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7-Jan-2014 - Player-Owned Ports - The Next Journey


Saradomin_Mage

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Xpx's Optimal Ports setup:

 

66544 MCS/Merch/Exile

212 MCS Captains, one Seafaring captain with 4x multi-talented.

Biologist, Missionary, Whaler icons (Optimise Exile usage + bones best TG).

 

 

Cast your eyes east for the first update of the new year - more of the enigmatic Wushanko Islands are yours to explore via your Player-Owned Port!

 

Set sail for the new Loop and Shield regions and claim hull-busting hauls of booty. Meet three new adventurers - the Trapper, the Architect and the Chef - and help them succeed in their eastern endeavours. Collect new forgotten scrolls containing recipes for a level 85 cape, ring and thrown weapons and craft them using your hard-won loot.

 

If you're a seasoned sea-dog already, read on! Alternatively, if you've never set foot in a Player-Owned Port before, click here to find out what it's all about.'

 

Ship Shape

 

Experienced Portmasters will find plenty of adventures in the Loop and Shield regions of the Wushanko Isles - over 300 new voyages in total. On these voyages, you'll be able to pick up new resources - azure and terracotta - to upgrade your buildings and further augment your ships.

 

There are also new trade goods - pearls and koi scales - to put together the amazing new high-level gear. You'll find these in the Hook region and beyond.

 

There are also three fully-voiced adventurers to attract to the port:

 

The Architect: a serene, well-spoken lady who's looking to complement her earthquake-proofing methods with western building techniques. She can visit your port as soon as you hit level 90 in Construction, and you can build the ornate arch port improvement to make this more likely.

 

The Chef: an errant gastronome with a penchant for experimental - and potentially toxic - seasoning. Hit 90 Cooking for a chance to bring him on board, and add the cooking pot improvement to up the likelihood.

 

The Trapper: this mightily moustachioed big-game hunter loves tracking wild beasts - almost as much he loves polishing Ol' Bessie: his beloved cannon. He can show up at your port as soon as you hit level 90 Hunter, with an increased chance if you've built the trap improvement.

 

Each member of this disparate trio can embark on their own voyages to the Eastern Lands on your ships, and can even team up for an adventure if they're all in port at once.

 

The somewhat shady-looking Trader who's set up residence in your port will exchange port resources for trade goods - at a rate favourable to himself, of course. He'll have a daily special offer for you, too - be sure to visit him regularly to take advantage of this!

 

Finally, you may see an all-new random event, where you'll help Seasinger Umi to locate some lost items, in exchange for a helping of port resources.

 

 

Accoutrements of the East

 

Voyaging in the Hook region and beyond can now yield pearls and koi scales, whose main purpose is to craft some awe-inspiring new gear:

 

Reefwalker's cape: a level 85 cape (Defence and Constitution levels required) for all combat styles. It comes in two varieties: the standard version, which degrades until it's destroyed, but is tradeable; and the superior version, whose reparability and improved stats are matched by its increased cost and untradeability. For armour and life point bonuses in particular, the superior reefwalker's cape is best-in-slot.

 

Make these capes with level 90 Crafting and copious quantities of koi scales.

Leviathan ring: a mighty level 85 ring (again, Defence and Constitution) offering a 2 or 5% chance (dependent on version) to halve the damage of attacks made against its wearer, plus hearty critical-chance boosts for all styles of combat. As with the reefwalker's cape, the standard version of the ring degrades until it's destroyed, and is tradeable; while the superior version has better stats and can be repaired when fully degraded, but costs more to craft and maintain and is untradeable.

 

Make these rings with level 90 Crafting - bring plenty of pearls!

Death Lotus darts: these level 85 thrown weapons round out the ranged roster nicely.

 

Make them with 92 Fletching, ancient bones and ascension shards.

 

These new pieces of equipment are universally useful additions to any high-level warrior's arsenal.

 

Shoring Up

 

With today's update, there are many great reasons to get back into the Portmaster's life. But what if you've yet to find your sea legs?

 

For those of you still languishing in land-lubberdom, Player-Owned Ports is a high-level minigame where you'll manage your own harbour: recruiting crew members and outfitting ships which you'll send on voyages to the fabled Eastern Lands.

 

Your ships will adventure in real time, before bringing back tales of their exploits and - all being well - a cargo hold full of exotic treasures. This loot can be used to improve your port buildings and ships; attract new sailors or fully-voiced adventurers to crew your vessels; or to craft some of the best food and armour in the game. As the voyages happen in their own time, managing your port's a great way to earn rewards while you're logged out, or while you're off adventuring elsewhere.

 

You'll need level 90 in at least one of nine skills to start managing your port. If you don't meet these requirements just yet, you can get a taste of the Harbourmaster's life by heading through the portal at the north end of Port Sarim and talking to Meg: a novice swashbuckler who needs adventuring advice if she's to survive another day!

 

Set Sail!

 

The bounty of the Wushanko Isles is rich indeed, and it's there for the taking by your brave seafarers. Haul anchor!

 

The RuneScape Team

 

How to start Player-Owned Ports:

 

Visit the Ports Portal at the north end of Port Sarim.

 

Requirements:

 

You must be a RuneScape member.

 

You need level 90 in at least one of the following skills:

 

Construction

Cooking

Fishing

Herblore

Hunter

Prayer

Runecrafting

Slayer

Thieving

 

To access the three new adventurers, you will need level 90 in Construction, Cooking and Hunter respectively.

 

 

In Other News

 

From Friday, we're replacing all XP lamps on the Squeal of Fortune with fallen stars. These give slightly more XP than the lamps would have, but as Bonus XP that's given out as you train, rather than a lump sum as before. Keep an eye on the news for more details!

Head on over to Solomon's Store for some awe-inspiring Bandos and Armadyl-themed treats: armour overrides styled after the Bandosian and Armadylean golems, and some grand god-themed teleport animations.

It's now possible to repair Player-Owned Ports gear with surplus trade goods. To do this, use the damaged or broken item on your port's crafting table or anvil - whichever was used to make the item originally.

For the immediate future, the Black Marketeer and Trader will not offer azure or terracotta.

The Christmas festivities around Gielinor have been tidied away for another year.

The following changes have been made to Nex:

Players can now start up their own private, instanced Nex fights, in a similar way to other GWD bosses.

Nex will now enter a Deflect Magic stance instead of Deflect Ranged on every other fight.

Nex's wings will now recolour to green while deflecting ranged, blue when deflecting magic, and red-orange when deflecting melee.

The Virtus wand and book now degrade the same way as similar tiered items.

The royal crossbow no longer recharges by the Forging Fire attack, but can now be recharged by 25% by using a royal crossbow component on the crossbow.

 

Take a look at the patch notes for other updates released today.

Patch Notes

[hide]Graphical:

 

 

The Bandosian recruiter no longer clips with his soapbox.

The Bork cutscenes have been cleaned up.

The barbarian hand fishing animation now runs more smoothly.

The arcane spirit shield now displays the correct sigil when equipped.

A sheathed seismic singularity no longer detaches from the player model when performing various animations.

The envoy of chaos robe bottoms no longer stretch when sat down.

The airut death animation no longer flickers when the creature is meant to disappear.

A height mapping issue around the Seers farming patch has been fixed.

The King of Misthalin statue in Varrock has been raised.

 

 

 

Skills, D&Ds & Minigames:

 

 

Auto retaliate now works correctly in TzHaar Fight Cave.

Players can once again kill the giant champion using melee attacks.

Logging out no longer allows the player to light the evil tree multiple times.

Players can no longer cast the "Create Gatestone" spells inside a Sinkhole.

The ibis random event in Lunar Farm can once again be completed.

Some erroneous chat when cancelling a hard delivery order with Aluft Gianne Jnr has been removed.

 

 

 

Quests, Challenges & Achievements:

 

 

Witchaven is now correctly spelt during The Hunt for Red Raktuber quest.

Some missing voiceover from 'Missing, Presumed Death' has been filled in.

The daily challenge Delve into Daemonheim hint arrow no longer points to Gudrik's house.

A message about unlocking the Squeal of Fortune after completing 40 achievements now only appears once.

Players will now need to recast all of the blast spells if they leave the fight with Chronozon after successfully casting blast spells.

 

 

 

Other:

 

 

Players can no longer activate titles without having unlocked them.

The split private chat option now initialises on login correctly.

A typo on the golem construction interface for the Bird and the Beast event has been fixed.

Players can no longer teleport back to their faction towers and continue to harvest energy in the Bird and the Beast event.

Friendly golems in the Bird and the Beast event no longer take damage from AoE attacks.

Sacrifice now gains adrenaline when used.

PVP in the Bird and the Beast event has been added to a section of Lumbridge that was previously missing it.

The Bandosian chief engineer now answers his questions correctly.

Free players can now aid their faction further by divining from energy springs after they've reached level 5 Divination.

The examine text for dragon Armadyl/Bandos tokens has been reworded to ensure the text fits into the chat window.

A handful of banker options that were missed in previous reordering of the Bank and Talk to options have been corrected.

It is once again possible to replay the Battle for Lumbridge cutscenes.

Gunfire can no longer be heard on Lunar Isle.

The intro to the song Runewrath now plays correctly.

Players can no longer place gatestones on top of suspicious grooves in Daemonheim.

Right clicking the floor and complexity change button on the Dungeoneering party interface now functions correctly.

The Chroniclator title is now separated from the players name.

The warning seen when attempting to dismiss certain rare pets has been clarified.

The spirit wolf follower's sound effects have been updated.

The illuminated god books have been renamed to match the changes made to the regular versions.

The level requirement for the keenblade and quickbow have been adjusted to match the Skill Advance Guide.

The sound for the "Plank make" spell has been improved to be less harsh on the ears.

An issue where spawning mort myre mushrooms with the bloom spell would repeatedly play the accompanying sound has been fixed.

Zamorak spiritual warriors can no longer attack from a distance with melee attacks.

Portents/signs of life will no longer be useable before their 60 minute cool down time has fully depleted.

The key bind for guest clan chat will no longer prevent players from using that letter to type.

Zaros' name has been capitalised in Soran's dialogue.

The chat effects setting has been re-added under Interface Settings.

 

 

 

From the Ninja Team:

 

 

When entering a Queen Black Dragon instance, the camera will now function correctly.

LootShare has been tweaked to ensure that points are correctly applied.

The health button on the action bar will now turn on Regenerate when clicked.

The portal in the rewards chamber of the Queen Black Dragon now has a right-click quick start option.

Gorajian mushrooms now heal during PVP.

Clue scrolls now display a loot beam when dropped.

The armour and constitution values on dragon rider gloves and boots has been increased.

The melee strength value on Akrisae's war mace has been increased.

The melee strength and accuracy of Korasi's sword has been increased.

Adrenaline potions can no longer be used when the player already has 100% adrenaline.

Players can now teleport with the clan vexillum without needing to equip it.

The exit doors inside Pyramid Plunder now have a right-click ‘quick-exit’ option.

The Entrance mummy now has a right-click ‘quick recharge sceptre’ option.

Armadyl, Bandos and Zaros rune armours are now non-member items, to match the Saradomin, Guthix and Zamorak variants.

Yew bows are now non-member items.

The titles received from Rune Mysteries are now displayed as the colour stated in the title.

Marker plants and clan vexillums can no longer be placed at Dwarf Traders.

The delay when players choose the wrong button the Dungeoneering End screen has been reduced.

A (t) has been added to the trimmed completionist cape and hood.

The scrimshaw deactivate timer option can now be used 10 seconds after activation, down from 30 seconds.

Wearing cooking gauntlets will now give a 1% XP boost if the player owns a pair of sous chef’s gloves.

A message has been added to say how many teleports remain when using the sceptre of the gods whilst equipped.

The female druidic cloak has been updated to match the improved male version.

The handshake emote has been tweaked to align it with other players better.[/hide]

6Ij0n.jpg

In real life MMO you don't get 99 smithing by making endless bronze daggers.

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Some interesting changes there. Not sure the change to how you repair the Royal Crossbow is going to do much to the prices of parts. It's been way too long to make a difference other than a short term price rise.

 

Virtus wand and book degrade is welcome. It should make them much more affordable, but it's probably going to hike the price of Seismics up even further.

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Players can now start up their own private, instanced Nex fights, in a similar way to other GWD bosses.

Nex will now enter a Deflect Magic stance instead of Deflect Ranged on every other fight.

Nex's wings will now recolour to green while deflecting ranged, blue when deflecting magic, and red-orange when deflecting melee.

The Virtus wand and book now degrade the same way as similar tiered items.

Casual in other news nbd.

Want to help the Tip.It Crew? Visit the Website Updates & Corrections forum!

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For some reason, the font used in PoP has changed. My ship names are all broken as well. Apparently you need all the scrolls [just reefwalker, because of the higher stats, my bad] for comp cape now, was that there before?

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

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For some reason, the font used in PoP has changed. My ship names are all broken as well. Apparently you need all the scrolls for comp cape now, was that there before?

 

 

Not liking the new font at ports. Nothing fits in the stats box.

Anyone elses ships have different names than they should? Serenity seems to have become the USS Doom.

The Trader doesnèt work. I can talk to him, but the trade screen never opens.

 

Jagex said that your ship names will change because they made it alphabetical or something.

bGmskuB.gif

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For some reason, the font used in PoP has changed. My ship names are all broken as well. Apparently you need all the scrolls for comp cape now, was that there before?

Are you serious? That has to be a bug or something. That's a ridiculous comp requirement.


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LIVERPOOL WILL WIN THE PREMIER LEAGUE THIS SEASON.
[01:24:34] CJ Hunnicutt: it takes skill to be that [bleep]ing stupid

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The real question is has comp cape def stats gone up to match reefwalker?

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Operation Gold Sparkles :: Chompy Kills ::  Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA Rewards

Dragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue

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For some reason, Oxheads now have 500 in each stat, which makes them weaker than regular crew in everything except triple voyages.

 

Comp cape has 207 armour, 400 lp bonus. It appears you just need the scrolls for the Reefwalker Cape, apologies.

 

There are three new deck items, two new rams, two new hulls and two new rudders.

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

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For some reason, the font used in PoP has changed. My ship names are all broken as well. Apparently you need all the scrolls for comp cape now, was that there before?

Are you serious? That has to be a bug or something. That's a ridiculous comp requirement.

 

 

Nah, seems reasonable to me.

R.I.P. The olde nite. A legend is gone but not forgotten.

 

a Faction Related Item Sink for Rune Labs. https://[LikelyScam]/m=player-proposal/a=13/c=VcG-Ir5Ijno/view-idea?idea=19

 

 

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Can't put the things to attract adventurers even though it specifically mentions them in the newspost... :|

 

I guess if I had really planned ahead I could have had 4 100% chance scroll voyages saved and ready to claim lol. I kinda hope someone had the foresight to do that.

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Can't put the things to attract adventurers even though it specifically mentions them in the newspost... :|

 

I guess if I had really planned ahead I could have had 4 100% chance scroll voyages saved and ready to claim lol. I kinda hope someone had the foresight to do that.

 

 

Aren't scroll voyages only from the random daily ones?

R.I.P. The olde nite. A legend is gone but not forgotten.

 

a Faction Related Item Sink for Rune Labs. https://[LikelyScam]/m=player-proposal/a=13/c=VcG-Ir5Ijno/view-idea?idea=19

 

 

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You need to meet the adventurers first, and since today's reset already occurred, the first meetings with the new adventurers must be through rerolls.

 

100 pearls or scales for the ring and cape respectively. 90 crafting required, 10000 xp each.

 

There don't appear to be any building upgrades, but it could be they only appear when you unlock the new regions?

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

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Can't put the things to attract adventurers even though it specifically mentions them in the newspost... :|

 

I guess if I had really planned ahead I could have had 4 100% chance scroll voyages saved and ready to claim lol. I kinda hope someone had the foresight to do that.

You can't change what scroll is selected while voyages are out so that might not work.  I thought you could before, but its been so long I don't remember.

 

I can't get the trader to show trade screen either.

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Makes sense

 

For some reason, Oxheads now have 500 in each stat, which makes them weaker than regular crew in everything except triple voyages.

Comp cape has 207 armour, 400 lp bonus. It appears you just need the scrolls for the Reefwalker Cape, apologies.

There are three new deck items, two new rams, two new hulls and two new rudders.

 

Make sense to need the scrolls then, tbh I would not mind reefwalker scroll req on normal and all scrolls on trimmed.

The damage mitgating thing on ring could prove borderline useful.

 

100 asc shards + 1 ancient bone = 10 darts, so like 50-100 darts per mission.

 

Hulls caught my eye first is a new sf hull, 2nd is worse than the others but has balanced stats across all 3 types.

 

 

Most important change though:

TIGER RIDERS NOW USE A TIGER AND NOT A LION.
 

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Operation Gold Sparkles :: Chompy Kills ::  Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA Rewards

Dragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue

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Probably the equivalent of the +100 or +w/e it is % but for triple stats.

 

Maybe the new best trait to get for 4th captain at least (so you have 1 morale, 1 combat, 1 sf and 1 multi)

Plv6Dz6.jpg

Operation Gold Sparkles :: Chompy Kills ::  Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA Rewards

Dragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue

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Repairing port gear with trade goods costs half the amount of goods it normally takes to produce the item. So repairing an 80% Death Lotus Chestplate costs 10 Lacquer.

6Ij0n.jpg

In real life MMO you don't get 99 smithing by making endless bronze daggers.

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Assassin and the Trapper have a duo, mine was 7 pearls.

 

Sent out on a scroll at 85%, used both of my adv rerolls and got all 3 adventurers, port score now at 2409

 

Also, for those wondering where the new icons are, you MUST have sent a ship out on their Meeting story mission for them to show up.

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6,924th to 30 hunting, 13,394th to 30 summoning, 52,993rd to 30 Divination

Kiln Record (Post-EoC): W 25 - L 0, 14 Uncut Onyx, 8 Jad hits received (Best record: Two in the same kiln)
Obby set renewed post update #2: 0

QBD drops: 21 crossbow parts, 3 Visages, 1 Kites, 2 Kits

Max Port Score [2205] Achieved: 27th April 2013 (World 2nd)

 

Farmyard Rampage ranking: 12th, 50,000 Kills.

 

Dragon Pickaxe Drops: 1 (Times after I first entered Battlefield: 2h)

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round out the ranged roster nicely

now just for ranged and melee....

DK drops (solo/LS): 66 hatchets, 14 archer rings, 13 berserker rings, 17 warrior rings, 12 seerculls, 13 mud staves, 7 seers rings

QBD drops: 1 kite, 2 visages, 4 dragonbone kits, 3 effigies, lots of crossbow parts

CR vs. CLS threads always turn into discussions about penis size.
...
It's not called a Compensation Longsword for nothing.

I've sent a 12k combat mission to have Aiel assassinated (poor bastard isn't even Pincers-tier difficulty).

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