Jump to content

03-Jul-2013 - Vorago: High-Level Boss Fight


Recommended Posts

Vorago: High-Level Boss Fight (members only)

 

There's a rumbling coming from the mountains north of Falador, and that can mean only one thing: a boss fight of groundbreaking proportions!

 

Vorago is an ancient entity, at one with the earth, who foresees chaos and conflict in Gielinor's future. He wants to prepare himself for whatever may come by pushing his limits in battle, and for that he needs to face the strongest fighters that the world has to offer.

 

Vorago-01143443.png

 

Challenging Vorago

 

Think you can go toe-to-toe with this batholithic brawler? Head up to the cave opening north of Falador, east of Doric's house. Vorago's one of the toughest foes in RuneScape, so bring your best gear. You should also come accompanied by as many of your high-levelled, well-geared friends as you can muster - you'll need all the help you can get!

 

Clicking on the entrance to the Borehole (Vorago's lair) will give you a number of options for how you wish to proceed: entering the public version of the Borehole for your world, setting up a private instance, joining an existing instance or rejoining your previous battle. Note that only one public fight can happen on a game world at a time, so the quickest way to get into a fight is to start or join an instance with friends.

 

However you choose to enter, you'll need to challenge Vorago once you're inside. The first time, you'll need to speak to Vorago and go through the requisite conversation options, but thereafter you'll be able to use a right-click 'challenge' option on him.

 

Once a player initiates a challenge, up to 50 players in the vicinity (who are also eligible to issue challenges, having completed the conversation with Vorago) will be given the option to join that player.

 

20 seconds after the initial challenge, Vorago will unleash an attack on everyone who has accepted - a total of 50,000 damage, shared across the group. Damage mitigation abilities won't work - you'll have to take it on the chin - but survive Vorago's opening salvo, and the fight is on!

 

The Fight

 

The fight with Vorago is a five-stage throwdown to the death, each stage featuring a different range of deadly attacks. Some of the attacks he uses will vary week to week, so, even once you know how he fights, you'll really need to be on your toes.

 

The only way to progress through the stages and, ultimately, to defeat Vorago is to rebuild the only weapon ever to put his lights out - the legendary Maul of Omens.

 

Pieces of the weapon are stuck in Vorago's body, and must be dislodged at certain points in the fight - during stages one, two and four. You'll need to work out exactly how to get the weapon pieces for yourselves, but we can say that you'll need to use the environment against Vorago in order to succeed. Look out for cues in the chat box as well - you'll need to be paying full attention to take advantage of the gaps in Vorago's armour.

 

To defeat Vorago at the end of the fifth stage, one player will need to have all three pieces of the Maul of Omens and put them together into the completed weapon. Note that the weapon doesn't need to be equipped to finish Vorago - just to be in the player's inventory.

 

We want you to enjoy working out how to defeat Vorago, so we're holding off releasing detailed information about his mechanics for four weeks after launch. After then, if you want information on how the boss fight works, visit the wiki.

 

Rewards

 

Prevail, and there are some amazing rewards to be had. Foremost among these are level 90 magic weapons: the seismic wand (main hand) and the seismic singularity (off hand). These mighty weapons sit alongside the drygore weapons and ascension crossbow as the best-in-slot gear for their combat style. They do degrade, but they can be repaired for a sum of gold coins at weapon merchants such as Bob's Axes in Lumbridge, or in an appropriately fitted-out player-owned house.

 

Others include tectonic energy, a common drop which - with a 90+ Runecrafting level and a stone of binding from the Magic Guild's armour shop - can be used to create tectonic armour. This formidable level 90 magic gear comprises a robe top, robe bottom and helm, and is the best power-type magic armour available. It degrades, however, and cannot be repaired - once it's depleted it disappears, and must be made or purchased again.

 

Note that the tectonic armour cannot be traded once it has been equipped. The seismic weapons work in the same way as other degradeable weapons - as soon as they start to degrade, they are untradeable until repaired.

 

Vorago_Rewards-03085607.png

 

Along with other high-value drops, there's also a chance to get an ancient summoning stone, which - when used - activates Vitalis, a new follower pet.

 

Vorago yields five drops on his defeat, with preference given to high-performing tanks and those with the highest DPS. Fight hard, perform your combat roles well and stay alive for the best chance at getting these prestigious rewards.

 

Enjoy!

 

Mod Chris L

 

How to fight Vorago:

 

Speak to Vorago himself in the Borehole north of Falador to the east of Doric's house.

 

Requirements:

 

You must be a RuneScape member.

 

While there are no hard combat requirements, you need to be able to soak up large amounts of damage and participate effectively in one of the hardest fights in the game. Very high combat skill levels are vital, as is the very best gear you can use.

 

You must be able to survive your share of 50,000 damage, dealt across those participating in the challenge, before the challenge begins.

 

It is strongly recommended that you fight Vorago in a group of at least five players.

 

 

 

In Other News

 

Several quests whose events necessarily take place before those of The World Wakes are now classified as 5th Age content. These quests are still playable at any time, but now begin with a short message explaining their place in RuneScape's timeline.

 

It is now possible - via the 'options' pane - to toggle off all menu options relating to familiars within the main game window.

Patch Notes:

[hide]

Graphical:

 

 

Only one magic carpet will now appear when using the quick travel option.

The carpet ride to South Pollnivneach via the monkey colony no longer travels through a cactus.

Players pushing through the barrier in the Smoking Kills slayer dungeon now use a nicer transition animation.

Several types of food and potions now use up-to-date animations and sound effects.

The mage's divided skirt will now change colours in the character creation screen.

The flowers on the Farming skillcape emote no longer clip through the players face.

The player character now holds the ornate bowl correctly during the within the Tears of Guthix minigame.

 

 

 

Quests, Challenges & Achievements:

 

 

The combat requirement information for The Elder Kiln no longer states that there are level 300 creatures inside.

The combat requirements for the Sir Amik Varze subquest in Recipe for Disaster now display correctly.

The quest version of Salarin the Twisted is now weak against fire spells.

The tattered scroll from the Shilo Village quest has been made easier to read.

Added a missing space in the requirements section of the Ritual of the Mahjarrat quest journal.

Players no longer receive the Wine Stalls challenge without a Thieving level of 22.

 

 

 

Skills & Minigames:

 

 

The Dominion Tower's match information for TokTz-Ket-Dill now states the correct weakness.

The Pest Queen's death animation in Dominion Tower no longer shows a combat level of 599.

Logging out in the Duel Arena will now cause the player who logged out to lose the duel and their staked items. The duel will then end automatically after a short delay. If, after this happens, the opponent also logs out instead of waiting for the time to elapse, then both players will be treated as if they lost, and both players will lose their staked items.

 

 

 

Misc:

 

 

The ring of wealth now only glows when a rare item is dropped.

The magic damage cap has been raised from Magic level 80 to 90.

Area-of-effect magic spells now deal the correct damage when dual-wielding.

Players can now use a dragon keepsake key with two-handed crossbows, pickaxes, javelins, throwing darts, axes and knives, and chinchompas.

A 'quick teleport' option has been added to the Clan Camp portal to quickly enter your own clan citadel.

Players will now be prompted for their bank PIN before trying to leave their clan.

The 'null' targeting bug previously encountered when pressing F1 has now been fixed.

The amulet of zealots now only boosts one-stat-boosting prayers, as stated in the Dungeoneering rewards interface.

Level 198 monsters now give the expected amount of combat experience.

The prison door atop the Grand Tree now opens correctly.

Corrected a grammatical error on a tooltip in the equipment interface.

Mercenary gloves can now be added to a dragon keepsake box.

The Dungeoneering rewards interface no longer requires players to have 30 Attack before purchasing a law or nature staff.

Javelins are no longer marked as members-only in the Ranged Skill Advance Guide.

Town criers no longer refer to the non-existent advisor system.

The enchanted lyre now has a 'check teleport' option which states where the teleport location is set to.

Viewing the requirements for trimmed completionist cape with a normal completionist cape in your keepsake will no longer display the requirements twice.

The chat box message regarding implings spawning via the tree-shaking scrimshaw has been fixed.

Players can now use boosts to their Smithing stat in the Artisans' Workshop.

[/hide]

 

RuneScape 3 Launch Date

[hide]

We are thrilled to announce that RuneScape 3 has an official launch date: Monday 22nd July.

 

We can also finally reveal the centrepiece content for RuneScape 3: the Battle of Lumbridge. This will be a world event of epic scale where your decisions and actions will forever shape the story of Gielinor. The future of RuneScape is in your hands.

 

This is a brave new age for RuneScape in technology, story and gameplay.

 

Technology:

 

HTML5 game client: The next generation of browser technology. It brings a big step up in visual quality with improved lighting, draw distance and colour, loading into your browser in moments, without the need for plug-ins or Java.

New audio engine: High-fidelity audio and music, featuring full orchestral pieces written by BAFTA Award winner James Hannigan and played by the Slovak Symphony Orchestra.

Seasonal high scores: Compete against your friends and the rest of the RuneScape community to rank on weekly and monthly leaderboards.

 

Story:

 

Dawn of the Sixth Age: The gods of RuneScape are returning. Entrusted as World Guardians, players have the power to decide which gods will win and lose in their struggles for supremacy.

The Battle of Lumbridge: An epic-scale world event which will shake the foundations of Gielinor, and one which is driven entirely by your actions. Week by week, your choices will shape the flow of battle and the fate of characters, locations and stories, and the ultimate outcome will set the course for RuneScape’s future.

 

Gameplay:

 

New Interface System: Designed for ease of use and massive depth of customisation, the NIS lets you quickly change RuneScape’s UI according to your play style at any given moment. It also includes feature upgrades such as key binding and a resizable minimap to put even more choice at your fingertips.

Upgraded camera: Overhauled and updated, a new in-game camera gives you the freedom to view Gielinor like never before.

New community website: Customise your community experience to your specifications, with a new easy-to-navigate website focused on your needs.

Divination: Prepare to unlock divine powers from your surroundings with a new skill for RuneScape 3, arriving a few weeks after launch.

 

Remember that RuneScape 3 is a continuation of the current game, so you’ll use your existing character, and don’t need to create a new account. You can also continue to play using the Java client if you wish – you’ll get all of the benefits of RuneScape 3, just without the visual upgrades.

 

In the meantime, these three steps will get you ready for launch:

 

Prepare your Computer

 

Install Google Chrome and make sure your graphics drivers are up to date.

Catch Up on the Story

 

Play The World Wakes and complete the God Emissaries jobs, and watch the Origins of Gielinor motion comic to see the epic chain of events that led to this point.

 

Preview New Gameplay

 

Get involved in our beta programme and try HTML5 and the New Interface System before RuneScape 3 arrives. The NIS Beta is open to everyone now, and the full HTML5 Open Beta is coming soon. Keep an eye out for more information!

 

Any further questions? Take a look at our FAQ.

 

RuneScape leaps into a new age on Monday 22nd July. The future is in your hands.

 

The RuneScape Team

[/hide]

6Ij0n.jpg

In real life MMO you don't get 99 smithing by making endless bronze daggers.

Link to comment
Share on other sites

:thumbup: LET'S DO THIS.

 

The 'null' targeting bug previously encountered when pressing F1 has now been fixed.

WOOT

The amulet of zealots now only boosts one-stat-boosting prayers, as stated in the Dungeoneering rewards interface.

[bleep]. They could have actually made it useful, but nope :/

yqe0mrU.jpg

^^My blog of EoC PvM, lols and Therapy.^^

My livestream- Currently: Offline :(

Offical Harpy Therapist of the Mad

[hide=Lewtations]

Barrows drops: Dharok's helm x2, Guthan's helm, Ahrim's top, Hood and skirt, Torag's hammers, Karils skirt, Karil's top, Torag's helm, Verac's skirt, Verac's Flail, Dharok's Platebody.

Dag kings drops: Lost count! :wall:

4k+ Glacors, 7 Ragefires, 4 Steadfasts, 4 Glaivens, 400+ shards![/hide]

Link to comment
Share on other sites

Giggling at people who bought up Virtus before the update, thinking it'd be used to make the new armour.

 

Mechanics of the drops are cool though

 

EDIT:

 

RS3 ARRIVES JULY 22ND

 

EDIT2:

 

DIVINATION A FEW WEEKS AFTER RS3 LAUNCH

 

OMGOMGOMGOMG

  • Like 1

EAVnEYl.png

Visit my blog! Click the madness for more madness!

Link to comment
Share on other sites

The magic damage cap has been raised from Magic level 80 to 90.

 

Why do you miss the opportunity to fix magic in dungeoneering Jagex?

flere_imsaho.png

 

 

As the size of an explosion increases, the number of social situations it is incapabale of solving approaches zero.

Ensure you are not a social situation.

Link to comment
Share on other sites

 

20 seconds after the initial challenge, Vorago will unleash an attack on everyone who has accepted - a total of 50,000 damage, shared across the group. Damage mitigation abilities won't work - you'll have to take it on the chin - but survive Vorago's opening salvo, and the fight is on!

 

So....barricade doesn't work? :-s

29386_s.gif

"Goals dont have a deadline." -xxxgod quoting Lady Shahdie

[slayer "Essentials"][click pic for main blog][click quote for mini blog][Worthwhile Auras]

Link to comment
Share on other sites

Minor completionist requirement, with one music track added. I don't usually boss on the first day but this looks interesting, nice ideas and hopefully it all works together well :P

safersbanner.png

Play Safe! smile.gif - Got useful information for the tip.it website? Post here!

Link to comment
Share on other sites

Drops based on performance as a tank, this is awesome and hopefully a trial mechanic for any other boss.

Where did you get this information from?

 

From the newspost:

 

Vorago yields five drops on his defeat, with preference given to high-performing tanks and those with the highest DPS. Fight hard, perform your combat roles well and stay alive for the best chance at getting these prestigious rewards.

  • Like 1

LgEZt.png

Link to comment
Share on other sites

Drops based on performance as a tank, this is awesome and hopefully a trial mechanic for any other boss.

Where did you get this information from?

 

From the newspost:

 

Vorago yields five drops on his defeat, with preference given to high-performing tanks and those with the highest DPS. Fight hard, perform your combat roles well and stay alive for the best chance at getting these prestigious rewards.

 

hahahahaha. How the heck did I miss that part?

 

Thanks :)

maraxussig4.png

Link to comment
Share on other sites

T90 magic damage cap is probably the best update with regards to actual gear vs pocket deepness

  • Like 2

tim_chenw2.png
6,924th to 30 hunting, 13,394th to 30 summoning, 52,993rd to 30 Divination

Kiln Record (Post-EoC): W 25 - L 0, 14 Uncut Onyx, 8 Jad hits received (Best record: Two in the same kiln)
Obby set renewed post update #2: 0

QBD drops: 21 crossbow parts, 3 Visages, 1 Kites, 2 Kits

Max Port Score [2205] Achieved: 27th April 2013 (World 2nd)

 

Farmyard Rampage ranking: 12th, 50,000 Kills.

 

Dragon Pickaxe Drops: 1 (Times after I first entered Battlefield: 2h)

Link to comment
Share on other sites

20 seconds after the initial challenge, Vorago will unleash an attack on everyone who has accepted - a total of 50,000 damage, shared across the group. Damage mitigation abilities won't work - you'll have to take it on the chin - but survive Vorago's opening salvo, and the fight is on!

 

So....barricade doesn't work? :-s

 

It would be pointless if you could block it.

From the empty days of hope, deny the darkness
Follow my voice, we'll run far away from here

If only to hide, to escape this life
And live forever, forever in the sun

Link to comment
Share on other sites

You need a team of people with 50k hp minimum to enter.

 

So cant solo

 

All we know is that you can't enter solo. I'm sure someone will find a bug way.

  • Like 1

From the empty days of hope, deny the darkness
Follow my voice, we'll run far away from here

If only to hide, to escape this life
And live forever, forever in the sun

Link to comment
Share on other sites

so it can be 5 maned, but must be wearing high gear, or else you'd need more people in there. Let's see how it pans out. I highly suspect it'll have a nerf soon (perhaps 40k health?)

tim_chenw2.png
6,924th to 30 hunting, 13,394th to 30 summoning, 52,993rd to 30 Divination

Kiln Record (Post-EoC): W 25 - L 0, 14 Uncut Onyx, 8 Jad hits received (Best record: Two in the same kiln)
Obby set renewed post update #2: 0

QBD drops: 21 crossbow parts, 3 Visages, 1 Kites, 2 Kits

Max Port Score [2205] Achieved: 27th April 2013 (World 2nd)

 

Farmyard Rampage ranking: 12th, 50,000 Kills.

 

Dragon Pickaxe Drops: 1 (Times after I first entered Battlefield: 2h)

Link to comment
Share on other sites

20 seconds after the initial challenge, Vorago will unleash an attack on everyone who has accepted - a total of 50,000 damage, shared across the group. Damage mitigation abilities won't work - you'll have to take it on the chin - but survive Vorago's opening salvo, and the fight is on!

 

So....barricade doesn't work? :-s

You need a team of people with 50k hp minimum to enter.

 

So cant solo

20 seconds after the initial challenge, Vorago will unleash an attack on everyone who has accepted - a total of 50,000 damage, shared across the group. Damage mitigation abilities won't work - you'll have to take it on the chin - but survive Vorago's opening salvo, and the fight is on!

 

So....barricade doesn't work? :-s

 

The team needs to have a sum total of 50k health.

 

It may be possible to solo it. Why not just have people come in to tank the 50k hit, and then have them tele, eh?

Runescape player since 2005
Ego Sum Deus Quo Malum Caligo et Barathum


 

Link to comment
Share on other sites

My thought process was that barricade won't block all the damage but only some of it for Vorago, spread across a 5 man team... or however many people...

29386_s.gif

"Goals dont have a deadline." -xxxgod quoting Lady Shahdie

[slayer "Essentials"][click pic for main blog][click quote for mini blog][Worthwhile Auras]

Link to comment
Share on other sites

As did I, but it states quite clearly that the 50k damage is spread among the team BEFORE the battle starts

Runescape player since 2005
Ego Sum Deus Quo Malum Caligo et Barathum


 

Link to comment
Share on other sites

BEFORE the battle? well I guess 20 secs into the battle counts as before...

 

Welp, chalk it up to another piece of content I can't do for lack of Ports/Nex Gear. Still sound very fun.

  • Like 1

29386_s.gif

"Goals dont have a deadline." -xxxgod quoting Lady Shahdie

[slayer "Essentials"][click pic for main blog][click quote for mini blog][Worthwhile Auras]

Link to comment
Share on other sites

No, it goes like this

 

1. Go into the pub or buy an instance

2. Everyone clicks "start fight" on Voltswavenero

3. 20 seconds pass, he does the 50k attack

4. Everyone gets moved into the battle room where everyone dies fights

 

It's as much a part of the battle as when Nex calls out the mages. so.. not part. Before the battle, but not part of it

  • Like 1

Runescape player since 2005
Ego Sum Deus Quo Malum Caligo et Barathum


 

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.