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Not happy with this, it'll either basically be Momentum ++, with the older interfaces.

 

And also, if the current votes are close (70:30?) Then that's 30% of players who won't want this.

 

I guess it's time for me to start playing 07 seriously. :wall:


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Legacy mode is the stupidest move they could possibly make in my book.

 

They can barely run 1 combat system without long standing issues and buggering things up in near every update, half the time for no apparent reason with the changes being reverted months later. Asking them to run 2 concurrently is just asking for a mess.

 

Not to mention the major brain blending it'll do to anyone trying to join the game new trying to understand 2 combat systems.

 

Plus jagex is useless at balance and scaling its pretty much a given 1 combat mode will out class the other rendering the other pointless and given the parameters we have that useless one is likely to be legacy mode.

 

But alas it will win based on the old combat fanboys who won't think things through beyond 'yay old rs' without really considering the greater implications or the fact this new legacy mode is likely to be rather divergent from pre-eoc by the time jagex is done with it. So we can have a few weeks of nostalgia fueled returns followed by dead content and rants on how it was ruined. 

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Can we safely assume that a majority of the RS£ playerbase has been smoking some funky [bleep] if they think that legacy would be good.

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And suddenly AGS, D Claws and SGS skyrocket.

 

Which makes me wonder, since Chaotic claws are made from D Claws, will; they feature the ability also?

I'm hoping they'll get a special but that it will be unique from the D claws one.

 

 

You know, it'd be nice if they improved the special on the Abyssal Whip. Frankly, I'd like to see them bring back the original special attack for the Abyssal Whip, where it used to hit for 100% damage -- or hit for nothing at all. That was consider too OP in the day, but as a lower caste weapon it'd restore some of the the utility of the whip and make Abby Demons worth doing again.

 

The improved Whip special was useful in that it gave you a multiple attack feature, plus poison, which I'd like to see returned to the game as well. 

 

As middling weapons, it'd make these items useful to those people who cannot wield or obtain chaotics or drygores.

 

I agree with everything you've said here, minus the making it worth it to do abby demons again

 

Whips are like, 5k lol. 

 

Rhetoric aside, they're worth around 111k at the moment. If they were worth 5k, they'd be worth buying and alking for cash.

 

compared to when they were worth millions years ago, 111k is nothing.

 

After using abilities for however long they've been in game, there's no way I could go back to the old "click and wait" style of combat.

this. no way I'd go back now.


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This is absolutely [bleep]ing retarded. We already have Momentum and soon Revolution, for [bleep]s sake.

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I truly do not understand why people are getting so mad. If you dont want to use it, don't use it. There are lots of people who want the old combat system for PvP/Pures/ect.

Plus the Q&A fleshed it out enough that it seem decent enough, it will NEVER be truly balanced, JAGEX ADMITTED THIS, then again what the hell is balanced in this game

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I truly do not understand why people are getting so mad. If you dont want to use it, don't use it. There are lots of people who want the old combat system for PvP/Pures/ect.

Plus the Q&A fleshed it out enough that it seem decent enough, it will NEVER be truly balanced, JAGEX ADMITTED THIS, then again what the hell is balanced in this game

 

No, but by allowing them to develop this will probably cost development resources on other updates that are already overdue.

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It worries me alot how most of the comments on here and that I've seen on reddit are a resoundsing and well reasoned 'what the heck Jagex, this is a rediculous and terrible idea', yet the poll is a white wash in favour of it.  Are that much of the population that moronic and fundamentalist nostaligia heads.       It seems a very whacked out priority of Jagex to be investing far more in getting back old players who have quit already (and will most likely quite again at the drop of a hat even if they do come back for a short period), than in getting in the new players that this game really needs to survive. Which as others have said is not goig to improve by making the combat system even more confusing and off putting to a new player.

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They should've waited for the special attack update to be released before starting this legacy mode poll. I think momentum + special attacks will pretty much be equivalent to legacy mode, except for the "old interfaces" and other nostalgia pandering.

 

Also, EoC and legacy mode should not be "balanced". EoC should be superior to legacy mode in xp rates, similarly to how non-momentum is superior to momentum. If you want good xp rates, you should have to put effort in. Turning on Lay-Zee-Boi mode should significantly deduct from your xp rates, otherwise everyone who hasn't tried EoC will never learn how to use it, because there would be no real motivation to try it out. Momentum babbies are already bad enough.

 

One more thing: they should've given us examples as to what developments this legacy mode would be detracting from. Elf City vs. Inventor got very close, because people knew what it meant if one won over the other. If you give us a simple "YES" or "NO", most players would feel guilt-tripped to say "YES" because they feel like they're just "ruining it for everyone" if they go with "NO".


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I truly do not understand why people are getting so mad. If you dont want to use it, don't use it. There are lots of people who want the old combat system for PvP/Pures/ect.

Plus the Q&A fleshed it out enough that it seem decent enough, it will NEVER be truly balanced, JAGEX ADMITTED THIS, then again what the hell is balanced in this game

No, but by allowing them to develop this will probably cost development resources on other updates that are already overdue.

...Damn it, I wanted to post that. :-(

 

If it really was "don't like it don't use it", I'd vote for this thing: choice is good. If there's even a chance that it'll cause some updates we've been waiting a couple of years for to be delayed, or if they end up being half-assed... Then what's the point, really? Is it really worth sacrificing features from the current game to pander to players who quit years ago or who are already playing it in OSRS? If they were going to do something like this, they should have done it during the EoC beta.

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I truly do not understand why people are getting so mad. If you dont want to use it, don't use it. There are lots of people who want the old combat system for PvP/Pures/ect.

Plus the Q&A fleshed it out enough that it seem decent enough, it will NEVER be truly balanced, JAGEX ADMITTED THIS, then again what the hell is balanced in this game

No, but by allowing them to develop this will probably cost development resources on other updates that are already overdue.

...Damn it, I wanted to post that. :-(

 

If it really was "don't like it don't use it", I'd vote for this thing: choice is good. If there's even a chance that it'll cause some updates we've been waiting a couple of years for to be delayed, or if they end up being half-assed... Then what's the point, really? Is it really worth sacrificing features from the current game to pander to players who quit years ago or who are already playing it in OSRS? If they were going to do something like this, they should have done it during the EoC beta.

 

This is all assuming they would actually work on those updates. We know Jagex has a track record for neglecting updates people actually want. What im saying is this negativity is insane since the only people who are going to use it are.

1. People who want to afk more

2. PvPers

3. New players

 

EDIT: If there is ANYTHING we should be mad about, its the fact BXP is going to be a FLAT 2X ALL WEEKEND

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Old-style BH/PvP worlds with legacy mode and brawler drops would be good.  I can't imagine it being balanced for pvm combat.


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I truly do not understand why people are getting so mad. If you dont want to use it, don't use it. There are lots of people who want the old combat system for PvP/Pures/ect.

Plus the Q&A fleshed it out enough that it seem decent enough, it will NEVER be truly balanced, JAGEX ADMITTED THIS, then again what the hell is balanced in this game

No, but by allowing them to develop this will probably cost development resources on other updates that are already overdue.

...Damn it, I wanted to post that. :-(

 

If it really was "don't like it don't use it", I'd vote for this thing: choice is good. If there's even a chance that it'll cause some updates we've been waiting a couple of years for to be delayed, or if they end up being half-assed... Then what's the point, really? Is it really worth sacrificing features from the current game to pander to players who quit years ago or who are already playing it in OSRS? If they were going to do something like this, they should have done it during the EoC beta.

 

This is all assuming they would actually work on those updates. We know Jagex has a track record for neglecting updates people actually want. What im saying is this negativity is insane since the only people who are going to use it are.

1. People who want to afk more

2. PvPers

3. New players

 

 

1. People who want to afk more

They should just use momentum. AFKers are not an audience that needs pandering. They're an audience that needs a stern talking to. Momentum is more than generous enough for them.

 

2. PvPers

Correction: BAD PvPers. The only reason PvP used to be popular is because it used to be incredibly easy. It was like Call of Duty, point and click, get kills without any effort. Then once every few minutes you get a killstreak/special attack that gives you even more effortless kills. When these baddies say they want PvP "fixed" what they really mean is they want PvP dumbed down so they can be "good" at it again. The way to save PvP is make new interesting PvP minigames and scenarios, not to dumb it down for stubborn PK kiddies.

 

3. New players

No new player is going to click on "legacy mode". Even if they do, they'll quickly realize it's an outdated mess and they'll switch back to EoC. A brand new player to Runescape won't find themselves gravitating towards click-and-wait combat instead of faster paced combat involving a big list of dozens of interesting looking abilities. If someone really thinks a newbie is going to prefer two special attacks per 300 seconds vs. continuous combat feedback, they need to take their head out of their rose-tinted butt.

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I don't really see why it wouldn't be balanced for PvM except from Vorago/RotS/KK.

 

General PvM monsters can be done with just autoattacks currently, and they said they wanted to balance the damage output of autoattacks in Legacy mode to be closer to EoC while not being equal nor higher (IMO something around ~75k exp/hour less than EoC sounds fair to me.)

 

Besides, you'd be able to AFK in the same way as legacy mode with Revolution, letting you have exp rates very close to regular EoC.

 

Legacy mode definitely won't be lile RS was pre-EoC, as evidenced by the fact equipment stats, LP, dual-wielding, etc. will be inherited from EoC (meaning defenders, shields, etc still wouldn't be viable.)

 

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So if legacy mode is going to be balanced to momentuming why can't people just y'know USE MOMENTUM.

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So if legacy mode is going to be balanced to momentuming why can't people just y'know USE MOMENTUM.

Because the vast majority of people voting for legacy will be the ones who have no idea how abilities work because rather than trying to learn how it works they just moaned about it until we got to this point.

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the only reason I want this legacy mode is for the old fixed screen interface. that's it. momentum+ should be this new, silly thing.

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I truly do not understand why people are getting so mad. If you dont want to use it, don't use it. There are lots of people who want the old combat system for PvP/Pures/ect.

Plus the Q&A fleshed it out enough that it seem decent enough, it will NEVER be truly balanced, JAGEX ADMITTED THIS, then again what the hell is balanced in this game

 

same reason why i voted against 07scape, which then was actually true later: they don't have enough staff to futz around on this stuff AND work on the game we have now without taking a hit in productivity AND since the demand was being misrepresented, they would both be making a feature that would end up getting underused, PLUS they'd be wasting that manpower even more

 

anybody who even breathes a word otherwise this time is just lying through their teeth or wishing for an after christmas miracle

 

it's shit like this that left the current system incomplete as it is now, with people [bleep]ing about things they don't understand, and then getting changes that completely undermine the point of everything else

 

pvp, i understand, but they were already working towards a solution, and i think autofiring basic attacks is probably going to be the standard

 

pures? why the hell should i care about a bunch of entitled butts who at one time considered themselves "superior" for an exploit in an unbalanced system? who do they think they are?


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Legacy mode is probably going to win and I'm very concerned on how this is going to work.


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pures? why the hell should i care about a bunch of entitled butts who at one time considered themselves "superior" for an exploit in an unbalanced system? who do they think they are?

 

 

Because being a pure was superior (back in like 2004) since people would just wander into the wilderness for shits and giggles, underestimating their pure opponents. It wasn't unbalanced; people just didn't know how to counter pures at the time because not many people built special accounts specifically for PK'ing purposes.

 

Once pures became extremely popular and everyone made secondary accounts they were no longer superior. After they gave armor strength bonuses, only the idiots kept building 1 defense pures since rune pures and tanks were top of the food chain by then.

 

Meanwhile, Jagex probably benefited from that extra revenue from everybody's secondary accounts so they could fund some of the stuff that you enjoy. Hope you learned something. :P

 

 

Is it just me or were the high-risk pures/PK'ers/stakers basically the "jerks" of Runescape, and the skillers and PvMers were always the "nice guys" that finished last? :P


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Given that Jagex won't make any useful updates with the dev time they waste on Legacy, it doesn't matter what the vote does. It's useless one way or another. I just think that this legacy mode thing will be a far more interesting disaster than the alternative.

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The Legacy Combat is for PVP and clans.  They realized OSRS was being kept alive but PVP and clans and want to bring them back into RS3.  I'm personally excited but a little skeptic (because Jagex) since this could bring back one of the best things about Runescape (PVP Clanning).

All it takes is a few snipers to swap to EoC mode and they'll ruin the whole fight. Remember fighting crappy country clans who never followed the rules of a fight and eventually you just had to resort to the same dirty tactics to even get a postable win? If the thing they have to resort to is EoC combat, they'll never come back. They'll stay on OSRS, where they know that even though rulebreakers and crashers will mess up a fight, they at least won't have to worry about people switching to single-way and abusing AoEs.

 

All this will ensure is that clans stay on OSRS, not encourage the opposite.


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Vorago would work if they had a "provoke" item, or if vorago had a right click option to "taunt" to get his attention

 

Not really. Voking is the least of worries as far as fitting Vorago into Legacy is concerned. If it was just voking, that's easy and there's a bazillion different solutions (that's why I think KK can be fit into Legacy, though Vorago can't). The reason Vorago can't be fit into the old system is because he is specifically designed so everyone from the base, to the DPS, to the bomb, have to use specific abilities to deal damage in a certain way, or to heal themselves or to heal others. You could probably get the DPS aspect right into the old system, but what about bomb tank? How is he/she supposed to function without resonance, devotion, reflect, barricade, immortality, rejuvenate, etc etc? I suppose he could just use a TON of food, but you'd be lucky to get one kill per trip and everyone would probably constantly be dropping food for him.

 

The alternative is to nerf Vorago hard to make him easy enough for Legacy, and obviously they shouldn't do that.

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