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Sorry - I am at work at the moment and I don't have access to the main site. Is this *more* [new] bank space or the same one they offered previously?

It's a quote from the news post from February 2013. No new free bank space has been announced yet.

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Pretty excited, seems like it's going to be pretty afk unless you have to run from spot to spot frequently.

 

NYV01Uf.png


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Level 30

500 of a material

7 xp

 

sweet guthix

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6Ij0n.jpg

In real life MMO you don't get 99 smithing by making endless bronze daggers.

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I think that's just the by product as result of using Divination.

Like the xp you get from summoning a pet compared to making the pouch.

Since it's a gathering skill you'll get a lot more getting the stuff.


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Proud owner of the following skillcapes: Defence, Hitpoints, Strength, Attack, Magic, Summoning, Ranged, Slayer, Prayer and Herblore.

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Level 30

500 of a material

7 xp

 

sweet guthix

 

It's a permanent bonus by the look of it, so the bonus is probably the reward and not exp in that case. Kind of like you can spend tokens on dunge exp or you can get one of the scrolls...throw the energy into the vortex for exp or make something from it.


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kvj.png

 

QUICK GUYS BUY UP CRAYFISH AND PRAYER POTIONS

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6Ij0n.jpg

In real life MMO you don't get 99 smithing by making endless bronze daggers.

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I like the look of it. Looks fairly AFK and relaxing.



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Kinda looks like I can play on my phone

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Kinda looks like I can play on my phone

I was thinking the same thing :D


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I think the numbers aren't nearly as bad as you'd think.

 

1) Energy that you gather from Wisps, Runespan-style. Constant flow of a large amount of the stackale items over time. No single-click-single-item like Mining and such. 500 energy is likely a relatively small amount

 

2) Several hundred of that energy used to create either consumable items or permanent bonuses--500 energy for a permanent bonus seems very fair

 

3) The main source of XP seems to be depositing Energy into the vortex rather than using it. You have a choice between crafting items with it--which is a very, very tiny amount of XP--or depositing it for lore and a much larger amount of XP.

 

 

The thing I like about this is that you have a very clearly defined choice between producing XP for yourself and producing profit. Someone power-training Divination is not going to cause an ridiculous excess of Energy to flow into the economy. It's a neat mechanism that might actually cause some balance in the GE on the long-term.

 

It's basically a skill with a Runespan/Choking Ivy/etc equivalent built into it by default :P

 

 

I am also terribly excited and surprised that they will be implementing it into Dungeoneering. I am very pleased :D

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Binary_Mage.pngxJgdnyi.png

The Fallen Diviner

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Pretty excited, seems like it's going to be pretty afk unless you have to run from spot to spot frequently.

 

NYV01Uf.png

 

I saw the word "sparkling" and immediately thought of Twilight and then I just threw up in my mouth a little ... :wacko:

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nyuseg.png

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For dg I assume that means 1 new door 1+ new puzzles and 0+ new resource/gear things (quite possibly perma pocket items)

 

Intrigued by mod marks comment about it being used for teleporting, wonder if this means we might be getting like short-range telehops or gatestones or something for the overworld (basically more custom god-like teleporting) Would be cool if there was like a set of items that each give a greater range of how far away u can be.


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Oooooh, called it! It will restore Gielinor! :D

 

I really love the concept of the skill, seems like a nice AFK skill with lots of potential uses. :)

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Sounds like SpanScape v2.0

 

I hope the rewards are worth it ;/


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I think I've discovered the Gathering logistics changes.

 

[spoiler=Image]bxEk78S.png

 

 

If you look at the crafting interface, it seems like normal mining/woodcutting/fishing resources are potential creations. On another interface it had an Uncut Emerald as one.

 

Seems like one of my previous theories, that the logistics changes would be Divine Energy being transmutated into Logs/Fish/Ore is potentially correct. :D


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The Fallen Diviner

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I am also terribly excited and surprised that they will be implementing it into Dungeoneering. I am very pleased :D

All those poor guys going for 120 DG, going to get screwed over by a level 12 divination door.

  • Like 14

6Ij0n.jpg

In real life MMO you don't get 99 smithing by making endless bronze daggers.

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I think I've discovered the Gathering logistics changes.

 

[spoiler=Image]bxEk78S.png

 

 

If you look at the crafting interface, it seems like normal mining/woodcutting/fishing resources are potential creations. On another interface it had an Uncut Emerald as one.

 

Seems like one of my previous theories, that the logistics changes would be Divine Energy being transmutated into Logs/Fish/Ore is potentially correct. :D

 

If you look at what skills we use in the Crater of Lumbrdige, it actually makes a lot sense. :P

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short-range telehops

Day 1st: "I'm Lv. 4 and I just teleported into the Legend's Guild!"

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short-range telehops

Day 1st: "I'm Lv. 4 and I just teleported into the Legend's Guild!"

Well, you can teleport into the Legends Guild, yes; but you can never teleport out. You will be forced to complete the entire Legend's Quest inside of the Guild. And if you cannot? Then you cannot leave.

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Seems awesome. Mostly reminds me of Runespan honestly. I'm not a too big fan of Runespan myself. The concept of this skill and the way it links to the sixth age makes it very interesting. Restoring Gielnor certainly sounds wonderful to me.

The only bad thing about this the latest BTS video is that it is stated that way more will be revealed in the next few weeks. Divination is not likely to be released next week (not that it was likely before this video anyway, according to me anyway, but I still hoped :P).

I for one can't wait for skill number 26 anyway!


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Add me if you so wish: SwreeTak

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short-range telehops

Day 1st: "I'm Lv. 4 and I just teleported into the Legend's Guild!"

Well, you can teleport into the Legends Guild, yes; but you can never teleport out. You will be forced to complete the entire Legend's Quest inside of the Guild. And if you cannot? Then you cannot leave.

 

Welcome to the Hotel Morytania. Such a lovely place. (Such a Lovely Place). Such a lovely face ... :lol:

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nyuseg.png

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The second skill would be either Riding or Enchantment if not Necromancer...

possible in new Runescape Engine/RSE3

 

 

-------

Riding Skill - Lv.99 unlocks riding Blackdragon, Lv.120 unlocks riding King Black Dragon.

Enchantment Skill - Lv.99 unlocks Fire and Ice enchantment to your weapon or % resist to your armor.

Necromancer Skill - Lv.99 summons 5 skeletons,mummies or even ghosts, Lv.120 unlocks summoning Skeletal Dragon.

 

 

that would be awesome :P

 

Believe in new Runescape Engine :D

no...

 

 

Also I didn't read every page up to now, where did that divination picture above come from?


All_My_Love.png Bun_Dem.png


 


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