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[WIP] [150+ KPH] Tormented Demons...


28 replies to this topic

#21
Autumntempest
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And a bombardment doesnt stack if you fire a ranged attack after it now :/



#22
Veiva
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And a bombardment doesnt stack if you fire a ranged attack after it now :/

I am aware of this. Such a nice burst DPS now nerfed.

 

Though, on the bright side, Wild Magic hits twice with a staff now! Thus staff > wand (because of that accuracy boosting basic, IDR its name off hand).


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#23
Arceus
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Does this mean panic sell wand? Because if so I don't think they got the memo yet :o.


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#24
Wkw
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I thought wild magic always hit twice, regardless of the weapon you had (1h, 2h, dw)


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#25
Veiva
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I thought wild magic always hit twice, regardless of the weapon you had (1h, 2h, dw)

Behavior before "responsive combat:" Wild Magic with a staff would hit twice only if the first hit was under 3100 damage (or less than 3100 magic damage had been dealt, i.e. using a wrack + wild magic). If the first hit triggered a prayer switch, the second would splash. This did not happen with dual-wielding.

 

After responsive combat, it doesn't matter anymore. Both hits of wild magic will active at once (so the only way for the second to miss is just a normal defense roll; the demon won't switch prayer until after the second hit).


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#26
Wkw
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Ohh, I see what you mean. They switch prayers at 3100, and there was a delay between hits which negated the second hit.

 

My apologies. I'm an idiot :P


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#27
Veiva
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Small update: darklight is super overpowed after Dimension of Disaster. You can hit more with melee without the demon switching its prayer (how much more, no idea, probably 2.5x more) and the accuracy/damage is insane.

So best setup would be something like melee + mage with Steel Titan. With mage gear/ability bar, toss holy water, force the demon to mage prayer, annihilate with melee, finish with mage.

Side note: destroy's next hit will always go through even if it would have triggered a prayer switch from earlier damage. Or is that assault? One of them at least, maybe both.

I wouldn't be surprised if with some refinement 190+ kph is possible now with just melee/magic. At least 170 or 180.

edit: darklight nerfed on demons, ignore.

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#28
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#29
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