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^ Some how I think the choice will be obvious when you have to make it and not at all ambiguous. 


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Despite my clear Zamorakian leanings, I still find it incredibly unfair that Bandos died so easily, and yet Zaros appears to be protected by a wall of quest centrality and... purple.

What gives? Is JaGEx, the developers and writers behind each of these deities simply showing a clear favoritism towards one god despite seemingly trying to promote each of them as equal choices in the past?

 

That it seems like Zaros will never be "on the chopping block" so to speak just screams partiality. At least allow us to decide his fate as a community for the greater game by aggregating player choices made during the quest after a certain amount of time has passed.

I don't see it as a particularly novel notion to make such large decisions through content that isn't obviously and purely repetitious and that requires quite a bit of prior knowledge and investment.

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Despite my clear Zamorakian leanings, I still find it incredibly unfair that Bandos died so easily, and yet Zaros appears to be protected by a wall of quest centrality and... purple.

 

Zaros is stronger and older 


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What gives? Is JaGEx, the developers and writers behind each of these deities simply showing a clear favoritism towards one god despite seemingly trying to promote each of them as equal choices in the past?

Yes.

 

They have been doing this for pretty much the entire run of the 6th Age, and pretty openly favor Zaros/Sliske/Godless. They can't stop singing them praises out of the game and are pretty big on downplaying or nullifying their less-than-ideal qualities ingame.

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Despite my clear Zamorakian leanings, I still find it incredibly unfair that Bandos died so easily, and yet Zaros appears to be protected by a wall of quest centrality and... purple.

What gives? Is JaGEx, the developers and writers behind each of these deities simply showing a clear favoritism towards one god despite seemingly trying to promote each of them as equal choices in the past?

 

That it seems like Zaros will never be "on the chopping block" so to speak just screams partiality. At least allow us to decide his fate as a community for the greater game by aggregating player choices made during the quest after a certain amount of time has passed.

I don't see it as a particularly novel notion to make such large decisions through content that isn't obviously and purely repetitious and that requires quite a bit of prior knowledge and investment.

 

Tier 2 gods can leave their body at will this makes them near impossible to kill unless they want to die (like Guthix)

Zaros and Seren were born gods and have an external power source they can regen from - this makes them doubly impossible to kill.

Zaros and Seren are a much higher tier than Bandos and the others.

 

Bandos and Armadyl were equals in terms of power and it simply came down to who had the most divine energy to blast first.

 

Its not about favouritism or bias it is pure a simple Zaros and Seren are a different league to the Gods in the main foray of battling and thus are treated differently.

If any of the current gods went up against Saradomin at this point they'd likely lose as he has made it to Tier 3 and so is stronger than their Tier 4 Status.

Equally if they went after Zamorak he'd likely lose as he is only Tier 5 now.

 

Similarly any of the gods could easily smush Icthalrin and co as they are mere Tier 7 and Tier 6 entities.

 

Alongside this the idea of the 6th age is that some of the progress is decided by the community in events and other elements are directed in unique ways via quest content. Trying to override peoples unique choice with Zaros by aggregate afterwards is just stupid. It frankly makes sense for Zaros, Seren and the Elder Gods to be the quest content because they are so powerful they can't really be killed by any other deity or mortal unless they come to a reasoned choice to allow themselves to die for the good of Gielinor and the best way to reason them to such a point is through personal connection and interaction that can only come in quests.

 

I don't think there is any intentional bias in the writing of the Gods within the same 'blocks' aside from the fact some are simply more powerful or more important and the story reflects this (eg Zaros) but they are treated as separate 'blocks' anyway.

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What we do know thus far is:

 

The quest will let you help or hinder Zaros return.

The quest features a choice between siding with Sliske or siding with Azzanadra

Sliske does at least bring the World Gate out of the Shadow Realm to help.

 

Judging by those few facts I'd guess siding with Sliske = hinder Zaros return and siding with Azzanadra = help Zaros return

Azzanadra wants to keep Zaros how he was in the 2nd Age. To me that would only hinder Zaros. ;)

 

Considering I want to help, not hinder, Zaros. I'll be awaiting for a few people to finish the quest and what side they took and what the result was. Since it isn't 100% obvious.

 

 

That would ruin the whole fun. In theory, this quest is suppose to give you more than enough information enabling you to make a choice. I'd hate to wait for all the spoilers.

 

Also, I think it's pretty much fairly obvious that Azzanadra will work to bring back Zaros (this much is 100% certain), whereas Sliske is probably going to hinder Zaros.

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Given Sliskes' lore I actually seem him as Zaros most loyal follower. He's an untrustworthy sort but it's all been a means to an end. If the gods are too busy fighting each other for the Stone of Jas, he can work on resurrecting Zaros without them interfering. This includes opening the World Gate for the player.

 

Sure, he might leave out the fact we might die in Freneskae - but we've been his little pawn so far. Always helping him while he hides in the shadows. That's just what he does.

 

Those with good intentions don't always help. Azzanadra might mean well but inadvertingly harm Zaros' return.


現実とうひを繰り返してもうそうしてんだ

 

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Given Sliskes' lore I actually seem him as Zaros most loyal follower. He's an untrustworthy sort but it's all been a means to an end. If the gods are too busy fighting each other for the Stone of Jas, he can work on resurrecting Zaros without them interfering. This includes opening the World Gate for the player.

 

Sure, he might leave out the fact we might die in Freneskae - but we've been his little pawn so far. Always helping him while he hides in the shadows. That's just what he does.

 

Those with good intentions don't always help. Azzanadra might mean well but inadvertingly harm Zaros' return.

 

It's possible you're right but it just seems like a bit of a curveball given the current info we have.

 

Azzanadra's entire plot arc in game so far is about reconnecting with Zaros and then working on his wishes once more and the most recent memories lore even points out he was the highest ranking priest in Zaros empire and one of the few in Zaros direct confidence at the end. Heck he is even in contact with Zaros right now since we re-established the portal so can be receiving instructions of how to help Zaros return best.

 

Sliske meanwhile is known for being a trickster and having ulterior motives. In TWW he actively went against the other Zarosians by killing Guthix and between that and owning the Staff of Armadyl + Stone of Jas he appears well on the way to obtaining his own godhood all whilst having gods kill each other off - and Zaros was one of the invited to play this game. All in all his loyalty to Zaros is highly questionable at best. I mean lets not forget Sliske was the one who led the Mahjaratt to betray the desert pantheon and defect to Zaros - he literally has history of betraying the god he was supposed to be serving.

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Given Sliskes' lore I actually seem him as Zaros most loyal follower. He's an untrustworthy sort but it's all been a means to an end. If the gods are too busy fighting each other for the Stone of Jas, he can work on resurrecting Zaros without them interfering. This includes opening the World Gate for the player.

 

Sure, he might leave out the fact we might die in Freneskae - but we've been his little pawn so far. Always helping him while he hides in the shadows. That's just what he does.

 

Those with good intentions don't always help. Azzanadra might mean well but inadvertingly harm Zaros' return.

 

In the book of Sliske's memory, he says something like "rarely have I ever been proud of my Lord [Zaros]", and he was also the first to betray the Menophites (after which all the other Mhajarrat followed). 

 

It's true that good intentions alone don't always help, but I fail to see why that applies to Azzanadra. Azzanadra is amongst the powerful of his race, has plenty of experience (he's been his clan's leader even before they left Freneskae), he has plenty of experience as second-in-command, and he seems to be rather intelligent, plotting away and bidding his time while singlehandedly preparing for Zaros' return and helping to actualize it. In contrast, Sliske has been extremely reckless if anything. Also, while Sliske's intentions have been ambiguous (he claimed to be trying to obtain godhood himself, something no loyal Zarosian would do), we have hints from the lore, and J Mods that he is likely a traitor. This is the same Sliske who killed Guthix, thus allowing all sorts of Gods to return who were hostile to Zaros, whereas Azzanadra's plan was to bargain with Guthix only for Zaros' return. Azzanadra, on the other hand, has always been fanatically loyal to Zaros. I don't think the case for Sliske being a loyal Zarosian is strong, given what we know.

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Seeing as Sliske probably had the consideration to shove the world gate into the shadow realm in the first place, I would take it that whatever choices you make, he has probably accounted for all of them in his planning, and is mostly there as a distraction to keep you from actually thinking about what he's really planning, and instead concerning yourself with details that aren't actually related to what he wants. He thinks of Zaros as a means to an end (that end being his own gain) like everything else, and represents that aspect of Zaros' belief system the most, as his actions have never been dictated by concepts such as loyalty, prestige, or actual desire for power.

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Seeing as Sliske probably had the consideration to shove the world gate into the shadow realm in the first place, I would take it that whatever choices you make, he has probably accounted for all of them in his planning, and is mostly there as a distraction to keep you from actually thinking about what he's really planning, and instead concerning yourself with details that aren't actually related to what he wants. He thinks of Zaros as a means to an end like everything else, and represents that aspect of Zaros' religion the most.

 

I thought it was Zaros that sealed the World Gate in the 2nd Age?

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Oh, right.

 

It still raises the question of why Sliske hasn't actually bothered to attempt using it in all of the years since.


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Oh, right.

 

It still raises the question of why Sliske hasn't actually bothered to attempt using it in all of the years since.

 

He probably didn't know about it? 

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There's every possibility that it was not in the shadow realm until recently.

 

It was 'consumed by the emptiness' in the 2nd age which is taken to mean Zaros sealed it BUT there is every possibility that when Guthix kicked the gods out at the end of the third age he further hid the gate, seeing as it'd be a logical way back in. Which would also explain why there has been some delay on Zaros returning - maybe since Guthix died the gate has slowly become exposed once more in the Shadow Realm where Zaros left it.

Or perhaps Zaros himself buried it deep and since the shield fell has been able to expose it from afar.

 

Whatever the case I'd assume its a safe bet it hasn't just been sitting there in the Shadow Realm and has only recently re-appeared.

 

If it was sitting there the reason it was not used by Sliske could be quite simple - 9/10 gateways block us from entering at the moment implying there is some power working on the gate to block its usage. In fact Frenskae gateway may only be usable because again Zaros has unsealed it in order to let someone through to help with the final stages of his return to a body.

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I would be entertained to see sliske use the end result of his competition to spite the gods for their past alliances and actions against zaros. I could then see icthlaren recall his warning to the gods as zaros claims he now has X less gods to contend with in the future.




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I'm interested to see what will happen if we teleport or die on Frenskae.


-Sobend

 

Proud to be free from the tyranny of pants. Hurrah!

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"Azzanadra senses you are near desth and wisks you away to the safety of gielenor."

 

"Sliske enjoyed watching your tortuous meanderings and has had enough."

 

Someone mentioned siren like crystals in the BTS video at 1:49 and 1:55. I'm thinking they might be save point locations?




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I'm interested to see what will happen if we teleport or die on Frenskae.

 

 

nothing special, you will be moved to edge or other spawn point in Gielinor.
btw: next quest in Frenskae will be work for 'Bank of RuneScape' organisation and helping white knights to scout Frenskae (bank and spawn point in Frenskae).

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I'm interested to see what will happen if we teleport or die on Frenskae.

 

Well, as teleports go through the fabric of the Abyss, normally we would be able to teleport. As we can teleport from the goblin world and Kethsi, it further proves this, or it's just because of Jagex coding.

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I would be entertained to see sliske use the end result of his competition to spite the gods for their past alliances and actions against zaros. I could then see icthlaren recall his warning to the gods as zaros claims he now has X less gods to contend with in the future.

 

What competition? Aside from Bandos vs. Armadyl, which had more to do with their personal history and grudges, none of the other gods seem to have taken Sliske's bait, so far. It is also unlikely we will see any further gods dying in the near future. Guthix and Bandos have only recently just died. 

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I'm interested to see what will happen if we teleport or die on Frenskae.

 

Well, as teleports go through the fabric of the Abyss, normally we would be able to teleport. As we can teleport from the goblin world and Kethsi, it further proves this, or it's just because of Jagex coding.

 

 

Indeed it seems as if teleport magic isn't limited by the world you are on and instead is pinpointed/anchored to a specific point on a specific planet meaning even from other worlds we bounce through the abyss to the Gielinor locale.

 

Sidebar: It'd kinda be cool if Jagex built in a thing where teleports were harder when off-world depending on how foreign the world was. Like they required a higher level and maybe items/lodestones would have a slightly longer animation and/or not function without a 'signal booster' type item (would work nice for invent me thinks). Then maybe let us build something there to act as an anchor eg maybe a fairy ring or a lodestone 'antenna' that would allow them to function normally.


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Operation Gold Sparkles :: Chompy Kills ::  Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA Rewards

Dragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue

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Inb4 you have to access the shadow realm via ROTS.


best drops (reasonably accurate/up to date): 1x Elysian Sigil (LS), 1x Arcane Sigil (cs), 4x Armadyl Hilt (solo at 100m, 100m, 50m, and 5m), 2x Saradomin Hilt (solo at 25m), 5x Draconic Visage (34m,1.2m,1.2m) and various cs/ls/ffa Nex splits.
Drygore Drops: 7 Longswords, 3 Maces, 3 Rapiers, 3 Off-hand Rapiers,  5 Off-hand Maces, 3 Off-hand Longswords

ROTS Shields: 12  Seismics: 16

Ascension Crossbows: 6  Spider Legs: 10

Countless Armadyl armour pieces, Saradomin amulets, Dragon Hatchets, and Fremenik Rings.
Range~Herblore~Construction~Constitution~Defence~Farming~Magic~Attack~Prayer~Strength~Summoning~Slayer~Mining~Dungeoneering~Firemaking~Agility~Magic Mastery~Summoning Mastery~Cooking~Smithing~Fletching~Thieving~Hunter~Woodcutting~Fishing~Runecrafting

 

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would rather steal khazard's car keys


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I have a question, which might seem obvious but isn't to me, why would Sliske bringing Zaros back help himself?

Wouldn't Zaros be angry with him for the steps he has taken, or does Sliske believe he is sly enough to fool Zaros? If that is the case, do you think he is right?

It seems like having the most powerful active God (Seren isn't around, and they are the only active Tier 2 God's right?) back would just be another enemy for him, if he is trying to become more powerful. Unless he is thinking that Zaros would help him achieve godhood, but I wouldn't think he would...

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He's going to stab Zaros with the staff of armadyl again trololol

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In real life MMO you don't get 99 smithing by making endless bronze daggers.

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