SwreeTak Posted June 9, 2014 Share Posted June 9, 2014 Preparations for the release of the Elf City have been made today, with some updated graphics of Lleyta and other elf-quest related areas (well needed in my own opinion).Elf City - Quest Areas Improvements Today, there's a big batch of graphical improvements to Lletya and the elven quest areas for you to enjoy, as you skill and quest your way towards the Elf City requirements.Complete the prerequisites for this year's biggest update in a better-looking Tirannwyn. Let's Getcha to Lleyta Today's graphical updates are focused around four quests: Underground Pass,Mourning's End I, Mourning's End II, and Within the Light. The areas in which those quests take place have been spritzed, shined and retextured, and look better than ever.We've also rebuilt the town of Lleyta with some elegant woodwork, giving it an atmosphere unique to the elves' woodland realm. Within the Light and Catapult Construction are the quest requirements for entering Prifddinas when it opens later this year. Completing them and their pre-requisite quests is quite a feat, so now's the time to get stuck into some elven adventuring.Remember, too, that the crystal amulet will give you daily bonus XP towards the Prifddinas skill requirements. It will also allow you to start collecting new crystal resources for use when the city opens. Get hold of one of these when you subscribe at 25% discount in our Summer Special membership offer. Have Fun! We're getting closer to the Elf City launch, so it's high time for a walk in the forest. Take a look, and let us know your thoughts on the forums. The RuneScape Team In Other NewsSolomon's hosting another stunning showcase from our Character Team. Visit Solomon's General Store to get your Vyrewatch Skyshadow and Aviansie Skyguard outfits - coming later today!You can now log into RuneScape with a Google account.You can now pay farmers for farming plot protection while the Greenfingers aura is active.The superior Kyzaj rewards from The Mighty Falls now have the Bandos Godsword’s passive effect.Following Mod Dean's Twitch playthrough of Sheep Herder (contains strong language) a number of changes have been made to the quest:Sheep are now less likely to wander off immediately after being prodded.Sheep will now move to a random location if prodded repeatedly in a direction they cannot move.The "mushroom of doom" has been removed.Read the patch notes for other updates released today. [spoiler=Patch notes]Graphical: An issue with Yelps' spin attack animation not displaying as intended has been corrected. A selection of shopkeeper and banker idle animations have been updated.The new stun animation that appears above a characters head will not persist after they are no longer stunned. Farli the dwarf in the Living Rock Caverns has been graphically updated.The fish swimming animation on Ashdale now loops correctly. Quests, Challenges and Achievements: The Bandos godsword passive animation has been added to the superior bloodied and superior honoured kyzaj.Following Mod Dean's Twitch play through of Sheep Herder: Sheep are now less likely to wander off immediately after being prodded.Sheep will now move to a random location if prodded repeatedly in a direction they cannot move.The mushroom of doom (aka the OP mushroom) has been removed.Other: It is once again possible to descend the stairs on the roof of the Heroes Guild.Ascension creatures will no longer occasionally have text displaying their weakness as Magic.A spelling error in Daemonheim's toxic maze room has been corrected. Two force-walk tiles have been removed from Burthorpe. Some blocking in the crater that was Bandos’s Tower has been fixed. Ninja Fixes: Agility rope swings are now easier to click on. The Darkmeyer bank now has a 'collect' option and also heals the player.The Clan Camp bank will now heal the player when they are in close proximity.An icon for the Clan Camp bank has been added to the map. The click area on the entrance to Player-Owned Ports has been reduced. Players can now choose to kick a specific guest from their Player-Owned House. Players can now pay farmers for farming plot protection while their Greenfingers aura is active. The brightness of bloom on the quest cape emote has been reduced. The altars in the God Wars Dungeon will now give the player an estimated time before they can next use them. Players will now receive a message stating their progress when they perform a new skill for the Jack of Trades aura. The drop rate of sirenic scales from airut and dark beasts has been reduced. Brawling gloves will now drop correctly with a loot beam. The rubble in the Flash Powder Factory is now more visible.The Magic and Ranged dragonfire shields have been recoloured to differentiate between the three types. The click area on butterflies and moths has been increased. The Wise Old Man is now able to help clear out more unwanted items from player’s banks and inventories.Engine Fixes: The game can now run on a wider range of devices thanks to a change to feature recognition.Resizing the 3D game window should no longer cause other interface parts to disappear or cause camera issues (most noticeably zooming in to the character).NPC’s hunting for objects closer to them should no longer ignore objects that have been on the ground longer than other objects.HTML5 Engine Fixes: A fix has been applied to bring some interface behaviour in line with the Java client. We have also got two new SGS outfits in the game today. One of them based of a suggestion I put up myself on the forums as the great aviansie and Armadyl fan I am ([qfc]309-310-871-65260118[/qfc]). I am of course very happy to see this my idea put into the real game! Solomon's General Store - Vyrewatch and Aviansie outfits The Character Team have been hard at work over the past few months, working to bring you the fourth instalment of their outfit showcase. This week, we are proud to announce two cosmetic override outfits: one inspired by the deadly Vyrewatch of Darkmeyer, and the other by the proud aviansie race.The Vyrewatch Skyshadow Outfit is a fangtastic dark delight, straight from Morytania. Along with your vampyric ensemble you’ll receive both a Vyrewatch Staff and Wings.My inspiration for this kit came from the original concept art and the fantastic Vyrewatch storyline. I tried to keep it simple while instilling the key motifs and colours. Mod Sparkly With his recent win against Bandos, Armadyl’s followers are more prominent than ever. Join them with the brand new Aviansie Skyguard Outfit, while joining the battle against injustice with your grand Aviansie Greatbow.I took my inspiration for this outfit from the awesome aviansie models in the game. I know this is one you guys have been asking for on the forums, so I hope you enjoy it! Mod Yann Both outfits are now available in my store, so stop by for a closer look. As always, you can get your hands on more RuneCoins by redeeming Bonds in-game, by clicking ‘Buy RuneCoins’ within Solomon's General Store, or direct from our website.Make sure you drop by and say hello in-game some time. You can find me just south of the Grand Exchange! Until next time, Solomon Any and all comments on these two newsposts are very welcome as usual. Add me if you so wish: SwreeTak Link to comment Share on other sites More sharing options...
Lover Sexio Posted June 9, 2014 Share Posted June 9, 2014 I hate twitch, but I'd watch that playthrough of Sheep Herder just for the strong language. Link to comment Share on other sites More sharing options...
Ammako Posted June 9, 2014 Share Posted June 9, 2014 The heck is this mushroom of doom? Also they had to wait until a JMod actually went and did Sheep Herder before realizing that players'complaints were correct and that the quest was unnecessarily painful. Pathetic. Link to comment Share on other sites More sharing options...
helring Posted June 9, 2014 Share Posted June 9, 2014 The heck is this mushroom of doom? Also they had to wait until a JMod actually went and did Sheep Herder before realizing that players'complaints were correct and that the quest was unnecessarily painful. Pathetic. I don't know, I'll have to watch his stream but the quests didn't seem that bad when I replayed it on my noob. Sure, it wasn't amazingly easy but that would just be boring. R.I.P. The olde nite. A legend is gone but not forgotten. a Faction Related Item Sink for Rune Labs. https://[LikelyScam]/m=player-proposal/a=13/c=VcG-Ir5Ijno/view-idea?idea=19 Link to comment Share on other sites More sharing options...
V O R K Posted June 9, 2014 Share Posted June 9, 2014 The drop rate of sirenic scales from airut and dark beasts has been reduced :') nerf buff nerf buff ruin pillage destroy! 4 Sway all day, Butterfly flaps all the way! ✿ ♥‿♥) Link to comment Share on other sites More sharing options...
tgf Posted June 9, 2014 Share Posted June 9, 2014 sell wands Link to comment Share on other sites More sharing options...
Ned Posted June 9, 2014 Share Posted June 9, 2014 gud grafix#trueworldmap Want to help the Tip.It Crew? Visit the Website Updates & Corrections forum! Link to comment Share on other sites More sharing options...
Blutters Posted June 9, 2014 Share Posted June 9, 2014 Normally I wouldn't be so cynical, but after a quick run through the areas they supposedly touched on...THIS is what passes for a content update these days? The whole forest part of Tirannwn wasn't even touched...Lletya, which got the most attention, has new architecture, which is impressive, but overshadowed by the still-ancient NPCs and scenery objects.The Underground Pass simply got some retexturing, which is all I expected in truth, but the NPCs were also untouched, making the effort nearly for not...Finally, the Temple of Light may have some added lighting effects but otherwise seems unchanged. These are all very large areas; it would have taken a concerted effort to really change them significantly, and I understand that. However, it feels like they did the bare minimum here... Or less, even. But at least we have two new SGS outfits worth showcasing to make up for all of it! Right? Right??? 2 Link to comment Share on other sites More sharing options...
helring Posted June 9, 2014 Share Posted June 9, 2014 I assume the npc elf textures are going to come with elf city itself. Not sure the forests really needed much. Its a quick ninja team graphics update and graphics are honestly the stuff that ninja team seems least equipped for so not surprised. Is it really "main update" material, no. However it probably needed to reboot the servers for this and players generally want to know what the update was when they're booted off so the best way to do it would be a main page post. I don't think it needed its own update but the alternative was holding it back another week for no reason and just having a no update week anyway. R.I.P. The olde nite. A legend is gone but not forgotten. a Faction Related Item Sink for Rune Labs. https://[LikelyScam]/m=player-proposal/a=13/c=VcG-Ir5Ijno/view-idea?idea=19 Link to comment Share on other sites More sharing options...
Blutters Posted June 9, 2014 Share Posted June 9, 2014 Before visiting the forest I might have agreed that it didn't need much. Unfortunately, after running around in it for a few minutes, I noticed many glaringly ugly objects, namely the passable trees, the fungi, the "beach" near the poison waste, some scenery objects like barrels and rope, and of course the NPCs, with the latter being the only thing excusable in my mind to be added later. I'm not a perfectionist by any means, I just feel that they should have saved these changes until they could do a more wholesome job of it - so yeah, I would have preferred a no-update week. Also, I know I myself partake in plenty of SGS cosmetics, and that they're managed by different teams, but I still continue to find it distasteful that SGS receives so much consistent attention when paired with "main" updates like these... :| Link to comment Share on other sites More sharing options...
V O R K Posted June 9, 2014 Share Posted June 9, 2014 RIP old elfstickcity I was in everyday to steal coconuts and kill elves and light fires in hope they go on. now it's even more in the way! Sway all day, Butterfly flaps all the way! ✿ ♥‿♥) Link to comment Share on other sites More sharing options...
Unknown_Warrior Posted June 9, 2014 Share Posted June 9, 2014 RIP flax picking in Lletya.You will be missed.You will be remembered.Bye. The fruit tree patch is kind of hard to see now, though. Dragon Drops : 5 Dragon Medium Helmets, 3 Dragon Claws, 3 Dragon platelegs, 2 Dragon plateskirts, 2 Dragon Hatchets, 2 Dragon Spears, 7 pairs of Dragon Boots, 1 Dragon pickaxe, 10 Dragon defenders, 3 Dragon 2h swords, 1 Dragon armour Slice, 1 Dragon armour Lump, 1 Dragon chainbody, 1 Dragon kiteshield, 1 Dragon hasta, 1 Dragon ward, 25 Dragon knives pairsThe Warrior's Blog , Herblore Habitat - Efficient and profitable[hide=Stats and logs].:Adventurer's Log:.[/hide] Link to comment Share on other sites More sharing options...
strilmus Posted June 9, 2014 Share Posted June 9, 2014 So wait, stuff only gets fixed if a mod makes a swear filled video out of it? Actually, I think I like that development. 6 Link to comment Share on other sites More sharing options...
Blyaunte Posted June 9, 2014 Share Posted June 9, 2014 The game can now run on a wider range of devices thanks to a change to feature recognition. Which means, what, exactly ...? :unsure: 2 Link to comment Share on other sites More sharing options...
Huge Noob Posted June 9, 2014 Share Posted June 9, 2014 The brightness of bloom on the quest cape emote has been reduced. It's about time. :blink: Link to comment Share on other sites More sharing options...
Howlin0001 Posted June 9, 2014 Share Posted June 9, 2014 The game can now run on a wider range of devices thanks to a change to feature recognition. Which means, what, exactly ...? :unsure: Maybe for tablets? Link to comment Share on other sites More sharing options...
Urza285 Posted June 9, 2014 Share Posted June 9, 2014 The game can now run on a wider range of devices thanks to a change to feature recognition. Which means, what, exactly ...? :unsure:Maybe for tablets?This is partially to do with using the companion app on windows phone. Maxed [February 14, 2012] | Completionist [October 25, 2012] | Trimmed Completionist [in Progress]Visit my Blog! Link to comment Share on other sites More sharing options...
Platinum_Myr Posted June 9, 2014 Share Posted June 9, 2014 Anyone else notice: NPC’s hunting for objects closer to them should no longer ignore objects that have been on the ground longer than other objects. Maybe they finally fixed the Barbarian Assault defense role, so that the penance monsters won't run off after the wrong bait that is farther away.. Maxed since Sunday, January 9th, 2014Completionist since Wednesday, June 4th, 2014 Link to comment Share on other sites More sharing options...
Sorator Posted June 9, 2014 Share Posted June 9, 2014 Anyone else notice: NPC’s hunting for objects closer to them should no longer ignore objects that have been on the ground longer than other objects. Maybe they finally fixed the Barbarian Assault defense role, so that the penance monsters won't run off after the wrong bait that is farther away.. From what I read elsewhere, it actually made it harder. That or people just haven't adapted to the change yet, which is also quite possible. Obtained quest cape and base 92 before obtaining any 99s! Currently finishing out my 99s with the (long-distant) goal of comp cape. Link to comment Share on other sites More sharing options...
strilmus Posted June 10, 2014 Share Posted June 10, 2014 i guess that would explain why some hunter traps seem to be completely invisible Link to comment Share on other sites More sharing options...
Rena Posted June 10, 2014 Share Posted June 10, 2014 The game can now run on a wider range of devices thanks to a change to feature recognition. Which means, what, exactly ...? :unsure: It detects if the device supports a certain feature - and if not, it uses a fallback. Previously it'd just fail to run. Doesn't help they didn't give many specifics. But I'd assume for non iPad tablets that lacked support for a given thing. Since little thought would have been given to less popular mobile devices. 現実とうひを繰り返してもうそうしてんだ Link to comment Share on other sites More sharing options...
Saradomin_Mage Posted June 10, 2014 Share Posted June 10, 2014 Anyone else notice: NPC’s hunting for objects closer to them should no longer ignore objects that have been on the ground longer than other objects. Maybe they finally fixed the Barbarian Assault defense role, so that the penance monsters won't run off after the wrong bait that is farther away.. From what I read elsewhere, it actually made it harder. That or people just haven't adapted to the change yet, which is also quite possible. It's pretty much wrecked the defender role. Pre-update, you could drop a piece of food at the trap, then run from the trap to the runner cave laying food along the way. The penance runners would follow the trail all the way to the trap and eat the food on the trap. Now, the runners will eat each piece of food along the way, making the defender role incredibly slow and annoying. In real life MMO you don't get 99 smithing by making endless bronze daggers. Link to comment Share on other sites More sharing options...
Platinum_Myr Posted June 10, 2014 Share Posted June 10, 2014 I see. :( Maxed since Sunday, January 9th, 2014Completionist since Wednesday, June 4th, 2014 Link to comment Share on other sites More sharing options...
Tansuo Posted June 10, 2014 Share Posted June 10, 2014 thoughts? its so obviously placed... E: There's another in the archery shop | | | A Blog to Bathtubs for BeginnersQuest Cape | 99 Defence Achieved 11-Jul-2011 17:41 | 99 Prayer 11-Jul-2012 | 99 Constitution 02-Aug-201299 Attack 31/10/2012 | 99 Dungeoneering 31/10/2012 | 99 Strength 31/10/2012 | 99 Magic 2/12/201299 Range 16/12/2012 | 99 Herblore 25/12/2012 | 99 Summoning 4/1/2013 | 99 Firemaking 6/3/201399 Farming 10/4/2013 | 99 Slayer 11/7/2013 | 99 Fletching 21/8/2013 | 99 Smithing 22/8/2013 99 Crafting 19/12/2013 | 99 Cooking 15/1/2014 | 99 Agility 25/1/2014 | 99 Thieving 01/02/201499 Construction 21/04/2014 | 99 Woodcutting 04/03/2014 | 99 Fishing 17/04/2014 | 99 Mining 23/07/201599 Divination 27/07/2015 | 99 Runecrafting 20/08/2015 | 99 Hunter 20/08/2015 | Maxed 20/08/2015 Link to comment Share on other sites More sharing options...
Urza285 Posted June 10, 2014 Share Posted June 10, 2014 Well what does the examine say? 2 Maxed [February 14, 2012] | Completionist [October 25, 2012] | Trimmed Completionist [in Progress]Visit my Blog! Link to comment Share on other sites More sharing options...
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