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Vorago Teaser - June 24th


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#21
Trey
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POLYGONSSS

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#22
iBe
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Consistency? OPTION? In this game?!?! :twss:

Naw, but seriously I see the point to making it a book/wand. Thou I wonder if they'll take this chance to have the boss drop both 2h and dual wield and update KK/Ascension.

This is what I'm hoping for

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#23
Estoc
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Consistency? OPTION? In this game?!?! :twss:

Naw, but seriously I see the point to making it a book/wand. Thou I wonder if they'll take this chance to have the boss drop both 2h and dual wield and update KK/Ascension.


Releasing all of that in one update would just hurt them in the long run, as they'd have less to release later on.

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Follow my voice, we'll run far away from here

If only to hide, to escape this life
And live forever, forever in the sun


#24
iBe
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Consistency? OPTION? In this game?!?! :twss:

Naw, but seriously I see the point to making it a book/wand. Thou I wonder if they'll take this chance to have the boss drop both 2h and dual wield and update KK/Ascension.


Releasing all of that in one update would just hurt them in the long run, as they'd have less to release later on.

Unless they raise skill caps to 120... 8-)

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#25
chenw
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Don't forget, magic weapon is only half the equation, there is still the T90 magic damage we are missing.

I would fully expect that the t90 magic weapons, if released, to make it so that your t80 spell to inflict t90 damage.

tim_chenw2.png
6,924th to 30 hunting, 13,394th to 30 summoning, 52,993rd to 30 Divination

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#26
PolarBearBlue
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Consistency? OPTION? In this game?!?! :twss:

Naw, but seriously I see the point to making it a book/wand. Thou I wonder if they'll take this chance to have the boss drop both 2h and dual wield and update KK/Ascension.


Releasing all of that in one update would just hurt them in the long run, as they'd have less to release later on.


Yeah, you're right. I much perfect dual wield anyway.

What I'm more concerned about are the requirements. So far 90 magic for sure and a strong hint to agility. Slayer keeps me from the last boss so as a mid level player I'd like to know how accessible this would be to me.
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#27
Estoc
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Don't forget, magic weapon is only half the equation, there is still the T90 magic damage we are missing.

I would fully expect that the t90 magic weapons, if released, to make it so that your t80 spell to inflict t90 damage.


Since the spells for level 80 and under all do set damage (not tied to weapon) I'd assume they would just up that cap to 90.

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Follow my voice, we'll run far away from here

If only to hide, to escape this life
And live forever, forever in the sun


#28
Artemis1330
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I wonder what style will be needed to kill it. We have a range "boss" now. And people melee kk don't they? Seems like it will require mage but idk

I am not a skiller, but i do some skills.

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#29
muggiwhplar
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T90 magic weapons? Don't be silly, that would devalue Nex's drops!

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#30
iBe
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nex has plenty of other loot.

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#31
muggiwhplar
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Don't make me explain the joke lol

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#32
Artemis1330
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Casting with t90 spells with the t90 mage weapons will only work if you are wearing full virtus. Other wise they will be t80 spells. No worries there muggi

I am not a skiller, but i do some skills.

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#33
Alg
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Who thought it would be a good idea to make magic work like that?

#34
PolarBearBlue
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Who thought it would be a good idea to make magic work like that?


Mod Mark: "Hmm...yes! This is a great idea. Now I don't have to worry about devaluing Ports armor even more!"
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#35
helring
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Gonna go out on a limb and make a couple guesses....The Cave and all that landscape there is Vorago. Need skillers to do some stuff like mine away the rock to uncover the area beneath that needs to be attacked.

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#36
chenw
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Who thought it would be a good idea to make magic work like that?


Mod Mark: "Hmm...yes! This is a great idea. Now I don't have to worry about devaluing Ports armor even more!"


You mean:

"Hmm...yes! This is a great idea. Now I can devalue Ports armor even more without trying!"

tim_chenw2.png
6,924th to 30 hunting, 13,394th to 30 summoning, 52,993rd to 30 Divination

Kiln Record (Post-EoC): W 25 - L 0, 14 Uncut Onyx, 8 Jad hits received (Best record: Two in the same kiln)
Obby set renewed post update #2: 0

QBD drops: 21 crossbow parts, 3 Visages, 1 Kites, 2 Kits

Max Port Score [2205] Achieved: 27th April 2013 (World 2nd)

 

Farmyard Rampage ranking: 12th, 50,000 Kills.

 

Dragon Pickaxe Drops: 1 (Times after I first entered Battlefield: 2h)


#37
pulli23
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Gonna go out on a limb and make a couple guesses....The Cave and all that landscape there is Vorago. Need skillers to do some stuff like mine away the rock to uncover the area beneath that needs to be attacked.


Would be really nice to give some real reward other than bragging rights to having high skill levels! Something where you can monetize your skills.

First they came to fishing
and I didn't speak out because I wasn't fishing

Then they came to the yews
and I didn't speak out because I didn't cut yews

Then they came for the ores
and I didn't speak out because I didn't collect ores

Then they came for me
and there was no one left to speak out for me.


#38
Quyneax
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Don't forget, magic weapon is only half the equation, there is still the T90 magic damage we are missing.

I would fully expect that the t90 magic weapons, if released, to make it so that your t80 spell to inflict t90 damage.

Enhanced Ancient staff: 1912 damage
Chaotic staff: 1951 damage
(this is with blood blitz, level 80 magic)
With shadow rush (level 50) it's 1453 versus 1492
With ice barrage (94) it's the same as blood blitz.
The difference is 39 damage either way, no scaling with weapon tier at all :(. There was/is a rumour that something got fixed here, that magic was good in dg again (admit I thought so too).

Godsword: 1824 damage
Chaotic maul: 1936 damage

Royal crossbow: 1936 damage
(with royal bolts)

So it appears lower tier magic weapons are better because they can use stronger spells? Level 40 mystic lava staff gets 1639 damage w/ barrage, level 60 dragon spear gets 1489 damage.

This makes no sense. Either the interface is really buggy, or the system needs (another) rework. Spells should just be changed to equippable ammo made with runecrafting or something. Remove combat spells from the spellbook altogether and integrate spellbooks.
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#39
pulli23
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Don't forget, magic weapon is only half the equation, there is still the T90 magic damage we are missing.

I would fully expect that the t90 magic weapons, if released, to make it so that your t80 spell to inflict t90 damage.

Enhanced Ancient staff: 1912 damage
Chaotic staff: 1951 damage
(this is with blood blitz, level 80 magic)
With shadow rush (level 50) it's 1453 versus 1492
With ice barrage (94) it's the same as blood blitz.
The difference is 39 damage either way, no scaling with weapon tier at all :(. There was/is a rumour that something got fixed here, that magic was good in dg again (admit I thought so too).

Godsword: 1824 damage
Chaotic maul: 1936 damage

Royal crossbow: 1936 damage
(with royal bolts)

So it appears lower tier magic weapons are better because they can use stronger spells? Level 40 mystic lava staff gets 1639 damage w/ barrage, level 60 dragon spear gets 1489 damage.

This makes no sense. Either the interface is really buggy, or the system needs (another) rework. Spells should just be changed to equippable ammo made with runecrafting or something. Remove combat spells from the spellbook altogether and integrate spellbooks.


let's make the quest stories of ancients & lunar completely void of anything shall we? The story clearly tells about the choice of different means of living to get to lunar/magic levels. It is indicated quite often that you can't use lunar magic while not being "enlightend"... Don't forget that roleplaying is still a large part of an role playing game.

First they came to fishing
and I didn't speak out because I wasn't fishing

Then they came to the yews
and I didn't speak out because I didn't cut yews

Then they came for the ores
and I didn't speak out because I didn't collect ores

Then they came for me
and there was no one left to speak out for me.


#40
Urza285
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I would love it if someone could find that compilation of what mod Chris or mark said about the new boss a couple of weeks ago. For the life of me I can't find it ad I know its somewhere on the HLF or FGU.



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