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03-Jul-2013 - Vorago: High-Level Boss Fight


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#41
Hedgehog
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Don't do an emote right before the fight starts or you'll get hit and not go into the fight. This is intentional, to prevent stalling :/

#42
V O R K
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haha owned ^

so tactics so far? The bomb? barricade? Run through him so he gets hit himself?

Cheers

I need pop armour so bad
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#43
Drazhor
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Anybody have an idea of what attacks there are then?
Aside from that multi-hit melee that hits everybody adjacent..guessing there's a range attack to hit Mage/rangers at that stage
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#44
Saradomin_Mage
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For the first phase there's some blue and red shards of rock that fly at you, on hit they damage you and anyone nearby. Also supposedly hit for more damage if you're in motion when they land. Seen up to 7000 damage with the red shard.

To beat the first phase you need to lower his LP enough and lure him to an overhanging rock (Provoke helps), where one team member jumps on to him from to dislodge the first weapon piece.

For the second phase there's some gravity field which appears, and you need to lure him there and take out all his LP, after which you get a message to deal as much damage to him as possible to dislodge the second weapon piece (think blood phase, but tons more LP). In this phase he uses Dismember (or Slaughter?) on occasion, and if a player stays within melee distance for too long, he's got a smash attack that hits 4500 on the target.

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#45
Quasar
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The third phase has minis, apparently

best drops (reasonably accurate/up to date): 1x Elysian Sigil (LS), 1x Arcane Sigil (cs), 4x Armadyl Hilt (solo at 100m, 100m, 50m, and 5m), 2x Saradomin Hilt (solo at 25m), 5x Draconic Visage (34m,1.2m,1.2m) and various cs/ls/ffa Nex splits.
Drygore Drops: 7 Longswords, 3 Maces, 3 Rapiers, 3 Off-hand Rapiers,  5 Off-hand Maces, 3 Off-hand Longswords

ROTS Shields: 12  Seismics: 16

Ascension Crossbows: 6  Spider Legs: 10

Countless Armadyl armour pieces, Saradomin amulets, Dragon Hatchets, and Fremenik Rings.
Range~Herblore~Construction~Constitution~Defence~Farming~Magic~Attack~Prayer~Strength~Summoning~Slayer~Mining~Dungeoneering~Firemaking~Agility~Magic Mastery~Summoning Mastery~Cooking~Smithing~Fletching~Thieving~Hunter~Woodcutting~Fishing~Runecrafting

 


#46
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so it can be 5 maned, but must be wearing high gear, or else you'd need more people in there. Let's see how it pans out. I highly suspect it'll have a nerf soon (perhaps 40k health?)


The only thing I think would be nice of them to do is give a warning at the 10 second mark if less than 5 people joined and give you the option of cancelling the challenge. Maybe. I dunno. But I really don't think the damage entry should be nerfed.

E: And automatically kicking people out at the 20 second mark if they can't survive the hit. I'm tired of trolls ruining public sessions.

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#47
X3EN
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Inb4 hiring soakers to be kicked out after initial hit. Paying 200k / person.

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#48
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Only gotten to the last stage so far :/

#49
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Man this [wagon] is hard
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#50
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Armor is power armor (there goes my hopes that the Ports update would let you add a damage bonus with no LP/Armor change and making it t9).

Starting GE prices are 100 m for the helm, 125 mil for the bottom, and 175 mil for the top.


Armadyl Drops : 4 Hilts; 3 Chestplates; 2 Chainskirts; 1 Helmet; 1 Buckler; 2 Shard 1; 2 Shard 2; 1 Shard 3

Nex : 1 Zaryte Bow

Kalphite King : 1 Drygore Rapier ; 1 Drygore Longsword : 1 Drygore Offhand Rapier : 1 Drygore Offhand Longsword


#51
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Comp cape just needs to enter the boss room, although apparently you need to actually kill it or reach the final phase at least once for trim. Considering how much whining there was over the comparatively trivial fight kiln requirement, I'm sensing a lot of upcoming tears :P

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#52
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I am a bit proud of myself. In my little barrow gear with bonfire boost and rocktail I boosted to 9.9k hp to fight. And I didn't die too bad. Problem is there was so much [bleep] going on I couldn't focus long enough to do anything.
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#53
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5 drops doing to the top 5 in battle? GF anyone who isn't utterly maxed at getting any drops and thus making it worthwhile.
New armour degrades to zero? Unless that stuff is epic common GF T90 armour you tried but average joes probably aint gonna be using ya.

Also the comp trim req? JFEIOHEVWOUBF4PIHF23IHPEVWJOBNVW
Guess I'll have to get some pvm practice in.

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#54
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Comp cape just needs to enter the boss room, although apparently you need to actually kill it or reach the final phase at least once for trim. Considering how much whining there was over the comparatively trivial fight kiln requirement, I'm sensing a lot of upcoming tears :P


FML

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#55
Quyneax
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The 50k limit is explained by Vorago actually challenging fighters, which is nice (the KK for example wouldn't care about challenges at all).
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#56
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Let's not try again. :lol:

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#57
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From what I could tell melee/magic worked better than range. Note I didn't use thresholds for range because I was saving my adrenaline for a shield ability. I tried surge but it didn't do too well for me so I just used barricade. When not moving the bombs hit for 2k I believe. And even in Tetsu you get hit lot. I saw praying mage so I'm not sure what protection prayer is best.
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#58
X3EN
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Missing from patch notes:

Bandits (in the Bandit Camp) now give 6 combat XP less per kill.

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R.I.P. oO000oO0oO00, RS2 range pure transformed to a maxed PvM char in EoC, ten years of time completely wasted.
Good to be gone :)


#59
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Missing from patch notes:

Bandits (in the Bandit Camp) now give 6 combat XP less per kill.

GET RED ROBES WE PAY WE SAY AMFG TACO WTF

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Runescape player since January 2005
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#60
Quasar
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Fourth phase you need to get behind waterfalls on fire, and wont hit normal damage until stone versions are dead

best drops (reasonably accurate/up to date): 1x Elysian Sigil (LS), 1x Arcane Sigil (cs), 4x Armadyl Hilt (solo at 100m, 100m, 50m, and 5m), 2x Saradomin Hilt (solo at 25m), 5x Draconic Visage (34m,1.2m,1.2m) and various cs/ls/ffa Nex splits.
Drygore Drops: 7 Longswords, 3 Maces, 3 Rapiers, 3 Off-hand Rapiers,  5 Off-hand Maces, 3 Off-hand Longswords

ROTS Shields: 12  Seismics: 16

Ascension Crossbows: 6  Spider Legs: 10

Countless Armadyl armour pieces, Saradomin amulets, Dragon Hatchets, and Fremenik Rings.
Range~Herblore~Construction~Constitution~Defence~Farming~Magic~Attack~Prayer~Strength~Summoning~Slayer~Mining~Dungeoneering~Firemaking~Agility~Magic Mastery~Summoning Mastery~Cooking~Smithing~Fletching~Thieving~Hunter~Woodcutting~Fishing~Runecrafting

 





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