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20-Aug-2013 - Divination


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#141
Robert_R
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<snip>
5) Obtained energy/memories is analyzed in laboratories (Wizards Tower, Magic Guild, places like that - PoH, too). This gives you xp, too.
6) Energy is refined at laboratories, too.

The only problem I have with this is 5 &amp; possibly 6 (assuming refining gives xp?) would make divination buyable and idk if I like that...



How would 5 or 6 make divination buyable? Q never mentioned anything about trading the collected energy...

EDIT: found out that energy is currently tradable. However you could limit this to only refined energy and not raw collected energy.


I didn't realize we were redoing the entire skill I thought those were just changes he wanted to make. That's why I said it would be buyable considering you can currently buy energy.

#142
Quasar
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Posted Image wooooo

best drops (reasonably accurate/up to date): 1x Elysian Sigil (LS), 1x Arcane Sigil (cs), 4x Armadyl Hilt (solo at 100m, 100m, 50m, and 5m), 2x Saradomin Hilt (solo at 25m), 5x Draconic Visage (34m,1.2m,1.2m) and various cs/ls/ffa Nex splits.
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#143
Cow
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It's probably going to be a lot like the last two skills, where they add a second batch a couple of months down the line that fixes almost everything.


I actually prefer this. While it doesn't make that "new car smell" of a skill as powerful, it allows the 2nd batch to be carefully thought out after receiving replies from players about what they want.

And of course Grindscape isn't loading, I have the perfect comic for this.

I prefer this also. While I couldn't get into the warped floors until a few months after they were released, sometime in early 2011 I believe, around the start of dgs, I had just maxed out the abandoned 2's when occult came out and for me it was like getting a whole new skill. The staged release was awesome. I think they tried to do this with summoning with batch 2 but it wasn't as successful.
Staged release let people know it would get more efficient if they waited for the skill to be completed, but allowed them to press ahead anyways for rewards.

I guess stage 2 of divination is the production skill, still unnamed.

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#144
Emaxganis
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This skill is LAME.
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Rule #14 - Don't argue with trolls, it means they win.

#145
Jolletzu
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Apparently Dragonseance is getting 50k/h at lvl 60 place.

Edit: and yeah, way high levels do it now, is to have slaves that tell them when enriched springs spawn.

#146
Flabberwocky
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Apparently Dragonseance is getting 50k/h at lvl 60 place.


That wouldnt be too bad. I'm jealous. At Shilo, 50k/h would get me from 50-60 in roughly three hours...

#147
Tach
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Apparently Dragonseance is getting 50k/h at lvl 60 place.

Edit: and yeah, way high levels do it now, is to have slaves that tell them when enriched springs spawn.


Doesn't sound so slow skill anymore
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#148
Hedgehog
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58 div on Meredith and 57 on Heaven Alive

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Hiscores for both (mostly so I can see how much my ranks fall when I wake up tomorrow)

I'm really enjoying this skill. It's the perfect speed. It's like playing RS before cheap over-powered xp was introduced. I'm hoping it's <100k xp/hour at 99.

#149
Fallstar
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Haven't not slept for RS in a while, forgot how fun it was ;)

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#150
Poppe
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Apparently Dragonseance is getting 50k/h at lvl 60 place.

Edit: and yeah, way high levels do it now, is to have slaves that tell them when enriched springs spawn.


Sadly the experience rates have been dropped a bit at the level 60 place, enriched memories were near 1/3 or 1/4 when the first few of us trickled in. Now they are very rare, 1/50 or worse it seems and this is what everyone here has been experiencing. Seems Jagex is still fine tuning.

Gunnar reported 40,235 exp/hour himself, without using any energy during that test when he first arrived. I'd say rates are down to about ~35k now, but this is without using energy or Chronicles so cannot say how much they will increase the experience.
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#151
strilmus
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eh, if they're fiddling with it this much, the highscores won't really mean anything besides "getting there fast enough before jagex nerfs it into the ground"

handy to have around, but by no means will there be money to make

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#152
Alg
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Edit: misread that.

#153
Poppe
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eh, if they're fiddling with it this much, the highscores won't really mean anything besides "getting there fast enough before jagex nerfs it into the ground"

handy to have around, but by no means will there be money to make


In some fairness that has already happened XD they had two other big hot fixes so far today with Div, which made it so only 1 person could get a chronicle and made it so you couldn't 2 tick gather memories. Regardless if people agree with these fixes or not, they still decreased experience rates by ~30% (now cannot gather memories faster than 3 ticks per and takes quite a bit longer to get 10 chronicles that add a fair amount of experience too).

While these fixes were done before anyone broke the 50 level barrier, they still separated the gap between those that had been consistently 2 tick gathering already, opposed to those that weren't and seems Jagex has leveled the playing field where the only way to get more experience is to put in more time. Their are very few ways to increase your experience per hour, other than buying energy, which can come at a cost of 200gp per exp or much, much higher, which isn't very practical unless you get energy donations.

Not my intent to say this in any derogatory fashion, but I've heard of people donating energy to Suomi to help him power through his levels and that is how he's leveled so quickly even though he didn't start right at release. I have not seen this myself though so I wouldn't take it as 100% fact, but a possibility.
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#154
Arcane_Rift
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Is it worth converting energy then getting the bonus xp or is converting the energy first a waste of time?

Are the chronicles worth handing in? Anyone know how much more xp you get from handing in to guthix altar compared to the spot in Draynor?

~ Arcane Rift ~
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::99 Attack - 2009-05-26 :: 99 Strength - 2009-05-28 :: 99 Constitution - 2009-07-07 :: 99 Dungeoneering - 2010-08-31 ::99 Defence - 2010-09-01::
:: 99 Magic - 2010-09.18 :: 99 Farming - 2011-11-27 :: 99 Prayer - 2011-11-27 :: 99 Ranging - 2012-01-04 :: 99 Slayer - 2012-01-15 ::
:: 99 Runecrafting - 2012-05-14 :: 99 Summoning - 2012-12-07 :: 99 Firemaking - 2012-12-09 :: 99 Woodcutting - 2013-01-17 :: 99 Mining - 2013-01-31 ::


#155
agent_bravo
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bah cant seem to break top 100

#156
strilmus
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even if they did, i honestly don't care since it'd be something the players did, because of the way the skill's set up, and not something jagex didn't intend

i just want consistent rules and no gimmicks

conversion of memories to energy is less efficient because energy gives a small amount of exp overall, and conversion rate for normal memories is already less than 5 energy

the double feed is just so that people don't end up with huge piles of energy that are useless to their high level needs

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#157
Tach
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Divination is the worst skill ever

With best regards, a person who just arranged his work assignments so he can eat lunch at home and train div for 15mins
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#158
kamil1210
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Divination is the worst skill ever

ekhm... firemeaking, ekhm.

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#159
Poppet
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Honestly, my favorite thing about Divination is I get more total modifier for Wishing Wells.

The deploy able nodes could be the coolest thing ever if they would relax the use limits.
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#160
squel_is_winner
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Not my intent to say this in any derogatory fashion, but I've heard of people donating energy to Suomi to help him power through his levels and that is how he's leveled so quickly even though he didn't start right at release. I have not seen this myself though so I wouldn't take it as 100% fact, but a possibility.



Having 100 people telling you which world to quick hop to for enriched energy doesn't hurt either.




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