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Chaotics


barbwireboy3

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I'll have enough tokens to get my first chaotic soon, but I'm not sure which one to get. Once I've got 80 attack and chaotics, I'll probably be doing a little bit of slayer, but mainly frost dragons when I get 85 dung.

 

I'm thinking dual rapiers would be the best for this, though I'm not sure if they're the best chaotic for frost dragons/in general. I'll be getting more at a later point, but which chaotics would be best for now?

 

EDIT:

Another question about frost dragons:
What gear and invent should I take, assuming I'll have all 80 combats by this point?
I'd have dual claws, super antifires/extremes, best BoB would be war tort. Can afford to spend abit on gear, but not too much (about 30m at most). 

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Dual claws are best for melee, for ranged just stick with a royal crossbow for now, chaotic staff is basically the only affordable magic weapon (abs is also good, but still 3 tiers lower).

 

In terms of improvements, whip to claws is the biggest, abs to staff second biggest, royal to ccbow smallest (being close enough to zero).

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Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

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So frost dragons weakness to stab doesn't matter much? Also, claws is only 200k tokens for main hand and off-hand right, 100k each?

 

Thanks :)

 

 

Yeah, you get both for 200k whereas it would cost 300k for cls/cr. The weakness isn't really a big deal as long as you are using the right combat stye (especially for the kind of things you will be killing).

19509_s.gif

 

“I had a feeling we weren’t coming back from this fight when it began.”

“Do you have any regrets?”

“I don’t. It seems surprising, I know, but I wouldn’t change a thing. This is how it was meant to be.”

“Huh, you never really notice how lovely the day is until you realize you’ll never see it again.”

“Mmmhmm.”

 

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Alright thanks :p

 

Another question about frost dragons:

What gear and invent should I take, assuming I'll have all 80 combats by this point?

I'd have dual claws, super antifires/extremes, best BoB would be war tort. Can afford to spend abit on gear, but not too much (about 30m at most).

TenseMurmur.gif

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Bandos since you can't afford Torva.

19509_s.gif

 

“I had a feeling we weren’t coming back from this fight when it began.”

“Do you have any regrets?”

“I don’t. It seems surprising, I know, but I wouldn’t change a thing. This is how it was meant to be.”

“Huh, you never really notice how lovely the day is until you realize you’ll never see it again.”

“Mmmhmm.”

 

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Alright thanks :P

 

Another question about frost dragons:

What gear and invent should I take, assuming I'll have all 80 combats by this point?

I'd have dual claws, super antifires/extremes, best BoB would be war tort. Can afford to spend abit on gear, but not too much (about 30m at most).

What you have is good. I usually take 2-3 monkfish in case i mess up and a dragon makes it to frost orb phase. Also having TWW does for the new abilities is nice (Once you hit 85 that is)

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The difference is small, about 1%. That said, you buy rapiers at 20% charge, whereas claws start at 100% charge. To repair your rapiers, you'll need 2.4m gp (1.6 mh + 0.8 oh) or 240k gp and 24k tokens. Claws might also get a special attack soon, which is why they've gone up.

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

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The difference is small, about 1%. That said, you buy rapiers at 20% charge, whereas claws start at 100% charge. To repair your rapiers, you'll need 2.4m gp (1.6 mh + 0.8 oh) or 240k gp and 24k tokens. Claws might also get a special attack soon, which is why they've gone up.

 

Guess I may aswell just go with claws then, thanks :)

TenseMurmur.gif

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