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20-Aug-2013 - Divination


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#581
Sy_Accursed
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Why was the thread only posted on the HLF then?

The amount of work Mod Jane would have to do if she posted it in General would easily be 10 times more.

Remember, these names are getting freed for everyone, not just HLFers.


I always think this is a double edged sword.

Yes on the one hand posting in HLF ensures that the thread is more managable and the mod can be more responsive to feedback but equally when they are trying to gauge what the community as a whole feels it is kinda biased and restrictive to only open that discussion to one subset of players who are by no means representative of the whole community.
On one side you have the jmod being less directly responsive to what was said but getting the whole picture, but on the other you have the jmod able to direct respond but only viewing one piece of the jigsaw.

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#582
Saradomin_Mage
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Why was the thread only posted on the HLF then?

The amount of work Mod Jane would have to do if she posted it in General would easily be 10 times more.

Remember, these names are getting freed for everyone, not just HLFers.


I always think this is a double edged sword.

Yes on the one hand posting in HLF ensures that the thread is more managable and the mod can be more responsive to feedback but equally when they are trying to gauge what the community as a whole feels it is kinda biased and restrictive to only open that discussion to one subset of players who are by no means representative of the whole community.
On one side you have the jmod being less directly responsive to what was said but getting the whole picture, but on the other you have the jmod able to direct respond but only viewing one piece of the jigsaw.

When it comes to display names, though, I'm pretty sure there's a specifically desirable set of names that would be pretty much consistent throughout the whole of the community, whether in the main RSOF or the HLF. Most people would go after things like their own name (Luke, Jake), an object name (Chisel, Knife), a name in popular culture, or generally some kind of RS-unique name (Amascut). The guys you ask in General/RGU wouldn't be much different from the subset in the HLF.

This is only for display names though, if you asked about things like training methods, skill rewards and the like, of course the HLF would be vastly different.

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#583
Yoko Kurama
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Apparently the new rumors are that Divination bonus experience will be allowed this Tuesday. Would be pretty cool if that GM quest gave us even more lamps.  :wink:



#584
JeRambo
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#585
Urza285
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Apparently the new rumors are that Divination bonus experience will be allowed this Tuesday. Would be pretty cool if that GM quest gave us even more lamps.  :wink:

Inb4 we get a combat lamp and another lamp dedicated to mining or smithing.



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#586
Saradomin_Mage
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Watch the new reward be a 250k XP lamp for Mining/Strength :P

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#587
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Watch the new reward be a 250k XP lamp for Mining/Strength :P

As long as it's not for skills at 98+ only, I'm fine with that. :lol:

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#588
Saradomin_Mage
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Watch the new reward be a 250k XP lamp for Mining/Strength :P

As long as it's not for skills at 98+ only, I'm fine with that. :lol:

So that you can get a lamp worth 15 minutes of tentscaping? :>

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#589
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Watch the new reward be a 250k XP lamp for Mining/Strength :P

 

Yes. I expect it will be Mining/Smithing. Which isn't exactly illogical (the quest will obviously be about smithing/mining and Dwarves), but it would be a nice bonus for it to have some open lamps (since GM quests do tend to give some free-to-choose lamps). However, I am not actually expecting any Divination experience from it, it will probably be Smithing/Mining.



#590
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Mining lamps, just what we need -_-"


 

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#591
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There are now 1500 people at 99 Divination exactly. Suomi is rank 1501.
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99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)
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#592
Yoko Kurama
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There are now 1500 people at 99 Divination exactly. Suomi is rank 1501.

 

He's only a few points away from 99. He's apparently not getting 99 so Jake can play make-believe and pretend he's rank #1 or something.   :wink:

 

Still, the number of players at 99 is quite a lot. Usually that takes a lot more time.



#593
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You know, two months ago I would think "wow, grats man" whenever I saw someone get 99 in all skills

 

Now I'm like "derplet" when I see

 

Nooblet has gotten 99 in all skills

You cook a shark.

Nothing interesting happens.

Nooblet has achieved 99 divination!


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#594
SwreeTak
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There are now 1500 people at 99 Divination exactly. Suomi is rank 1501.

 

He's only a few points away from 99. He's apparently not getting 99 so Jake can play make-believe and pretend he's rank #1 or something.   :wink:

 

Still, the number of players at 99 is quite a lot. Usually that takes a lot more time.

 

Quite an interesting point that you bring up here. How comes so many people got 99 Divination so fast? Even though it is a rather slow skill?

I think that this is mostly because the increasing 'eliteness' of the players in the game. Over time more and more people get higher levels. Of course a lot of people quit, but this thing with so many people already having 99 Divination shows how far this game have really come now when it comes to this special point. A big part of the game's players are all in for the most challenging parts the game has to offer. And rushes the new content that comes out. In all honesty, because of this, I am not at all surprised so many have got 99 Divination already. More people will probably get the next new skill to max even quicker, even if it was as slow as Divination and even if the playerbase decreases because of this growing amount of 'elite' players.


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#595
Yoko Kurama
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There are a lot of maxed Divination players because the community has declined in number and is now more disproportionately dominated by veterans and older players. The rate of newer players joining is abysmal, as is the number of free players and newbies. Also, the culture of efficiency above all has been firmly entrenched. Everyone is interested in getting levels and  less interested in fun and 'time-wasting'. All of this adds up to lots of people getting 99 Divination very fast despite it being a slow skill, by means of probably fiercely grinding.



#596
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There are a lot of maxed Divination players because the community has declined in number and is now more disproportionately dominated by veterans and older players. The rate of newer players joining is abysmal, as is the number of free players and newbies. Also, the culture of efficiency above all has been firmly entrenched. Everyone is interested in getting levels and  less interested in fun and 'time-wasting'. All of this adds up to lots of people getting 99 Divination very fast despite it being a slow skill, by means of probably fiercely grinding.

 

You put it down in words much better than I did. This is precisely what I meant by my previous post. Basically we are getting a turned upside down pyramid here, with few new players being the tip of the pyramid at the bottom, and lots of veterans at the base of the pyramid at the top. I'm not so sure that that is for good...:/


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#597
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yeah, when people were willing to actually pay significant money for what is essentially free resources in order to gain the marginal boost to their exp, we're pretty much at that point


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#598
Yoko Kurama
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There are a lot of maxed Divination players because the community has declined in number and is now more disproportionately dominated by veterans and older players. The rate of newer players joining is abysmal, as is the number of free players and newbies. Also, the culture of efficiency above all has been firmly entrenched. Everyone is interested in getting levels and  less interested in fun and 'time-wasting'. All of this adds up to lots of people getting 99 Divination very fast despite it being a slow skill, by means of probably fiercely grinding.

 

You put it down in words much better than I did. This is precisely what I meant by my previous post. Basically we are getting a turned upside down pyramid here, with few new players being the tip of the pyramid at the bottom, and lots of veterans at the base of the pyramid at the top. I'm not so sure that that is for good...:/

 

 

Yes I have long begrudged this development. It also means that no update, no matter how high-leveled or well planned, will ever have the excitement of the past updates, because there will be thousands of players who are Maxed out. We will never have something like the great race to 85 Slayer of 2005. This was enabled not only by the culture of efficiency, but also by Jagex throwing away bonus experience extremely carelessly and recklessly in the past several years (even predating the SoF). It's had a very devastating effect on the game, in my view. They have completely destabilized the game for short-term profit (the various bonus weekends and the SoF), and out of shortsightedness. Any time a game is reduced to its hardcore base, that's usually a bad thing. There must be a balance between newer players and older players, their numbers and the amount of influence they control. 

 

Now we are getting more and more players who are not only willing to chase 200M but actually getting it. I can actually foresee the day where Jagex will give in to their demands, and lift the 99 cap and add more levels (there are always threads in HLF asking for this). This will only be more burdensome to the rest of us, who have no interest in going for 200M.



#599
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There are now 1500 people at 99 Divination exactly. Suomi is rank 1501.

 

He's only a few points away from 99. He's apparently not getting 99 so Jake can play make-believe and pretend he's rank #1 or something.   :wink:

 

Still, the number of players at 99 is quite a lot. Usually that takes a lot more time.

 

It's good to see that he returned with all that nutty bitterness from when he left for LOL.


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#600
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Also Divination was something that anyone who wanted to compete could. Similar to the Bulldog and Farmyard Rampage challenges people will compete just for the sake of competing. Divination was basically a matter of grinding and to an extent money if you were buying energy. It had no other barriers to competing.

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