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I really need dat title, but alas I'm not too awesome with the piling and such so I'm waiting on full tetsu to try more.

 

I have got close but my last try I just had super bad luck got frozen like the second I attacked ice and wasn't quite ready with freedom etc. and got shadow and smoke specs hit me at the same time

 

Just tag the ice one first, get it down to low health then tag the rest, killing the ice asap.

 

That advice sounds kinda messed up.

 

Every other strategy out there says to tag the ice one last and kill it firs because its special is the most problematic in terms of survival.

Tagging it first so its on you longer just seems like a dumb move.

 

All the strats I read said tag blood, get it low.

Tag smoke get it low

Tag shadow get it low

Tag ice kill it

Kill shadow, then smoke then blood.

Based on the idea that blood is the least dangerous, at worst it heals itself so it being on you the most isn't to bad.

Then smoke because whilst its thing is DPS its not too bad.

Then Shadow because its DPS power is quite high

Then Ice because being frozen can royally screw you in terms of shadow and smoke attacking and requires extra tactics/abilities to cope with.

 

Tagging it first just means you have to cope with all its freezing bs whilst trying to ignore to chase down the other 3 and then turn around and deal with it, tagging it last you can focus in on it entirely and destroy it asap.


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Dragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue

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I really need dat title, but alas I'm not too awesome with the piling and such so I'm waiting on full tetsu to try more.

 

I have got close but my last try I just had super bad luck got frozen like the second I attacked ice and wasn't quite ready with freedom etc. and got shadow and smoke specs hit me at the same time

 

Just tag the ice one first, get it down to low health then tag the rest, killing the ice asap.

 

That advice sounds kinda messed up.

 

Every other strategy out there says to tag the ice one last and kill it firs because its special is the most problematic in terms of survival.

Tagging it first so its on you longer just seems like a dumb move.

 

All the strats I read said tag blood, get it low.

Tag smoke get it low

Tag shadow get it low

Tag ice kill it

Kill shadow, then smoke then blood.

Based on the idea that blood is the least dangerous, at worst it heals itself so it being on you the most isn't to bad.

Then smoke because whilst its thing is DPS its not too bad.

Then Shadow because its DPS power is quite high

Then Ice because being frozen can royally screw you in terms of shadow and smoke attacking and requires extra tactics/abilities to cope with.

 

Tagging it first just means you have to cope with all its freezing bs whilst trying to ignore to chase down the other 3 and then turn around and deal with it, tagging it last you can focus in on it entirely and destroy it asap.

 

With your strategy, you have to kill Ice from full hp while EVERYTHING is attacking you though. I got ice low, tagged the rest then quickly finished Ice off. Tagging is hardly difficult with range/mage so I'd highly recommend getting ice low before tagging the rest.

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That advice sounds kinda messed up.

Are you using the "tag blood first" strategy and having trouble? Maybe you could try to tag ice first instead.

 

If you can't deal with ice's freezing attacks when it's the only one of you, idk why you'd want to prolong your suffering by having to deal with 20k life points of ice while all the other nihil are on you too.

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In real life MMO you don't get 99 smithing by making endless bronze daggers.

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I really need dat title, but alas I'm not too awesome with the piling and such so I'm waiting on full tetsu to try more.

 

I have got close but my last try I just had super bad luck got frozen like the second I attacked ice and wasn't quite ready with freedom etc. and got shadow and smoke specs hit me at the same time

 

Just tag the ice one first, get it down to low health then tag the rest, killing the ice asap.

 

Also, how the hell do you die 7 times on Freneskae? I suppose the Seren obelisks could have caught some people out.. but 7 times??

 

The Nihils, perhaps?

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I really need dat title, but alas I'm not too awesome with the piling and such so I'm waiting on full tetsu to try more.

 

I have got close but my last try I just had super bad luck got frozen like the second I attacked ice and wasn't quite ready with freedom etc. and got shadow and smoke specs hit me at the same time

 

Just tag the ice one first, get it down to low health then tag the rest, killing the ice asap.

 

That advice sounds kinda messed up.

 

Every other strategy out there says to tag the ice one last and kill it firs because its special is the most problematic in terms of survival.

Tagging it first so its on you longer just seems like a dumb move.

 

All the strats I read said tag blood, get it low.

Tag smoke get it low

Tag shadow get it low

Tag ice kill it

Kill shadow, then smoke then blood.

Based on the idea that blood is the least dangerous, at worst it heals itself so it being on you the most isn't to bad.

Then smoke because whilst its thing is DPS its not too bad.

Then Shadow because its DPS power is quite high

Then Ice because being frozen can royally screw you in terms of shadow and smoke attacking and requires extra tactics/abilities to cope with.

 

Tagging it first just means you have to cope with all its freezing bs whilst trying to ignore to chase down the other 3 and then turn around and deal with it, tagging it last you can focus in on it entirely and destroy it asap.

 

 

Ice is the one that [bleep]s you over, hence why you solo most of it, then tag the rest and kill it first... I'm pretty certain that this was established as the easiest way to do it on release day.

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Quest Cape | 99 Defence Achieved 11-Jul-2011 17:41 | 99 Prayer 11-Jul-2012 | 99 Constitution 02-Aug-2012

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I sounds like sy might be combining both methods for one of the worst methods. The one I heard similar to the one he mentioned was

tag blood and get it low

tag smoke and get it low

tag shadow and get it low

tag ice

kill blood

kill smoke

kill shadow

then just solo ice.

 

Baasically the idea being basically the same as the others where for most of the time you're killing ice its solo, but getting the others out of the way first.


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seems less luck reliant anyway if you can get them down that quickly, but to avoid risk, i would put killing blood third instead because if you somehow get frozen it will be the least likely to start cooking you alive on the spot


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I would like to see the stats of who sided with who during the world event and fotg


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Runescape player since January 2005
Ego Sum Deus Quo Malum Caligo et Barathum


 

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A mod tweeted retro bandos, hopefully it comes with both versions (that one they used for like 4 months before scrapping it cuz eoc). Also I want old metal/dhide/godsword/whip kits.

 

 

20120703162336%21Bandos_armour_equipped_

 

^ pls

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Noobs: We pay we say

JaGeX: How much will you pay?

 

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Bk2WikcCQAEa3q5.png

120 slayer cape on a player :)

full size


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^^My blog of EoC PvM, lols and Therapy.^^

My livestream- Currently: Offline :(

Offical Harpy Therapist of the Mad

[hide=Lewtations]

Barrows drops: Dharok's helm x2, Guthan's helm, Ahrim's top, Hood and skirt, Torag's hammers, Karils skirt, Karil's top, Torag's helm, Verac's skirt, Verac's Flail, Dharok's Platebody.

Dag kings drops: Lost count! :wall:

4k+ Glacors, 7 Ragefires, 4 Steadfasts, 4 Glaivens, 400+ shards![/hide]

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And the Constitution cape is your own blood? :P

 

E: And of course cooking would be the blood of your fish


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In real life MMO you don't get 99 smithing by making endless bronze daggers.

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Bk2WikcCQAEa3q5.png

120 slayer cape on a player :)

full size

 

it's the blood of your enemies

 

As Zamorak once said...

I MUST HAVE IT!


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yqe0mrU.jpg

^^My blog of EoC PvM, lols and Therapy.^^

My livestream- Currently: Offline :(

Offical Harpy Therapist of the Mad

[hide=Lewtations]

Barrows drops: Dharok's helm x2, Guthan's helm, Ahrim's top, Hood and skirt, Torag's hammers, Karils skirt, Karil's top, Torag's helm, Verac's skirt, Verac's Flail, Dharok's Platebody.

Dag kings drops: Lost count! :wall:

4k+ Glacors, 7 Ragefires, 4 Steadfasts, 4 Glaivens, 400+ shards![/hide]

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Damn, wanted to post that image! Sad that the fm cape looks brown on the ground.


Our deepest fear is not that we are inadequate. Our deepest fear is that we are powerful beyond measure. It is our light, not our darkness that most frightens us. We ask ourselves, 'Who am I to be brilliant, gorgeous, talented, fabulous?' Actually, who are you not to be?~ Marianne Williamson

 

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[qfc]360-361-663-65346821[/qfc]

 

Sick to [bleep]ing death of them reworking everything. This time they go all the way down to the most basic abilities like Slice/Wrack/Piercing Shot which haven't been touched since the dawn of EOC.

 

On the plus side the defensive reworks look good, especially the shield tier related ones.

 

Oh yeah, better sell ascensions/[email protected]@@@

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In real life MMO you don't get 99 smithing by making endless bronze daggers.

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Youtube HD Video - This video will cause high CPU usage, to view the video in a lower quality, please click
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Sounds like fun to me. I know people will complain about bonus exp, but I like that they are making fun minigames to half the grind. Earn half your exp doing fun minigames, half by training grinding the skill.

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I think minigames giving pretty generous bonus xp is the way to go really to make them popular.

 

That way they don't 'devalue' training or have to directly compete with training because they aren't an alternative to it, but they do offer a way to accelerate lvling overall (if balanced right).

 

Also glad they seem to have realised simpler games work better after the wonderful success of the previous 'wave' of minigames including the likes of the crucible, trouble brewing and MA.

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Operation Gold Sparkles :: Chompy Kills ::  Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA Rewards

Dragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue

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[qfc]360-361-663-65346821[/qfc]

 

Sick to [bleep]ing death of them reworking everything. This time they go all the way down to the most basic abilities like Slice/Wrack/Piercing Shot which haven't been touched since the dawn of EOC.

 

On the plus side the defensive reworks look good, especially the shield tier related ones.

 

Oh yeah, better sell ascensions/[email protected]@@@

So now, everything has been slightly nerfed, mage moreso than others... That is good.


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Runescape player since January 2005
Ego Sum Deus Quo Malum Caligo et Barathum


 

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Seems derpy to nerf everything in the name of balance instead of just nerfing/boosting specific abilities that are out of whack with their counterparts.


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Operation Gold Sparkles :: Chompy Kills ::  Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA Rewards

Dragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue

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Detonate is still shit :P


6Ij0n.jpg

In real life MMO you don't get 99 smithing by making endless bronze daggers.

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I think minigames giving pretty generous bonus xp is the way to go really to make them popular.

 

That way they don't 'devalue' training or have to directly compete with training because they aren't an alternative to it, but they do offer a way to accelerate lvling overall (if balanced right).

 

Also glad they seem to have realised simpler games work better after the wonderful success of the previous 'wave' of minigames including the likes of the crucible, trouble brewing and MA.

No, they definitely do devalue skills

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I said they don't devalue training, not that they don't devalue the skill, there is a difference.

 

Plus frankly I find it boring when people whine about skills being devalued it is simply the nature of an mmo that skills get devalued over time as new content arrives.

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Operation Gold Sparkles :: Chompy Kills ::  Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA Rewards

Dragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue

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Plus frankly I find it boring when people whine about skills being devalued it is simply the nature of an mmo that skills get devalued over time as new content arrives.

But our achievements today HAVE to be as special as they were eight years ago! If the game moves forward, everything we've done is wasted!

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