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Kal'gerion Gem Rocks


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Based on a sample of 1,000 consecutively mined gems at Kal'gerion resource dungeon without a charged amulet of glory, the chance of mining each type of gem is as approximately as follows:


  • Uncut opal - 28.9%
  • Uncut jade - 21.8%
  • Uncut red topaz - 9.9%
  • Uncut sapphire - 16.2%
  • Uncut emerald - 12.6%
  • Uncut ruby - 5.4%
  • Uncut diamond - 3.3%
  • Uncut dragonstone - 1.9%

Does gem finding scrimshaw up the chances of diamond/dragonstone and include onyx aswell?


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I don't see why it would up the chances persay.

 

The scrimshaws effect is a small chance of finding a diamond dstone or onyx at the same time as you get an 'ore' - in the case of gem rocks the 'roe' being the normal gem.

So whilst yes overall for a set sample size you should find more diamonds, dstones and onyx, it wouldn't be altering the existing spread of gems as you'd mine say a sapphire and a diamond in 1 hit - the sapphire from the rock, the diamond from the scrim.

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Cheers, seems porters are the viable way to go else banking is taking too much time. Going to keep them for Runite mining :)

 

Thanks

 

edit: yuj is ubernoob

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I'm sure it's not, in any sense, worth mining said rocks.

best drops (reasonably accurate/up to date): 1x Elysian Sigil (LS), 1x Arcane Sigil (cs), 4x Armadyl Hilt (solo at 100m, 100m, 50m, and 5m), 2x Saradomin Hilt (solo at 25m), 5x Draconic Visage (34m,1.2m,1.2m) and various cs/ls/ffa Nex splits.
Drygore Drops: 7 Longswords, 3 Maces, 3 Rapiers, 3 Off-hand Rapiers,  5 Off-hand Maces, 3 Off-hand Longswords

ROTS Shields: 12  Seismics: 16

Ascension Crossbows: 6  Spider Legs: 10

Countless Armadyl armour pieces, Saradomin amulets, Dragon Hatchets, and Fremenik Rings.
Range~Herblore~Construction~Constitution~Defence~Farming~Magic~Attack~Prayer~Strength~Summoning~Slayer~Mining~Dungeoneering~Firemaking~Agility~Magic Mastery~Summoning Mastery~Cooking~Smithing~Fletching~Thieving~Hunter~Woodcutting~Fishing~Runecrafting

 

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