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Birthright of the Dwarves- 2nd October 2013

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Birthright of the Dwarves
Members only - Grandmaster quest
This week, we bring you Birthright of the Dwarves: the fifth and final entry in the Rise of the Red Axe series of quests.
Voted for by you, and featuring enemies, activities and rewards designed by the RuneScape community, this Grandmaster quest marks a spectacular end to one of RuneScape's longest-running and best loved story arcs. There's tough combat, choices to make that'll affect the fates of the quest's characters, and some smashing rewards too, including access to three dragon weapons; a new monster; and a new D&D based in the Lava Flow Mine that can get you an Imcando pickaxe - a mining pick that can destroy ore for extra XP.
Veldaban's Plan
Veldaban - former commander of the Keldagrim Black Guard - is a dwarf on a mission. Having brought peace and relative stability to his city in the earlier quests in the Red Axe series, he has just one loose end to tie up. Hreidmar - villainous leader of the Red Axe faction - and his right-hand dwarf Colonel Grimsson are still at large, and Veldaban plans to hunt them down before they can strike again.
Following Veldaban's leads, you'll root out dissident elements among the dwarven populace, battle the player-designed chaos druid leader Ikadia to learn more about the chaos dwarves' origins, and take the fight to the Red Axe in some of the most challenging combat we've released to date - from armies clashing in subterranean sorties to brutal boss fights, this quest will test your courage and skill to the limit.

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You'll be asked to make tough choices during the quest that'll determine the fate of several of Keldagrim's dwarves - some of whom will be familiar to veterans of the Red Axe series. Ultimately, it will be your actions and your decisions that shape Keldagrim's future.
Rewards
Succeed, and no fewer than three brand-new dragon weapons will be available for you to obtain and wield: the dragon warhammer, the dragon battlestaff and the dragon throwing axe.
These fill out the roster of level 60 weapons nicely, and can be obtained once the quest is complete: the hammer from the Keldagrim warhammer shop; the staff from Santiri's Quality Weapons Shop in Keldagrim; and the throwing axes from killing chaos giants. Uncanny aberrations with an axe (or three) to grind, these beasts are player-designed, and the challenge of battling them is well worth the loot they can yield.
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Last, but by no means least of our player-designed additions to the game is a new D&D for the Lava Flow Mine: lava geysers. The geysers erupt from the lava channels at random intervals, and can be cooled and solidified using water or ice spells. Once this is done, anyone who has completed Birthright of the Dwarves can mine it for good XP, as well as the chance of obtaining fragments of an Imcando pickaxe.
The Imcando pickaxe is a legendary mining implement that acts very much like an inferno adze for mining. It destroys some of the ore you would usually collect while mining, granting you additional Mining XP when it does so. Thurgo can put one together for you, but he requires all four fragments gathered from lava geysers, as well as a gilded dragon pickaxe, a million gold coins and - of course - a redberry pie. It's a tall order, but there's no better tool on Gielinor for mastering your Mining skill.
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Dwarven NPC Update and Soundtrack
To go along with Birthright of the Dwarves, every dwarf in the game is now up to date with stunning new graphics. The graphics team have really outdone themselves, giving every dwarf in Gielinor a character all their own, as well as the tough, stocky frames they deserve.
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There's also a magnificent musical score for the quest, bringing the whole experience together in style. Feast your ears on a preview here:

If you haven't already, now's a better time than ever to start the Rise of the Red Axe quest series and get to know the citizens of Keldagrim.
Mod John A and the RuneScape Team
How to start Birthright of the Dwarves:

  • Speak to Veldaban in Keldagrim Palace.

Requirements:

Behind the Scenes Video
Take a tour of the new quest and meet the newly updated dwarves in this recently released video:
The Battle of Lumbridge
After ten hard-fought weeks, the Battle of Lumbridge is over! When you next log in, you'll see the climactic moments of the god-sized clash at the battle's core, and the battlefield will lie silent.
From now on, you'll no longer be able to gather or submit divine tears, and it's not possible to unlock the titles or weapon overrides available from battlefield drops. However, you can still unlock rewards from leftover renown by speaking to the quartermasters, who'll be in their camps for some time yet. You'll also meet a Saradominist priest by the battlefield crater who can replay the Battle of Lumbridge cutscenes for you, and will give you details of how to obtain pieces of the armour sets from the God Wars Dungeon.
While there's no gameplay benefit to being on the winning side - and no penalty for backing the defeated faction - you'll see acknowledgements of your alignment in content to come very soon. How the battle has truly affected the balance of power between the gods has yet to be seen.
Of course, it falls to the inhabitants of Lumbridge to rebuild their home, and you'll be able to help them do so very soon. Take a look at Mod Mark's recent Behind the Scenes post for details of the Lumbridge Rebuildathon.
Well done and huge thanks to everyone who took part in the Battle of Lumbridge. You were part of an epic event that reshaped the face of Gielinor and set the stage for the Sixth Age. Look out for more such content to come, and - if you haven't already - watch the video below for Mod Moltare's hints about what the future has in store:
The RuneScape Team
In Other News

  • Pick up a much-missed furry friend from Solomon's General Store today. The permanent golden chinchompa is back - free for all members, and available at a low price for free players.
  • You are now able to earn Divination XP from lamps, minigames, and other activities within which it was previously not possible to do so.

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Barrows drops: Dharok's helm x2, Guthan's helm, Ahrim's top, Hood and skirt, Torag's hammers, Karils skirt, Karil's top, Torag's helm, Verac's skirt, Verac's Flail, Dharok's Platebody.

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4k+ Glacors, 7 Ragefires, 4 Steadfasts, 4 Glaivens, 400+ shards![/hide]

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Divination BXP!


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With love to one, friendship to many, and good will to all.

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CYA DIVINATION XP

 

Thanks for taking the effigies and other miscellaneous garbage ily


 

[bleep] OFF HOW ARE U SO [bleep]ING LUCKY U PIECE OF [bleep]ING SHIT [bleep] [bleep] [wagon] MUNCHER

 

 

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Annoyed by this though:

 

four fragments gathered from lava geysers, as well as a gilded dragon pickaxe, a million gold coins and - of course - a redberry pie

 

Really gilded? really? Then 1M gp just for giggles or what. Way to make Lava Flow Mine not dead content for a month.


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With love to one, friendship to many, and good will to all.

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My favourite part about this update is of course to see Zamorak gets his ass' kicked. However that quest seems really nice too.


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Add me if you so wish: SwreeTak

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All those people with toolbelted gilded picaxes. I feel bad.

  • Like 2

yqe0mrU.jpg

^^My blog of EoC PvM, lols and Therapy.^^

My livestream- Currently: Offline :(

Offical Harpy Therapist of the Mad

[hide=Lewtations]

Barrows drops: Dharok's helm x2, Guthan's helm, Ahrim's top, Hood and skirt, Torag's hammers, Karils skirt, Karil's top, Torag's helm, Verac's skirt, Verac's Flail, Dharok's Platebody.

Dag kings drops: Lost count! :wall:

4k+ Glacors, 7 Ragefires, 4 Steadfasts, 4 Glaivens, 400+ shards![/hide]

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The chaos giant doesn't really look scary. It looks like the product of a mother who drank too much and maybe shot a little heroin during pregnancy.

  • Like 1

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all those steps needed for the pickaxe...can't say I would do that in the near future. Added t60 weapons from such quest? Fairly sure existing ones would suffice the stage of 60-70...filling in the gap in the t60 weapon spectrum sounded a bit lame imo.

 

On the up side to the update, hello to Divination 'training'!

 

ps: got myself 13k tears in that last week, are those armours worthwhile? - if so, which ones should I buy? or should one just redeem for xp?


'Time you enjoy wasting is not wasted time.' T.S. Eliot

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Of course jagex raised the prices on lamps from BOL >.> Making me able to afford one less than I should be able to.


You make it sound like running through a few level 87 monsters is hard which it really shouldn't be at your level.

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Annoyed by this though:

 

four fragments gathered from lava geysers, as well as a gilded dragon pickaxe, a million gold coins and - of course - a redberry pie

 

Really gilded? really? Then 1M gp just for giggles or what. Way to make Lava Flow Mine not dead content for a month.

Same. I was gonna get it for fashionscaping purposes but now what do I care, especially since I have 99 mining?


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9 more inventory spaces hooray! (and 6 pendants, 3 prized pendants with 120 gems and 30 gems respectively)


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I would have been 100% happy with this update if the only thing it included was the divination exp from misc sources.



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Armadyl Drops : 4 Hilts; 3 Chestplates; 2 Chainskirts; 1 Helmet; 1 Buckler; 2 Shard 1; 2 Shard 2; 1 Shard 3

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Kalphite King : 1 Drygore Rapier ; 1 Drygore Longsword : 1 Drygore Offhand Rapier : 1 Drygore Offhand Longsword

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This quest is insane as hell, like these fights are harder than nomad back in the days when it came out

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This quest is insane as hell, like these fights are harder than nomad back in the days when it came out

When you say 'hard', do you mean in the sense that you need to use tactics in order to not die instantly, or in the sense that you're not going to do any damage without T90 weapons even if you do everything else right?

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patch notes please


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Runescape player since January 2005
Ego Sum Deus Quo Malum Caligo et Barathum


 

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Just so you guys know, it's been confirmed that a gilded dragon pickaxe from your toolbelt CAN be used to make the new pickaxe.

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Of course jagex raised the prices on lamps from BOL >.> Making me able to afford one less than I should be able to.

I hoped they wouldn't do that, but oh well I still got 96 dg. :D


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95a89fa597.jpg

 

[bleep] that last fight was hard as hell, after 10 tries finally got it down, ice barrage + vampyrism aura + elements scrimshaw with range deflect and mage turmoil, nuke hreidemar first then his "champion" and whatever adds it may spawn last

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Enjoyed the quest, the boss was definitely a solid challenge, using safespots etc helps, as does use of healing abilities. 8/10

 

Shame the rewards are beyond useless (thanks for a day of wbs saved <3)


 

[bleep] OFF HOW ARE U SO [bleep]ING LUCKY U PIECE OF [bleep]ING SHIT [bleep] [bleep] [wagon] MUNCHER

 

 

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I'm peed off with the later battle in this quest now.

 

I have nex armours and t80 weapons and I'm bombarding you with everything I've got trying all 3 combat styles and you still barely take hits and then heal because apparently hitting u 5 times isn't enough to 'damage you' to stop the healing. Oh and this is all while u throw in a heap of cannoners who seem to hit in the thousands regardless of what you do.

 

FGUHEGOUHDVJNLjsdjnsfjl

 

Relatively enjoyable quest but this battle is just peeing me off so bad, sure make it hard but nigh on impossible with maxed stats, max potions, max prayers and near max gear is a joke.


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Additional quest rewards after quest: need 95 mining to access all, lore about keldagrim, how dwarfs lost their ability to magic and so on, only thing I managed to get with my 86 mining.

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Post quest reward. Potential spoilers idk.

 

 

4FMag.jpg

 

 

 

Where you met Zamorak, you can mine all the statues. You gain an extra ~275k mining xp

 


 

[bleep] OFF HOW ARE U SO [bleep]ING LUCKY U PIECE OF [bleep]ING SHIT [bleep] [bleep] [wagon] MUNCHER

 

 

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What do you do about that charge you down attack?

 

EDIT: I figured it out.


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