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30-Apr-2013 - Instanced God Wars & EoC Updates


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#21
Sy_Accursed
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Bandos chestplate is -131 armor, -240 health
Bandos tassets are -126 armor, -180 health.
Bandos helmet is -114 armor, -120 health.
Bandos Gloves/boots are -29 armor, -30 health
Bandos total lost (without shield) is 802 armor, 1,650 health.

Bandos, Subjugation and Armadyl have the same stats now as well aside from different types.

Obsidian platebody is is -531 armor, -840 health
obsidian legs are -508 armor, -630 health.
Obsidian overall lost 1,653 armor, 1920 health


Wait do you mean they are down that much for before change or literally they now give negative values?

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#22
Riqualyn
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I don't see the point of messing with the "offensive" and "defensive" arrangement of armour types. We already had "power" armour in the form of void armour, and if we need defence, we use a shield.

I think the architect of the armour changes didn't understand the intentions of the architects of the EoC.


With the extra from your defence it's actually a small buff in armor for defensive gear assuming monster accuracy hasn't changed. I have 2,029 with full bandos without shield, as opposed to 1,772 before.

#23
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Also it looks like drygores had their accuracy reduced by a lot (half?). Can anyone confirm?

2458 now, compared to previous 4957... Damn

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#24
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Also it looks like drygores had their accuracy reduced by a lot (half?). Can anyone confirm?

Looks like everything has. Level 90 tier is 2458+accuracy, at 99 attack I'm getting 3670.

#25
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All weapons are significantly less accurate now, drygores in particular.

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#26
chenw
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with 99 attack, the accuracy becomes 3670 for drygore mace.

Also, here is what I have found:

Hybrid and All class armors now suck, hugely. It dramatically drains your Chance to block across all classes.

Therefore, as a general rule, avoid hybrid armor at all costs if you are tanking.

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#27
aerendil
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so; we have (some) numbers on nex/dps armour, but can someone get us numbers on lolports? would be nice to see.
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#28
Th e Doctor
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Also it looks like drygores had their accuracy reduced by a lot (half?). Can anyone confirm?


Yep, my drygore mace currently has 2458 accuracy. Any other weapons changed?

EDIT

ridiculously ninja'd. I'm tired.


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#29
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Also it looks like drygores had their accuracy reduced by a lot (half?). Can anyone confirm?

Looks like everything has. Level 90 tier is 2458+accuracy, at 99 attack I'm getting 3670.


Does this mean Drygore with boost from levels + overload + turmoil is more or less accurate than before?

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#30
Alg
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Yep, my drygore mace currently has 2458 accuracy. Any other weapons changed?

Literally everything.

#31
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Did GWD armour still have a prayer bonus before this update? If so, it's now been removed.

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#32
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drygore mace with 99 att and overload: 4210 accuracy, 980 damage

#33
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Also it looks like drygores had their accuracy reduced by a lot (half?). Can anyone confirm?

Looks like everything has. Level 90 tier is 2458+accuracy, at 99 attack I'm getting 3670.


Does this mean Drygore with boost from levels + overload + turmoil is more or less accurate than before?


Definitely way less. Tried QBD, it took 3 minutes 20 seconds to kill her with Drygore mace and EE, AND she turned blue during both phase 3 and 4. This is up from about a 2 minute average. I was missing around 1/3 of the time.

On the bright side, 26 earth talismans as part of the reward.

#34
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Also it looks like drygores had their accuracy reduced by a lot (half?). Can anyone confirm?

Looks like everything has. Level 90 tier is 2458+accuracy, at 99 attack I'm getting 3670.


Compared to Chaotic rapier at 3136 accuracy (99 attack) thats quite a bit nerf for drygores.

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#35
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#36
Th e Doctor
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Also it looks like drygores had their accuracy reduced by a lot (half?). Can anyone confirm?

Looks like everything has. Level 90 tier is 2458+accuracy, at 99 attack I'm getting 3670.


Does this mean Drygore with boost from levels + overload + turmoil is more or less accurate than before?


Definitely way less. Tried QBD, it took 3 minutes 20 seconds to kill her with Drygore mace and EE, AND she turned blue during both phase 3 and 4. This is up from about a 2 minute average. I was missing around 1/3 of the time.

On the bright side, 26 earth talismans as part of the reward.


I wonder if they nerfed getting accuracy only from your mainhand for abilities. Someone should try with dual drygores. Also what armour were you using?


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#37
Riqualyn
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Also it looks like drygores had their accuracy reduced by a lot (half?). Can anyone confirm?

Looks like everything has. Level 90 tier is 2458+accuracy, at 99 attack I'm getting 3670.


Does this mean Drygore with boost from levels + overload + turmoil is more or less accurate than before?


Definitely way less. Tried QBD, it took 3 minutes 20 seconds to kill her with Drygore mace and EE, AND she turned blue during both phase 3 and 4. This is up from about a 2 minute average. I was missing around 1/3 of the time.

On the bright side, 26 earth talismans as part of the reward.


I wonder if they nerfed getting accuracy only from your mainhand for abilities. Someone should try with dual drygores. Also what armour were you using?


Full bandos. I used about 15 rocktails as well, but that was just from trying to ignore everything like I usually would. But based on complaints on the official forums players are missing way more across the board against everything.

#38
muggiwhplar
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Anyone checked out dungeoneering gear stats?

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#39
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#40
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Torva scape once again, this a a joke.


This takes the piss.


problemos?


looks like jagex dun derped it again, deja vu all over again
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