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[Update] Prifddinas - Lost City of the Elves


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#241
Youmu
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Well then :(

Its funny because the only hidden title remotely interesting is the dark elf one.

Honestly i dare jagex to test their meddle in creating a good set of titles for batch 2.

 

Or just not make these titles have incredibly stupid requirements =_=


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#242
Urza285
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Well then :(

Its funny because the only hidden title remotely interesting is the dark elf one.

Honestly i dare jagex to test their mettle in creating a good set of titles for batch 2.
Sorry had to grammar nazi that one.
Meddle - interfering in something tht don't concern you
Mettle - ability to cope with difficulties, courage to carry on.
Yeah i figured i used the wrong one. I ws busy working so i just ran with it. I habitually check dictionary.com.



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#243
Urza285
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Im working on jagex trying to get some attention on the thieving in the elf city.

This is a post in the hlf i made:

Can we get a rework of the thieving system in place here. Ideally players wanting combat potion doses can thieve cadarn and iowerth workers. But the issue I see is that players can't get access to any seeds (in particular herb seeds) other than the overabundant kwuarm seed from crwys workers. The morchella and snapegrass are currently much welcomed additions for frequent farmers.

I am suggesting an inclusion of relevant seeds introduced into the thieving of priff workers and to make them as uncommon, rare and maybe very rare loot from thieving dependent on the clan. Each clan could have 2-3 seeds allotted to them dependent on their skill sets. The mechanics behind it would be that every hour a specific seed from the batch of possible seeds becomes more common in thieving regardless of the voice of seren being present. During the Voice of Seren the respective clan would have all seed loot from thieving become more common loot.

Iowerth worker - irit seed, kwuarm seed, cadantine seed, and very rarely ranarr, snapdragon, lantadyme
Crwys worker - samaden seed, random tertiary herblore seeds and allotment seeds
Cadarn worker - lantadyme seed, dwarf weed seed
Trahaern worker - samaden seed

More inclusions can be made. The point is I feel that all clan workers could have respective seeds added to their thieving loot. With that maybe workers could have very rare drops respective to their skill sets.

Trahaearn can offer rare chances of nature and fire runes to compliment their smithing abilities.

Cadarn can offer secondary extreme range and magic potion ingredients.

Iowerth can offer secondary extreme attack, strength potion ingredients to compliment their combat abilities.

Crwys can offer at a very rare chance tree seeds and ultra rare chance ultra growth potion doses.

NOTE: At the very end of this I think if this was considered balancing would be at the very forefront of the change. So if this makes it I hope it is well balanced.




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#244
strilmus
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people need more samaden seeds? i'm drowning in them


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#245
brunokiller
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I used 200 of them and 100 ugunes farming golden rocks.

#246
Urza285
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The point is more access to seeds.



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#247
helring
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Most would have to be really rare for me to want to support that. Thieving basically killed kwuarm seeds nearly completely. They weren't high before and now they're even worse. I could support juju seeds since they're untradeable anyway, but killing the price on lants and such seems like a bad plan.


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#248
Sy_Accursed
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I'd agree with helring I do not see a need to add more access to seeds.

 

I'd support making the crwys seeds more diverse in a way that say kwuarm is 1 in 50 atm you'd add cadantine, snapdragon, torstol, and rannar say but the overall odds of any one of them would be 1 in 50 making each on their own more like 1 in 250 (forgive me if this math is wrong, just in door from work)


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#249
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I believe more seeds could be good. I like the idea of how it would be made possible as well; Good suggestion.


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#250
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This topic will now be locked, discussion regarding Prifddinas can now take place in the latest batch thread.


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