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Hmm, he's also at Daemonhiem in one of the media pictures.


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hmmm super hidden update ROTM!!!!! it will be in the in other news


[hide=Drops]Dragon: Spear x1, Med helm x3, legs x2, pickaxe x1, skirt x3, scimitar x1

Barrows: DH helm x1, Verac Brassy x2, Karil Skirt x1, Ahrim Hood x2, Guthan Spear

GWD: Arma Helm x1

Other: Handcannon x4, Leaf Bladed Sword x3[/hide]

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hmmm super hidden update ROTM!!!!! it will be in the in other news

 

yeah because they'll release Rotm and Myreque 5 in one month :P

 

 

Honestly I'm a bit stumped on this teaser, the only thing I could think of is really that they're just going to put the signature heroes in game but with no real use so far. I can neither make a connection to the graphical/audio update, to Myreque 5 or temple trecking. This is kinda strange...

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hmmm super hidden update ROTM!!!!! it will be in the in other news

 

yeah because they'll release Rotm and Myreque 5 in one month :P

 

 

Honestly I'm a bit stumped on this teaser, the only thing I could think of is really that they're just going to put the signature heroes in game but with no real use so far. I can neither make a connection to the graphical/audio update, to Myreque 5 or temple trecking. This is kinda strange...

Thus ROTM. Making this the most awesome month of the year!


[hide=Drops]Dragon: Spear x1, Med helm x3, legs x2, pickaxe x1, skirt x3, scimitar x1

Barrows: DH helm x1, Verac Brassy x2, Karil Skirt x1, Ahrim Hood x2, Guthan Spear

GWD: Arma Helm x1

Other: Handcannon x4, Leaf Bladed Sword x3[/hide]

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The signature heros in recent quests thus far have been pretty much acting as the 'poster children' for the combat triangle. If I had to put together the signature heros popping up in the warriors guild and any of the upcoming game content it would almost be fairly obvious that this picture hints at the release of the hybrid armors coming out this month.

 

And to further speculate I think that these armors are probably obtained in similar fashion as the agile clothing. Maybe we have to do so many successful runs of each warrior guild minigame to claim the pieces.




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Yea looks like new armour and the GE this week.


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I don't think just that armor. It's going to be all of the minigame stuff they've been working on.




Maxed [February 14, 2012] | Completionist [October 25, 2012] | Trimmed Completionist [in Progress]

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I can't stand those signature heroes. Such cliche characters, let them die.


I'm not an efficienado.

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Minigame update wont come until end of the month sadly.

 

I wouldn't be surprised if the mini-game updates are spread across the month to give them all play time.

 

So perhaps warrior guild games are gonna get a vamp this week


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Minigame update wont come until end of the month sadly.

 

I wouldn't be surprised if the mini-game updates are spread across the month to give them all play time.

 

So perhaps warrior guild games are gonna get a vamp this week

This is actually a good idea. Don't mind what I'm going to say next, but it fits jagexs typical behavior. Instead of doing them all in one update they might do them in batches that way select areas get bombarded with player activity. More of a "bang for your buck" technique.

 

I remember wen jagex released fletching and herblore at once (at least I think thy did). I miss when they used to release huge updates like that.




Maxed [February 14, 2012] | Completionist [October 25, 2012] | Trimmed Completionist [in Progress]

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I'm getting tired of not having any solid content to use. In the last month we've had a 30 minute quest, 2 off weeks, and the citadels where you can't do anything. This whole month is very small improvements. Besides the quest, nothing new is really being added to the game. Maybe the hybrid armour will be a nice update, but I want big skill updates, like the Herblore habitat, not small minigame improvements or graphical updates, which are nice, but shouldn't really be the main update of the week/month.

 

 

EDIT: I had forgotten that the Jadinko lair was released about a month ago as well. That was a nice addition, it just slipped my mind as I haven't used it much yet. I want more updates like that.


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So, effectively, you're saying "I want more updates like the one released a month ago that I haven't even bothered to use yet"?

 

Sounds like someone's a bit spoiled.


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So, effectively, you're saying "I want more updates like the one released a month ago that I haven't even bothered to use yet"?

 

Sounds like someone's a bit spoiled.

 

 

I'm talking updates that last more than an hour. Jadinko lair, lave flow mine, and livid farm are all updates that actually have content that span a large amount of time. Quests like Salt in the Wound and Deadliest Catch don't give us much "new" content to explore. Graphical updates do not provide any new content that will occupy your time. It is yet to be seen if Citadels will be useful for anything but the rings, which means they too will have been an insignificant update. I'm not asking for a lot, just content that lasts more than 30minutes.


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Nah, Lep is on the dot.


PM me in game anytime

 

It's a lot easier then that for an idiot to sound smart on the internet.

 

That's exactly what you're doing right now... just saying.

 

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So, effectively, you're saying "I want more updates like the one released a month ago that I haven't even bothered to use yet"?

 

Sounds like someone's a bit spoiled.

 

 

I'm talking updates that last more than an hour. Jadinko lair, lave flow mine, and livid farm are all updates that actually have content that span a large amount of time. Quests like Salt in the Wound and Deadliest Catch don't give us much "new" content to explore. Graphical updates do not provide any new content that will occupy your time. It is yet to be seen if Citadels will be useful for anything but the rings, which means they too will have been an insignificant update. I'm not asking for a lot, just content that lasts more than 30minutes.

 

It's not that you're asking for new content, its that you're complaining that content isn't released, and when it is you complain about the lack of upcoming content, without even using newly released content.

 

The minigame upgrades also seem like they'll breath life back into a lot of old content, from the BTS, it seems like quite a few minigames are going to be overhauled completely as well. There also might be more after-quest content in Darkmeyer like there was with Vyrewatch after Legacy of Seergaze.

 

Essentially, I just found it strange that you were assuming that there would be no actual longterm content this month as there hasn't been a new area mentioned in the BTS (besides Darkmeyer) and complaining about a lack of recent content when you haven't even tried it out yet. :P


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I'm talking updates that last more than an hour. Jadinko lair, lave flow mine, and livid farm are all updates that actually have content that span a large amount of time. Quests like Salt in the Wound and Deadliest Catch don't give us much "new" content to explore. Graphical updates do not provide any new content that will occupy your time. It is yet to be seen if Citadels will be useful for anything but the rings, which means they too will have been an insignificant update. I'm not asking for a lot, just content that lasts more than 30minutes.

....... Essentially, I just found it strange that you were assuming that there would be no actual longterm content this month as there hasn't been a new area mentioned in the BTS (besides Darkmeyer) and complaining about a lack of recent content when you haven't even tried it out yet. :P

It's called "The triumph of experience over hope"


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I'm getting tired of not having any solid content to use. In the last month we've had a 30 minute quest, 2 off weeks, and the citadels where you can't do anything. This whole month is very small improvements. Besides the quest, nothing new is really being added to the game. Maybe the hybrid armour will be a nice update, but I want big skill updates, like the Herblore habitat, not small minigame improvements or graphical updates, which are nice, but shouldn't really be the main update of the week/month.

 

 

EDIT: I had forgotten that the Jadinko lair was released about a month ago as well. That was a nice addition, it just slipped my mind as I haven't used it much yet. I want more updates like that.

 

Clan Citadels were a huge update. Just because they aren't "useful" for anything EXP-wise, doesn't mean it wasn't a big update.

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I'm getting tired of not having any solid content to use. In the last month we've had a 30 minute quest, 2 off weeks, and the citadels where you can't do anything. This whole month is very small improvements. Besides the quest, nothing new is really being added to the game. Maybe the hybrid armour will be a nice update, but I want big skill updates, like the Herblore habitat, not small minigame improvements or graphical updates, which are nice, but shouldn't really be the main update of the week/month.

 

 

EDIT: I had forgotten that the Jadinko lair was released about a month ago as well. That was a nice addition, it just slipped my mind as I haven't used it much yet. I want more updates like that.

 

Clan Citadels were a huge update. Just because they aren't "useful" for anything EXP-wise, doesn't mean it wasn't a big update.

You're just saying that from a movie point-of-view ;)


Popoto.~<3

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I'm getting tired of not having any solid content to use. In the last month we've had a 30 minute quest, 2 off weeks, and the citadels where you can't do anything. This whole month is very small improvements. Besides the quest, nothing new is really being added to the game. Maybe the hybrid armour will be a nice update, but I want big skill updates, like the Herblore habitat, not small minigame improvements or graphical updates, which are nice, but shouldn't really be the main update of the week/month.

 

 

EDIT: I had forgotten that the Jadinko lair was released about a month ago as well. That was a nice addition, it just slipped my mind as I haven't used it much yet. I want more updates like that.

 

Clan Citadels were a huge update. Just because they aren't "useful" for anything EXP-wise, doesn't mean it wasn't a big update.

 

 

What's the use of the citadel? You can't just go into my citadel and have tons of content to explore. You can go into it and chop roots. Creating and initiating battlefields is locked to certain ranks, so a lot of people won't be able to even use that part of the citadels unless others allow them to. So that effectively locks people out of most of the content that comes with the citadel. You can't even skill in the citadels. After tediously grinding your resource cap, the next best thing you can do without anyone else is sit in the meeting hall. The citadels lack any content to keep people inside of them for long.


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I'm getting tired of not having any solid content to use. In the last month we've had a 30 minute quest, 2 off weeks, and the citadels where you can't do anything. This whole month is very small improvements. Besides the quest, nothing new is really being added to the game. Maybe the hybrid armour will be a nice update, but I want big skill updates, like the Herblore habitat, not small minigame improvements or graphical updates, which are nice, but shouldn't really be the main update of the week/month.

 

 

EDIT: I had forgotten that the Jadinko lair was released about a month ago as well. That was a nice addition, it just slipped my mind as I haven't used it much yet. I want more updates like that.

 

Clan Citadels were a huge update. Just because they aren't "useful" for anything EXP-wise, doesn't mean it wasn't a big update.

 

 

What's the use of the citadel? You can't just go into my citadel and have tons of content to explore. You can go into it and chop roots. Creating and initiating battlefields is locked to certain ranks, so a lot of people won't be able to even use that part of the citadels unless others allow them to. So that effectively locks people out of most of the content that comes with the citadel. You can't even skill in the citadels. After tediously grinding your resource cap, the next best thing you can do without anyone else is sit in the meeting hall. The citadels lack any content to keep people inside of them for long.

 

You totally ignored his point.

Just because they are not useful, doesn't mean they aren't a big update.

It has a lot of content and mechanics in the content as a whole so it is a MASSIVE update; it just lacks anything we as players find hugely useful.


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Operation Gold Sparkles :: Chompy Kills ::  Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA Rewards

Dragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue

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I'm getting tired of not having any solid content to use. In the last month we've had a 30 minute quest, 2 off weeks, and the citadels where you can't do anything. This whole month is very small improvements. Besides the quest, nothing new is really being added to the game. Maybe the hybrid armour will be a nice update, but I want big skill updates, like the Herblore habitat, not small minigame improvements or graphical updates, which are nice, but shouldn't really be the main update of the week/month.

 

 

EDIT: I had forgotten that the Jadinko lair was released about a month ago as well. That was a nice addition, it just slipped my mind as I haven't used it much yet. I want more updates like that.

 

Clan Citadels were a huge update. Just because they aren't "useful" for anything EXP-wise, doesn't mean it wasn't a big update.

 

 

What's the use of the citadel? You can't just go into my citadel and have tons of content to explore. You can go into it and chop roots. Creating and initiating battlefields is locked to certain ranks, so a lot of people won't be able to even use that part of the citadels unless others allow them to. So that effectively locks people out of most of the content that comes with the citadel. You can't even skill in the citadels. After tediously grinding your resource cap, the next best thing you can do without anyone else is sit in the meeting hall. The citadels lack any content to keep people inside of them for long.

 

You totally ignored his point.

Just because they are not useful, doesn't mean they aren't a big update.

It has a lot of content and mechanics in the content as a whole so it is a MASSIVE update; it just lacks anything we as players find hugely useful.

 

Exactly. It's more of a Weekly D&D when it comes to usefulness. I remember reading that they would be unlocking the Battlefield Editor at lower ranks as well, as right now it's auto-locked for anyone under Admin. Hope that gets implemented this coming week.

 

And Yes Tim, the graphics of the area are great for video's. :P

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Clan Citadels were a huge update. Just because they aren't "useful" for anything EXP-wise, doesn't mean it wasn't a big update.

And that is a huge problem. Huge "cosmetic" updates are a waste of development time, and therefore of subscription money. I'd rather see an update with half the shiny stuff and double the actual stuff.


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