You don't take a lot of damage on the final stage, as dpser. I was soulsplitting with superior vampirism and not losing health until the tanks died and bombs started falling amongst the melee lines.
I would like to note that my idea of the KK requiring a line of pikes protecting a line of rangers is nearly what happens at Vorago.
I remember your post about that and I find it a lovely thing to add to the combat system!
Now with the Battle of Lumbridge coming soon, wouldn't it just be awesome to have actual armies in ranks, impenetrable because of the use of spears and shields, causing your troops to attack from the flanks?
I wish so much that they could do this... But let's face it. It's not going to be anything like that. Hell most of the battles - ie. Whiterun - on Skyrim are meant to be big, grand and epic, considering that the Imperials and Stormcloaks are massive in terms of numbers (or so we're led to believe) - whereas the reality is there's a couple of wooden barricades that take 2 hits to down and about 25 or so soldiers you have to kill. Don't forget Bethesda have much better graphics, artists, coders, and the like. Hell, not even Ubisoft with AC3's new Anvil Next engine managed to make a "playable" army battlefield just yet.
With Jagex I think it's going to be a watered down version of the RotM battle, because don't forget, everyone's got to be able to do it. Or then again... A conquest like scenario where we move groups of troops etc? Anyways It'll be a few rounds of monsters or whatever considering who's trying to take it, and perhaps we'll end up with Skyrim like maps on tables in throne rooms etc in order for us to assess the sway of power.
Ever seen the Total War games?