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Dual Wield Magic Effects?


Blutters

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For ancients, you only get the heal with blood and freeze with ice if the SPELL hits, meaning, you cant dual cast blood barrage with abilities and heal. You have to use autoattacks

Runescape player since 2005
Ego Sum Deus Quo Malum Caligo et Barathum


 

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I know for sure you get the mainhand effect with abilities, are you saying if you're DWing two spells you only get mainhand effect when using abilities and not off-hand?

 

khandajatt, off-hand for Seismic Wand is Seismic Singularity.

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NEVER use t90 armors on slayer. Unless you are so rich that you don't care. Use it for bossing. If you are a bit weathy, you can use nex armor on slayer, or ports even

 

Anyway, for spells, you only get the effect if you use the runes for the spell. Meaning, you NEED to do auto attacks for blood/ice/smoke/shadow barrage to have any effect

Runescape player since 2005
Ego Sum Deus Quo Malum Caligo et Barathum


 

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I can also confirm that bloodfire spells and the AOE target only take place during autoattack/momentum, but not when using abilities...regardless of whether it is on mh, oh or both.

'Time you enjoy wasting is not wasted time.' T.S. Eliot

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See, this is where I'm getting slightly confused. A few weeks ago - maybe more like a month now - I had Virtus Wand and Book and was going through the Fight Caves, and I know for SURE that using the "Chain" ability was freezing multiple enemies at once with Ice Barrage. Like, it had to be Chain - it would freeze monsters outside of the 3x3, discounting the chance I might have been mistaken with an autoattack.

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Maybe it only works with ice spells? ..or maybe just chain. I'll have a look later today.

 

 

editx2:

Tried ice and bloodfire spells (blitz and barrage).

 

Seems like the ice spell binds enemy on the spot regardless of whether you are using ability or autoattack - and this applies to all of the basics, asphyxiate and wild magic (didn't test the other ones but I guess they do as well). So I guess if you chain a creature outside of the 3x3, then it would have been frozen on the spot too, confirming 'what you know for sure'.

 

For bloodfire spells, only autoattacks made heal the player.

 

For autoattack, if I set bloodfire on mh, ice on oh and vice versa, then I heal every alternative attack, and freezes every attack. And for abilities, if I set ice on mh and bloodfire on oh, then it freezes when ability hits target, but no heal. So far, I don't think that setting ice on oh and bloodfire on mh freezes target when using abilities. But will have another look later.

'Time you enjoy wasting is not wasted time.' T.S. Eliot

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