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05-Sep-2013 - The New Solomon’s General Store


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#41
Octarine
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While I'm not a fan of the overpriced items in loyalty points, at least the loyalty store is easier to access now and a few things (gazes/costumes) are overlays like they should be. I quite like the new look of solomons too, seems to function much better

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#42
constrictor
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Also, considering you can get loyalty points from Dailies now (most a community-required - ie do the dance emote with 10 other people), the prices really aren't that unreasonable.


That's only part of the Super September promotion. It's unlikely they will keep that past the promotion's expiration.


Still, that's an entire month of easily achievable loyalty points.

#43
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Also, considering you can get loyalty points from Dailies now (most a community-required - ie do the dance emote with 10 other people), the prices really aren't that unreasonable.


That's only part of the Super September promotion. It's unlikely they will keep that past the promotion's expiration.


Still, that's an entire month of easily achievable loyalty points.


An entire month that earns you enough to buy all of 0-1 of the vast majority of the SGS items buyable with loyalty.

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#44
jayc3399
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This is feeling like more of a way to get you into the store to see what is there and has absolutely nothing to do with making loyalty points worth while. Anyone who expects anyone else is being very naive.

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#45
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While I'm not a fan of the overpriced items in loyalty points, at least the loyalty store is easier to access now and a few things (gazes/costumes) are overlays like they should be. I quite like the new look of solomons too, seems to function much better

Yeah old Solomon's commonly caused my graphics card to crash or outright BSOD my computer. Only crashes I've ever had on this computer is while Solomon's was open. Hopefully that's a thing of the past.

#46
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Year of the player payer.

#47
Ammako
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And yet, they haven't even graphically reworked the loyalty costumes like they said they would...

#48
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Man, I was really hoping that I could use my loyalty points to get a better home teleport. I hate my outdated one, but I don't want to spend money on something so trivial.

On the plus side, I just realized I had enough money to purchase the Penance aura :DDDDD

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#49
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I saw on Facebook that the trade limits were put back in place by mistake. was this true?

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#50
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I saw on Facebook that the trade limits were put back in place by mistake. was this true?

"Mistake"

#51
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like i've previously stated, the conversion of the outfits to overrides destroyed the color variations that used to be there, and they're now garish remnants of that point in time

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#52
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We still can't use bonus experience on Divination, even though the front page is filled up (80 people have 99) and rank one has 18.6m xp. I have 14 lamps in my inventory, if this goes on another week it'll be 20, and meanwhile the september xp will go to waste.
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#53
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We still can't use bonus experience on Divination, even though the front page is filled up (80 people have 99) and rank one has 18.6m xp. I have 14 lamps in my inventory, if this goes on another week it'll be 20, and meanwhile the september xp will go to waste.


Most jmods made murmurings about 4 weeks, so i wouldnt expect any change for another fortnight.

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#54
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We still can't use bonus experience on Divination, even though the front page is filled up (80 people have 99) and rank one has 18.6m xp. I have 14 lamps in my inventory, if this goes on another week it'll be 20, and meanwhile the september xp will go to waste.


Most jmods made murmurings about 4 weeks, so i wouldnt expect any change for another fortnight.


According to Mod Ana's Twitter on 31st August, you won't be able to for another 2-3 weeks.

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#55
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We still can't use bonus experience on Divination, even though the front page is filled up (80 people have 99) and rank one has 18.6m xp. I have 14 lamps in my inventory, if this goes on another week it'll be 20, and meanwhile the september xp will go to waste.

Most jmods made murmurings about 4 weeks, so i wouldnt expect any change for another fortnight.

I understood that they wanted to stop bonus xp until someone got 99, and for 2-4 weeks (depending on jmod) so I was hoping for the shorter end of that range, because 4 weeks serves no purpose. It's bloody annoying that you can't bank these lamps (15 now >.>).
Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions
99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)
99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)
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Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring
Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace
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#56
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You could use the lamps on agility

#57
Quyneax
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You could use the lamps on agility

Well, I could also destroy them for the same in-game benefit >.>.
Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions
99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)
99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)
99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)
99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)
99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)
Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring
Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace
30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

#58
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I was hoping they would add the old loyalty colors into the color selection for solomon...

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#59
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And yet, they haven't even graphically reworked the loyalty costumes like they said they would...

That's not true! They've reworked... two or three of them, and "reworked" the color schemes of the rest!

#60
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Damn, I was hoping I could buy one of the cool teleports. The helicopter is okay, I guess, but not really my first choice.


Thing is the pricing of the SGS as a whole is pretty arbitrary though, just look at the rediculous cost of things like the assassins pack compared to other items/membership


The shadow assassin was a lot better and cheaper anyways. I forget, but what was in the assassin's pack? You get the outfit, and what else? All the other packs (Guthix/hero) had teleports and emotes, I don't recall the assassin's pack having a teleport.

It has a teleport, an emote, and a title, as well as the outfit.




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