-64749730

299-300-511-64747178

299-300-351-64800518

16-17-83-64783032

299-300-961-64747136

What's even worse; this bug is known by Jagex. Emilee has posted in one of the threads, saying the issue was still awaiting a fix. She posted that 2/3 weeks ago, and they're still broken.

And other people just don't pay attention to stuff like this and can't be bothered to report it, it seems. When I made a small post about it in the Screenshots & Videos topic, someone refused to believe me and basically told me I was lying.

I just really hate how Jagex is dealing with these things. Pre EoC, when leech curses were broken for all Magic spells (save for polypore), they didn't get fixed until the EoC. They were broken for almost a full year, and multiple JMods made comments that they were working on a fix, but we never got one, until the EoC rework. And now it seems they're doing the same thing again. Bugs like these are pretty big. I bet you that if melee prayers were bugged, they would get hotfixed within a week.

Anyway, mage prayers will hopefully get fixed with the next combat update, which is due for late april. That would mean Magic was at a pretty big disadvantage for almost two months. Great job, Jagex! You sure know where your priorities lie...

#35
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Emilee also said that it would be a rather tough bug to fix!

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#36
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Emilee also said that it would be a rather tough bug to fix!

If you only hire artist to produce meaningless cosmetic updates and new ''looks'' for items released 2 months prior, everything is, by definition, tough. Can't wait for this EoC beta testing phase to be finally over in 2020.

I've also got no idea how they managed, again, to mess up fixing (or defixing) hex. It's not brain surgery, guys. A 6 year old could do this.

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#37
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i'm so happy nowadays with all the updates and fixing. Progress slowly but surely.

See you all in the duel arena! :D
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#38
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The issue, I believe is because magic damage is done completely differently from the ranged and melee damage.

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#39
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The issue, I believe is because magic damage is done completely differently from the ranged and melee damage.


They've changed that with the last combat update. It now works just like them. Spells are what ammo is to Ranged, and damage overall is calculated in the same way now.

#40
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The issue, I believe is because magic damage is done completely differently from the ranged and melee damage.


They've changed that with the last combat update. It now works just like them. Spells are what ammo is to Ranged, and damage overall is calculated in the same way now.


However mage prayers haven't been updated conform that change!

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