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11-Dec-2012 - Player-Owned Ports

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Solidary units aren't worth it for single-stat voyages, so you don't need one per ship. Personally I keep two.

Hey, if you like hitting the higher regions of times for voyages, that's up to you. Me personally, don't let my Solidarities leave the ship for any reason.

I don't find speed that hard to come by. Then again, my luck with captains is such that I get speed-focused ones :/.


Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

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Solidary units aren't worth it for single-stat voyages, so you don't need one per ship. Personally I keep two.

Hey, if you like hitting the higher regions of times for voyages, that's up to you. Me personally, don't let my Solidarities leave the ship for any reason.

I don't find speed that hard to come by. Then again, my luck with captains is such that I get speed-focused ones :/.

 

Use speed focused captain, lose the same ~500 that you would having the Solidarity onboard. Dunno about you, but I think using a crew slot for Solids is a better deal than a captain slot for speed.


How many hotdogs does it take to mow a garage door?

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Solidary units aren't worth it for single-stat voyages, so you don't need one per ship. Personally I keep two.

Hey, if you like hitting the higher regions of times for voyages, that's up to you. Me personally, don't let my Solidarities leave the ship for any reason.

I don't find speed that hard to come by. Then again, my luck with captains is such that I get speed-focused ones :/.

Use speed focused captain, lose the same ~500 that you would having the Solidarity onboard. Dunno about you, but I think using a crew slot for Solids is a better deal than a captain slot for speed.

That's why I put the ':/'. I don't get any other decent captain :P.


Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

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Solidary units aren't worth it for single-stat voyages, so you don't need one per ship. Personally I keep two.

Hey, if you like hitting the higher regions of times for voyages, that's up to you. Me personally, don't let my Solidarities leave the ship for any reason.

I don't find speed that hard to come by. Then again, my luck with captains is such that I get speed-focused ones :/.

Use speed focused captain, lose the same ~500 that you would having the Solidarity onboard. Dunno about you, but I think using a crew slot for Solids is a better deal than a captain slot for speed.

That's why I put the ':/'. I don't get any other decent captain :P.

 

You too, huh? Took me a billion rerolls just to get the two captains I have worth anything...

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How many hotdogs does it take to mow a garage door?

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I'm focussing on trade goods (chi) over storyline/scrolls atm, and wondering what amount of goods you people have.

 

I have 7 chi currently.

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Without trawling back through all the pages - do we know what the Captain personalities do?

 

All of mine are Exuberant, although just had the opportunity to get a 'Vicious' one !!

 

I would assume that Exuberant increases 'Morale', whilst 'Vicious' is likely to be Combat.


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wjbcc1.png

1ic3gh.png

 

^ I have 10 chi, 3 adventurer voyage rerolls left though.

 

So the resurrect ability is completely pointless then? Why bother putting in an ability like that if the end result is an undead husk that has worse stats than a T1 crew member.


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Rofl silly sea witch.

 

But, in terms of captain's personalities, it doesn't seem to make a difference to them at all. Doesn't affect stats or anything, but could be related to traits they can get whenever you buy them? Just a speculation on that, don't quote me for it :P


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Well sea witches are good for stats rather than resurrect ability. How about bowl missions, aren't they take 7 hours ? I mean how speed stat work and ability to make 15 trips per day with such long voyages. As i'm like 50% till new region.


"Mieć milion i nie mieć miliona to razem dwa miliony" A. Sapkowski

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So we had all these people abusing ports, and not one could post some pics of any set? Even one piece? Unbelievable.


From the empty days of hope, deny the darkness
Follow my voice, we'll run far away from here

If only to hide, to escape this life
And live forever, forever in the sun

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So was this fixed? Because this is the first time i've actually had to let a ship sit and wasnt able to just put it right back out to voyage? Only difference is that I'm out of voyages until reset

 

damagedship_zps7ac944df.jpg

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The outcomes of failed voyages can be different.

Sometimes you lose a crew member.

Sometimes you have to wait for it to be repaired (or pay black marketeer to fix it).

And sometimes it's just some silly text and you can put it right back out on another voyage.

 

Atleast from my experience.

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Assuming 100% success rate and being unable to do both, what's better map progression per hour, trade goods or resource missions?

 

So was this fixed? Because this is the first time i've actually had to let a ship sit and wasnt able to just put it right back out to voyage? Only difference is that I'm out of voyages until reset

 

damagedship_zps7ac944df.jpg

 

Repair the ship instantly by viewing the black marketeer's stock. Costs 20k gp per hour your ship would otherwise be unavailable.


From the empty days of hope, deny the darkness
Follow my voice, we'll run far away from here

If only to hide, to escape this life
And live forever, forever in the sun

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Without trawling back through all the pages - do we know what the Captain personalities do?

 

All of mine are Exuberant, although just had the opportunity to get a 'Vicious' one !!

 

I would assume that Exuberant increases 'Morale', whilst 'Vicious' is likely to be Combat.

doesn't affect anything other than the dialogue set when you talk to them in the bar

 

i've had morale types that were classified as vicious


8f14270694.jpg

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Assuming 100% success rate and being unable to do both, what's better map progression per hour, trade goods or resource missions?

I think only mission length (time) matters, not reward. Except story missions which are always zero, and island unlocks, which are always the maximum distance for their duration (the rest has a random component).


Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

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Trade goods, scrolls and special crew missions give +50% distance traveled compared to a standard voyage, however, they give a +50% time increase, too.

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~ Arcane Rift ~

:: 99 Smithing - 2007-03-04 ::

::
:: 99 Crafting - 2007-06-18 :: 99 Fletching - 2007-08-27 ::

::

:: 99 Strength - 2009-05-28 ::
::
::
::

::

::
:: 99 Prayer - 2011-11-27 ::
:: 99 Slayer - 2012-01-15 ::

::

:: 99 Summoning - 2012-12-07 :: 99 Firemaking - 2012-12-09 :: 99 Woodcutting - 2013-01-17 :: 99 Mining - 2013-01-31 ::

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When selecting different scrolls I wish to seek on the Port Management interface, does it change the likeihood of coming across a scroll-rewarding voyage?

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When selecting different scrolls I wish to seek on the Port Management interface, does it change the likeihood of coming across a scroll-rewarding voyage?

 

I don't believe it changes your chances it just allocates that scroll type when you complete a scroll mission.


~ Arcane Rift ~

:: 99 Smithing - 2007-03-04 ::

::
:: 99 Crafting - 2007-06-18 :: 99 Fletching - 2007-08-27 ::

::

:: 99 Strength - 2009-05-28 ::
::
::
::

::

::
:: 99 Prayer - 2011-11-27 ::
:: 99 Slayer - 2012-01-15 ::

::

:: 99 Summoning - 2012-12-07 :: 99 Firemaking - 2012-12-09 :: 99 Woodcutting - 2013-01-17 :: 99 Mining - 2013-01-31 ::

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Weew, discovered 'teamviewer' for on my mobile phone. Works as a charm, no lag at all, even when i am outside of the house on a 3G network it works great. This way I wont have to worry that i miss out on voyages when I go to school from 8:30AM till 17:00PM

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Weew, discovered 'teamviewer' for on my mobile phone. Works as a charm, no lag at all, even when i am outside of the house on a 3G network it works great. This way I wont have to worry that i miss out on voyages when I go to school from 8:30AM till 17:00PM

 

Hehe I can see it now:

"Teacher, I have to get me back to port, err have to go to restroom".

 

Its nice for flipping in the GE as well.

 

Although you *should* be focusing on school while in school.


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[software Engineer] -

[Ability Bar Suggestion] - [Gaming Enthusiast]

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i think there is glitch, both my main and my second member account did sea witch mission, but when the ship returns i get jude of dice in return not sea witch... any idea guys ?

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i think there is glitch, both my main and my second member account did sea witch mission, but when the ship returns i get jude of dice in return not sea witch... any idea guys ?

Visual bug, you still get sea witch.

tumblr_m6mcuojTED1qlz68ro1_500.gif

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Weew, discovered 'teamviewer' for on my mobile phone. Works as a charm, no lag at all, even when i am outside of the house on a 3G network it works great. This way I wont have to worry that i miss out on voyages when I go to school from 8:30AM till 17:00PM

 

You do realize specifying AM and PM while using military time is completely redundant, right?


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[spoiler=I LOVE MY STATION]

 

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i think there is glitch, both my main and my second member account did sea witch mission, but when the ship returns i get jude of dice in return not sea witch... any idea guys ?

Visual bug, you still get sea witch.

 

 

been 3 days and still not showing in crew

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